Phase 09: Trip Planner Modes TDD - 3 plans created (09-01, 09-02, 09-03) - 29 total tests planned across all scenarios - TDD approach: Write tests first, fix code if tests fail Plan 09-01: Scenario A Timezone & Conflict TDD (8 tests) - Feature 1: Timezone boundary handling for date range (4 tests) - Feature 2: Same-day multi-city conflict detection (4 tests) Plan 09-02: Scenario B Filler Conflict TDD (9 tests) - Feature 1: Filler game timing conflict prevention (4 tests) - Feature 2: Impossible geographic combination detection (5 tests) Plan 09-03: Scenario C Corridor Efficiency TDD (12 tests) - Feature 1: Travel corridor game inclusion (5 tests) - Feature 2: Geographic efficiency validation / anti-backtracking (7 tests) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
7.2 KiB
phase, plan, type
| phase | plan | type |
|---|---|---|
| 09-trip-planner-modes-tdd | 01 | tdd |
Purpose: Ensure date range boundaries respect timezone context and detect impossible same-day games in different cities. Tests define correctness - code must match. Output: Working timezone boundary handling and conflict detection with passing TDD tests.
<execution_context> ~/.claude/get-shit-done/workflows/execute-phase.md ./summary.md </execution_context>
@.planning/PROJECT.md @.planning/ROADMAP.md @.planning/STATE.md @.planning/phases/08-dag-system-tdd/08-01-SUMMARY.md @.planning/phases/08-dag-system-tdd/08-02-SUMMARY.md @SportsTime/Planning/Engine/ScenarioAPlanner.swift @SportsTimeTests/ScenarioAPlannerSwiftTests.swift @SportsTimeTests/GameDAGRouterTests.swiftTech stack available: Swift Testing framework, GameDAGRouter with dynamic beam scaling Established patterns: Swift Testing @Test/@Suite, TDD RED-GREEN-REFACTOR, makeStadium/makeGame/date helpers Constraining decisions:
- Phase 08-01: Tests validate behavior via findRoutes() rather than testing internal methods directly
- Phase 08-02: Dynamic beam width scaling for performance (800+ games use width 50)
Issues being addressed: None (new test coverage)
Feature 1: Timezone boundary handling for date range SportsTimeTests/ScenarioAPlannerSwiftTests.swift SportsTime/Planning/Engine/ScenarioAPlanner.swift Test cases for date range timezone boundary correctness:Case 1: Game at range start in different timezone (included)
- Date range: Jan 5 00:00 PST to Jan 10 23:59 PST
- Game: Jan 5 19:00 EST (New York) = Jan 5 16:00 PST
- Expected: Game included (within PST range)
Case 2: Game just before range start in different timezone (excluded)
- Date range: Jan 5 00:00 PST to Jan 10 23:59 PST
- Game: Jan 4 22:00 EST (New York) = Jan 4 19:00 PST
- Expected: Game excluded (before PST range start)
Case 3: Game at range end in different timezone (included)
- Date range: Jan 5 00:00 PST to Jan 10 23:59 PST
- Game: Jan 10 21:00 EST (New York) = Jan 10 18:00 PST
- Expected: Game included (within PST range)
Case 4: Game just after range end in different timezone (excluded)
- Date range: Jan 5 00:00 PST to Jan 10 23:59 PST
- Game: Jan 11 02:00 EST (New York) = Jan 10 23:00 PST
- Expected: Game excluded (after PST range end when converted)
Note: DateInterval.contains() handles Date correctly across timezones - verify it works as expected. If tests fail due to timezone conversion issues:
- Verify DateInterval uses absolute Date comparison (it should)
- Check game.startTime is constructed in correct timezone
- Ensure date range boundaries are interpreted in user's timezone (not UTC)
- Fix ScenarioAPlanner filtering logic if needed
Case 1: Same-day games in cities <4 hours apart (feasible)
- LA game at 1pm, San Diego game at 7pm (120 miles, 2hr drive)
- Expected: Both games in route (enough time to drive between)
Case 2: Same-day games in distant cities (infeasible)
- LA game at 1pm, San Francisco game at 7pm (380 miles, 6hr drive)
- Expected: Route picks ONE game (cannot attend both same day)
Case 3: Same-day games in opposite coasts (obviously infeasible)
- LA game at 1pm, New York game at 7pm EST (2800 miles)
- Expected: Route picks ONE game (impossible same day)
Case 4: Three same-day games, two feasible combinations
- LA 1pm, Anaheim 4pm (30mi), San Diego 7pm (90mi from Anaheim)
- Expected: Route includes LA→Anaheim→SD OR picks best option
- Constraint: Cannot include NY game on same day
Current behavior: GameDAGRouter.canTransition() checks time/distance feasibility. Tests verify routes respect these constraints when multiple same-day options exist. If tests fail:
- GameDAGRouter.canTransition() may need to check calendar day conflicts
- ScenarioAPlanner may need to pre-filter impossible same-day combinations
- RouteFilters may need same-day conflict detection
- Fix the appropriate layer (likely GameDAGRouter or ScenarioAPlanner)
Do NOT weaken test assertions - fix the code to match expected behavior.
All tests pass: ```bash xcodebuild -project SportsTime.xcodeproj -scheme SportsTime \ -destination 'platform=iOS Simulator,name=iPhone 17,OS=26.2' \ -only-testing:SportsTimeTests/ScenarioAPlannerSwiftTests test ```Specific tests to verify:
- Timezone boundary tests: 4 new tests (range start/end, before/after, cross-timezone)
- Same-day conflict tests: 4 new tests (feasible close, infeasible far, opposite coasts, three-game selection)
<success_criteria>
- 8 new tests added to ScenarioAPlannerSwiftTests.swift
- All tests follow TDD pattern (RED → GREEN → REFACTOR)
- Each feature produces 2-3 commits (test, feat, optional refactor)
- No test assertions weakened
- All existing tests continue to pass
- Tests use existing helper patterns (makeStadium, makeGame, date) </success_criteria>
Phase 09 Plan 01: Scenario A Timezone & Conflict TDD Summary
[Substantive one-liner - what shipped, not "phase complete"]
Performance
- Duration: [actual time]
- Started: [timestamp]
- Completed: [timestamp]
Accomplishments
Feature 1: Timezone Boundary Handling
- RED: [What tests were written, expected failures]
- GREEN: [What code changes made tests pass, or "tests passed on first run"]
- REFACTOR: [Cleanup done, or "no refactor needed"]
Feature 2: Same-Day Multi-City Conflicts
- RED: [What tests were written, expected failures]
- GREEN: [What code changes made tests pass, or "tests passed on first run"]
- REFACTOR: [Cleanup done, or "no refactor needed"]
Task Commits
List of commits produced (2-3 per feature):
- test(09-01): add timezone boundary tests for date range filtering
- feat(09-01): fix timezone handling in ScenarioAPlanner (if needed)
- test(09-01): add same-day multi-city conflict tests
- feat(09-01): add conflict detection to ScenarioAPlanner (if needed)
Files Created/Modified
SportsTimeTests/ScenarioAPlannerSwiftTests.swift- Added 8 testsSportsTime/Planning/Engine/ScenarioAPlanner.swift- [describe changes, or "no changes - tests passed"]
Decisions Made
[Key decisions and rationale, or "None - tests validated existing behavior"]
Deviations from Plan
Auto-fixed Issues
[Any blocking issues fixed during execution, or "None"]
Deferred Enhancements
[Any issues logged to ISSUES.md, or "None"]
Issues Encountered
[Problems and resolutions, or "None"]
Next Phase Readiness
- Scenario A timezone and conflict handling validated
- Ready for Plan 09-02: Scenario B Filler Conflict TDD
- No blockers