--- phase: 03-visual-flattening plan: 01 subsystem: ui tags: [uitableview, flattening, sortorder, swift] # Dependency graph requires: - phase: 01-semantic-position-model provides: SortOrderProvider for game time → sortOrder conversion - phase: 02-constraint-validation provides: ItineraryConstraints for drag validation provides: - ItineraryFlattener pure utility for deterministic display ordering - Refactored reloadData() using sortOrder-based flattening affects: [03-02-flattening-tests, 04-drag-drop] # Tech tracking tech-stack: added: [] patterns: [pure-function-for-flattening, sortorder-based-display-ordering] key-files: created: - SportsTime/Core/Models/Domain/ItineraryFlattener.swift modified: - SportsTime/Features/Trip/Views/ItineraryTableViewController.swift key-decisions: - "Day headers are not positioned items - always first in each day" - "Games get sortOrder from SortOrderProvider.initialSortOrder(forGameTime:)" - "Travel sortOrder looked up from itineraryItems by city name matching" - "Pure flatten function enables unit testing without UITableView" patterns-established: - "ItineraryFlattener.flatten(): Pure function for hierarchical to flat conversion" - "gamesByDay dictionary: Group games by day number before flattening" # Metrics duration: 3min completed: 2026-01-18 --- # Phase 3 Plan 1: Visual Flattening Summary **Pure ItineraryFlattener utility replacing bucket-based flattening with sortOrder-based deterministic display ordering** ## Performance - **Duration:** 3 min - **Started:** 2026-01-18T21:52:57Z - **Completed:** 2026-01-18T21:55:13Z - **Tasks:** 2 - **Files modified:** 2 ## Accomplishments - Created `ItineraryFlattener` enum with pure `flatten()` function - Replaced bucket-based flattening (beforeGames/afterGames) with sortOrder sort - Deterministic display order: same semantic state always produces same row order - Updated architecture documentation to reflect sortOrder-based approach ## Task Commits Each task was committed atomically: 1. **Task 1: Create ItineraryFlattener utility** - `fdfc912` (feat) 2. **Task 2: Refactor reloadData() to use ItineraryFlattener** - `dd1fd82` (refactor) ## Files Created/Modified - `SportsTime/Core/Models/Domain/ItineraryFlattener.swift` - Pure flatten function with sortOrder-based ordering - `SportsTime/Features/Trip/Views/ItineraryTableViewController.swift` - Refactored reloadData() to use flattener ## Decisions Made - **Day headers not positioned:** Day headers are always first in each day, not part of the sortOrder-based ordering. This is a structural anchor. - **Flattener is a pure function:** No instance state, no side effects. Enables easy unit testing and guarantees determinism. - **gamesByDay dictionary:** Built in reloadData() to pass to flattener rather than having flattener access day.games directly. ## Deviations from Plan None - plan executed exactly as written. ## Issues Encountered None. ## User Setup Required None - no external service configuration required. ## Next Phase Readiness - ItineraryFlattener ready for unit tests in plan 03-02 - reloadData() now uses pure flattening, enabling snapshot testing - Phase 4 drag-drop can rely on deterministic flatten output --- *Phase: 03-visual-flattening* *Completed: 2026-01-18*