Files
SportstimeAPI/.planning/STATE.md
Trey t db0c748e22 docs(01-02): complete semantic position tests plan
Tasks completed: 3/3
- Task 1: Create SortOrderProvider unit tests (22 tests)
- Task 2: Create persistence integration tests (12 tests)
- Task 3: Verify full test suite passes (no regressions)

SUMMARY: .planning/phases/01-semantic-position-model/01-02-SUMMARY.md
Phase 1 complete: 2/2 plans
2026-01-18 14:12:01 -06:00

3.0 KiB

Project State: Itinerary Editor

Project Reference

Core Value: Drag-and-drop that operates on semantic positions (day + sortOrder), not row indices - so user intent is preserved across data reloads.

Current Focus: Phase 1 Complete - Ready for Phase 2 (Constraint Validation)

Current Position

Phase: 1 of 4 (Semantic Position Model) - COMPLETE Plan: 2 of 2 complete Status: Phase complete Last activity: 2026-01-18 - Completed 01-02-PLAN.md

Progress: [##--------] 25%
Phase 1:  [##########] 100% (2/2 plans) COMPLETE
Phase 2:  [----------] Not Started
Phase 3:  [----------] Not Started
Phase 4:  [----------] Not Started

Performance Metrics

Metric Value
Total Requirements 23
Completed 8
Current Phase 1 (complete)
Plans Executed 2

Accumulated Context

Key Decisions

Decision Rationale Phase
UITableView over SwiftUI List SwiftUI drag-drop lacks insertion line precision Pre-planning
(day, sortOrder) position model Row indices break on reload; semantic position is stable Pre-planning
Insertion lines (not zones) User wants precise feedback on exact drop location Pre-planning
Invalid drops rejected (snap back) Cleaner than auto-clamping; user knows what happened Pre-planning
Games get sortOrder from 100 + minutes since midnight Range 100-1540 leaves room for negative sortOrder items 01-01
Normalization threshold at 1e-10 Standard floating-point comparison for precision exhaustion 01-01
Day 1 = trip.startDate 1-indexed, games belong to their start date 01-01
Swift Testing (@Test) over XCTest Matches existing project test patterns 01-02
LocalItineraryItem conversion for testing Avoids #Predicate macro issues with local captures 01-02

Learned

  • Previous attempts failed due to row-based thinking instead of semantic positioning
  • Travel was incorrectly treated as structural ("travelBefore") instead of positional
  • Hard-coded flatten order ignoring sortOrder caused reload issues
  • SortOrderProvider provides static methods for all sortOrder calculations
  • Trip extension provides instance methods for day number derivation
  • 50 midpoint insertions maintain distinct sortOrder values before precision loss

TODOs

  • Create tests for semantic position persistence (Plan 01-02) - COMPLETE

Blockers

None currently.

Session Continuity

Last Session: 2026-01-18T20:11:09Z Stopped at: Completed 01-02-PLAN.md (Phase 1 complete) Resume file: .planning/phases/02-constraint-validation/02-01-PLAN.md

Context for Next Session

Phase 1 complete with 34 tests covering:

  • SortOrderProvider: all 6 methods tested (22 tests)
  • Position persistence: encode/decode, SwiftData conversion (12 tests)
  • Requirements DATA-01 through DATA-05 and PERS-01 through PERS-03 verified

Ready to start Phase 2: Constraint Validation (drop rules, game immutability, valid drop targets).


State initialized: 2026-01-18 Last updated: 2026-01-18