The KMP shared layer's task-completion-with-images path now exclusively
uses the presigned-URL flow: each image is compressed, uploaded directly
to B2 via APILayer.uploadImage, and the resulting upload_ids are passed
to /api/task-completions/ as JSON. Bytes never traverse our API server.
Changes:
- TaskCompletionViewModel.createTaskCompletionWithImages now does the
presign→POST→collect-ids dance internally. The signature stays the
same so the three Android UI call sites (TasksScreen, AllTasksScreen,
ResidenceDetailScreen, CompleteTaskDialog, CompleteTaskScreen) need
no changes.
- APILayer.createTaskCompletionWithImages removed (dead).
- TaskCompletionApi.createCompletionWithImages removed (the multipart
HTTP helper that posted to the legacy POST /api/task-completions/
multipart endpoint).
- TaskCompletionCreateRequest.imageUrls field removed.
- Three Swift call sites (CompleteTaskView, WidgetActionProcessor,
PushNotificationManager) updated to drop the imageUrls argument.
- Two Kotlin call sites (CompleteTaskDialog, CompleteTaskScreen) updated.
Image uploads now match WhatsApp/Slack-class architecture: client-side
compression + direct-to-storage upload + lightweight JSON entity create.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Web, Desktop (JVM).
-
/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
-
/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run Web Application
To build and run the development version of the web app, use the run configuration from the run widget in your IDE's toolbar or run it directly from the terminal:
- for the Wasm target (faster, modern browsers):
- on macOS/Linux
./gradlew :composeApp:wasmJsBrowserDevelopmentRun - on Windows
.\gradlew.bat :composeApp:wasmJsBrowserDevelopmentRun
- on macOS/Linux
- for the JS target (slower, supports older browsers):
- on macOS/Linux
./gradlew :composeApp:jsBrowserDevelopmentRun - on Windows
.\gradlew.bat :composeApp:jsBrowserDevelopmentRun
- on macOS/Linux
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform, Compose Multiplatform, Kotlin/Wasm…
We would appreciate your feedback on Compose/Web and Kotlin/Wasm in the public Slack channel #compose-web. If you face any issues, please report them on YouTrack.