Commit Graph

63 Commits

Author SHA1 Message Date
Trey t
91c5eac22d fix: codebase audit fixes — safety, accessibility, and production hygiene
Address 16 issues from external audit:
- Move StoreKit transaction listener ownership to StoreManager singleton with proper deinit
- Remove noisy VoiceOver announcements, add missing accessibility on StatPill and BootstrapLoadingView
- Replace String @retroactive Identifiable with IdentifiableShareCode wrapper
- Add crash guard in AchievementEngine getContributingVisitIds + cache stadium lookups
- Pre-compute GamesHistoryViewModel filtered properties to avoid redundant SwiftUI recomputation
- Remove force-unwraps in ProgressMapView with safe guard-let fallback
- Add diff-based update gating in ItineraryTableViewWrapper to prevent unnecessary reloads
- Replace deprecated UIScreen.main with UIWindowScene lookup
- Add deinit task cancellation in ScheduleViewModel and SuggestedTripsGenerator
- Wrap ~234 unguarded print() calls across 27 files in #if DEBUG

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 00:07:53 -06:00
Trey t
f10bc4fe59 fix: crash on launch from BGTask handler @MainActor isolation violation
BGTaskScheduler.register(using: nil) invokes the handler on a background
queue, but the closure captured @MainActor-isolated self. Swift 6 runtime
enforces this with dispatch_assert_queue which crashed on Thread 4.

Fix: pass DispatchQueue.main as the handler queue so the callback runs
on the main queue, satisfying @MainActor isolation. Also fix expiration
handlers to capture a local Logger copy instead of accessing self.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 17:41:33 -06:00
Trey t
999b5a1190 Fix game times with UTC data, restructure schedule by date
- Update games_canonical.json to use ISO 8601 UTC timestamps (game_datetime_utc)
- Fix BootstrapService timezone-aware parsing for venue-local fallback
- Fix thread-unsafe shared DateFormatter in RichGame local time display
- Bump SchemaVersion to 4 to force re-bootstrap with correct UTC data
- Restructure schedule view: group by date instead of sport, with sport
  icons on each row and date section headers showing game counts
- Fix schedule row backgrounds using Theme.cardBackground instead of black
- Sort games by UTC time with local-time tiebreaker for same-instant games

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 11:43:39 -06:00
Trey t
e7420061a5 fix: 22 audit fixes — concurrency, memory, performance, accessibility
- Move 7 Data(contentsOf:) calls off MainActor via Task.detached (BootstrapService)
- Batch-fetch N+1 queries in sync merge loops (CanonicalSyncService)
- Predicate-based gamesForTeam fetch instead of fetching all games (DataProvider)
- Proper Sendable on RouteInfo with nonisolated(unsafe) polyline (LocationService)
- [weak self] in BGTaskScheduler register closures (BackgroundSyncManager)
- Cache tripDays, routeWaypoints as @State with recompute (TripDetailView)
- Remove unused AnyCancellable, add Task lifecycle management (TripDetailView)
- Cache sportStadiums, recentVisits as stored properties (ProgressViewModel)
- Dynamic Type fonts replacing hardcoded sizes (OnboardingPaywallView)
- Accessibility labels/hints on stadium picker, date picker, map, stats,
  settings toggle, and day cards

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 09:23:29 -06:00
Trey t
5511e07538 fix: 13 audit fixes — memory, concurrency, performance, accessibility
Critical:
- ProgressViewModel: use single stored ModelContext instead of creating
  new ones per operation (deleteVisit silently no-op'd)
- ProgressViewModel: convert expensive computed properties to stored
  with explicit recompute after mutations (3x recomputation per render)

Memory:
- AnimatedSportsIcon: replace recursive GCD asyncAfter with Task loop,
  cancelled in onDisappear (19 unkillable timer chains)
- ItineraryItemService: remove [weak self] from actor Task (semantically
  wrong, silently drops flushPendingUpdates)
- VisitPhotoService: remove [weak self] from @MainActor Task closures

Concurrency:
- StoreManager: replace nested MainActor.run{Task{}} with direct await
  in listenForTransactions (fire-and-forget race)
- VisitPhotoService: move JPEG encoding/file writing off MainActor via
  nonisolated static helper + Task.detached
- SportsIconImageGenerator: replace GCD dispatch with Task.detached for
  structured concurrency compliance

Performance:
- Game/RichGame: cache DateFormatters as static lets instead of
  allocating per-call (hundreds of allocations in schedule view)
- TripDetailView: wrap ~10 routeWaypoints print() in #if DEBUG, remove
  2 let _ = print() from TripMapView.body (fires every render)

Accessibility:
- GameRow: add combined VoiceOver label (was reading abbreviations
  letter-by-letter)
- Sport badges: add accessibilityLabel to prevent SF symbol name readout
- SportsTimeApp: post UIAccessibility.screenChanged after bootstrap
  completes so VoiceOver users know app is ready

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 22:09:06 -06:00
treyt
20ac1a7e59 Stabilize unit and UI tests for SportsTime 2026-02-18 13:00:15 -06:00
Trey t
9b0cb96638 fix: 10 audit fixes — memory safety, performance, accessibility, architecture
- Add a11y label to ProgressMapView reset button and progress bar values
- Fix CADisplayLink retain cycle in ItineraryTableViewController via deinit
- Add [weak self] to PhotoGalleryViewModel Task closure
- Add @MainActor to TripWizardViewModel, remove manual MainActor.run hop
- Fix O(n²) rank lookup in PollDetailView/DebugPollPreviewView with enumerated()
- Cache itinerarySections via ItinerarySectionBuilder static extraction + @State
- Convert CanonicalSyncService/BootstrapService from actor to @MainActor final class
- Add .accessibilityHidden(true) to RegionMapSelector Map to prevent duplicate VoiceOver

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 12:00:35 -06:00
Trey t
ff6f4b6c2c fix: resolve travel anchor ID collision for repeat city pairs
Include segment index in travel anchor IDs ("travel:INDEX:from->to")
so Follow Team trips visiting the same city pair multiple times get
unique, independently addressable travel segments. Prevents override
dictionary collisions and incorrect validDayRange lookups.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 10:57:53 -06:00
Trey t
d63d311cab feat: add WCAG AA accessibility app-wide, fix CloudKit container config, remove debug logs
- Add VoiceOver labels, hints, and element grouping across all 60+ views
- Add Reduce Motion support (Theme.Animation.prefersReducedMotion) to all animations
- Replace fixed font sizes with semantic Dynamic Type styles
- Hide decorative elements from VoiceOver with .accessibilityHidden(true)
- Add .minimumHitTarget() modifier ensuring 44pt touch targets
- Add AccessibilityAnnouncer utility for VoiceOver announcements
- Improve color contrast values in Theme.swift for WCAG AA compliance
- Extract CloudKitContainerConfig for explicit container identity
- Remove PostHog debug console log from AnalyticsManager

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 09:27:23 -06:00
Trey t
e9c15d70b1 perf: optimize featured cross-country trip generation and add tests 2026-02-10 20:11:38 -06:00
Trey t
53cc532ca9 chore: commit all pending changes 2026-02-10 18:15:36 -06:00
Trey t
68cb8927cf perf: parallelize regional trip generation with async let
Run East/Central/West regional trips and cross-country routes
concurrently instead of sequentially, reducing wall-clock time.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 17:44:25 -06:00
Trey t
fdcecafaa3 feat: rewrite bootstrap, fix CloudKit sync, update canonical data, and UI fixes
- Rewrite BootstrapService: remove all legacy code paths (JSONStadium,
  JSONGame, bootstrapStadiumsLegacy, bootstrapGamesLegacy, venue aliases,
  createDefaultLeagueStructure), require canonical JSON files only
- Add clearCanonicalData() to handle partial bootstrap recovery (prevents
  duplicate key crashes from interrupted first-launch)
- Fix nullable stadium_canonical_id in games (4 MLS games have null)
- Fix CKModels: logoUrl case, conference/division field keys
- Fix CanonicalSyncService: sync conferenceCanonicalId/divisionCanonicalId
- Add sports_canonical.json and DemoMode.swift
- Delete legacy stadiums.json and games.json
- Update all canonical resource JSON files with latest data
- Fix TripWizardView horizontal scrolling with GeometryReader constraint
- Update RegionMapSelector, TripDetailView, TripOptionsView UI improvements
- Add DateRangePicker, PlanningModeStep, SportsStep enhancements
- Update UI tests and marketing-videos config

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-06 00:06:19 -06:00
Trey t
61c4e39807 feat: update bundle ID config, CloudKit container, and add landing page
- Update CloudKit container ID to iCloud.com.88oakapps.SportsTime across all services
- Update IAP product IDs to match new bundle ID (com.88oakapps.SportsTime)
- Add app landing page with light, welcoming design matching app aesthetic
- Update entitlements and project configuration

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 22:47:55 -06:00
Trey t
4d097883a6 fix(data): add timezone handling for Sports-Reference scrapers and new stadiums
- Add ET timezone (America/New_York) to all Sports-Reference scrapers:
  - NBA: Basketball-Reference times parsed as ET
  - NFL: Pro-Football-Reference times parsed as ET
  - NHL: Hockey-Reference times parsed as ET
  - MLB: Baseball-Reference times parsed as ET
- Document source timezones in scraper docstrings
- Add 11 new stadiums to STADIUM_MAPPINGS:
  - NFL: 5 international venues (Corinthians Arena, Croke Park,
    Olympic Stadium Berlin, Santiago Bernabéu, Tom Benson Hall of Fame)
  - MLS: 4 alternate venues (Miami Freedom Park, Citi Field,
    LA Memorial Coliseum, M&T Bank Stadium)
  - NWSL: 2 alternate venues (Northwestern Medicine Field, ONE Spokane)
- Add 15 stadium aliases for MLS/NWSL team-based lookups
- Fix CanonicalSyncService to sync timezone identifier to SwiftData
- Update debug logging to use stadium timezone for display

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 16:04:45 -06:00
Trey t
87079b434d fix(schedule): use start of day for date range queries
- Fix startDate to use Calendar.startOfDay instead of Date() to include
  games earlier in the current day
- Add SyncLogger for file-based sync logging viewable in Settings
- Add "View Sync Logs" button in Settings debug section
- Add diagnostics and NBA game logging to ScheduleViewModel
- Add dropped game logging to DataProvider.filterRichGames
- Use SyncLogger in SportsTimeApp and CloudKitService for sync operations

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-20 22:25:44 -06:00
Trey t
51419fccf2 feat(debug): add per-entity CloudKit sync status in Settings
Add debug-only sync status monitoring to help diagnose CloudKit sync issues.
Shows last sync time, success/failure, and record counts for each entity type.
Includes manual sync trigger and re-enable button when sync is paused.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-20 13:12:56 -06:00
Trey t
11adfc10dd wip 2026-01-19 23:53:37 -06:00
Trey t
19dd1791f1 wip 2026-01-19 23:21:33 -06:00
Trey t
1355c94236 feat(home): restore planning tips and add map buttons to itinerary rows
- Create shared TipsSection component for displaying planning tips
- Add TipsSection to all 22 home content variants
- Fix displayedTips population with onAppear in HomeView
- Add map buttons to GameRowCompact (opens stadium in Apple Maps)
- Add map buttons to TravelRowView (opens driving directions)
- Add map buttons to CustomItemRowView (opens location when GPS available)
- Add AppleMapsLauncher.openLocation() and openDirections() methods

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-19 13:02:17 -06:00
Trey t
239d22a872 feat(trip): add Open in Apple Maps button to trip detail map
- Add floating action button (bottom-right) on trip map
- Create AppleMapsLauncher service to handle route opening
- Collect all routable stops (trip stops + custom items with coords)
- Handle >16 waypoints with alert offering to open in parts
- Silently skip stops without coordinates

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-19 10:59:53 -06:00
Trey t
e72da7c5a7 fix(itinerary): add city to game items for proper constraint validation
Travel constraint validation was not working because ItineraryConstraints
had no game items to validate against - games came from RichGame objects
but were never converted to ItineraryItem for constraint checking.

Changes:
- Add city parameter to ItemKind.game enum case
- Create game ItineraryItems from RichGame data in buildItineraryData()
- Update isValidTravelPosition to compare against actual game sortOrders
- Fix tests to use appropriate game sortOrder conventions

Now travel is properly constrained to appear before arrival city games
and after departure city games.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-18 22:46:40 -06:00
Trey t
64e54b3b11 fix: improve debounce task cancellation handling
- Add cancelPendingSync() method for explicit cleanup
- Use [weak self] capture to prevent potential retain issues
- Check Task.isCancelled before and after sleep
- Catch CancellationError from Task.sleep for immediate cancellation response
- Extract debounceInterval as constant

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 22:19:55 -06:00
Trey t
cd00384010 refactor(itinerary): replace CustomItineraryItem with ItineraryItem across codebase
- Update CKModels.swift to remove deleted type references
- Migrate LocalCustomItem to LocalItineraryItem in SavedTrip.swift
- Update AppDelegate to handle subscription removal
- Refactor AddItemSheet to create ItineraryItem with CustomInfo
- Update ItineraryTableViewController and Wrapper for new model
- Refactor TripDetailView state, methods and callbacks
- Fix TripMapView to display custom items with new model structure

This completes the migration from the legacy CustomItineraryItem/TravelDayOverride
model to the unified ItineraryItem model with ItemKind enum.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 21:51:32 -06:00
Trey t
af2a5cd204 chore: remove legacy itinerary models and services
Removed:
- CustomItineraryItem
- TravelDayOverride
- CustomItemService
- CustomItemSubscriptionService
- TravelOverrideService
- CustomItemRow

These are replaced by unified ItineraryItem model and service.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 21:24:47 -06:00
Trey t
cae24efa90 feat: add ItineraryItemService with CloudKit sync
Debounced updates (1.5s), local-first with silent retry.
Supports game, travel, and custom item kinds.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 21:23:01 -06:00
Trey t
2a8bfeeff8 refactor(itinerary): replace anchor-based positioning with day/sortOrder
Replace complex anchor system (anchorType, anchorId, anchorDay) with
simple (day: Int, sortOrder: Double) positioning for custom items.

Changes:
- CustomItineraryItem: Remove anchor fields, add day and sortOrder
- CKModels: Add migration fallback from old CloudKit fields
- ItineraryTableViewController: Add calculateSortOrder() for midpoint insertion
- TripDetailView: Simplify callbacks, itinerarySections, and routeWaypoints
- AddItemSheet: Take simple day parameter instead of anchor
- SavedTrip: Update LocalCustomItem SwiftData model

Benefits:
- Items freely movable via drag-and-drop
- Route waypoints follow exact visual order
- Simpler mental model: position = (day, sortOrder)
- Midpoint insertion allows unlimited reordering

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 09:47:11 -06:00
Trey t
8df33a5614 WIP: map route updates and custom item drag/drop fixes (broken)
- Fixed map header not updating in ItineraryTableViewWrapper using Coordinator pattern
- Added routeVersion UUID to force Map re-render when routes change
- Fixed determineAnchor to scan backwards for correct anchor context
- Added location support to CustomItineraryItem (lat/lng/address)
- Added MapKit place search to AddItemSheet
- Added extensive debug logging for route waypoint calculation

Known issues:
- Custom items still not routing correctly after drag/drop
- Anchor type determination may still have bugs

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 00:00:57 -06:00
Trey t
bf9619a207 feat(itinerary): add draggable travel day positioning with CloudKit persistence
- Add TravelDayOverride model for storing user-customized travel day positions
- Add TravelOverrideService for CloudKit CRUD operations on travel overrides
- Add CKTravelDayOverride CloudKit model wrapper
- Refactor itinerarySections to validate travel day bounds (must be after last game in departure city)
- Travel segments can now be dragged to different days within valid range
- Persist travel day overrides to CloudKit for cross-device sync

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 19:00:52 -06:00
Trey t
495ef88303 feat(itinerary): add custom itinerary items with drag-to-reorder
- Add CustomItineraryItem domain model with sortOrder for ordering
- Add CKCustomItineraryItem CloudKit wrapper for persistence
- Create CustomItemService for CRUD operations
- Create CustomItemSubscriptionService for real-time sync
- Add AppDelegate for push notification handling
- Add AddItemSheet for creating/editing items
- Add CustomItemRow with drag handle
- Update TripDetailView with continuous vertical timeline
- Enable drag-to-reorder using .draggable/.dropDestination
- Add inline "Add" buttons after games and travel segments

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 00:31:44 -06:00
Trey t
57eab22746 fix(polls): fetch existing CloudKit record before updating vote
When updating a vote, CloudKit requires the server's changeTag to modify
existing records. Creating a new CKRecord caused "record to insert already
exists" errors. Now fetches the existing record first before saving.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-14 23:59:40 -06:00
Trey t
1e26cfebc8 fix: standardize trip name display with arrow separators app-wide
- Add `displayName` computed property to Trip model that always
  generates city list with " → " separator for consistent display
- Replace all `trip.name` usages with `trip.displayName` in UI files
- Update SuggestedTripsGenerator to use " → " separator
- Update PDFGenerator to use displayName for PDF titles

This ensures all trip names display consistently regardless of when
the trip was created or how the name was originally stored.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-14 11:36:13 -06:00
Trey t
d034ee8612 fix: multiple bug fixes and improvements
- Fix suggested trips showing wrong sports for cross-country trips
- Remove quick start sections from home variants (Classic, Spotify)
- Remove dead quickActions code from HomeView
- Fix pace capsule animation in TripCreationView
- Add text wrapping to achievement descriptions
- Improve poll parsing with better error handling
- Various sharing system improvements

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-14 09:35:18 -06:00
Trey t
16514a40ac Merge branch 'feature/sync-reliability' 2026-01-13 22:09:26 -06:00
Trey t
2f9546f792 feat(polls): add DeepLinkHandler and test mock helpers
- Extract deep link handling into dedicated DeepLinkHandler service
- Add MockData+Polls.swift with reusable test mocks for Trip, TripStop,
  TripPoll, PollVote, and PollResults
- Update SportsTimeApp to use DeepLinkHandler.shared
- Add error alert for deep link failures

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-13 22:03:22 -06:00
Trey t
13385b6562 feat(polls): implement group trip polling MVP
Add complete group trip polling feature allowing users to share trips
with friends for voting using Borda count scoring.

New components:
- TripPoll and PollVote domain models with share codes and rankings
- LocalTripPoll and LocalPollVote SwiftData models for persistence
- CKTripPoll and CKPollVote CloudKit record wrappers
- PollService actor for CloudKit CRUD operations and subscriptions
- PollCreation/Detail/Voting views and view models
- Deep link handling for sportstime://poll/{code} URLs
- Debug Pro status override toggle in Settings

Integration:
- HomeView shows polls section in My Trips
- SportsTimeApp registers SwiftData models and handles deep links

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-13 21:54:42 -06:00
Trey t
5686af262f feat(sync): add pagination, cancellation, and network restoration
- CloudKit pagination: fetchAllRecords() handles >400 record batches
  with cursor-based pagination (400 records per page)
- Cancellation support: SyncCancellationToken protocol enables graceful
  sync termination when background tasks expire
- Per-entity progress: SyncState now tracks timestamps per entity type
  so interrupted syncs resume where they left off
- NetworkMonitor: NWPathMonitor integration triggers sync on network
  restoration with 2.5s debounce to handle WiFi↔cellular flapping
- wasCancelled flag in SyncResult distinguishes partial from full syncs

This addresses critical data sync issues:
- CloudKit queries were limited to ~400 records but bundled data has ~5000 games
- Background tasks could be killed mid-sync without saving progress
- App had no awareness of network state changes

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-13 19:18:55 -06:00
Trey t
b99c25d8f6 feat(sync): add background task system for nightly CloudKit sync
Add BGTaskScheduler-based background sync for keeping local data fresh:

- BackgroundSyncManager: New singleton managing background tasks
  - BGAppRefreshTask for periodic CloudKit sync (system-determined frequency)
  - BGProcessingTask for overnight sync + database cleanup (2 AM)
  - Auto-archives games older than 1 year during cleanup

- Info.plist: Added BGTaskSchedulerPermittedIdentifiers
  - com.sportstime.app.refresh (periodic sync)
  - com.sportstime.app.db-cleanup (overnight processing)

- SportsTimeApp: Integrated background task lifecycle
  - Register tasks in init() (required before app finishes launching)
  - Schedule tasks after bootstrap and when app enters background

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-13 18:36:35 -06:00
Trey t
f180e5bfed feat(sync): add CloudKit sync for dynamic sports
- Add CKSport model to parse CloudKit Sport records
- Add fetchSportsForSync() to CloudKitService for delta fetching
- Add syncSports() and mergeSport() to CanonicalSyncService
- Update DataProvider with dynamicSports support and allSports computed property
- Update MockAppDataProvider with matching dynamic sports support
- Add comprehensive documentation for adding new sports

The app can now sync sport definitions from CloudKit, enabling new sports
to be added without app updates. Sports are fetched, merged into SwiftData,
and exposed via AppDataProvider.allSports alongside built-in Sport enum cases.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-13 18:27:56 -06:00
Trey t
04b62f147e fix: resolve compiler warnings across codebase
- PaywallView: remove unnecessary nil coalescing for currencyCode
- GameDAGRouter: change var to let for immutable compositeKeys
- GamesHistoryRow/View: add missing wnba and nwsl switch cases
- VisitDetailView: fix unused variable in preview
- AchievementEngine: use convenience init to avoid default parameter warning
- ProgressCardGenerator: use method overload instead of default parameter
- StadiumProximityMatcher: extract constants to ProximityConstants enum

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-13 13:16:40 -06:00
Trey t
c0f1645434 feat(ui): replace loading indicators with Apple-style LoadingSpinner
- Add LoadingSpinner component with small/medium/large sizes using system gray color
- Add LoadingPlaceholder for skeleton loading states
- Add LoadingSheet for full-screen blocking overlays
- Replace ThemedSpinner/ThemedSpinnerCompact across all views
- Remove deprecated loading components from AnimatedComponents.swift
- Delete LoadingTextGenerator.swift
- Fix PhotoImportView layout to fill full width

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 22:43:33 -06:00
Trey t
d39e8cff30 fix: use dynamic team lookup in scraper for stadium renames
Replace hardcoded stadiumTeamMap with AppDataProvider lookup so
stadium renames (e.g., AT&T Center → Frost Bank Center) work
automatically via CloudKit sync without code changes.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 20:36:36 -06:00
Trey t
37a1347ce3 perf: lazy hierarchical loading for game picker
Replace upfront loading of all games with lazy Sport → Team → Game
hierarchy. Games are now fetched per-team when expanded and cached
to prevent re-fetching. Also removes pagination workaround and
pre-computes groupings in ScheduleViewModel to avoid per-render work.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 20:19:46 -06:00
Trey t
b14f72a0fb perf: move trip generation off main actor
Fixes launch freeze by running TripPlanningEngine in background task.
UI now responsive immediately while trips generate.

- Move heavy computation to Task.detached with .userInitiated priority
- Change all helper methods to nonisolated static functions
- Create local TripPlanningEngine in background task instead of instance property

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 18:27:49 -06:00
Trey t
3978429716 feat: complete delta sync implementation - add allGames, update callers
- Add allRichGames method to DataProvider
- Update TripCreationViewModel.loadGamesForBrowsing to use allGames (removes 90-day limit)
- Update MockCloudKitService sync methods to use new delta sync signatures
- Update MockAppDataProvider with renamed methods and new allGames/allRichGames
- Fix all callers: ScheduleViewModel, TripCreationViewModel, SuggestedTripsGenerator, GameMatcher
- Update CLAUDE.md documentation with new method names

This completes the delta sync implementation:
- CloudKit sync now uses modificationDate for proper delta sync
- First sync fetches ALL data, subsequent syncs only fetch modified records
- "By Games" mode now shows all available games (not just 90 days)
- All data types (stadiums, teams, games) use consistent delta sync pattern

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 11:04:52 -06:00
Trey t
b3ad386d2b refactor: rename fetch methods to filter, add allGames
- fetchGames → filterGames (clarifies local SwiftData query)
- fetchRichGames → filterRichGames
- Add allGames(for:) method for unfiltered game access

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 10:51:26 -06:00
Trey t
b89c0d58e2 feat(sync): update CanonicalSyncService to use delta sync
- syncStadiums now passes lastSync to CloudKit fetch
- syncTeams simplified to single CloudKit call (not per-sport loop)
- syncGames removes 6-month date range, uses modificationDate delta

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 10:49:53 -06:00
Trey t
3bb903ab09 feat(sync): update CloudKit sync methods to use modificationDate delta
- fetchStadiumsForSync now accepts since: Date? parameter
- fetchTeamsForSync changed from per-sport to all teams with delta sync
- fetchGamesForSync uses modificationDate instead of game dateTime

When lastSync is nil, fetches all records (first sync).
When lastSync has value, fetches only modified records (delta sync).

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 10:48:34 -06:00
Trey t
1703ca5b0f refactor: change domain model IDs from UUID to String canonical IDs
This refactor fixes the achievement system by using stable canonical string
IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures
stadium mappings for achievements are consistent across app launches and
CloudKit sync operations.

Changes:
- Stadium, Team, Game: id property changed from UUID to String
- Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums
- CKModels: removed UUID parsing, use canonical IDs directly
- AchievementEngine: now matches against canonical stadium IDs
- All test files updated to use String IDs instead of UUID()

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 09:24:33 -06:00
Trey t
5c13650742 fix: resolve specificStadium achievement ID mismatch
The Green Monster (Fenway) and Ivy League (Wrigley) achievements
weren't working because:
1. Symbolic IDs use lowercase sport (stadium_mlb_bos)
2. Sport enum uses uppercase raw values (MLB)
3. Visits store stadium UUIDs, not symbolic IDs

Added resolveSymbolicStadiumId() helper that:
- Uppercases the sport string before Sport(rawValue:)
- Looks up team by abbreviation and sport
- Returns the team's stadiumId as UUID string

Also fixed:
- getStadiumIdsForLeague returns UUID strings (not symbolic IDs)
- AchievementProgress.isEarned computed from progress OR stored record
- getStadiumIdsForDivision queries CanonicalTeam properly

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-11 22:22:29 -06:00