- syncStadiums now passes lastSync to CloudKit fetch
- syncTeams simplified to single CloudKit call (not per-sport loop)
- syncGames removes 6-month date range, uses modificationDate delta
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- fetchStadiumsForSync now accepts since: Date? parameter
- fetchTeamsForSync changed from per-sport to all teams with delta sync
- fetchGamesForSync uses modificationDate instead of game dateTime
When lastSync is nil, fetches all records (first sync).
When lastSync has value, fetches only modified records (delta sync).
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
16-task TDD implementation plan for:
- CloudKit delta sync using modificationDate
- Remove 90-day game browsing limit
- Rename fetch* to filter* for clarity
- Add allGames/allRichGames methods
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Addresses issue where Houston Astros only shows 7 games in "By Games" mode.
Documents plan to remove arbitrary date restrictions and implement proper
delta sync using CloudKit modificationDate.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This refactor fixes the achievement system by using stable canonical string
IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures
stadium mappings for achievements are consistent across app launches and
CloudKit sync operations.
Changes:
- Stadium, Team, Game: id property changed from UUID to String
- Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums
- CKModels: removed UUID parsing, use canonical IDs directly
- AchievementEngine: now matches against canonical stadium IDs
- All test files updated to use String IDs instead of UUID()
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Design to eliminate UUID layer and use canonical IDs as the single
stadium/team/game identifier throughout the client. Key changes:
- Domain models use String IDs (canonical IDs)
- Remove UUID mapping dictionaries from DataProvider
- Simplify AchievementEngine (delete resolution helper)
- StadiumVisit uses single stadiumId field
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The Green Monster (Fenway) and Ivy League (Wrigley) achievements
weren't working because:
1. Symbolic IDs use lowercase sport (stadium_mlb_bos)
2. Sport enum uses uppercase raw values (MLB)
3. Visits store stadium UUIDs, not symbolic IDs
Added resolveSymbolicStadiumId() helper that:
- Uppercases the sport string before Sport(rawValue:)
- Looks up team by abbreviation and sport
- Returns the team's stadiumId as UUID string
Also fixed:
- getStadiumIdsForLeague returns UUID strings (not symbolic IDs)
- AchievementProgress.isEarned computed from progress OR stored record
- getStadiumIdsForDivision queries CanonicalTeam properly
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a trip duration stepper (2-21 days) to the By Games planning mode.
When users select specific games, the planner now generates ALL possible
N-day windows containing those games (e.g., 7-day trips starting on
different days), finding additional games in each window to maximize
route options.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The resolveLocations() function was overwriting valid LocationInput
objects (with coordinates) from LocationSearchSheet. Now it only
resolves locations that don't already have coordinates.
Added debug logging to trace scenario selection.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replaces inline text fields with buttons that open LocationSearchSheet,
matching the must-stop location picker UI for consistency.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Lock all maps to North America (no pan/zoom) in ProgressMapView and TripDetailView
- Sort saved trips by most cities (stops count)
- Filter cross-country trips to top 2 by stops on home screen
- Use LocationSearchSheet for Follow Team home location (consistent with must-stop)
- Initialize DateRangePicker to show selected dates on appear
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Covers:
- Planning mode bugs (follow team location, must-stop filtering, date range)
- UI improvements (sort options, map locking, today highlight)
- Coast-to-coast filter to show top 2 by stops
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace crowded segmented control with clean card-based grid.
Each card shows icon and label with selected state highlight.
Fixes text truncation issue with "Follow Team" option.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a new planning mode that lets users follow a team's schedule
(home + away games) and builds multi-city routes accordingly.
Key changes:
- New ScenarioDPlanner with team filtering and route generation
- Team picker UI with sport grouping and search
- Fix TravelEstimator 5-day limit (was 2-day) for cross-country routes
- Fix DateInterval end boundary to include games on last day
- Comprehensive test suite covering edge cases:
- Multi-city routes with adequate/insufficient time
- Optimal game selection per city for feasibility
- 5-day driving segment limits
- Multiple driver scenarios
Enables trips like Houston → Chicago → Anaheim following the Astros.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add HTML files for hosting at 88oakapps.com/privacy and /terms
- Update SettingsView links to use 88oakapps.com domain
- Plain English, minimal legal documents for freemium app
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Plain English privacy policy and ToS for freemium iOS app.
Key decisions: 13+ age requirement, no accounts, CloudKit
analytics, Texas jurisdiction.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Create unified sport selector grid used across Home (Quick Start),
Trip Creation, and Progress views. Removes duplicate button implementations
and ensures consistent grid layout with centered bottom row.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Use GeometryReader to calculate button width as 1/4 of available space,
ensuring all buttons have the same size. Bottom row (MLS, WNBA, NWSL)
is now centered with WNBA in the middle.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace all custom Theme.FontSize values and hardcoded font sizes with
Apple's built-in text styles (.largeTitle, .title2, .headline, .body,
.subheadline, .caption, .caption2) to support accessibility scaling.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace all custom font sizes with Apple's built-in text styles
for accessibility compliance. Remove Theme.FontSize enum entirely.
Export files keep fixed sizes for consistent PDF output.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
New 4th planning mode for fans to build trips around their team's
schedule (home + away games). Includes region/date filtering,
flexible start/end location, and repeat city handling.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
String Catalogs + AI translation pipeline for 5 languages:
Spanish, French, German, Japanese, Chinese (Simplified)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Remove CBB (~5,000+ games per season) to reduce complexity.
Changes:
- Remove .cbb enum case from Sport
- Remove CBB theme color (cbbMint)
- Update documentation to reflect 7 supported leagues
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Project overview and features
- Supported leagues (8 sports)
- Installation and setup instructions
- Project structure and architecture
- Development commands
- Test suite summary
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add parser output directories to .gitignore
- Update PROJECT_STATE.md with completed tasks and new checkpoint
- Clean up TO-DOS.md (remove completed items)
- Delete obsolete sample screenshots
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add Trip.status property for status tracking
- Add RouteFilters trip list methods (filterBySport, filterByDateRange, filterByStatus, applyFilters)
- Add TravelEstimator max driving hours validation
- Fix ScenarioA/B departureDate to use last game day (not day after)
- Update GameDAGRouter comments for buffer logic
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Implement comprehensive test infrastructure and all 124 tests across 11 phases:
- Phase 0: Test infrastructure (fixtures, mocks, helpers)
- Phases 1-10: Core planning engine tests (previously implemented)
- Phase 11: Edge case omnibus (11 new tests)
- Data edge cases: nil stadiums, malformed dates, invalid coordinates
- Boundary conditions: driving limits, radius boundaries
- Time zone cases: cross-timezone games, DST transitions
Reorganize test structure under Planning/ directory with proper organization.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace monolithic scraping scripts with sportstime_parser package:
- Multi-source scrapers with automatic fallback for 7 sports
- Canonical ID generation for games, teams, and stadiums
- Fuzzy matching with configurable thresholds for name resolution
- CloudKit Web Services uploader with JWT auth, diff-based updates
- Resumable uploads with checkpoint state persistence
- Validation reports with manual review items and suggested matches
- Comprehensive test suite (249 tests)
CLI: sportstime-parser scrape|validate|upload|status|retry|clear
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace abstract colored rectangles with actual North America map
using MapKit. Regions now follow state borders with tappable
overlays for West/Central/East selection.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Buffer days added no value to trip planning. Itineraries now show
only game days and necessary travel days without extra padding.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace Tailwind CSS gray palette colors (which have blue tint) with
pure grayscale values (R=G=B) for the monochrome theme.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Games in schedule view now display in sport sections (MLB, NBA, etc.)
with games sorted by date within each section. Each game row shows its
date since the section header now shows sport instead.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace navigation-based team→games flow with expandable Sport→Team→Date
hierarchy. Games now grouped by date under each team with inline selection.
Also fixed game loading to always fetch 90-day browsing window.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Phase 9.1: Fix Flaky Test When Ran In Parallel
- 1 plan created
- 2 tasks defined
- Ready for execution
Fixes 5 tests that fail in parallel but pass individually
Phase 09.1: Fix Flaky Test When Ran In Parallel
- 1 plan created
- 2 total tasks defined
- Ready for execution
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Added 7 TDD tests for Feature 2 (geographic efficiency / anti-backtracking):
- Route must start at specified start city
- Route must end at specified end city
- Intermediate games in wrong order rejected or reordered
- Multiple route options - least backtracking preferred
- Minor backtracking within tolerance is acceptable
- Excessive backtracking beyond destination rejected
- Correct directional classification for north-to-south route
All tests pass - existing ScenarioCPlanner implementation already
validates monotonic progress and prevents excessive backtracking.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Enhanced findDirectionalStadiums() to prevent including games at
stadiums that are beyond the destination city.
Previous behavior: Included stadiums like Seattle when planning
LA→Portland trips because Seattle was "making progress toward Portland"
(closer to Portland than LA is).
New behavior: Excludes stadiums where distance from start exceeds
the direct start→end distance (with 15% tolerance).
Example: LA→Portland trip now correctly excludes Seattle games
(Seattle is 1000mi from LA, Portland is 850mi from LA).
Fixes test: corridor_MultipleGamesMixed_FiltersCorrectly()
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Added 5 TDD tests for Feature 1 (travel corridor game inclusion):
- Direct route with games along path includes all corridor games
- Game slightly off corridor within tolerance included
- Game far from corridor excluded
- Multiple games mixed filters correctly (excludes south/beyond-end games)
- No games along corridor returns empty route or failure
Tests validate that Scenario C planning correctly:
- Includes games within ~50-100 miles of direct travel corridor
- Excludes games in wrong direction (south when traveling north)
- Excludes games beyond the destination city
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Tests same-day games in close cities (both included - FAILING)
- Tests same-day games in distant cities (only one per route - PASSING)
- Tests same-day games on opposite coasts (only one per route - PASSING)
- Tests three same-day games (picks feasible combinations - FAILING)
2 of 4 tests failing - need to implement feasible same-day game logic.
- Tests game at range start in different timezone (included)
- Tests game before range start in different timezone (excluded)
- Tests game at range end in different timezone (included)
- Tests game after range end in different timezone (excluded)
All tests pass - DateInterval.contains() correctly handles timezone boundaries.