- Expand POI categories from 5 to 7 (restaurant, bar, coffee, hotel, parking, attraction, entertainment)
- Add category filter chips with per-category API calls and caching
- Add delete button with confirmation dialog to Edit Item sheet
- Fix itinerary items not persisting: use LocalItineraryItem (SwiftData) as primary store with CloudKit sync as secondary, register model in schema
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add mapItem field to POISearchService.POI for Apple Maps integration
- Merge description + location into single combined card in QuickAddItemSheet
- Auto-load nearby POIs when regionCoordinate is available, with detail sheet
- Create POIDetailSheet with map preview, metadata, and one-tap add-to-day
- Add poiAddedToDay/poiDetailViewed analytics events
- Add initial state to PlaceSearchSheet with search suggestions and flow layout
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Second audit round addressing data races, task stacking, unbounded
caches, and VoiceOver gaps across 7 files.
Concurrency:
- Move NSItemProvider @State access into MainActor block (3 drop handlers)
- Cancel stale ScheduleViewModel tasks on rapid filter changes
Memory:
- Replace unbounded image dict with LRUCache(countLimit: 50)
- Replace demo-mode asyncAfter with cancellable Task
Performance:
- Wrap debug NBA print() in #if DEBUG
- Cache visitsById via @State + onChange instead of per-render computed
- Pre-compute sportProgressFractions in ProgressViewModel
- Replace allGames computed property with hasGames bool check
- Cache sortedTrips via @State + onChange in SavedTripsListView
Accessibility:
- Add combined VoiceOver label to progress ring
- Combine away/home team text into single readable phrase
- Hide decorative StadiumDetailSheet icon from VoiceOver
- Add explicit accessibilityLabel to SportFilterChip
- Add combined accessibilityLabel to GameRowView
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace old ProgressCardGenerator with protocol-based sharing architecture
supporting trips, achievements, and stadium progress. Features 8 color
themes, Instagram Stories optimization (1080x1920), and reusable card
components with map snapshots.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- PaywallView: remove unnecessary nil coalescing for currencyCode
- GameDAGRouter: change var to let for immutable compositeKeys
- GamesHistoryRow/View: add missing wnba and nwsl switch cases
- VisitDetailView: fix unused variable in preview
- AchievementEngine: use convenience init to avoid default parameter warning
- ProgressCardGenerator: use method overload instead of default parameter
- StadiumProximityMatcher: extract constants to ProximityConstants enum
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add LoadingSpinner component with small/medium/large sizes using system gray color
- Add LoadingPlaceholder for skeleton loading states
- Add LoadingSheet for full-screen blocking overlays
- Replace ThemedSpinner/ThemedSpinnerCompact across all views
- Remove deprecated loading components from AnimatedComponents.swift
- Delete LoadingTextGenerator.swift
- Fix PhotoImportView layout to fill full width
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This refactor fixes the achievement system by using stable canonical string
IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures
stadium mappings for achievements are consistent across app launches and
CloudKit sync operations.
Changes:
- Stadium, Team, Game: id property changed from UUID to String
- Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums
- CKModels: removed UUID parsing, use canonical IDs directly
- AchievementEngine: now matches against canonical stadium IDs
- All test files updated to use String IDs instead of UUID()
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace all custom Theme.FontSize values and hardcoded font sizes with
Apple's built-in text styles (.largeTitle, .title2, .headline, .body,
.subheadline, .caption, .caption2) to support accessibility scaling.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Stadium Progress & Achievements:
- Add StadiumVisit and Achievement SwiftData models
- Create Progress tab with interactive map view
- Implement photo-based visit import with GPS/date matching
- Add achievement badges (count-based, regional, journey)
- Create shareable progress cards for social media
- Add canonical data infrastructure (stadium identities, team aliases)
- Implement score resolution from free APIs (MLB, NBA, NHL stats)
UI Improvements:
- Add ThemedSpinner and ThemedSpinnerCompact components
- Replace all ProgressView() with themed spinners throughout app
- Fix sport selection state not persisting when navigating away
Bug Fixes:
- Fix Coast to Coast trips showing only 1 city (validation issue)
- Fix stadium progress showing 0/0 (filtering issue)
- Remove "Stadium Quest" title from progress view
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Remove all print statements from planning engine, data providers, and PDF generation
- Fix deprecated CLGeocoder usage with MKLocalSearch for iOS 26
- Fix Swift 6 actor isolation by converting PDFGenerator/ExportService to @MainActor
- Add @retroactive to CLLocationCoordinate2D protocol conformances
- Fix unused variable warnings in GameDAGRouter and scenario planners
- Remove unreachable catch blocks in SettingsViewModel
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add MapSnapshotService for route maps and city maps using MKMapSnapshotter
- Add RemoteImageService for team logos and stadium photos with caching
- Add POISearchService for nearby attractions using MKLocalSearch
- Add PDFAssetPrefetcher to orchestrate parallel asset fetching
- Rewrite PDFGenerator with rich page layouts: cover, route overview,
day-by-day itinerary, city spotlights, and summary pages
- Add export progress overlay in TripDetailView with animated progress ring
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>