- Add scenePhase observer to sync when app returns to foreground
- Remove misleading "Sync Schedules" button from Settings (it only
reloaded local data, didn't actually sync from CloudKit)
- Fix GamesHistoryView to refresh list after deleting a visit
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add PlanningTips data model with 105 tips across 7 categories
- Wire random tips into HomeView (3 tips per session)
- Add TripOptionsGrouper for grouping by city/game count and mileage
- Update TripOptionsView with sectioned display when sorting
- Recommended and Best Efficiency remain flat lists
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Enable zoom/pan on progress map with reset button
- Add visit count badges to stadium chips
- Create GamesHistoryView with year grouping and sport filters
- Create StadiumVisitHistoryView for viewing all visits to a stadium
- Add VisitListCard and GamesHistoryRow components
- Add "See All" navigation from Recent Visits to Games History
- Add tests for map interactions, visit lists, and games history
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replace progressive reveal with single fade-in of all steps
- Add canPlanTrip validation requiring all fields before planning
- Disable Plan Trip button until all selections are made
- Simplify ViewModel by removing step-by-step visibility logic
- Update tests for new validation-based approach
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Reorder wizard steps: dates before sports (enables availability check)
- Add contentShape(Rectangle()) for full tap targets on all cards
- Fix route preference showing preselected value
- Fix sport cards having inconsistent heights
- Speed up step reveal animation (0.3s → 0.15s)
- Add debounced scroll delay to avoid interrupting selection
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Auto-scroll to newly revealed sections
- Integration with TripPlanningEngine
- Navigation to TripOptionsView on success
- Error handling with alerts
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- DatesStep: date range selection with duration indicator
- RegionsStep: geographic region selection
- RoutePreferenceStep: direct/scenic/balanced preference
- RepeatCitiesStep: unique vs repeat city visits
- MustStopsStep: optional must-stop locations
- ReviewStep: summary and plan button
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace hardcoded stadiumTeamMap with AppDataProvider lookup so
stadium renames (e.g., AT&T Center → Frost Bank Center) work
automatically via CloudKit sync without code changes.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add city/state location and broadcast channel to GameCalendarRow
in the "By Games" trip building flow. Users now see:
- Clock icon with game time
- Building icon with stadium name
- Location pin with city, state
- TV icon with broadcast channel (when available)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace upfront loading of all games with lazy Sport → Team → Game
hierarchy. Games are now fetched per-team when expanded and cached
to prevent re-fetching. Also removes pagination workaround and
pre-computes groupings in ScheduleViewModel to avoid per-render work.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Hybrid approach: keep Sport enum for existing 7 sports,
add DynamicSport struct for CloudKit-defined leagues.
Unified via AnySport protocol for seamless UI integration.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Fixes lag and color inconsistency in trip creation game selection.
- Add pagination with 50 games per page to TripCreationViewModel
- Add displayedAvailableGames, loadInitialAvailableGames, loadMoreAvailableGames
- Update GamePickerSheet to use paginated data with infinite scroll trigger
- Show "Load more games" button with progress indicator and count
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Loads 50 games at a time to fix lag with large datasets.
- Add pagination state (displayedGames, currentPage, allFilteredGames)
- Add loadInitialGames() and loadMoreGames() methods
- Update gamesBySport to use displayedGames
- Add infinite scroll trigger via onAppear on last game
- Add ProgressView indicator when more games available
- Reset pagination when search text changes
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
NBA scraper now resolves old stadium name to current Spurs arena.
The AT&T Center was renamed to Frost Bank Center in July 2024.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds timeZoneIdentifier to Stadium model and localGameTime/localGameTimeShort
computed properties to RichGame. Game times can now display in venue local
timezone. Also adds timezone field to Python StadiumInfo dataclass with
example entries for Pacific, Central, Mountain, and Toronto timezones.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds contentTransition(.identity) to pace filter icon and text to prevent
SwiftUI's default text morphing animation when changing pace filter
(All/Packed/Moderate/Relaxed). Also adds animation(nil, value:) to
disable animations on the capsule container.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Wrap selectedIds.removeAll() in withTransaction with disablesAnimations
to prevent animation glitches when clearing all selections at once.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Disables implicit animation when toggling game selection to prevent
visual glitches/morphing effect. Uses both withTransaction to disable
animations on the state change and .animation(nil, value:) on the
selection indicator and row background.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds stadium name and city to game rows in the schedule list.
The GameRowView now has a showLocation parameter that displays
a location row with mappin icon when enabled.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Fixes launch freeze by running TripPlanningEngine in background task.
UI now responsive immediately while trips generate.
- Move heavy computation to Task.detached with .userInitiated priority
- Change all helper methods to nonisolated static functions
- Create local TripPlanningEngine in background task instead of instance property
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Covers performance (launch freeze, list lag), UI polish (animations,
missing location info, timezone display), and scraper alias fix.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Previously, browsing by team (e.g., Houston Astros) only showed home games.
Now games are associated with both home AND away teams, so selecting a team
shows all their games regardless of whether they're playing at home or away.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add allRichGames method to DataProvider
- Update TripCreationViewModel.loadGamesForBrowsing to use allGames (removes 90-day limit)
- Update MockCloudKitService sync methods to use new delta sync signatures
- Update MockAppDataProvider with renamed methods and new allGames/allRichGames
- Fix all callers: ScheduleViewModel, TripCreationViewModel, SuggestedTripsGenerator, GameMatcher
- Update CLAUDE.md documentation with new method names
This completes the delta sync implementation:
- CloudKit sync now uses modificationDate for proper delta sync
- First sync fetches ALL data, subsequent syncs only fetch modified records
- "By Games" mode now shows all available games (not just 90 days)
- All data types (stadiums, teams, games) use consistent delta sync pattern
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- fetchGames → filterGames (clarifies local SwiftData query)
- fetchRichGames → filterRichGames
- Add allGames(for:) method for unfiltered game access
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- syncStadiums now passes lastSync to CloudKit fetch
- syncTeams simplified to single CloudKit call (not per-sport loop)
- syncGames removes 6-month date range, uses modificationDate delta
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- fetchStadiumsForSync now accepts since: Date? parameter
- fetchTeamsForSync changed from per-sport to all teams with delta sync
- fetchGamesForSync uses modificationDate instead of game dateTime
When lastSync is nil, fetches all records (first sync).
When lastSync has value, fetches only modified records (delta sync).
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
16-task TDD implementation plan for:
- CloudKit delta sync using modificationDate
- Remove 90-day game browsing limit
- Rename fetch* to filter* for clarity
- Add allGames/allRichGames methods
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Addresses issue where Houston Astros only shows 7 games in "By Games" mode.
Documents plan to remove arbitrary date restrictions and implement proper
delta sync using CloudKit modificationDate.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This refactor fixes the achievement system by using stable canonical string
IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures
stadium mappings for achievements are consistent across app launches and
CloudKit sync operations.
Changes:
- Stadium, Team, Game: id property changed from UUID to String
- Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums
- CKModels: removed UUID parsing, use canonical IDs directly
- AchievementEngine: now matches against canonical stadium IDs
- All test files updated to use String IDs instead of UUID()
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Design to eliminate UUID layer and use canonical IDs as the single
stadium/team/game identifier throughout the client. Key changes:
- Domain models use String IDs (canonical IDs)
- Remove UUID mapping dictionaries from DataProvider
- Simplify AchievementEngine (delete resolution helper)
- StadiumVisit uses single stadiumId field
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The Green Monster (Fenway) and Ivy League (Wrigley) achievements
weren't working because:
1. Symbolic IDs use lowercase sport (stadium_mlb_bos)
2. Sport enum uses uppercase raw values (MLB)
3. Visits store stadium UUIDs, not symbolic IDs
Added resolveSymbolicStadiumId() helper that:
- Uppercases the sport string before Sport(rawValue:)
- Looks up team by abbreviation and sport
- Returns the team's stadiumId as UUID string
Also fixed:
- getStadiumIdsForLeague returns UUID strings (not symbolic IDs)
- AchievementProgress.isEarned computed from progress OR stored record
- getStadiumIdsForDivision queries CanonicalTeam properly
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a trip duration stepper (2-21 days) to the By Games planning mode.
When users select specific games, the planner now generates ALL possible
N-day windows containing those games (e.g., 7-day trips starting on
different days), finding additional games in each window to maximize
route options.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The resolveLocations() function was overwriting valid LocationInput
objects (with coordinates) from LocationSearchSheet. Now it only
resolves locations that don't already have coordinates.
Added debug logging to trace scenario selection.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replaces inline text fields with buttons that open LocationSearchSheet,
matching the must-stop location picker UI for consistency.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Lock all maps to North America (no pan/zoom) in ProgressMapView and TripDetailView
- Sort saved trips by most cities (stops count)
- Filter cross-country trips to top 2 by stops on home screen
- Use LocationSearchSheet for Follow Team home location (consistent with must-stop)
- Initialize DateRangePicker to show selected dates on appear
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Covers:
- Planning mode bugs (follow team location, must-stop filtering, date range)
- UI improvements (sort options, map locking, today highlight)
- Coast-to-coast filter to show top 2 by stops
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace crowded segmented control with clean card-based grid.
Each card shows icon and label with selected state highlight.
Fixes text truncation issue with "Follow Team" option.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a new planning mode that lets users follow a team's schedule
(home + away games) and builds multi-city routes accordingly.
Key changes:
- New ScenarioDPlanner with team filtering and route generation
- Team picker UI with sport grouping and search
- Fix TravelEstimator 5-day limit (was 2-day) for cross-country routes
- Fix DateInterval end boundary to include games on last day
- Comprehensive test suite covering edge cases:
- Multi-city routes with adequate/insufficient time
- Optimal game selection per city for feasibility
- 5-day driving segment limits
- Multiple driver scenarios
Enables trips like Houston → Chicago → Anaheim following the Astros.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add HTML files for hosting at 88oakapps.com/privacy and /terms
- Update SettingsView links to use 88oakapps.com domain
- Plain English, minimal legal documents for freemium app
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Plain English privacy policy and ToS for freemium iOS app.
Key decisions: 13+ age requirement, no accounts, CloudKit
analytics, Texas jurisdiction.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Create unified sport selector grid used across Home (Quick Start),
Trip Creation, and Progress views. Removes duplicate button implementations
and ensures consistent grid layout with centered bottom row.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Use GeometryReader to calculate button width as 1/4 of available space,
ensuring all buttons have the same size. Bottom row (MLS, WNBA, NWSL)
is now centered with WNBA in the middle.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>