Files
SportstimeAPI/.planning/phases/03-visual-flattening/03-01-SUMMARY.md
2026-01-18 16:55:09 -06:00

3.2 KiB

phase, plan, subsystem, tags, requires, provides, affects, tech-stack, key-files, key-decisions, patterns-established, duration, completed
phase plan subsystem tags requires provides affects tech-stack key-files key-decisions patterns-established duration completed
03-visual-flattening 01 ui
uitableview
flattening
sortorder
swift
phase provides
01-semantic-position-model SortOrderProvider for game time → sortOrder conversion
phase provides
02-constraint-validation ItineraryConstraints for drag validation
ItineraryFlattener pure utility for deterministic display ordering
Refactored reloadData() using sortOrder-based flattening
03-02-flattening-tests
04-drag-drop
added patterns
pure-function-for-flattening
sortorder-based-display-ordering
created modified
SportsTime/Core/Models/Domain/ItineraryFlattener.swift
SportsTime/Features/Trip/Views/ItineraryTableViewController.swift
Day headers are not positioned items - always first in each day
Games get sortOrder from SortOrderProvider.initialSortOrder(forGameTime:)
Travel sortOrder looked up from itineraryItems by city name matching
Pure flatten function enables unit testing without UITableView
ItineraryFlattener.flatten(): Pure function for hierarchical to flat conversion
gamesByDay dictionary: Group games by day number before flattening
3min 2026-01-18

Phase 3 Plan 1: Visual Flattening Summary

Pure ItineraryFlattener utility replacing bucket-based flattening with sortOrder-based deterministic display ordering

Performance

  • Duration: 3 min
  • Started: 2026-01-18T21:52:57Z
  • Completed: 2026-01-18T21:55:13Z
  • Tasks: 2
  • Files modified: 2

Accomplishments

  • Created ItineraryFlattener enum with pure flatten() function
  • Replaced bucket-based flattening (beforeGames/afterGames) with sortOrder sort
  • Deterministic display order: same semantic state always produces same row order
  • Updated architecture documentation to reflect sortOrder-based approach

Task Commits

Each task was committed atomically:

  1. Task 1: Create ItineraryFlattener utility - fdfc912 (feat)
  2. Task 2: Refactor reloadData() to use ItineraryFlattener - dd1fd82 (refactor)

Files Created/Modified

  • SportsTime/Core/Models/Domain/ItineraryFlattener.swift - Pure flatten function with sortOrder-based ordering
  • SportsTime/Features/Trip/Views/ItineraryTableViewController.swift - Refactored reloadData() to use flattener

Decisions Made

  • Day headers not positioned: Day headers are always first in each day, not part of the sortOrder-based ordering. This is a structural anchor.
  • Flattener is a pure function: No instance state, no side effects. Enables easy unit testing and guarantees determinism.
  • gamesByDay dictionary: Built in reloadData() to pass to flattener rather than having flattener access day.games directly.

Deviations from Plan

None - plan executed exactly as written.

Issues Encountered

None.

User Setup Required

None - no external service configuration required.

Next Phase Readiness

  • ItineraryFlattener ready for unit tests in plan 03-02
  • reloadData() now uses pure flattening, enabling snapshot testing
  • Phase 4 drag-drop can rely on deterministic flatten output

Phase: 03-visual-flattening Completed: 2026-01-18