This refactor fixes the achievement system by using stable canonical string IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures stadium mappings for achievements are consistent across app launches and CloudKit sync operations. Changes: - Stadium, Team, Game: id property changed from UUID to String - Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums - CKModels: removed UUID parsing, use canonical IDs directly - AchievementEngine: now matches against canonical stadium IDs - All test files updated to use String IDs instead of UUID() Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
8.9 KiB
8.9 KiB