Struct representing sports synced from CloudKit. Conforms to AnySport
protocol for interchangeable use with Sport enum in UI and planning.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Existing Sport enum now conforms to AnySport protocol, enabling
unified handling with future DynamicSport types.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Defines protocol that both Sport enum and DynamicSport will conform to,
enabling interchangeable use in UI and planning engine.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add design style system with 23 unique home screen aesthetics:
- Classic (original SportsTime design, now default)
- 12 experimental styles (Brutalist, Luxury Editorial, etc.)
- 10 polished app-inspired styles (Flighty, SeatGeek, Apple Maps,
Things 3, Airbnb, Spotify, Nike Run Club, Fantastical, Strava,
Carrot Weather)
Includes settings picker to switch between styles and persists
selection via UserDefaults.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- PaywallView: remove unnecessary nil coalescing for currencyCode
- GameDAGRouter: change var to let for immutable compositeKeys
- GamesHistoryRow/View: add missing wnba and nwsl switch cases
- VisitDetailView: fix unused variable in preview
- AchievementEngine: use convenience init to avoid default parameter warning
- ProgressCardGenerator: use method overload instead of default parameter
- StadiumProximityMatcher: extract constants to ProximityConstants enum
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Implement freemium model with StoreKit 2:
- StoreManager singleton for purchase/restore/entitlements
- ProFeature enum defining gated features
- PaywallView and OnboardingPaywallView for upsell UI
- ProGate view modifier and ProBadge component
Feature gating:
- Trip saving: 1 free trip, then requires Pro
- PDF export: Pro only with badge indicator
- Progress tab: Shows ProLockedView for free users
- Settings: Subscription management section
Also fixes pre-existing test issues with StadiumVisit
and ItineraryOption model signature changes.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add LoadingSpinner component with small/medium/large sizes using system gray color
- Add LoadingPlaceholder for skeleton loading states
- Add LoadingSheet for full-screen blocking overlays
- Replace ThemedSpinner/ThemedSpinnerCompact across all views
- Remove deprecated loading components from AnimatedComponents.swift
- Delete LoadingTextGenerator.swift
- Fix PhotoImportView layout to fill full width
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add PlanningTips data model with 105 tips across 7 categories
- Wire random tips into HomeView (3 tips per session)
- Add TripOptionsGrouper for grouping by city/game count and mileage
- Update TripOptionsView with sectioned display when sorting
- Recommended and Best Efficiency remain flat lists
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace hardcoded stadiumTeamMap with AppDataProvider lookup so
stadium renames (e.g., AT&T Center → Frost Bank Center) work
automatically via CloudKit sync without code changes.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace upfront loading of all games with lazy Sport → Team → Game
hierarchy. Games are now fetched per-team when expanded and cached
to prevent re-fetching. Also removes pagination workaround and
pre-computes groupings in ScheduleViewModel to avoid per-render work.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds timeZoneIdentifier to Stadium model and localGameTime/localGameTimeShort
computed properties to RichGame. Game times can now display in venue local
timezone. Also adds timezone field to Python StadiumInfo dataclass with
example entries for Pacific, Central, Mountain, and Toronto timezones.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Fixes launch freeze by running TripPlanningEngine in background task.
UI now responsive immediately while trips generate.
- Move heavy computation to Task.detached with .userInitiated priority
- Change all helper methods to nonisolated static functions
- Create local TripPlanningEngine in background task instead of instance property
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add allRichGames method to DataProvider
- Update TripCreationViewModel.loadGamesForBrowsing to use allGames (removes 90-day limit)
- Update MockCloudKitService sync methods to use new delta sync signatures
- Update MockAppDataProvider with renamed methods and new allGames/allRichGames
- Fix all callers: ScheduleViewModel, TripCreationViewModel, SuggestedTripsGenerator, GameMatcher
- Update CLAUDE.md documentation with new method names
This completes the delta sync implementation:
- CloudKit sync now uses modificationDate for proper delta sync
- First sync fetches ALL data, subsequent syncs only fetch modified records
- "By Games" mode now shows all available games (not just 90 days)
- All data types (stadiums, teams, games) use consistent delta sync pattern
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- fetchGames → filterGames (clarifies local SwiftData query)
- fetchRichGames → filterRichGames
- Add allGames(for:) method for unfiltered game access
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- syncStadiums now passes lastSync to CloudKit fetch
- syncTeams simplified to single CloudKit call (not per-sport loop)
- syncGames removes 6-month date range, uses modificationDate delta
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- fetchStadiumsForSync now accepts since: Date? parameter
- fetchTeamsForSync changed from per-sport to all teams with delta sync
- fetchGamesForSync uses modificationDate instead of game dateTime
When lastSync is nil, fetches all records (first sync).
When lastSync has value, fetches only modified records (delta sync).
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This refactor fixes the achievement system by using stable canonical string
IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures
stadium mappings for achievements are consistent across app launches and
CloudKit sync operations.
Changes:
- Stadium, Team, Game: id property changed from UUID to String
- Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums
- CKModels: removed UUID parsing, use canonical IDs directly
- AchievementEngine: now matches against canonical stadium IDs
- All test files updated to use String IDs instead of UUID()
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The Green Monster (Fenway) and Ivy League (Wrigley) achievements
weren't working because:
1. Symbolic IDs use lowercase sport (stadium_mlb_bos)
2. Sport enum uses uppercase raw values (MLB)
3. Visits store stadium UUIDs, not symbolic IDs
Added resolveSymbolicStadiumId() helper that:
- Uppercases the sport string before Sport(rawValue:)
- Looks up team by abbreviation and sport
- Returns the team's stadiumId as UUID string
Also fixed:
- getStadiumIdsForLeague returns UUID strings (not symbolic IDs)
- AchievementProgress.isEarned computed from progress OR stored record
- getStadiumIdsForDivision queries CanonicalTeam properly
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a trip duration stepper (2-21 days) to the By Games planning mode.
When users select specific games, the planner now generates ALL possible
N-day windows containing those games (e.g., 7-day trips starting on
different days), finding additional games in each window to maximize
route options.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Lock all maps to North America (no pan/zoom) in ProgressMapView and TripDetailView
- Sort saved trips by most cities (stops count)
- Filter cross-country trips to top 2 by stops on home screen
- Use LocationSearchSheet for Follow Team home location (consistent with must-stop)
- Initialize DateRangePicker to show selected dates on appear
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a new planning mode that lets users follow a team's schedule
(home + away games) and builds multi-city routes accordingly.
Key changes:
- New ScenarioDPlanner with team filtering and route generation
- Team picker UI with sport grouping and search
- Fix TravelEstimator 5-day limit (was 2-day) for cross-country routes
- Fix DateInterval end boundary to include games on last day
- Comprehensive test suite covering edge cases:
- Multi-city routes with adequate/insufficient time
- Optimal game selection per city for feasibility
- 5-day driving segment limits
- Multiple driver scenarios
Enables trips like Houston → Chicago → Anaheim following the Astros.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Create unified sport selector grid used across Home (Quick Start),
Trip Creation, and Progress views. Removes duplicate button implementations
and ensures consistent grid layout with centered bottom row.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace all custom Theme.FontSize values and hardcoded font sizes with
Apple's built-in text styles (.largeTitle, .title2, .headline, .body,
.subheadline, .caption, .caption2) to support accessibility scaling.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Remove CBB (~5,000+ games per season) to reduce complexity.
Changes:
- Remove .cbb enum case from Sport
- Remove CBB theme color (cbbMint)
- Update documentation to reflect 7 supported leagues
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add Trip.status property for status tracking
- Add RouteFilters trip list methods (filterBySport, filterByDateRange, filterByStatus, applyFilters)
- Add TravelEstimator max driving hours validation
- Fix ScenarioA/B departureDate to use last game day (not day after)
- Update GameDAGRouter comments for buffer logic
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace Tailwind CSS gray palette colors (which have blue tint) with
pure grayscale values (R=G=B) for the monochrome theme.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add RegionMapSelector UI for geographic trip filtering (East/Central/West)
- Add RouteFilters module for allowRepeatCities preference
- Improve GameDAGRouter to preserve route length diversity
- Routes now grouped by city count before scoring
- Ensures 2-city trips appear alongside longer trips
- Increased beam width and max options for better coverage
- Add TripOptionsView filters (max cities slider, pace filter)
- Remove TravelStyle section from trip creation (replaced by region selector)
- Clean up debug logging from DataProvider and ScenarioAPlanner
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Fix same-day different-city validation in C2C routes (no more impossible
games like Detroit 7:30pm AND Milwaukee 8pm on the same day)
- Cap C2C trips at 14 days max with 3 middle stops, prefer shortest routes
- Add sport icon and name to game rows in trip itinerary
- Add horizontal scroll to route dots in suggested trip cards
- Allow swipe-to-dismiss on home sheet (trip planner still blocks)
- Generate travel segments for suggested trips
- Increase DAG route lookahead to 5 days for multi-day drives
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add local canonicalization pipeline (stadiums, teams, games) that generates
deterministic canonical IDs before CloudKit upload
- Fix CanonicalSyncService to use deterministic UUIDs from canonical IDs
instead of random UUIDs from CloudKit records
- Add SyncStadium/SyncTeam/SyncGame types to CloudKitService that preserve
canonical ID relationships during sync
- Add canonical ID field keys to CKModels for reading from CloudKit records
- Bundle canonical JSON files (stadiums_canonical, teams_canonical,
games_canonical, stadium_aliases) for consistent bootstrap data
- Update BootstrapService to prefer canonical format files over legacy format
This ensures all entities use consistent deterministic UUIDs derived from
their canonical IDs, preventing duplicate records when syncing CloudKit
data with bootstrapped local data.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add CKStadiumAlias model for CloudKit record mapping
- Add fetchStadiumAliases/fetchStadiumAliasChanges to CloudKitService
- Add syncStadiumAliases to CanonicalSyncService for delta sync
- Add subscribeToStadiumAliasUpdates for push notifications
- Update cloudkit_import.py with --stadium-aliases-only option
Data Architecture Updates:
- Remove obsolete provider files (CanonicalDataProvider, CloudKitDataProvider, StubDataProvider)
- AppDataProvider now reads exclusively from SwiftData
- Add background CloudKit sync on app startup (non-blocking)
- Document data architecture in CLAUDE.md
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add autocomplete suggestions for Home/Away team fields filtered by selected sport
- Apply themed background to StadiumVisitSheet and StadiumPickerSheet
- Add listRowBackground for consistent card styling in Form sections
- Fix data observation with @ObservedObject for AppDataProvider
- Clear team names when sport selection changes
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Stadium Progress & Achievements:
- Add StadiumVisit and Achievement SwiftData models
- Create Progress tab with interactive map view
- Implement photo-based visit import with GPS/date matching
- Add achievement badges (count-based, regional, journey)
- Create shareable progress cards for social media
- Add canonical data infrastructure (stadium identities, team aliases)
- Implement score resolution from free APIs (MLB, NBA, NHL stats)
UI Improvements:
- Add ThemedSpinner and ThemedSpinnerCompact components
- Replace all ProgressView() with themed spinners throughout app
- Fix sport selection state not persisting when navigating away
Bug Fixes:
- Fix Coast to Coast trips showing only 1 city (validation issue)
- Fix stadium progress showing 0/0 (filtering issue)
- Remove "Stadium Quest" title from progress view
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Remove all print statements from planning engine, data providers, and PDF generation
- Fix deprecated CLGeocoder usage with MKLocalSearch for iOS 26
- Fix Swift 6 actor isolation by converting PDFGenerator/ExportService to @MainActor
- Add @retroactive to CLLocationCoordinate2D protocol conformances
- Fix unused variable warnings in GameDAGRouter and scenario planners
- Remove unreachable catch blocks in SettingsViewModel
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Create EVChargingService using MapKit POI search for EV chargers
- Add ItineraryBuilder.enrichWithEVChargers() for post-planning enrichment
- Update TravelSection in TripDetailView with expandable charger list
- Add FeatureFlags.enableEVCharging toggle (default: false)
- Include EVChargingFeature.md documenting API overhead
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Generate 8 suggested trips on app launch (2 per region: East, Central, West, Cross-Country)
- Each region has single-sport and multi-sport trip options
- Region classification based on stadium longitude
- Animated loading state with shimmer placeholders
- Loading messages use Foundation Models when available, fallback otherwise
- Tap card to view trip details in sheet
- Refresh button to regenerate trips
- Fixed-height cards with aligned top/bottom layout
New files:
- Region.swift: Geographic region enum with longitude classification
- LoadingTextGenerator.swift: On-device AI loading messages
- SuggestedTripsGenerator.swift: Trip generation service
- SuggestedTripCard.swift: Carousel card component
- LoadingTripsView.swift: Animated loading state
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Teal: Cool cyan and teal tones (default)
- Orbit: Bold navy and orange
- Retro: Classic columbia blue
- Clutch: Championship red and gold
- Monochrome: Clean grayscale aesthetic
- Sunset: Warm oranges and purples
- Midnight: Deep blues and gold
Features:
- Theme selection persisted via UserDefaults
- ThemeManager singleton for app-wide theme state
- All Theme colors now dynamically switch based on selection
- Settings UI shows color preview circles for each theme
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
TripOptionCard improvements:
- Replace horizontal route with vertical layout (start → end with arrow)
- Remove rank badges (1, 2, 3, etc.)
- Split stats into two rows: cities/miles and sports with game counts
- Clear selection when navigating back from detail view
Settings cleanup:
- Remove unused settings (preferred game time, playoff games, notifications)
- Convert remaining settings to sliders
Planning fixes:
- Fix multi-day driving calculation in canTransition
- Remove over-restrictive trip rejection in TravelEstimator
- Clear games cache when sport selection changes
UI polish:
- RoutePreviewStrip shows all cities (abbreviated)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Travel segment architecture:
- Remove departureTime/arrivalTime from TravelSegment (location-based, not date-based)
- Fix travel sections appearing after destination instead of between cities
- Fix missing travel segments when revisiting same city (consecutive grouping)
- Remove unwanted rest day at end of trip
Planning engine fixes:
- All three planners now group only consecutive games at same stadium
- Visiting A → B → A creates 3 stops with proper travel between
UI simplification:
- Remove redundant sort options (mostDriving/leastDriving, mostCities/leastCities)
- Remove unused "Find Other Sports Along Route" toggle (was dead code)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Theme:
- New teal/cyan/mint/pink/gold color palette replacing orange/cream
- Added Theme.swift, ViewModifiers.swift, AnimatedComponents.swift
Trip Creation:
- Removed Drive/Fly toggle (drive-only for now)
- Removed Lodging Type picker
- Renamed "Number of Stops" to "Number of Cities" with explanation
- Added explanation for "Find Other Sports Along Route"
- Removed staggered animation from trip options list
Bug Fix:
- Disabled AI route description generation (Foundation Models crashes
in iOS 26.2 Simulator due to NLLanguageRecognizer assertion failure)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replace O(2^n) GeographicRouteExplorer with O(n) GameDAGRouter using DAG + beam search
- Add geographic diversity to route selection (returns routes from distinct regions)
- Add trip options selector UI (TripOptionsView, TripOptionCard) to choose between routes
- Simplify itinerary display: separate games and travel segments by date
- Remove complex ItineraryDay bundling, query games/travel directly per day
- Update ScenarioA/B/C planners to use GameDAGRouter
- Add new test suites for planners and travel estimator
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Three-scenario planning engine (A: date range, B: selected games, C: directional routes)
- GeographicRouteExplorer with anchor game support for route exploration
- Shared ItineraryBuilder for travel segment calculation
- TravelEstimator for driving time/distance estimation
- SwiftUI views for trip creation and detail display
- CloudKit integration for schedule data
- Python scraping scripts for sports schedules
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>