feat(sync): add background task system for nightly CloudKit sync

Add BGTaskScheduler-based background sync for keeping local data fresh:

- BackgroundSyncManager: New singleton managing background tasks
  - BGAppRefreshTask for periodic CloudKit sync (system-determined frequency)
  - BGProcessingTask for overnight sync + database cleanup (2 AM)
  - Auto-archives games older than 1 year during cleanup

- Info.plist: Added BGTaskSchedulerPermittedIdentifiers
  - com.sportstime.app.refresh (periodic sync)
  - com.sportstime.app.db-cleanup (overnight processing)

- SportsTimeApp: Integrated background task lifecycle
  - Register tasks in init() (required before app finishes launching)
  - Schedule tasks after bootstrap and when app enters background

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Trey t
2026-01-13 18:36:35 -06:00
parent f180e5bfed
commit b99c25d8f6
3 changed files with 310 additions and 8 deletions

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@@ -0,0 +1,278 @@
//
// BackgroundSyncManager.swift
// SportsTime
//
// Manages background tasks for nightly CloudKit sync and database cleanup.
// Uses BGTaskScheduler to run sync operations even when app is not active.
//
import Foundation
import BackgroundTasks
import SwiftData
/// Manages background refresh and processing tasks for CloudKit sync.
@MainActor
final class BackgroundSyncManager {
// MARK: - Task Identifiers
/// Background app refresh task - runs periodically (system decides frequency)
static let refreshTaskIdentifier = "com.sportstime.app.refresh"
/// Background processing task - runs during optimal conditions (plugged in, overnight)
static let processingTaskIdentifier = "com.sportstime.app.db-cleanup"
// MARK: - Singleton
static let shared = BackgroundSyncManager()
// MARK: - Properties
private var modelContainer: ModelContainer?
private init() {}
// MARK: - Configuration
/// Configure the manager with the model container.
/// Must be called before registering tasks.
func configure(with container: ModelContainer) {
self.modelContainer = container
}
// MARK: - Task Registration
/// Register all background tasks with the system.
/// Must be called early in app lifecycle, before `applicationDidFinishLaunching` returns.
func registerTasks() {
// Register refresh task (for periodic CloudKit sync)
BGTaskScheduler.shared.register(
forTaskWithIdentifier: Self.refreshTaskIdentifier,
using: nil
) { task in
guard let task = task as? BGAppRefreshTask else { return }
Task { @MainActor in
await self.handleRefreshTask(task)
}
}
// Register processing task (for overnight heavy sync/cleanup)
BGTaskScheduler.shared.register(
forTaskWithIdentifier: Self.processingTaskIdentifier,
using: nil
) { task in
guard let task = task as? BGProcessingTask else { return }
Task { @MainActor in
await self.handleProcessingTask(task)
}
}
print("Background tasks registered")
}
// MARK: - Task Scheduling
/// Schedule the next background refresh.
/// System will run this periodically based on app usage patterns.
func scheduleRefresh() {
let request = BGAppRefreshTaskRequest(identifier: Self.refreshTaskIdentifier)
// Request to run no earlier than 1 hour from now
// System will actually schedule based on usage patterns, battery, network, etc.
request.earliestBeginDate = Date(timeIntervalSinceNow: 60 * 60)
do {
try BGTaskScheduler.shared.submit(request)
print("Background refresh scheduled")
} catch {
print("Failed to schedule background refresh: \(error.localizedDescription)")
}
}
/// Schedule overnight processing task for heavy sync/cleanup.
/// Runs when device is charging and connected to WiFi.
func scheduleProcessingTask() {
let request = BGProcessingTaskRequest(identifier: Self.processingTaskIdentifier)
// Schedule for overnight - earliest 2 AM
let calendar = Calendar.current
var components = calendar.dateComponents([.year, .month, .day], from: Date())
components.hour = 2
components.minute = 0
// If it's past 2 AM, schedule for tomorrow
var targetDate = calendar.date(from: components) ?? Date()
if targetDate < Date() {
targetDate = calendar.date(byAdding: .day, value: 1, to: targetDate) ?? Date()
}
request.earliestBeginDate = targetDate
request.requiresNetworkConnectivity = true
request.requiresExternalPower = false // Don't require power, but prefer it
do {
try BGTaskScheduler.shared.submit(request)
print("Overnight processing task scheduled for \(targetDate)")
} catch {
print("Failed to schedule processing task: \(error.localizedDescription)")
}
}
/// Schedule all background tasks.
/// Call this after app finishes launching and when app enters background.
func scheduleAllTasks() {
scheduleRefresh()
scheduleProcessingTask()
}
// MARK: - Task Handlers
/// Handle the background refresh task.
@MainActor
private func handleRefreshTask(_ task: BGAppRefreshTask) async {
print("Background refresh task started")
// Schedule the next refresh before we start (in case we get terminated)
scheduleRefresh()
// Set up expiration handler
task.expirationHandler = {
print("Background refresh task expired")
task.setTaskCompleted(success: false)
}
guard let container = modelContainer else {
print("Background refresh: No model container configured")
task.setTaskCompleted(success: false)
return
}
do {
let success = try await performSync(context: container.mainContext)
task.setTaskCompleted(success: success)
print("Background refresh completed: \(success ? "success" : "no updates")")
} catch {
print("Background refresh failed: \(error.localizedDescription)")
task.setTaskCompleted(success: false)
}
}
/// Handle the background processing task (overnight heavy sync).
@MainActor
private func handleProcessingTask(_ task: BGProcessingTask) async {
print("Background processing task started")
// Schedule the next processing task
scheduleProcessingTask()
// Set up expiration handler
task.expirationHandler = {
print("Background processing task expired")
task.setTaskCompleted(success: false)
}
guard let container = modelContainer else {
print("Background processing: No model container configured")
task.setTaskCompleted(success: false)
return
}
do {
// 1. Full sync from CloudKit
let syncSuccess = try await performSync(context: container.mainContext)
// 2. Clean up old data (games older than 1 year)
let cleanupSuccess = await performCleanup(context: container.mainContext)
task.setTaskCompleted(success: syncSuccess || cleanupSuccess)
print("Background processing completed: sync=\(syncSuccess), cleanup=\(cleanupSuccess)")
} catch {
print("Background processing failed: \(error.localizedDescription)")
task.setTaskCompleted(success: false)
}
}
// MARK: - Sync Operations
/// Perform CloudKit sync operation.
@MainActor
private func performSync(context: ModelContext) async throws -> Bool {
let syncService = CanonicalSyncService()
do {
let result = try await syncService.syncAll(context: context)
// Reload DataProvider if data changed
if !result.isEmpty {
await AppDataProvider.shared.loadInitialData()
print("Background sync: \(result.totalUpdated) items updated")
return true
}
return false
} catch CanonicalSyncService.SyncError.cloudKitUnavailable {
// No network - this is expected, not a failure
print("Background sync: CloudKit unavailable (offline)")
return false
} catch CanonicalSyncService.SyncError.syncAlreadyInProgress {
// Another sync is running - that's fine
print("Background sync: Already in progress")
return false
}
}
/// Clean up old game data (older than 1 year).
@MainActor
private func performCleanup(context: ModelContext) async -> Bool {
let oneYearAgo = Calendar.current.date(byAdding: .year, value: -1, to: Date()) ?? Date()
do {
// Fetch old games
let descriptor = FetchDescriptor<CanonicalGame>(
predicate: #Predicate<CanonicalGame> { game in
game.dateTime < oneYearAgo && game.deprecatedAt == nil
}
)
let oldGames = try context.fetch(descriptor)
guard !oldGames.isEmpty else {
return false
}
// Soft-delete old games (mark as deprecated)
for game in oldGames {
game.deprecatedAt = Date()
game.deprecationReason = "Auto-archived: game older than 1 year"
}
try context.save()
print("Background cleanup: Archived \(oldGames.count) old games")
return true
} catch {
print("Background cleanup failed: \(error.localizedDescription)")
return false
}
}
}
// MARK: - Debug Helpers
#if DEBUG
extension BackgroundSyncManager {
/// Manually trigger refresh task for testing.
/// Run in debugger: `e -l objc -- (void)[[BGTaskScheduler sharedScheduler] _simulateLaunchForTaskWithIdentifier:@"com.sportstime.app.refresh"]`
func debugTriggerRefresh() {
print("Debug: Use lldb command to trigger background refresh:")
print("e -l objc -- (void)[[BGTaskScheduler sharedScheduler] _simulateLaunchForTaskWithIdentifier:@\"com.sportstime.app.refresh\"]")
}
/// Manually trigger processing task for testing.
func debugTriggerProcessing() {
print("Debug: Use lldb command to trigger background processing:")
print("e -l objc -- (void)[[BGTaskScheduler sharedScheduler] _simulateLaunchForTaskWithIdentifier:@\"com.sportstime.app.db-cleanup\"]")
}
}
#endif

View File

@@ -8,5 +8,10 @@
<string>fetch</string>
<string>processing</string>
</array>
<key>BGTaskSchedulerPermittedIdentifiers</key>
<array>
<string>com.sportstime.app.refresh</string>
<string>com.sportstime.app.db-cleanup</string>
</array>
</dict>
</plist>

View File

@@ -7,6 +7,7 @@
import SwiftUI
import SwiftData
import BackgroundTasks
@main
struct SportsTimeApp: App {
@@ -14,6 +15,10 @@ struct SportsTimeApp: App {
private var transactionListener: Task<Void, Never>?
init() {
// Register background tasks BEFORE app finishes launching
// This must happen synchronously in init or applicationDidFinishLaunching
BackgroundSyncManager.shared.registerTasks()
// Start listening for transactions immediately
transactionListener = StoreManager.shared.listenForTransactions()
}
@@ -105,11 +110,19 @@ struct BootstrappedContentView: View {
await performBootstrap()
}
.onChange(of: scenePhase) { _, newPhase in
// Sync when app comes to foreground (but not on initial launch)
if newPhase == .active && hasCompletedInitialSync {
Task {
await performBackgroundSync(context: modelContainer.mainContext)
switch newPhase {
case .active:
// Sync when app comes to foreground (but not on initial launch)
if hasCompletedInitialSync {
Task {
await performBackgroundSync(context: modelContainer.mainContext)
}
}
case .background:
// Schedule background tasks when app goes to background
BackgroundSyncManager.shared.scheduleAllTasks()
default:
break
}
}
}
@@ -129,17 +142,23 @@ struct BootstrappedContentView: View {
// 2. Configure DataProvider with SwiftData context
AppDataProvider.shared.configure(with: context)
// 3. Load data from SwiftData into memory
// 3. Configure BackgroundSyncManager with model container
BackgroundSyncManager.shared.configure(with: modelContainer)
// 4. Load data from SwiftData into memory
await AppDataProvider.shared.loadInitialData()
// 4. Load store products and entitlements
// 5. Load store products and entitlements
await StoreManager.shared.loadProducts()
await StoreManager.shared.updateEntitlements()
// 5. App is now usable
// 6. App is now usable
isBootstrapping = false
// 6. Background: Try to refresh from CloudKit (non-blocking)
// 7. Schedule background tasks for future syncs
BackgroundSyncManager.shared.scheduleAllTasks()
// 8. Background: Try to refresh from CloudKit (non-blocking)
Task.detached(priority: .background) {
await self.performBackgroundSync(context: context)
await MainActor.run {