Critical:
- ProgressViewModel: use single stored ModelContext instead of creating
new ones per operation (deleteVisit silently no-op'd)
- ProgressViewModel: convert expensive computed properties to stored
with explicit recompute after mutations (3x recomputation per render)
Memory:
- AnimatedSportsIcon: replace recursive GCD asyncAfter with Task loop,
cancelled in onDisappear (19 unkillable timer chains)
- ItineraryItemService: remove [weak self] from actor Task (semantically
wrong, silently drops flushPendingUpdates)
- VisitPhotoService: remove [weak self] from @MainActor Task closures
Concurrency:
- StoreManager: replace nested MainActor.run{Task{}} with direct await
in listenForTransactions (fire-and-forget race)
- VisitPhotoService: move JPEG encoding/file writing off MainActor via
nonisolated static helper + Task.detached
- SportsIconImageGenerator: replace GCD dispatch with Task.detached for
structured concurrency compliance
Performance:
- Game/RichGame: cache DateFormatters as static lets instead of
allocating per-call (hundreds of allocations in schedule view)
- TripDetailView: wrap ~10 routeWaypoints print() in #if DEBUG, remove
2 let _ = print() from TripMapView.body (fires every render)
Accessibility:
- GameRow: add combined VoiceOver label (was reading abbreviations
letter-by-letter)
- Sport badges: add accessibilityLabel to prevent SF symbol name readout
- SportsTimeApp: post UIAccessibility.screenChanged after bootstrap
completes so VoiceOver users know app is ready
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace O(n) linear searches with dictionary lookups in ProgressViewModel
and ProgressTabView. Add loading spinner while data loads.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace old ProgressCardGenerator with protocol-based sharing architecture
supporting trips, achievements, and stadium progress. Features 8 color
themes, Instagram Stories optimization (1080x1920), and reusable card
components with map snapshots.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This refactor fixes the achievement system by using stable canonical string
IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures
stadium mappings for achievements are consistent across app launches and
CloudKit sync operations.
Changes:
- Stadium, Team, Game: id property changed from UUID to String
- Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums
- CKModels: removed UUID parsing, use canonical IDs directly
- AchievementEngine: now matches against canonical stadium IDs
- All test files updated to use String IDs instead of UUID()
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The Green Monster (Fenway) and Ivy League (Wrigley) achievements
weren't working because:
1. Symbolic IDs use lowercase sport (stadium_mlb_bos)
2. Sport enum uses uppercase raw values (MLB)
3. Visits store stadium UUIDs, not symbolic IDs
Added resolveSymbolicStadiumId() helper that:
- Uppercases the sport string before Sport(rawValue:)
- Looks up team by abbreviation and sport
- Returns the team's stadiumId as UUID string
Also fixed:
- getStadiumIdsForLeague returns UUID strings (not symbolic IDs)
- AchievementProgress.isEarned computed from progress OR stored record
- getStadiumIdsForDivision queries CanonicalTeam properly
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Stadium Progress & Achievements:
- Add StadiumVisit and Achievement SwiftData models
- Create Progress tab with interactive map view
- Implement photo-based visit import with GPS/date matching
- Add achievement badges (count-based, regional, journey)
- Create shareable progress cards for social media
- Add canonical data infrastructure (stadium identities, team aliases)
- Implement score resolution from free APIs (MLB, NBA, NHL stats)
UI Improvements:
- Add ThemedSpinner and ThemedSpinnerCompact components
- Replace all ProgressView() with themed spinners throughout app
- Fix sport selection state not persisting when navigating away
Bug Fixes:
- Fix Coast to Coast trips showing only 1 city (validation issue)
- Fix stadium progress showing 0/0 (filtering issue)
- Remove "Stadium Quest" title from progress view
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>