Implement complete onboarding experience for Android with the following screens: - Welcome screen with "Start Fresh" and "Join Existing Home" options - Value props carousel showcasing app features (Tasks, Documents, Contractors, Family) - Residence naming screen for new property setup - Account creation with email registration (no Apple Sign In on Android) - Email verification with 6-digit code - Join residence screen for share code entry - First task selection with 6 category templates - Subscription upsell with monthly/yearly plans Key implementation details: - OnboardingViewModel manages all state and API integration - AnimatedContent provides smooth screen transitions - HorizontalPager for feature carousel - Onboarding completion persisted in DataManager - New users start at onboarding, returning users go to login Files added: - OnboardingViewModel.kt - OnboardingScreen.kt (coordinator) - OnboardingWelcomeContent.kt - OnboardingValuePropsContent.kt - OnboardingNameResidenceContent.kt - OnboardingCreateAccountContent.kt - OnboardingVerifyEmailContent.kt - OnboardingJoinResidenceContent.kt - OnboardingFirstTaskContent.kt - OnboardingSubscriptionContent.kt 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Web, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run Web Application
To build and run the development version of the web app, use the run configuration from the run widget in your IDE's toolbar or run it directly from the terminal:
- for the Wasm target (faster, modern browsers):
- on macOS/Linux
./gradlew :composeApp:wasmJsBrowserDevelopmentRun - on Windows
.\gradlew.bat :composeApp:wasmJsBrowserDevelopmentRun
- on macOS/Linux
- for the JS target (slower, supports older browsers):
- on macOS/Linux
./gradlew :composeApp:jsBrowserDevelopmentRun - on Windows
.\gradlew.bat :composeApp:jsBrowserDevelopmentRun
- on macOS/Linux
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform, Compose Multiplatform, Kotlin/Wasm…
We would appreciate your feedback on Compose/Web and Kotlin/Wasm in the public Slack channel #compose-web. If you face any issues, please report them on YouTrack.