Fixes ~95 issues from deep audit across 12 categories in 82 files: - Crash prevention: double-resume in PhotoMetadataExtractor, force unwraps in DateRangePicker, array bounds checks in polls/achievements, ProGate hit-test bypass, Dictionary(uniqueKeysWithValues:) → uniquingKeysWith in 4 files - Silent failure elimination: all 34 try? sites replaced with do/try/catch + logging (SavedTrip, TripDetailView, CanonicalSyncService, BootstrapService, CanonicalModels, CKModels, SportsTimeApp, and more) - Performance: cached DateFormatters (7 files), O(1) team lookups via AppDataProvider, achievement definition dictionary, AnimatedBackground consolidated from 19 Tasks to 1, task cancellation in SharePreviewView - Concurrency: UIKit drawing → MainActor.run, background fetch timeout guard, @MainActor on ThemeManager/AppearanceManager, SyncLogger read/write race fix - Planning engine: game end time in travel feasibility, state-aware city normalization, exact city matching, DrivingConstraints parameter propagation - IAP: unknown subscription states → expired, unverified transaction logging, entitlements updated before paywall dismiss, restore visible to all users - Security: API key to Info.plist lookup, filename sanitization in PDF export, honest User-Agent, removed stale "Feels" analytics super properties - Navigation: consolidated competing navigationDestination, boolean → value-based - Testing: 8 sleep() → waitForExistence, duplicates extracted, Swift 6 compat - Service bugs: infinite retry cap, duplicate achievement prevention, TOCTOU vote fix, PollVote.odg → voterId rename, deterministic placeholder IDs, parallel MKDirections, Sendable-safe POI struct Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
273 lines
11 KiB
Swift
273 lines
11 KiB
Swift
//
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// SportsTimeUITests.swift
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// SportsTimeUITests
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//
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// Created by Trey Tartt on 1/6/26.
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//
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import XCTest
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@MainActor
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final class SportsTimeUITests: XCTestCase {
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override func setUpWithError() throws {
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// In UI tests it is usually best to stop immediately when a failure occurs.
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continueAfterFailure = false
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}
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override func tearDownWithError() throws {
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// Put teardown code here.
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}
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// MARK: - Accessibility Smoke Tests
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/// Verifies primary entry flow remains usable at a large accessibility text size.
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@MainActor
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func testAccessibilitySmoke_LargeDynamicTypeEntryFlow() throws {
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let app = XCUIApplication()
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app.launchArguments = [
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"--ui-testing",
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"--disable-animations",
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"--reset-state",
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"-UIPreferredContentSizeCategoryName",
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"UICTContentSizeCategoryAccessibilityXXXL"
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]
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app.launch()
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let startPlanningButton = app.buttons["home.startPlanningButton"]
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XCTAssertTrue(startPlanningButton.waitForExistence(timeout: 20), "Start Planning should exist at large Dynamic Type")
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// At XXXL the button may be pushed below the fold — scroll into view
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startPlanningButton.scrollIntoView(in: app.scrollViews.firstMatch)
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XCTAssertTrue(startPlanningButton.isHittable, "Start Planning should remain hittable at large Dynamic Type")
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startPlanningButton.tap()
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let dateRangeMode = app.buttons["wizard.planningMode.dateRange"]
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XCTAssertTrue(dateRangeMode.waitForExistence(timeout: 10), "Planning mode options should load")
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dateRangeMode.scrollIntoView(in: app.scrollViews.firstMatch)
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XCTAssertTrue(dateRangeMode.isHittable, "Planning mode option should remain hittable at large Dynamic Type")
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}
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// MARK: - Shared Wizard Helpers
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/// Launches the app with standard UI testing arguments and taps Start Planning.
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private func launchAndStartPlanning() -> XCUIApplication {
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let app = XCUIApplication()
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app.launchArguments = [
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"--ui-testing",
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"--disable-animations",
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"--reset-state"
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]
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app.launch()
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let startPlanningButton = app.buttons["home.startPlanningButton"]
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XCTAssertTrue(startPlanningButton.waitForExistence(timeout: 10), "Start Planning button should exist")
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startPlanningButton.tap()
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return app
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}
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/// Fills the wizard: selects By Dates mode, navigates to June 2026,
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/// picks June 11-16, MLB, and Central region.
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private func fillWizardSteps(app: XCUIApplication) {
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// Choose "By Dates" mode
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let dateRangeMode = app.buttons["wizard.planningMode.dateRange"]
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XCTAssertTrue(dateRangeMode.waitForExistence(timeout: 10), "Date Range mode should exist")
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dateRangeMode.tap()
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// Navigate to June 2026
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let nextMonthButton = app.buttons["wizard.dates.nextMonth"]
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nextMonthButton.scrollIntoView(in: app.scrollViews.firstMatch)
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let monthLabel = app.staticTexts["wizard.dates.monthLabel"]
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var attempts = 0
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while !monthLabel.label.contains("June 2026") && attempts < 12 {
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nextMonthButton.tap()
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// Wait for the month label to update after tap
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let updatedLabel = app.staticTexts["wizard.dates.monthLabel"]
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_ = updatedLabel.waitForExistence(timeout: 2)
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attempts += 1
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}
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// Select June 11
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let june11 = app.buttons["wizard.dates.day.2026-06-11"]
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june11.scrollIntoView(in: app.scrollViews.firstMatch)
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june11.tap()
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// Wait for June 16 to be available after selecting the start date
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let june16 = app.buttons["wizard.dates.day.2026-06-16"]
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XCTAssertTrue(june16.waitForExistence(timeout: 5), "June 16 button should exist after selecting start date")
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june16.scrollIntoView(in: app.scrollViews.firstMatch)
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june16.tap()
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// Select MLB
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let mlbButton = app.buttons["wizard.sports.mlb"]
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mlbButton.scrollIntoView(in: app.scrollViews.firstMatch)
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mlbButton.tap()
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// Select Central region
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let centralRegion = app.buttons["wizard.regions.central"]
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centralRegion.scrollIntoView(in: app.scrollViews.firstMatch)
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centralRegion.tap()
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}
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/// Taps "Plan My Trip" after waiting for it to become enabled.
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private func tapPlanTrip(app: XCUIApplication) {
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let planTripButton = app.buttons["wizard.planTripButton"]
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planTripButton.scrollIntoView(in: app.scrollViews.firstMatch)
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let enabledPred = NSPredicate(format: "isEnabled == true")
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let enabledExp = XCTNSPredicateExpectation(predicate: enabledPred, object: planTripButton)
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let waitResult = XCTWaiter.wait(for: [enabledExp], timeout: 10)
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XCTAssertEqual(waitResult, .completed, "Plan My Trip should become enabled")
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planTripButton.tap()
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}
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/// Selects "Most Games" sort option from the sort dropdown.
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private func selectMostGamesSort(app: XCUIApplication) {
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let sortDropdown = app.buttons["tripOptions.sortDropdown"]
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XCTAssertTrue(sortDropdown.waitForExistence(timeout: 30), "Sort dropdown should exist")
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sortDropdown.tap()
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// Wait for the sort option to appear
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let mostGamesOption = app.buttons["tripOptions.sortOption.mostgames"]
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do {
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let found = mostGamesOption.waitForExistence(timeout: 3)
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if found {
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mostGamesOption.tap()
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} else {
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XCTFail("Expected element with accessibility ID 'tripOptions.sortOption.mostgames' but it did not appear")
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}
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}
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// Wait for sort to be applied and trip list to update
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let anyTrip = app.buttons.matching(NSPredicate(format: "identifier BEGINSWITH 'tripOptions.trip.'")).firstMatch
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XCTAssertTrue(anyTrip.waitForExistence(timeout: 10), "Trip options should appear after sorting")
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}
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/// Selects the first available trip option and waits for the detail view to load.
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private func selectFirstTrip(app: XCUIApplication) {
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let anyTrip = app.buttons.matching(NSPredicate(format: "identifier BEGINSWITH 'tripOptions.trip.'")).firstMatch
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XCTAssertTrue(anyTrip.waitForExistence(timeout: 10), "At least one trip option should exist")
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anyTrip.tap()
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// Wait for the trip detail view to load
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let favoriteButton = app.buttons["tripDetail.favoriteButton"]
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XCTAssertTrue(favoriteButton.waitForExistence(timeout: 10), "Trip detail view should load with favorite button")
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}
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// MARK: - Demo Flow Test (Continuous Scroll Mode)
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/// Complete trip planning demo with continuous smooth scrolling.
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///
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/// In demo mode, the app auto-selects each step as it appears on screen:
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/// - Planning Mode: "By Dates"
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/// - Dates: June 11-16, 2026
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/// - Sport: MLB
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/// - Region: Central US
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/// - Sort: Most Games
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/// - Trip: 4th option
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/// - Action: Auto-favorite
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///
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/// The test just needs to:
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/// 1. Launch with -DemoMode argument
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/// 2. Tap "Start Planning"
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/// 3. Continuously scroll - items auto-select as they appear
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/// 4. Wait for transitions to complete
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@MainActor
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func testTripPlanningDemoFlow() throws {
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let app = launchAndStartPlanning()
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fillWizardSteps(app: app)
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tapPlanTrip(app: app)
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selectMostGamesSort(app: app)
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selectFirstTrip(app: app)
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// Scroll through itinerary
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for _ in 1...5 {
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slowSwipeUp(app: app)
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// Wait for scroll content to settle
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let scrollView = app.scrollViews.firstMatch
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_ = scrollView.waitForExistence(timeout: 3)
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}
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// Favorite the trip
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let favoriteButton = app.buttons["tripDetail.favoriteButton"]
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favoriteButton.scrollIntoView(in: app.scrollViews.firstMatch, direction: .up)
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XCTAssertTrue(favoriteButton.exists, "Favorite button should exist")
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favoriteButton.tap()
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// Wait for favorite state to update
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let favoritedPredicate = NSPredicate(format: "isSelected == true OR label CONTAINS 'Favorited' OR label CONTAINS 'Unfavorite'")
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let favoritedExpectation = XCTNSPredicateExpectation(predicate: favoritedPredicate, object: favoriteButton)
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let result = XCTWaiter.wait(for: [favoritedExpectation], timeout: 5)
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// If the button doesn't change state visually, at least verify it still exists
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if result != .completed {
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XCTAssertTrue(favoriteButton.exists, "Favorite button should still exist after tapping")
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}
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}
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// MARK: - Manual Demo Flow Test (Original)
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/// Original manual test flow for comparison or when demo mode is not desired.
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/// This test verifies the same wizard flow as the demo test, plus additional
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/// scrolling through the itinerary detail view.
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@MainActor
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func testTripPlanningManualFlow() throws {
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let app = launchAndStartPlanning()
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fillWizardSteps(app: app)
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tapPlanTrip(app: app)
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selectMostGamesSort(app: app)
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selectFirstTrip(app: app)
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// Scroll through itinerary
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for _ in 1...5 {
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slowSwipeUp(app: app)
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// Wait for scroll content to settle
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let scrollView = app.scrollViews.firstMatch
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_ = scrollView.waitForExistence(timeout: 3)
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}
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// Favorite the trip
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let favoriteButton = app.buttons["tripDetail.favoriteButton"]
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favoriteButton.scrollIntoView(in: app.scrollViews.firstMatch, direction: .up)
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XCTAssertTrue(favoriteButton.exists, "Favorite button should exist")
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favoriteButton.tap()
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// Wait for favorite state to update
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let favoritedPredicate = NSPredicate(format: "isSelected == true OR label CONTAINS 'Favorited' OR label CONTAINS 'Unfavorite'")
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let favoritedExpectation = XCTNSPredicateExpectation(predicate: favoritedPredicate, object: favoriteButton)
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let result = XCTWaiter.wait(for: [favoritedExpectation], timeout: 5)
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// If the button doesn't change state visually, at least verify it still exists
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if result != .completed {
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XCTAssertTrue(favoriteButton.exists, "Favorite button should still exist after tapping")
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}
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}
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// MARK: - Helper Methods
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/// Performs a slow swipe up gesture for smooth scrolling
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private func slowSwipeUp(app: XCUIApplication) {
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let start = app.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.7))
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let end = app.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.3))
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start.press(forDuration: 0.1, thenDragTo: end, withVelocity: .slow, thenHoldForDuration: 0.1)
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}
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/// Performs a slow swipe down gesture for smooth scrolling
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private func slowSwipeDown(app: XCUIApplication) {
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let start = app.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.3))
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let end = app.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.7))
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start.press(forDuration: 0.1, thenDragTo: end, withVelocity: .slow, thenHoldForDuration: 0.1)
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}
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// MARK: - Basic Tests
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@MainActor
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func testExample() throws {
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let app = XCUIApplication()
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app.launch()
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}
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@MainActor
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func testLaunchPerformance() throws {
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measure(metrics: [XCTApplicationLaunchMetric()]) {
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XCUIApplication().launch()
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}
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}
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}
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