docs(01-02): complete semantic position tests plan
Tasks completed: 3/3 - Task 1: Create SortOrderProvider unit tests (22 tests) - Task 2: Create persistence integration tests (12 tests) - Task 3: Verify full test suite passes (no regressions) SUMMARY: .planning/phases/01-semantic-position-model/01-02-SUMMARY.md Phase 1 complete: 2/2 plans
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**Core Value:** Drag-and-drop that operates on semantic positions (day + sortOrder), not row indices - so user intent is preserved across data reloads.
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**Current Focus:** Phase 1 - Semantic Position Model (Plan 01 complete)
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**Current Focus:** Phase 1 Complete - Ready for Phase 2 (Constraint Validation)
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## Current Position
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**Phase:** 1 of 4 (Semantic Position Model)
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**Plan:** 1 of 2 complete
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**Status:** In progress
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**Last activity:** 2026-01-18 - Completed 01-01-PLAN.md
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**Phase:** 1 of 4 (Semantic Position Model) - COMPLETE
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**Plan:** 2 of 2 complete
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**Status:** Phase complete
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**Last activity:** 2026-01-18 - Completed 01-02-PLAN.md
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```
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Progress: [#---------] 12.5%
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Phase 1: [#####-----] 50% (1/2 plans)
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Progress: [##--------] 25%
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Phase 1: [##########] 100% (2/2 plans) COMPLETE
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Phase 2: [----------] Not Started
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Phase 3: [----------] Not Started
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Phase 4: [----------] Not Started
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@@ -26,9 +26,9 @@ Phase 4: [----------] Not Started
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| Metric | Value |
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|--------|-------|
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| Total Requirements | 23 |
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| Completed | 3 |
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| Current Phase | 1 |
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| Plans Executed | 1 |
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| Completed | 8 |
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| Current Phase | 1 (complete) |
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| Plans Executed | 2 |
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## Accumulated Context
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@@ -43,6 +43,8 @@ Phase 4: [----------] Not Started
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| Games get sortOrder from 100 + minutes since midnight | Range 100-1540 leaves room for negative sortOrder items | 01-01 |
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| Normalization threshold at 1e-10 | Standard floating-point comparison for precision exhaustion | 01-01 |
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| Day 1 = trip.startDate | 1-indexed, games belong to their start date | 01-01 |
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| Swift Testing (@Test) over XCTest | Matches existing project test patterns | 01-02 |
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| LocalItineraryItem conversion for testing | Avoids #Predicate macro issues with local captures | 01-02 |
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### Learned
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@@ -51,10 +53,11 @@ Phase 4: [----------] Not Started
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- Hard-coded flatten order ignoring sortOrder caused reload issues
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- SortOrderProvider provides static methods for all sortOrder calculations
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- Trip extension provides instance methods for day number derivation
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- 50 midpoint insertions maintain distinct sortOrder values before precision loss
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### TODOs
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- [ ] Create tests for semantic position persistence (Plan 01-02)
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- [x] Create tests for semantic position persistence (Plan 01-02) - COMPLETE
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### Blockers
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@@ -62,13 +65,18 @@ None currently.
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## Session Continuity
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**Last Session:** 2026-01-18T19:52:00Z
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**Stopped at:** Completed 01-01-PLAN.md
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**Resume file:** .planning/phases/01-semantic-position-model/01-02-PLAN.md
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**Last Session:** 2026-01-18T20:11:09Z
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**Stopped at:** Completed 01-02-PLAN.md (Phase 1 complete)
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**Resume file:** .planning/phases/02-constraint-validation/02-01-PLAN.md
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### Context for Next Session
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Plan 01-01 complete. SortOrderProvider utility created with 6 static methods. Trip extended with dayNumber(for:) and date(forDay:). Next: Plan 01-02 creates tests verifying semantic position persistence.
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Phase 1 complete with 34 tests covering:
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- SortOrderProvider: all 6 methods tested (22 tests)
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- Position persistence: encode/decode, SwiftData conversion (12 tests)
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- Requirements DATA-01 through DATA-05 and PERS-01 through PERS-03 verified
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Ready to start Phase 2: Constraint Validation (drop rules, game immutability, valid drop targets).
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---
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*State initialized: 2026-01-18*
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