Replace upfront loading of all games with lazy Sport → Team → Game
hierarchy. Games are now fetched per-team when expanded and cached
to prevent re-fetching. Also removes pagination workaround and
pre-computes groupings in ScheduleViewModel to avoid per-render work.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Fixes lag and color inconsistency in trip creation game selection.
- Add pagination with 50 games per page to TripCreationViewModel
- Add displayedAvailableGames, loadInitialAvailableGames, loadMoreAvailableGames
- Update GamePickerSheet to use paginated data with infinite scroll trigger
- Show "Load more games" button with progress indicator and count
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Loads 50 games at a time to fix lag with large datasets.
- Add pagination state (displayedGames, currentPage, allFilteredGames)
- Add loadInitialGames() and loadMoreGames() methods
- Update gamesBySport to use displayedGames
- Add infinite scroll trigger via onAppear on last game
- Add ProgressView indicator when more games available
- Reset pagination when search text changes
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds contentTransition(.identity) to pace filter icon and text to prevent
SwiftUI's default text morphing animation when changing pace filter
(All/Packed/Moderate/Relaxed). Also adds animation(nil, value:) to
disable animations on the capsule container.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Wrap selectedIds.removeAll() in withTransaction with disablesAnimations
to prevent animation glitches when clearing all selections at once.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Disables implicit animation when toggling game selection to prevent
visual glitches/morphing effect. Uses both withTransaction to disable
animations on the state change and .animation(nil, value:) on the
selection indicator and row background.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds stadium name and city to game rows in the schedule list.
The GameRowView now has a showLocation parameter that displays
a location row with mappin icon when enabled.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Previously, browsing by team (e.g., Houston Astros) only showed home games.
Now games are associated with both home AND away teams, so selecting a team
shows all their games regardless of whether they're playing at home or away.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add allRichGames method to DataProvider
- Update TripCreationViewModel.loadGamesForBrowsing to use allGames (removes 90-day limit)
- Update MockCloudKitService sync methods to use new delta sync signatures
- Update MockAppDataProvider with renamed methods and new allGames/allRichGames
- Fix all callers: ScheduleViewModel, TripCreationViewModel, SuggestedTripsGenerator, GameMatcher
- Update CLAUDE.md documentation with new method names
This completes the delta sync implementation:
- CloudKit sync now uses modificationDate for proper delta sync
- First sync fetches ALL data, subsequent syncs only fetch modified records
- "By Games" mode now shows all available games (not just 90 days)
- All data types (stadiums, teams, games) use consistent delta sync pattern
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This refactor fixes the achievement system by using stable canonical string
IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures
stadium mappings for achievements are consistent across app launches and
CloudKit sync operations.
Changes:
- Stadium, Team, Game: id property changed from UUID to String
- Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums
- CKModels: removed UUID parsing, use canonical IDs directly
- AchievementEngine: now matches against canonical stadium IDs
- All test files updated to use String IDs instead of UUID()
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The Green Monster (Fenway) and Ivy League (Wrigley) achievements
weren't working because:
1. Symbolic IDs use lowercase sport (stadium_mlb_bos)
2. Sport enum uses uppercase raw values (MLB)
3. Visits store stadium UUIDs, not symbolic IDs
Added resolveSymbolicStadiumId() helper that:
- Uppercases the sport string before Sport(rawValue:)
- Looks up team by abbreviation and sport
- Returns the team's stadiumId as UUID string
Also fixed:
- getStadiumIdsForLeague returns UUID strings (not symbolic IDs)
- AchievementProgress.isEarned computed from progress OR stored record
- getStadiumIdsForDivision queries CanonicalTeam properly
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a trip duration stepper (2-21 days) to the By Games planning mode.
When users select specific games, the planner now generates ALL possible
N-day windows containing those games (e.g., 7-day trips starting on
different days), finding additional games in each window to maximize
route options.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The resolveLocations() function was overwriting valid LocationInput
objects (with coordinates) from LocationSearchSheet. Now it only
resolves locations that don't already have coordinates.
Added debug logging to trace scenario selection.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replaces inline text fields with buttons that open LocationSearchSheet,
matching the must-stop location picker UI for consistency.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Lock all maps to North America (no pan/zoom) in ProgressMapView and TripDetailView
- Sort saved trips by most cities (stops count)
- Filter cross-country trips to top 2 by stops on home screen
- Use LocationSearchSheet for Follow Team home location (consistent with must-stop)
- Initialize DateRangePicker to show selected dates on appear
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace crowded segmented control with clean card-based grid.
Each card shows icon and label with selected state highlight.
Fixes text truncation issue with "Follow Team" option.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a new planning mode that lets users follow a team's schedule
(home + away games) and builds multi-city routes accordingly.
Key changes:
- New ScenarioDPlanner with team filtering and route generation
- Team picker UI with sport grouping and search
- Fix TravelEstimator 5-day limit (was 2-day) for cross-country routes
- Fix DateInterval end boundary to include games on last day
- Comprehensive test suite covering edge cases:
- Multi-city routes with adequate/insufficient time
- Optimal game selection per city for feasibility
- 5-day driving segment limits
- Multiple driver scenarios
Enables trips like Houston → Chicago → Anaheim following the Astros.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add HTML files for hosting at 88oakapps.com/privacy and /terms
- Update SettingsView links to use 88oakapps.com domain
- Plain English, minimal legal documents for freemium app
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Create unified sport selector grid used across Home (Quick Start),
Trip Creation, and Progress views. Removes duplicate button implementations
and ensures consistent grid layout with centered bottom row.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Use GeometryReader to calculate button width as 1/4 of available space,
ensuring all buttons have the same size. Bottom row (MLS, WNBA, NWSL)
is now centered with WNBA in the middle.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace all custom Theme.FontSize values and hardcoded font sizes with
Apple's built-in text styles (.largeTitle, .title2, .headline, .body,
.subheadline, .caption, .caption2) to support accessibility scaling.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace abstract colored rectangles with actual North America map
using MapKit. Regions now follow state borders with tappable
overlays for West/Central/East selection.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Buffer days added no value to trip planning. Itineraries now show
only game days and necessary travel days without extra padding.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Games in schedule view now display in sport sections (MLB, NBA, etc.)
with games sorted by date within each section. Each game row shows its
date since the section header now shows sport instead.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace navigation-based team→games flow with expandable Sport→Team→Date
hierarchy. Games now grouped by date under each team with inline selection.
Also fixed game loading to always fetch 90-day browsing window.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add RegionMapSelector UI for geographic trip filtering (East/Central/West)
- Add RouteFilters module for allowRepeatCities preference
- Improve GameDAGRouter to preserve route length diversity
- Routes now grouped by city count before scoring
- Ensures 2-city trips appear alongside longer trips
- Increased beam width and max options for better coverage
- Add TripOptionsView filters (max cities slider, pace filter)
- Remove TravelStyle section from trip creation (replaced by region selector)
- Clean up debug logging from DataProvider and ScenarioAPlanner
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Fix same-day different-city validation in C2C routes (no more impossible
games like Detroit 7:30pm AND Milwaukee 8pm on the same day)
- Cap C2C trips at 14 days max with 3 middle stops, prefer shortest routes
- Add sport icon and name to game rows in trip itinerary
- Add horizontal scroll to route dots in suggested trip cards
- Allow swipe-to-dismiss on home sheet (trip planner still blocks)
- Generate travel segments for suggested trips
- Increase DAG route lookahead to 5 days for multi-day drives
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add local canonicalization pipeline (stadiums, teams, games) that generates
deterministic canonical IDs before CloudKit upload
- Fix CanonicalSyncService to use deterministic UUIDs from canonical IDs
instead of random UUIDs from CloudKit records
- Add SyncStadium/SyncTeam/SyncGame types to CloudKitService that preserve
canonical ID relationships during sync
- Add canonical ID field keys to CKModels for reading from CloudKit records
- Bundle canonical JSON files (stadiums_canonical, teams_canonical,
games_canonical, stadium_aliases) for consistent bootstrap data
- Update BootstrapService to prefer canonical format files over legacy format
This ensures all entities use consistent deterministic UUIDs derived from
their canonical IDs, preventing duplicate records when syncing CloudKit
data with bootstrapped local data.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add autocomplete suggestions for Home/Away team fields filtered by selected sport
- Apply themed background to StadiumVisitSheet and StadiumPickerSheet
- Add listRowBackground for consistent card styling in Form sections
- Fix data observation with @ObservedObject for AppDataProvider
- Clear team names when sport selection changes
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Stadium Progress & Achievements:
- Add StadiumVisit and Achievement SwiftData models
- Create Progress tab with interactive map view
- Implement photo-based visit import with GPS/date matching
- Add achievement badges (count-based, regional, journey)
- Create shareable progress cards for social media
- Add canonical data infrastructure (stadium identities, team aliases)
- Implement score resolution from free APIs (MLB, NBA, NHL stats)
UI Improvements:
- Add ThemedSpinner and ThemedSpinnerCompact components
- Replace all ProgressView() with themed spinners throughout app
- Fix sport selection state not persisting when navigating away
Bug Fixes:
- Fix Coast to Coast trips showing only 1 city (validation issue)
- Fix stadium progress showing 0/0 (filtering issue)
- Remove "Stadium Quest" title from progress view
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Remove all print statements from planning engine, data providers, and PDF generation
- Fix deprecated CLGeocoder usage with MKLocalSearch for iOS 26
- Fix Swift 6 actor isolation by converting PDFGenerator/ExportService to @MainActor
- Add @retroactive to CLLocationCoordinate2D protocol conformances
- Fix unused variable warnings in GameDAGRouter and scenario planners
- Remove unreachable catch blocks in SettingsViewModel
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add MapSnapshotService for route maps and city maps using MKMapSnapshotter
- Add RemoteImageService for team logos and stadium photos with caching
- Add POISearchService for nearby attractions using MKLocalSearch
- Add PDFAssetPrefetcher to orchestrate parallel asset fetching
- Rewrite PDFGenerator with rich page layouts: cover, route overview,
day-by-day itinerary, city spotlights, and summary pages
- Add export progress overlay in TripDetailView with animated progress ring
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Create EVChargingService using MapKit POI search for EV chargers
- Add ItineraryBuilder.enrichWithEVChargers() for post-planning enrichment
- Update TravelSection in TripDetailView with expandable charger list
- Add FeatureFlags.enableEVCharging toggle (default: false)
- Include EVChargingFeature.md documenting API overhead
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add themed background to all tab views (Schedule, Settings, My Trips)
- Remove navigation titles from all screens (tab bar provides context)
- Add empty state to My Trips view
- Remove max driving hours slider from trip planner (available in Settings)
- Replace save menu with heart button overlay on trip detail map
- Add ability to unsave trips by tapping heart again
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Generate 8 suggested trips on app launch (2 per region: East, Central, West, Cross-Country)
- Each region has single-sport and multi-sport trip options
- Region classification based on stadium longitude
- Animated loading state with shimmer placeholders
- Loading messages use Foundation Models when available, fallback otherwise
- Tap card to view trip details in sheet
- Refresh button to regenerate trips
- Fixed-height cards with aligned top/bottom layout
New files:
- Region.swift: Geographic region enum with longitude classification
- LoadingTextGenerator.swift: On-device AI loading messages
- SuggestedTripsGenerator.swift: Trip generation service
- SuggestedTripCard.swift: Carousel card component
- LoadingTripsView.swift: Animated loading state
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add initialSport parameter to TripCreationView
- Set selected sport when quick start button is tapped
- Auto-select that sport in trip planning view on appear
- Clear selection when sheet is dismissed
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Teal: Cool cyan and teal tones (default)
- Orbit: Bold navy and orange
- Retro: Classic columbia blue
- Clutch: Championship red and gold
- Monochrome: Clean grayscale aesthetic
- Sunset: Warm oranges and purples
- Midnight: Deep blues and gold
Features:
- Theme selection persisted via UserDefaults
- ThemeManager singleton for app-wide theme state
- All Theme colors now dynamically switch based on selection
- Settings UI shows color preview circles for each theme
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
TripOptionCard improvements:
- Replace horizontal route with vertical layout (start → end with arrow)
- Remove rank badges (1, 2, 3, etc.)
- Split stats into two rows: cities/miles and sports with game counts
- Clear selection when navigating back from detail view
Settings cleanup:
- Remove unused settings (preferred game time, playoff games, notifications)
- Convert remaining settings to sliders
Planning fixes:
- Fix multi-day driving calculation in canTransition
- Remove over-restrictive trip rejection in TravelEstimator
- Clear games cache when sport selection changes
UI polish:
- RoutePreviewStrip shows all cities (abbreviated)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Travel segment architecture:
- Remove departureTime/arrivalTime from TravelSegment (location-based, not date-based)
- Fix travel sections appearing after destination instead of between cities
- Fix missing travel segments when revisiting same city (consecutive grouping)
- Remove unwanted rest day at end of trip
Planning engine fixes:
- All three planners now group only consecutive games at same stadium
- Visiting A → B → A creates 3 stops with proper travel between
UI simplification:
- Remove redundant sort options (mostDriving/leastDriving, mostCities/leastCities)
- Remove unused "Find Other Sports Along Route" toggle (was dead code)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Theme:
- New teal/cyan/mint/pink/gold color palette replacing orange/cream
- Added Theme.swift, ViewModifiers.swift, AnimatedComponents.swift
Trip Creation:
- Removed Drive/Fly toggle (drive-only for now)
- Removed Lodging Type picker
- Renamed "Number of Stops" to "Number of Cities" with explanation
- Added explanation for "Find Other Sports Along Route"
- Removed staggered animation from trip options list
Bug Fix:
- Disabled AI route description generation (Foundation Models crashes
in iOS 26.2 Simulator due to NLLanguageRecognizer assertion failure)
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Days are now headers with games as rows in that section
- Travel between days shown in standalone "Travel" sections
- Travel timing is flexible (user decides when to drive)
- Removed complex ItineraryDay bundling approach
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replace O(2^n) GeographicRouteExplorer with O(n) GameDAGRouter using DAG + beam search
- Add geographic diversity to route selection (returns routes from distinct regions)
- Add trip options selector UI (TripOptionsView, TripOptionCard) to choose between routes
- Simplify itinerary display: separate games and travel segments by date
- Remove complex ItineraryDay bundling, query games/travel directly per day
- Update ScenarioA/B/C planners to use GameDAGRouter
- Add new test suites for planners and travel estimator
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Three-scenario planning engine (A: date range, B: selected games, C: directional routes)
- GeographicRouteExplorer with anchor game support for route exploration
- Shared ItineraryBuilder for travel segment calculation
- TravelEstimator for driving time/distance estimation
- SwiftUI views for trip creation and detail display
- CloudKit integration for schedule data
- Python scraping scripts for sports schedules
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>