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Sportstime/CLAUDE.md
2026-04-03 15:30:54 -05:00

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# SportsTime
iOS app for planning multi-stop sports road trips. Offline-first architecture with SwiftData persistence, CloudKit sync, and a multi-scenario trip planning engine.
## Build & Run Commands
```bash
# Build the iOS app
xcodebuild -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=latest' build
# Run all tests
xcodebuild -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=latest' test
# Run specific test suite
xcodebuild -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=latest' -only-testing:SportsTimeTests/TripPlanningEngineTests test
# Run a single test
xcodebuild -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=latest' -only-testing:SportsTimeTests/TripPlanningEngineTests/planningMode_dateRange test
# Run UI tests only
xcodebuild test-without-building -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=latest' -parallel-testing-enabled NO -only-testing:SportsTimeUITests
# Data scraping (Python)
cd Scripts && pip install -r requirements.txt
python scrape_schedules.py --sport all --season 2026
```
## Deploy to App Store Connect
Use the `/deploy` command (e.g., `/deploy main`) to archive and upload to TestFlight. If `/deploy` is unavailable, follow these steps manually:
```bash
# 1. Source secrets
source ~/Desktop/code/tony-scripts/tony.env
# 2. Checkout and pull
cd SportsTime
git fetch origin && git checkout <branch> && git pull origin <branch>
# 3. Unlock keychain for headless signing
security unlock-keychain -p "$KEYCHAIN_PASSWORD" ~/Library/Keychains/login.keychain-db
security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "$KEYCHAIN_PASSWORD" ~/Library/Keychains/login.keychain-db
# 4. Archive (do NOT override build number — App Store Connect auto-increments)
xcodebuild archive \
-project SportsTime.xcodeproj \
-scheme SportsTime \
-archivePath ~/reports/SportsTime.xcarchive \
-destination 'generic/platform=iOS' \
-allowProvisioningUpdates
# 6. Export and upload directly (auto-increments build number)
xcodebuild -exportArchive \
-archivePath ~/reports/SportsTime.xcarchive \
-exportPath ~/reports/export \
-exportOptionsPlist ~/Desktop/code/tony-scripts/ExportOptions-SportsTime-Upload.plist \
-allowProvisioningUpdates \
-authenticationKeyPath ~/.appstoreconnect/private_keys/AuthKey_${ASC_KEY_ID}.p8 \
-authenticationKeyID "$ASC_KEY_ID" \
-authenticationKeyIssuerID "$ASC_ISSUER_ID"
# 8. Clean up
rm -rf ~/reports/SportsTime.xcarchive ~/reports/export
```
**Always confirm with the user before deploying.** Report version, build number, and commit before starting the archive.
## Architecture Overview
- **Pattern**: Clean MVVM with feature-based modules
- **Language/Framework**: Swift / SwiftUI
- **Test Framework**: Swift Testing (primary), XCTest (legacy/UI tests)
- **Persistence**: SwiftData (local), CloudKit (remote sync)
- **Subscription**: StoreKit 2 via `StoreManager.shared`
### Layers
1. **Presentation Layer** (`Features/`): SwiftUI Views + `@Observable` ViewModels organized by feature
- `Home/` — Main tab, saved trips list, suggested trips
- `Trip/` — Trip wizard, trip detail, itinerary editing
- `Schedule/` — Game schedule browser
- `Progress/` — Stadium visit tracking, achievements, photo import
- `Polls/` — Trip poll creation, voting
- `Settings/` — App settings, debug tools
- `Paywall/` — Pro subscription paywall
2. **Domain Layer** (`Planning/`): Trip planning logic
- `TripPlanningEngine` — Main orchestrator, scenario dispatch
- `ScenarioAPlanner` — Date range only, finds games in range
- `ScenarioBPlanner` — Selected games + date range
- `ScenarioCPlanner` — Start/end locations, games along route
- `ScenarioDPlanner` — Follow team schedule
- `ScenarioEPlanner` — Team-first, find trip windows across season
- `GameDAGRouter` — Game dependency graph routing
- `RouteFilters` — Geographic and constraint filtering
- `TravelEstimator` — Driving time/distance estimation
- `ItineraryBuilder` — Constructs final itinerary from route candidates
3. **Data Layer** (`Core/`):
- `Models/Domain/` — Pure Swift structs (Trip, Game, Stadium, Team, TripPreferences, TripPoll)
- `Models/CloudKit/` — CKRecord wrappers for public database
- `Models/Local/` — SwiftData models (SavedTrip, StadiumProgress, CanonicalModels, LocalPoll)
- `Services/` — CloudKitService, LocationService, DataProvider, AchievementEngine, PollService, BootstrapService, CanonicalSyncService, EVChargingService, FreeScoreAPI, GameMatcher, VisitPhotoService, etc.
4. **Export Layer** (`Export/`):
- `PDFGenerator` — PDF trip itineraries with maps, photos, attractions
- `Sharing/` — Social share cards (progress, trips, achievements)
- `Services/` — MapSnapshotService, RemoteImageService, POISearchService, PDFAssetPrefetcher
### Key Components
| Component | Type | Responsibility |
|-----------|------|----------------|
| `AppDataProvider.shared` | `@MainActor ObservableObject` singleton | Single source of truth for stadiums, teams, games, dynamic sports |
| `TripPlanningEngine` | `final class` | Dispatches to scenario-specific planners |
| `ScenarioA-EPlanner` | `final class` (each) | Scenario-specific route planning |
| `StoreManager.shared` | `@Observable @MainActor` singleton | StoreKit 2 subscriptions, entitlements |
| `AnalyticsManager.shared` | `@MainActor` singleton | PostHog analytics wrapper |
| `DesignStyleManager.shared` | Singleton | Animated vs static background toggle |
| `CloudKitService.shared` | Service | CloudKit CRUD operations |
| `CanonicalSyncService` | Service | CloudKit → SwiftData sync |
| `BootstrapService` | Service | First-launch bundled JSON → SwiftData |
| `AchievementEngine` | Service | Achievement badge evaluation |
| `PollService` | Service | Trip poll CRUD via CloudKit |
### Data Flow
**Read (canonical data):**
```
Bundled JSON → BootstrapService → SwiftData (CanonicalStadium/Team/Game)
CloudKit ─── CanonicalSyncService ──────┘
AppDataProvider.shared (in-memory cache)
All Features, ViewModels, Services
```
**Write (user data):**
```
User Action → View → modelContext.insert(SwiftData model) → modelContext.save()
SwiftData Local Store
```
**Planning:**
```
TripWizardView → TripWizardViewModel → TripPreferences
→ TripPlanningEngine.planTrip(preferences:)
→ ScenarioPlanner (A/B/C/D/E based on mode)
→ GameDAGRouter + RouteFilters + TravelEstimator
→ ItineraryBuilder
→ ItineraryResult (.success([ItineraryOption]) | .failure(PlanningFailure))
→ TripOptionsView → TripDetailView → SavedTrip (persist)
```
## Data Access Rules
**Source of Truth**: `AppDataProvider.shared` is the ONLY source of truth for canonical data (stadiums, teams, games, league structure).
### Correct Usage
```swift
// CORRECT Use AppDataProvider for reads
let stadiums = AppDataProvider.shared.stadiums
let teams = AppDataProvider.shared.teams
let games = try await AppDataProvider.shared.filterGames(sports: sports, startDate: start, endDate: end)
let richGames = try await AppDataProvider.shared.filterRichGames(...)
let stadium = AppDataProvider.shared.stadium(for: stadiumId)
// CORRECT Use modelContext for user data writes
modelContext.insert(savedTrip)
try modelContext.save()
// CORRECT Use AnalyticsManager for events
AnalyticsManager.shared.track(.tripSaved(tripId: id, stopCount: 3, gameCount: 5))
AnalyticsManager.shared.trackScreen("TripDetail")
```
### Wrong Usage
```swift
// WRONG Never access CloudKit directly for reads
let stadiums = try await CloudKitService.shared.fetchStadiums()
// WRONG Never fetch canonical data from SwiftData directly
let descriptor = FetchDescriptor<CanonicalStadium>()
let stadiums = try context.fetch(descriptor)
// WRONG Never call PostHog SDK directly
PostHogSDK.shared.capture("trip_saved")
```
### Allowed Direct SwiftData Access
- `DataProvider.swift` — It IS the data provider
- `CanonicalSyncService.swift` — CloudKit → SwiftData sync
- `BootstrapService.swift` — Initial data population
- `StadiumIdentityService.swift` — Specialized identity resolution for stadium renames
- User data (`StadiumVisit`, `SavedTrip`, `LocalPoll`) — Not canonical data; read via `@Query` or `FetchDescriptor`
## Architecture Rules
- All canonical data reads MUST go through `AppDataProvider.shared`. NEVER query SwiftData or CloudKit directly for stadiums, teams, or games.
- All analytics MUST go through `AnalyticsManager.shared`. NEVER call PostHog SDK directly.
- ViewModels MUST use `@Observable` (not `ObservableObject`). Exception: `AppDataProvider` uses `ObservableObject` for `@Published` + Combine.
- All new screens MUST apply `.themedBackground()` modifier. NEVER implement custom background gradients.
- NEVER hardcode colors — use `Theme` constants from `Core/Theme/`.
- Planning engine components MUST be `final class`. They are NOT actors.
- Domain models MUST be pure `Codable` structs. SwiftData models wrap them via encoded `Data` fields.
- ALWAYS track analytics events for user actions (saves, deletes, navigation). Add cases to `AnalyticsEvent` enum.
- ALWAYS gate Pro-only features behind `StoreManager.shared.isPro`. Free trip limit is 1.
- NEVER store canonical data locally outside SwiftData — the sync pipeline expects SwiftData as the local source.
- `PDFGenerator` and `ExportService` MUST be `@MainActor final class` (not actors) because they access MainActor-isolated UI properties and use UIKit drawing.
## Mutation / Write Patterns
User data is persisted directly via SwiftData `ModelContext` — no separate repository layer.
### Save a Trip
```swift
// CORRECT In TripDetailView
private func saveTrip() {
guard let savedTrip = SavedTrip.from(trip, games: games, status: .planned) else { return }
modelContext.insert(savedTrip)
try modelContext.save()
AnalyticsManager.shared.track(.tripSaved(tripId: trip.id.uuidString, stopCount: count, gameCount: games))
}
```
### Record a Stadium Visit
```swift
// CORRECT In StadiumVisitSheet
let visit = StadiumVisit(stadiumId: stadium.id, stadiumNameAtVisit: stadium.name, visitDate: date, sport: sport, ...)
modelContext.insert(visit)
try modelContext.save()
AnalyticsManager.shared.track(.stadiumVisitAdded(stadiumId: stadium.id, sport: sport.rawValue))
```
### Delete User Data
```swift
// CORRECT In ProgressViewModel
func deleteVisit(_ visit: StadiumVisit) async throws {
let context = ModelContext(container)
context.delete(visit)
try context.save()
await loadData() // Reload after mutation
}
```
### Add/Update Itinerary Items
```swift
// CORRECT Use ItineraryItemService for custom itinerary items
let item = try await ItineraryItemService.shared.createItem(newItem)
await ItineraryItemService.shared.updateItem(modifiedItem)
try await ItineraryItemService.shared.deleteItem(itemId)
```
### Wrong Mutation
```swift
// WRONG Forgetting to track analytics after mutation
modelContext.insert(savedTrip)
try modelContext.save()
// Missing: AnalyticsManager.shared.track(...)
// WRONG Writing canonical data directly (stadiums, teams, games are read-only from app perspective)
let stadium = CanonicalStadium(...)
modelContext.insert(stadium) // Only CanonicalSyncService and BootstrapService should write canonical data
// WRONG Mutating without saving
modelContext.insert(visit)
// Missing: try modelContext.save() changes won't persist
// WRONG Writing user data via CloudKit instead of SwiftData
try await CloudKitService.shared.saveTrip(trip) // User data is local-only via SwiftData
```
### General Pattern
```
View → modelContext.insert(SwiftDataModel) → modelContext.save() → track analytics
View → modelContext.delete(model) → modelContext.save() → reload data → track analytics
```
## Concurrency Patterns
- **ViewModels**: `@MainActor @Observable final class`. All state updates happen on main thread.
- **AppDataProvider**: `@MainActor ObservableObject`. Singleton, configured with `ModelContext` at startup.
- **Planning Engine**: `final class` (NOT actors). Planning runs on caller's context (typically from a `Task` in ViewModel).
- **StoreManager**: `@Observable @MainActor final class`. StoreKit 2 transaction listening runs as a background `Task`.
- **CloudKit sync**: `CanonicalSyncService.syncAll()` runs async, non-blocking. Uses `SyncCancellationToken` for cancellation.
- **Export**: `PDFGenerator` and `ExportService` are `@MainActor final class` for UIKit drawing access.
- **Background refresh**: `BackgroundSyncManager` uses `BGAppRefreshTask` for periodic CloudKit sync.
### Swift 6 / Sendable Notes
- `CLLocationCoordinate2D` gets `@retroactive Codable, @retroactive Hashable, @retroactive Equatable` conformance in `TripPreferences.swift`.
- When capturing `var` in `async let`, create immutable copies first to avoid Swift 6 warnings.
- `CloudKitContainerConfig.identifier` and `makeContainer()` are `nonisolated static` for cross-isolation access.
## State Management
### Cache / Offline Behavior
- **AppDataProvider**: Loads canonical data from SwiftData into in-memory dictionaries at startup. O(1) lookups via `teamsById`, `stadiumsById`.
- **SwiftData always has data**: From bootstrap (bundled JSON) or last successful CloudKit sync.
- **First launch + offline**: Bootstrap data used. App is fully functional.
- **CloudKit unavailable**: App continues with existing local data. Sync retries on next launch.
- **LRUCache**: Used for caching remote images and map snapshots during PDF export.
### Startup Flow
1. **Bootstrap** (first launch only): `BootstrapService` loads bundled JSON → SwiftData
2. **Configure**: `AppDataProvider.shared.configure(with: context)`
3. **Load**: `AppDataProvider.shared.loadInitialData()` reads SwiftData into memory
4. **App usable immediately** with local data
5. **Background sync**: `CanonicalSyncService.syncAll()` fetches CloudKit → updates SwiftData (non-blocking)
6. **Reload**: After sync completes, `loadInitialData()` refreshes in-memory cache
7. **Analytics init**: `AnalyticsManager` initialized, super properties set
**Canonical Data Models** (in SwiftData, synced from CloudKit):
- `CanonicalStadium``Stadium` (domain)
- `CanonicalTeam``Team` (domain)
- `CanonicalGame``Game` (domain)
- `LeagueStructureModel`, `TeamAlias`, `StadiumAlias`
**User Data Models** (local only, not synced):
- `SavedTrip`, `StadiumVisit`, `StadiumProgress`, `UserPreferences`, `Achievement`, `LocalPoll`
## Test Conventions
### Framework & Location
- **Framework**: Swift Testing (`import Testing`, `@Test`, `#expect`, `@Suite`) for all new tests
- **Legacy**: One XCTest file (`ItineraryConstraintsTests.swift`) — do not add new XCTest tests
- **Test directory**: `SportsTimeTests/` — mirrors source structure
- **File naming**: `{ClassName}Tests.swift` or `{Feature}Tests.swift`
- **Helper files**: `SportsTimeTests/Helpers/MockServices.swift`, `SportsTimeTests/Helpers/TestFixtures.swift`
- **UI tests**: `SportsTimeUITests/` is active and uses XCTest + page-object patterns
- **UI authoring guide**: `XCUITest-Authoring.md`
- **UI suite template**: `XCUITestSuiteTemplate.swift`
- **UI request template**: `uiTestPrompt.md`
### Existing Test Suites
| Directory | Suite | Approx Tests | Covers |
|-----------|-------|-------------|--------|
| `Domain/` | `AchievementDefinitionsTests` | 31 | Achievement badge definitions |
| `Domain/` | `AnySportTests` | 13 | Sport type erasure |
| `Domain/` | `DivisionTests` | 31 | League divisions |
| `Domain/` | `DynamicSportTests` | 13 | Dynamic sport configuration |
| `Domain/` | `GameTests` | 9 | Game model |
| `Domain/` | `ProgressTests` | 39 | Progress tracking calculations |
| `Domain/` | `RegionTests` | 13 | Geographic regions |
| `Domain/` | `SportTests` | 17 | Sport enum |
| `Domain/` | `StadiumTests` | 16 | Stadium model |
| `Domain/` | `TeamTests` | 10 | Team model |
| `Domain/` | `TravelInfoTests` | 3 | Travel info |
| `Domain/` | `TravelSegmentTests` | 19 | Travel segment model |
| `Domain/` | `TripPollTests` | 25 | Poll model |
| `Domain/` | `TripPreferencesTests` | 31 | Trip preferences, leisure levels |
| `Domain/` | `TripStopTests` | 14 | Trip stop model |
| `Domain/` | `TripTests` | 27 | Trip model |
| `Planning/` | `TripPlanningEngineTests` | 13 | Engine orchestration, planning modes |
| `Planning/` | `ScenarioA-EPlannerTests` | ~50 | Individual scenario planners |
| `Planning/` | `ScenarioPlannerFactoryTests` | 11 | Factory dispatch |
| `Planning/` | `GameDAGRouterTests` | ~15 | Game dependency routing |
| `Planning/` | `ItineraryBuilderTests` | ~10 | Itinerary construction |
| `Planning/` | `RouteFiltersTests` | ~10 | Route filtering |
| `Planning/` | `TravelEstimatorTests` | 37 | Distance/time estimation |
| `Planning/` | `TeamFirstIntegrationTests` | 6 | Team-first integration |
| `Planning/` | `PlanningModelsTests` | ~10 | Planning model types |
| `Services/` | `AchievementEngineTests` | 22 | Achievement evaluation |
| `Services/` | `DataProviderTests` | 3 | DataProvider errors |
| `Services/` | `DeepLinkHandlerTests` | 12 | Deep link parsing |
| `Services/` | `EVChargingServiceTests` | 16 | EV charging stops |
| `Services/` | `FreeScoreAPITests` | 36 | Score API integration |
| `Services/` | `GameMatcherTests` | 18 | Game matching logic |
| `Services/` | `HistoricalGameScraperTests` | 13 | Historical data scraping |
| `Services/` | `LocationServiceTests` | 27 | Geocoding, routing |
| `Services/` | `PhotoMetadataExtractorTests` | 14 | Photo EXIF extraction |
| `Services/` | `PollServiceTests` | 9 | Poll CRUD |
| `Services/` | `RateLimiterTests` | 8 | API rate limiting |
| `Services/` | `RouteDescriptionGeneratorTests` | 16 | Route description text |
| `Services/` | `ScoreResolutionCacheTests` | 17 | Score caching |
| `Services/` | `StadiumProximityMatcherTests` | 40 | Stadium proximity matching |
| `Services/` | `SuggestedTripsGeneratorTests` | 20 | Trip suggestions |
| `Services/` | `VisitPhotoServiceTests` | 9 | Visit photo management |
| `Export/` | `PDFGeneratorTests` | 16 | PDF generation |
| `Export/` | `MapSnapshotServiceTests` | 5 | Map snapshots |
| `Export/` | `POISearchServiceTests` | 14 | POI search |
| `Export/` | `ShareableContentTests` | 23 | Share card generation |
| `Features/Trip/` | `ItineraryReorderingLogicTests` | 53 | Itinerary reordering |
| `Features/Trip/` | `ItinerarySemanticTravelTests` | 25 | Semantic travel placement |
| `Features/Trip/` | `RegionMapSelectorTests` | 14 | Region map selection |
| `Features/Trip/` | `TravelPlacementTests` | 13 | Travel segment placement |
| `Features/Trip/` | `ItineraryRowFlatteningTests` | 11 | Row flattening |
| `Features/Trip/` | `ItineraryTravelConstraintTests` | 11 | Travel constraints |
| `Features/Trip/` | `ItinerarySortOrderTests` | 8 | Sort order |
| `Features/Trip/` | `ItineraryCustomItemTests` | 7 | Custom items |
| `Features/Trip/` | `ItineraryReorderingTests` | 7 | Reordering |
| `Features/Trip/` | `ItineraryEdgeCaseTests` | 4 | Edge cases |
| `Features/Polls/` | `PollVotingViewModelTests` | 6 | Poll voting ViewModel |
| Root | `ItineraryConstraintsTests` | ~10 | Itinerary constraints (XCTest) |
**Total: ~900+ tests**
### Naming Convention
Swift Testing style with `@Suite` and `@Test`:
```swift
@Suite("TripPlanningEngine")
struct TripPlanningEngineTests {
@Test("planningMode: dateRange is valid mode")
func planningMode_dateRange() {
// ...
#expect(prefs.planningMode == .dateRange)
}
@Test("DrivingConstraints: clamps negative drivers to 1")
func drivingConstraints_clampsNegativeDrivers() {
// ...
}
}
```
Pattern: `func {component}_{behavior}()` with descriptive `@Test("...")` display name.
Example: `func drivingConstraints_maxDailyHours()`, `func planningMode_followTeam()`
### Mocking Strategy
- **Mock services**: `SportsTimeTests/Helpers/MockServices.swift` provides `MockDataProvider`, `MockLocationService`, `MockRouteService`
- **Test fixtures**: `SportsTimeTests/Helpers/TestFixtures.swift` provides `TestFixtures.game()`, `TestFixtures.stadium()`, `TestFixtures.team()` factory methods with realistic defaults
- **What to mock**: CloudKit, location services, route calculations, network calls
- **What to use real**: Domain models, pure computation (planning logic, scoring, filtering)
- **No SwiftData mocking yet**: Tests that need SwiftData use domain model factories instead of SwiftData models
```swift
// Test setup pattern
@Suite("TripPlanningEngine")
struct TripPlanningEngineTests {
private let nycCoord = CLLocationCoordinate2D(latitude: 40.7580, longitude: -73.9855)
@Test("planningMode: dateRange is valid mode")
func planningMode_dateRange() {
let prefs = TripPreferences(planningMode: .dateRange, sports: [.mlb])
#expect(prefs.planningMode == .dateRange)
}
}
// Using fixtures
let game = TestFixtures.game(sport: .mlb, city: "Boston")
let stadium = TestFixtures.stadium(sport: .mlb, city: "Boston")
```
### Bug Fix Protocol
When fixing a bug:
1. Write a regression test that reproduces the bug BEFORE fixing it
2. Include edge cases — test boundary conditions, nil/empty inputs, related scenarios
3. Confirm all tests pass after the fix
4. Name tests descriptively — e.g., `test_DayCard_OnlyShowsGamesFromPrimaryStop_WhenMultipleStopsOverlapSameDay`
## Known Edge Cases & Gotchas
### Planning Engine Input Validation
`TripPreferences` is the input to the planning engine. Key constraints:
| Field | Type | Default | Validation |
|-------|------|---------|------------|
| `planningMode` | `PlanningMode` | `.dateRange` | Required. Determines which scenario planner runs |
| `sports` | `Set<Sport>` | `[]` | At least one sport should be selected |
| `startDate` / `endDate` | `Date` | Now / Now+7d | `endDate > startDate` required for valid `dateRange` |
| `numberOfDrivers` | `Int` | 1 | Clamped to `max(1, value)` by `DrivingConstraints` |
| `maxDrivingHoursPerDriver` | `Double?` | `nil` (→ 8.0) | Clamped to `max(1.0, value)` by `DrivingConstraints` |
| `numberOfStops` | `Int?` | `nil` | Optional cap on stops |
| `leisureLevel` | `LeisureLevel` | `.moderate` | packed/moderate/relaxed — affects rest days and max games |
| `allowRepeatCities` | `Bool` | `true` | When false, engine rejects routes visiting same city twice |
| `selectedRegions` | `Set<Region>` | All 3 (east, central, west) | Filters available stadiums |
**Mode-specific requirements:**
- `.dateRange`: Needs `sports`, date range
- `.gameFirst`: Needs `mustSeeGameIds` (selected games)
- `.locations`: Needs `startLocation` + `endLocation` (with resolved coordinates)
- `.followTeam`: Needs `followTeamId`
- `.teamFirst`: Needs `selectedTeamIds`
**Engine failure modes** (returns `PlanningFailure`):
- `noGamesInRange` — No games found within date range
- `noValidRoutes` — No valid routes could be constructed
- `missingDateRange` / `missingLocations` / `missingTeamSelection` — Required fields missing
- `dateRangeViolation` — Selected games fall outside date range
- `drivingExceedsLimit` — Driving time exceeds daily limit
- `repeatCityViolation` — Route visits same city on multiple days (when `allowRepeatCities = false`)
- `geographicBacktracking` — Route requires excessive backtracking
### Platform Gotchas
**iOS 26 Deprecated APIs:**
- `CLGeocoder` → Use `MKLocalSearch` with `.address` result type instead
- `MKPlacemark` properties (locality, administrativeArea, etc.) → Still work but deprecated
- `MKMapItem.location` is non-optional in iOS 26
### Framework Gotchas
- **SwiftData context threading**: `ModelContext` is not `Sendable`. Create contexts on the thread/actor where they'll be used.
- **CloudKit sync timing**: Background sync is non-blocking. Data may be stale until sync completes and `loadInitialData()` is called again.
- **CloudKit container**: Single container `iCloud.com.88oakapps.SportsTime`. No dev/prod toggle — same container for all environments.
- **StoreKit testing**: `debugProOverride` defaults to `true` in DEBUG builds, bypassing real subscription checks.
- **ETag sensitivity**: `AppDataProvider` uses ETag caching for lookups. If CloudKit data changes but SwiftData isn't synced, stale data persists until next sync.
### Data Gotchas
- **Duplicate game IDs**: JSON data can have duplicate game IDs (rescheduled games). Regression tests exist (`DuplicateGameIdTests`).
- **Timezone handling**: Games store `dateTime` in UTC. Display uses stadium's local timezone. Timezone edge cases near midnight can show game on wrong calendar day.
- **Stadium renames**: `StadiumIdentityService` resolves old stadium names to current canonical IDs via `StadiumAlias`.
- **Historical scores**: `FreeScoreAPI` scrapes historical game scores. Rate-limited to avoid bans.
### Common Developer Mistakes
- Querying `CanonicalStadium` directly from SwiftData instead of using `AppDataProvider.shared` — causes stale data and bypasses the canonical ID lookup
- Calling `PostHogSDK.shared.capture()` directly instead of `AnalyticsManager.shared.track()` — bypasses opt-out, super properties, and type-safe event definitions
- Forgetting `.themedBackground()` on new screens — breaks visual consistency
- Using `ObservableObject` for new ViewModels instead of `@Observable` — inconsistent with codebase pattern
- Creating planning engine components as `actor` instead of `final class` — they use `@MainActor` isolation from callers
- Not gating features behind `StoreManager.shared.isPro` — lets free users access Pro features
## External Boundaries
| Boundary | Handler Class | Input Source | What Could Go Wrong |
|----------|--------------|-------------|---------------------|
| CloudKit (public DB) | `CloudKitService` | Apple servers | Quota limits, throttling, schema mismatch, network failure |
| CloudKit (sync) | `CanonicalSyncService` | Apple servers | Partial sync, conflict resolution, cancellation |
| MKDirections API | `LocationService` | Apple Maps | Rate limiting, no route found, network failure |
| MKLocalSearch | `POISearchService` | Apple Maps | No results, deprecated API responses |
| MKMapSnapshotter | `MapSnapshotService` | Apple Maps | Timeout, memory pressure on large maps |
| StoreKit 2 | `StoreManager` | App Store | Invalid product IDs, sandbox vs production, receipt validation |
| PostHog | `AnalyticsManager` | analytics.88oakapps.com | Server unreachable, opt-out state |
| Score APIs | `FreeScoreAPI` | Third-party sports sites | Rate limiting, HTML parsing failures, site changes |
| Historical scraper | `HistoricalGameScraper` | Third-party reference sites | Rate limiting, HTML structure changes |
| Bundled JSON | `BootstrapService` | App bundle | Corrupted JSON, schema version mismatch |
| Photo library | `VisitPhotoService` | PHPicker | Permission denied, large photos, HEIF format |
| Deep links | `DeepLinkHandler` | URL schemes | Malformed URLs, missing parameters |
## Analytics (PostHog)
All analytics go through `AnalyticsManager.shared` — NEVER call PostHog SDK directly.
- **SDK**: PostHog iOS (`posthog-ios` v3.41.0)
- **Manager**: `AnalyticsManager.shared` (`Core/Analytics/AnalyticsManager.swift`) — `@MainActor` singleton
- **Events**: `AnalyticsEvent` enum (`Core/Analytics/AnalyticsEvent.swift`) — ~40 type-safe event cases with `name` and `properties`
- **Self-hosted backend**: `https://analytics.88oakapps.com`
**Features enabled:**
- Event capture + autocapture
- Session replay (screenshotMode for SwiftUI, text inputs masked)
- Network telemetry capture
- Super properties (app version, device model, OS, pro status, selected sports)
- Privacy opt-out toggle in Settings (persisted via UserDefaults `"analyticsOptedOut"`)
**Adding new analytics:**
```swift
// 1. Add case to AnalyticsEvent enum
case myNewEvent(param: String)
// 2. Add name and properties in the computed properties
// 3. Call from anywhere:
AnalyticsManager.shared.track(.myNewEvent(param: "value"))
```
## Environment Configuration
- **CloudKit container**: `iCloud.com.88oakapps.SportsTime` (single container, no dev/prod split)
- **StoreKit product IDs**: `com.88oakapps.SportsTime.pro.monthly`, `com.88oakapps.SportsTime.pro.annual2`
- **Debug Pro override**: In DEBUG builds, `StoreManager.shared.debugProOverride` defaults to `true` (bypasses subscription check). Toggle in Settings debug section.
- **Analytics**: Self-hosted PostHog at `https://analytics.88oakapps.com`. API key set in `AnalyticsManager.apiKey`.
- **Data scraping**: Python scripts in `Scripts/` with `requirements.txt`. See `Scripts/DATA_SOURCES.md` for source URLs and rate limits.
## Directory Conventions
When adding new files:
- **New features**: `Features/{FeatureName}/Views/` and `Features/{FeatureName}/ViewModels/`
- **New views**: `Features/{Feature}/Views/{ViewName}.swift`
- **New ViewModels**: `Features/{Feature}/ViewModels/{Feature}ViewModel.swift`
- **New domain models**: `Core/Models/Domain/{ModelName}.swift`
- **New SwiftData models**: `Core/Models/Local/{ModelName}.swift`
- **New services**: `Core/Services/{ServiceName}.swift`
- **New planning components**: `Planning/Engine/{ComponentName}.swift`
- **New planning models**: `Planning/Models/{ModelName}.swift`
- **New export services**: `Export/Services/{ServiceName}.swift`
- **New sharing cards**: `Export/Sharing/{CardName}.swift`
- **New tests**: `SportsTimeTests/{matching source directory}/{ClassName}Tests.swift`
- **New test helpers**: `SportsTimeTests/Helpers/`
### Naming Conventions
- **ViewModels**: `{Feature}ViewModel.swift` — e.g., `ProgressViewModel.swift`, `TripWizardViewModel.swift`
- **Views**: `{DescriptiveName}View.swift` — e.g., `TripDetailView.swift`, `StadiumVisitSheet.swift`
- **Domain models**: `{ModelName}.swift` — e.g., `Trip.swift`, `Stadium.swift`, `TripPreferences.swift`
- **Services**: `{ServiceName}.swift` — e.g., `CloudKitService.swift`, `AchievementEngine.swift`
- **Tests**: `{ClassName}Tests.swift` — e.g., `TripPlanningEngineTests.swift`, `StadiumProximityMatcherTests.swift`
- **Test fixtures**: Use `TestFixtures.{model}()` factory methods
## Dependencies
### Package Manager
- **SPM** (Swift Package Manager)
- **Lock file**: `SportsTime.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved`
- **Manifest**: Xcode project settings (no standalone `Package.swift`)
### Key Dependencies
| Package | Purpose | Version |
|---------|---------|---------|
| `posthog-ios` | Analytics (PostHog SDK) | 3.41.0 |
| `LRUCache` | In-memory cache (images, map snapshots) | 1.2.1 |
| `SwiftSoup` | HTML parsing (score scraping) | 2.11.3 |
| `swift-atomics` | Thread-safe primitives (transitive dep) | 1.3.0 |
## Themed Background System
All views use `.themedBackground()` modifier for consistent backgrounds app-wide.
**Components** (`Core/Theme/`):
- `ThemedBackground` (ViewModifiers) — Conditionally shows static gradient or animated background
- `AnimatedSportsBackground` — Floating sports icons with route lines
- `DesignStyleManager.shared.animationsEnabled` — Toggle controlled in Settings
```swift
// All views apply this modifier - animation state is automatic
.themedBackground()
```
## Key View Components
### TripDetailView (`Features/Trip/Views/TripDetailView.swift`)
Displays trip itinerary with conflict detection for same-day games in different cities.
- `detectConflicts(for: ItineraryDay)` — Checks if multiple stops have games on the same calendar day
- **RouteOptionsCard**: Expandable card for conflicting routes (orange border, branch icon)
- **DayCard**: Non-conflict single-route display
- Supports itinerary reordering, custom item addition, travel day overrides
## Scripts
`Scripts/scrape_schedules.py` scrapes NBA/MLB/NHL schedules from multiple sources for cross-validation. See `Scripts/DATA_SOURCES.md` for source URLs and rate limits.
## Documentation
- `docs/MARKET_RESEARCH.md` — Competitive analysis and feature recommendations
- `ARCHITECTURE.md` — High-level architecture overview
- `PROJECT_STATE.md` — Current project state and progress
## Future Phases
See `docs/MARKET_RESEARCH.md` for full competitive analysis and feature prioritization.
### Phase 2: AI-Powered Trip Planning
- Natural language trip planning via Apple Foundation Models (iOS 26+)
- On-device intelligence, privacy-preserving
- `@Generable` for structured output parsing
### Phase 3: Stadium Bucket List
- Visual map of visited vs remaining stadiums
- Digital passport/stamps, achievement badges
- Shareable progress cards
### Phase 4: Group Trip Coordination
- Collaborative planning, polling/voting (partially implemented via `PollService`)
- Expense splitting, shared itinerary with real-time sync
### Phase 5: Fan Community
- Stadium tips from locals, fan meetup coordination
- Trip reviews and ratings