Commit Graph

6 Commits

Author SHA1 Message Date
Trey t
1703ca5b0f refactor: change domain model IDs from UUID to String canonical IDs
This refactor fixes the achievement system by using stable canonical string
IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures
stadium mappings for achievements are consistent across app launches and
CloudKit sync operations.

Changes:
- Stadium, Team, Game: id property changed from UUID to String
- Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums
- CKModels: removed UUID parsing, use canonical IDs directly
- AchievementEngine: now matches against canonical stadium IDs
- All test files updated to use String IDs instead of UUID()

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 09:24:33 -06:00
Trey t
f5e509a9ae Add region-based filtering and route length diversity
- Add RegionMapSelector UI for geographic trip filtering (East/Central/West)
- Add RouteFilters module for allowRepeatCities preference
- Improve GameDAGRouter to preserve route length diversity
  - Routes now grouped by city count before scoring
  - Ensures 2-city trips appear alongside longer trips
  - Increased beam width and max options for better coverage
- Add TripOptionsView filters (max cities slider, pace filter)
- Remove TravelStyle section from trip creation (replaced by region selector)
- Clean up debug logging from DataProvider and ScenarioAPlanner

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-09 15:18:37 -06:00
Trey t
7efcea7bd4 Add canonical ID pipeline and fix UUID consistency for CloudKit sync
- Add local canonicalization pipeline (stadiums, teams, games) that generates
  deterministic canonical IDs before CloudKit upload
- Fix CanonicalSyncService to use deterministic UUIDs from canonical IDs
  instead of random UUIDs from CloudKit records
- Add SyncStadium/SyncTeam/SyncGame types to CloudKitService that preserve
  canonical ID relationships during sync
- Add canonical ID field keys to CKModels for reading from CloudKit records
- Bundle canonical JSON files (stadiums_canonical, teams_canonical,
  games_canonical, stadium_aliases) for consistent bootstrap data
- Update BootstrapService to prefer canonical format files over legacy format

This ensures all entities use consistent deterministic UUIDs derived from
their canonical IDs, preventing duplicate records when syncing CloudKit
data with bootstrapped local data.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-09 10:30:09 -06:00
Trey t
1ee47df53e Add StadiumAlias CloudKit sync and offline-first data architecture
- Add CKStadiumAlias model for CloudKit record mapping
- Add fetchStadiumAliases/fetchStadiumAliasChanges to CloudKitService
- Add syncStadiumAliases to CanonicalSyncService for delta sync
- Add subscribeToStadiumAliasUpdates for push notifications
- Update cloudkit_import.py with --stadium-aliases-only option

Data Architecture Updates:
- Remove obsolete provider files (CanonicalDataProvider, CloudKitDataProvider, StubDataProvider)
- AppDataProvider now reads exclusively from SwiftData
- Add background CloudKit sync on app startup (non-blocking)
- Document data architecture in CLAUDE.md

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-08 22:20:07 -06:00
Trey t
045fcd9c07 Remove debug prints and fix build warnings
- Remove all print statements from planning engine, data providers, and PDF generation
- Fix deprecated CLGeocoder usage with MKLocalSearch for iOS 26
- Fix Swift 6 actor isolation by converting PDFGenerator/ExportService to @MainActor
- Add @retroactive to CLLocationCoordinate2D protocol conformances
- Fix unused variable warnings in GameDAGRouter and scenario planners
- Remove unreachable catch blocks in SettingsViewModel

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-08 13:25:27 -06:00
Trey t
9088b46563 Initial commit: SportsTime trip planning app
- Three-scenario planning engine (A: date range, B: selected games, C: directional routes)
- GeographicRouteExplorer with anchor game support for route exploration
- Shared ItineraryBuilder for travel segment calculation
- TravelEstimator for driving time/distance estimation
- SwiftUI views for trip creation and detail display
- CloudKit integration for schedule data
- Python scraping scripts for sports schedules

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 00:46:40 -06:00