Phase 1 verified: - 8/8 requirements satisfied (DATA-01 through DATA-05, PERS-01 through PERS-03) - 34 tests passing (22 unit + 12 integration) - SortOrderProvider with 6 methods for sortOrder calculation - Trip extension with day derivation methods Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
95 lines
6.9 KiB
Markdown
95 lines
6.9 KiB
Markdown
---
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phase: 01-semantic-position-model
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verified: 2026-01-18T20:16:17Z
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status: passed
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score: 8/8 must-haves verified
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---
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# Phase 1: Semantic Position Model Verification Report
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**Phase Goal:** All movable items have a persistent semantic position that survives data reloads.
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**Verified:** 2026-01-18T20:16:17Z
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**Status:** passed
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**Re-verification:** No — initial verification
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## Goal Achievement
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### Observable Truths
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| # | Truth | Status | Evidence |
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|---|-------|--------|----------|
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| 1 | Games sort by schedule time within each day | VERIFIED | `SortOrderProvider.initialSortOrder(forGameTime:)` returns 100 + minutes since midnight (range 100-1540). Tests confirm: midnight=100, noon=820, 7pm=1240, 11:59pm=1539. |
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| 2 | Items can be inserted at any position (before, between, after existing items) | VERIFIED | `sortOrderBefore(_:)`, `sortOrderBetween(_:_:)`, `sortOrderAfter(_:)` all implemented. Test `midpointInsertion_50Times_maintainsPrecision` confirms 50+ insertions maintain distinct values. |
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| 3 | Items can be assigned to any trip day by date calculation | VERIFIED | `Trip.dayNumber(for:)` and `Trip.date(forDay:)` implemented with correct 1-indexed day calculation. Tests confirm round-trip: dayNumber -> date -> dayNumber. |
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| 4 | User can persist an item's position, reload, and find it in the same location | VERIFIED | Tests `itineraryItem_positionSurvivesEncodeDecode` and `localItineraryItem_positionPreservedThroughConversion` confirm day and sortOrder survive JSON encode/decode and SwiftData conversion. |
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| 5 | Moving travel segment to different day updates its day property | VERIFIED | Test `travelItem_dayCanBeUpdated` confirms `ItineraryItem.day` is mutable (`var`) and can be updated from 1 to 3 while sortOrder remains unchanged. |
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| 6 | Inserting between two items gets sortOrder between their values (e.g., 1.0 and 2.0 -> 1.5) | VERIFIED | Test `midpointInsertion_producesCorrectValue` confirms `SortOrderProvider.sortOrderBetween(1.0, 2.0)` returns 1.5. |
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| 7 | Games remain fixed at their schedule-determined positions | VERIFIED | Test `gameItem_sortOrderDerivedFromTime` confirms 7pm game gets sortOrder 1240.0. `ItineraryItem.isGame` property exists. Games are not special-cased for immutability yet (Phase 2 constraint). |
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| 8 | Custom items can be placed at any sortOrder value (negative, zero, positive) | VERIFIED | Test `customItem_canBePlacedAtAnyPosition` confirms items at sortOrder -5.0, 500.0, and 2000.0 all persist correctly and sort in correct order. |
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**Score:** 8/8 truths verified
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### Required Artifacts
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| Artifact | Expected | Exists | Substantive | Wired | Status |
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|----------|----------|--------|-------------|-------|--------|
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| `SportsTime/Core/Models/Domain/SortOrderProvider.swift` | sortOrder calculation utilities | YES | YES (94 lines, 6 methods) | YES (imported by tests, used 22x) | VERIFIED |
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| `SportsTime/Core/Models/Domain/Trip.swift` | Day derivation methods | YES | YES (248 lines, dayNumber/date methods at L226-246) | YES (used in tests) | VERIFIED |
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| `SportsTime/Core/Models/Domain/ItineraryItem.swift` | Semantic position fields | YES | YES (125 lines, day/sortOrder at L8-9) | YES (used throughout tests) | VERIFIED |
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| `SportsTimeTests/Domain/SortOrderProviderTests.swift` | Unit tests for SortOrderProvider (80+ lines) | YES | YES (228 lines, 22 tests) | YES (@testable import SportsTime, 22 SortOrderProvider calls) | VERIFIED |
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| `SportsTimeTests/Domain/SemanticPositionPersistenceTests.swift` | Integration tests for persistence (100+ lines) | YES | YES (360 lines, 12 tests) | YES (@testable import SportsTime, uses LocalItineraryItem 5x) | VERIFIED |
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| `SportsTime/Core/Models/Local/SavedTrip.swift` (LocalItineraryItem) | SwiftData persistence model | YES | YES (day/sortOrder fields at L110-111, from/toItem conversions) | YES (used in persistence tests) | VERIFIED |
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### Key Link Verification
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| From | To | Via | Status | Details |
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|------|----|-----|--------|---------|
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| SortOrderProviderTests | SortOrderProvider | Test imports and method calls | WIRED | 22 direct calls to SortOrderProvider methods (initialSortOrder, sortOrderBetween, sortOrderBefore, sortOrderAfter, needsNormalization, normalize) |
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| SemanticPositionPersistenceTests | LocalItineraryItem | SwiftData conversion | WIRED | Tests LocalItineraryItem.from() and .toItem for position persistence round-trip |
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| SemanticPositionPersistenceTests | Trip | Day derivation methods | WIRED | Tests Trip.dayNumber(for:) and Trip.date(forDay:) |
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| LocalItineraryItem | ItineraryItem | from/toItem conversion | WIRED | LocalItineraryItem.from(_:) encodes kind to kindData, preserves day/sortOrder. toItem decodes back. |
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### Requirements Coverage
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| Requirement | Status | Evidence |
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|-------------|--------|----------|
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| DATA-01: All movable items have semantic position (day: Int, sortOrder: Double) | SATISFIED | ItineraryItem has `var day: Int` and `var sortOrder: Double` at lines 8-9 |
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| DATA-02: Travel segments are positioned items with their own sortOrder | SATISFIED | ItineraryItem.Kind includes `.travel(TravelInfo)` case with same day/sortOrder fields |
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| DATA-03: Games are immovable anchors ordered by game time within each day | SATISFIED | `initialSortOrder(forGameTime:)` derives sortOrder from time. Immutability is Phase 2 constraint. |
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| DATA-04: Custom items can be placed anywhere within any day | SATISFIED | Test confirms sortOrder -5.0, 500.0, 2000.0 all work on same day |
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| DATA-05: Items always belong to exactly one day | SATISFIED | `ItineraryItem.day` is a single `Int` (not optional, not array). Test confirms this. |
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| PERS-01: Semantic position survives data reloads from SwiftUI/SwiftData | SATISFIED | Tests confirm encode/decode and LocalItineraryItem conversion preserve day/sortOrder |
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| PERS-02: No visual-only state; all positions are persisted semantically | SATISFIED | Test confirms day and sortOrder appear in JSON output (Codable) |
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| PERS-03: Midpoint insertion for sortOrder enables unlimited insertions | SATISFIED | Test confirms 50 midpoint insertions maintain distinct values; normalize() rebalances |
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### Anti-Patterns Found
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| File | Line | Pattern | Severity | Impact |
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|------|------|---------|----------|--------|
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| (none) | - | - | - | No anti-patterns found |
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No TODO, FIXME, placeholder, or stub patterns found in phase 1 artifacts.
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### Human Verification Required
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None required. All truths are verifiable programmatically through:
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1. File existence checks
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2. Method signature verification
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3. Test execution (all 34 tests pass)
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4. Code structure analysis
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### Gaps Summary
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No gaps found. Phase 1 goal achieved:
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- ItineraryItem model has persistent semantic position (day, sortOrder)
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- SortOrderProvider provides utilities for sortOrder calculation
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- Trip provides day derivation methods
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- Comprehensive test coverage (34 tests) verifies all requirements
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- All tests pass
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- No stub patterns or incomplete implementations
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---
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*Verified: 2026-01-18T20:16:17Z*
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*Verifier: Claude (gsd-verifier)*
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