Trey t 1d3a06f492 Add comprehensive error handling utilities for all screens
Created reusable error handling components that can be used across all
screens in both Android and iOS apps to show retry/cancel dialogs when
network calls fail.

Android Components:
- ApiResultHandler: Composable that automatically handles ApiResult states
  with loading indicators and error dialogs
- HandleErrors(): Extension function for ApiResult to show error dialogs
  for operations that don't return display data
- Updated ResidencesScreen to import ApiResultHandler

iOS Components:
- ViewStateHandler: SwiftUI view that handles loading/error/success states
  with automatic error alerts
- handleErrors(): View modifier for automatic error monitoring
- Both use the existing ErrorAlertModifier for consistent alerts

Documentation:
- Created ERROR_HANDLING.md with comprehensive usage guide
- Includes examples for data loading and create/update/delete operations
- Migration guide for updating existing screens
- Best practices and testing guidelines

These utilities make it easy to add consistent error handling with retry
functionality to any screen that makes network calls, improving the user
experience across the entire app.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-14 14:28:09 -06:00
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This is a Kotlin Multiplatform project targeting Android, iOS, Web, Desktop (JVM).

  • /composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:

    • commonMain is for code thats common for all targets.
    • Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apples CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
  • /iosApp contains iOS applications. Even if youre sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.

Build and Run Android Application

To build and run the development version of the Android app, use the run configuration from the run widget in your IDEs toolbar or build it directly from the terminal:

  • on macOS/Linux
    ./gradlew :composeApp:assembleDebug
    
  • on Windows
    .\gradlew.bat :composeApp:assembleDebug
    

Build and Run Desktop (JVM) Application

To build and run the development version of the desktop app, use the run configuration from the run widget in your IDEs toolbar or run it directly from the terminal:

  • on macOS/Linux
    ./gradlew :composeApp:run
    
  • on Windows
    .\gradlew.bat :composeApp:run
    

Build and Run Web Application

To build and run the development version of the web app, use the run configuration from the run widget in your IDE's toolbar or run it directly from the terminal:

  • for the Wasm target (faster, modern browsers):
    • on macOS/Linux
      ./gradlew :composeApp:wasmJsBrowserDevelopmentRun
      
    • on Windows
      .\gradlew.bat :composeApp:wasmJsBrowserDevelopmentRun
      
  • for the JS target (slower, supports older browsers):
    • on macOS/Linux
      ./gradlew :composeApp:jsBrowserDevelopmentRun
      
    • on Windows
      .\gradlew.bat :composeApp:jsBrowserDevelopmentRun
      

Build and Run iOS Application

To build and run the development version of the iOS app, use the run configuration from the run widget in your IDEs toolbar or open the /iosApp directory in Xcode and run it from there.


Learn more about Kotlin Multiplatform, Compose Multiplatform, Kotlin/Wasm

We would appreciate your feedback on Compose/Web and Kotlin/Wasm in the public Slack channel #compose-web. If you face any issues, please report them on YouTrack.

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