Trey t b888315e0c Complete iOS document form implementation and improve login error handling
This commit completes the DRY refactoring by implementing the missing document form functionality and enhancing user experience with better error messages.

## iOS Document Forms
- Implemented complete createDocument() method in DocumentViewModel:
  - Support for all warranty-specific fields (itemName, modelNumber, serialNumber, provider, etc.)
  - Multiple image uploads with JPEG compression
  - Proper UIImage to KotlinByteArray conversion
  - Async completion handlers
- Implemented updateDocument() method with full field support
- Completed DocumentFormView submitForm() implementation with proper API calls
- Fixed type conversion issues (Bool/KotlinBoolean, Int32/KotlinInt)
- Added proper error handling and user feedback

## iOS Login Error Handling
- Enhanced error messages to be user-friendly and concise
- Added specific messages for common HTTP error codes (400, 401, 403, 404, 500+)
- Implemented cleanErrorMessage() helper to remove technical jargon
- Added network-specific error handling (connection, timeout)
- Fixed MainActor isolation warnings with proper Task wrapping

## Code Quality
- Removed ~4,086 lines of duplicate code through form consolidation
- Added 429 lines of new shared form components
- Fixed Swift compiler performance issues
- Ensured both iOS and Android builds succeed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
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This is a Kotlin Multiplatform project targeting Android, iOS, Web, Desktop (JVM).

  • /composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:

    • commonMain is for code thats common for all targets.
    • Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apples CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
  • /iosApp contains iOS applications. Even if youre sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.

Build and Run Android Application

To build and run the development version of the Android app, use the run configuration from the run widget in your IDEs toolbar or build it directly from the terminal:

  • on macOS/Linux
    ./gradlew :composeApp:assembleDebug
    
  • on Windows
    .\gradlew.bat :composeApp:assembleDebug
    

Build and Run Desktop (JVM) Application

To build and run the development version of the desktop app, use the run configuration from the run widget in your IDEs toolbar or run it directly from the terminal:

  • on macOS/Linux
    ./gradlew :composeApp:run
    
  • on Windows
    .\gradlew.bat :composeApp:run
    

Build and Run Web Application

To build and run the development version of the web app, use the run configuration from the run widget in your IDE's toolbar or run it directly from the terminal:

  • for the Wasm target (faster, modern browsers):
    • on macOS/Linux
      ./gradlew :composeApp:wasmJsBrowserDevelopmentRun
      
    • on Windows
      .\gradlew.bat :composeApp:wasmJsBrowserDevelopmentRun
      
  • for the JS target (slower, supports older browsers):
    • on macOS/Linux
      ./gradlew :composeApp:jsBrowserDevelopmentRun
      
    • on Windows
      .\gradlew.bat :composeApp:jsBrowserDevelopmentRun
      

Build and Run iOS Application

To build and run the development version of the iOS app, use the run configuration from the run widget in your IDEs toolbar or open the /iosApp directory in Xcode and run it from there.


Learn more about Kotlin Multiplatform, Compose Multiplatform, Kotlin/Wasm

We would appreciate your feedback on Compose/Web and Kotlin/Wasm in the public Slack channel #compose-web. If you face any issues, please report them on YouTrack.

Description
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Readme 90 MiB
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Swift 56.4%
Kotlin 43.2%
Shell 0.4%