fix: 22 audit fixes — concurrency, memory, performance, accessibility
- Move 7 Data(contentsOf:) calls off MainActor via Task.detached (BootstrapService) - Batch-fetch N+1 queries in sync merge loops (CanonicalSyncService) - Predicate-based gamesForTeam fetch instead of fetching all games (DataProvider) - Proper Sendable on RouteInfo with nonisolated(unsafe) polyline (LocationService) - [weak self] in BGTaskScheduler register closures (BackgroundSyncManager) - Cache tripDays, routeWaypoints as @State with recompute (TripDetailView) - Remove unused AnyCancellable, add Task lifecycle management (TripDetailView) - Cache sportStadiums, recentVisits as stored properties (ProgressViewModel) - Dynamic Type fonts replacing hardcoded sizes (OnboardingPaywallView) - Accessibility labels/hints on stadium picker, date picker, map, stats, settings toggle, and day cards Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -63,10 +63,10 @@ final class BackgroundSyncManager {
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BGTaskScheduler.shared.register(
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forTaskWithIdentifier: Self.refreshTaskIdentifier,
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using: nil
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) { task in
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) { [weak self] task in
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guard let task = task as? BGAppRefreshTask else { return }
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Task { @MainActor in
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await self.handleRefreshTask(task)
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await self?.handleRefreshTask(task)
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}
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}
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@@ -74,10 +74,10 @@ final class BackgroundSyncManager {
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BGTaskScheduler.shared.register(
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forTaskWithIdentifier: Self.processingTaskIdentifier,
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using: nil
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) { task in
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) { [weak self] task in
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guard let task = task as? BGProcessingTask else { return }
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Task { @MainActor in
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await self.handleProcessingTask(task)
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await self?.handleProcessingTask(task)
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}
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}
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@@ -202,12 +202,13 @@ final class BootstrapService {
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throw BootstrapError.bundledResourceNotFound("stadiums_canonical.json")
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}
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let data: Data
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let stadiums: [JSONCanonicalStadium]
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do {
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data = try Data(contentsOf: url)
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stadiums = try JSONDecoder().decode([JSONCanonicalStadium].self, from: data)
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stadiums = try await Task.detached {
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let data = try Data(contentsOf: url)
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return try JSONDecoder().decode([JSONCanonicalStadium].self, from: data)
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}.value
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} catch {
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throw BootstrapError.jsonDecodingFailed("stadiums_canonical.json", error)
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}
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@@ -238,12 +239,13 @@ final class BootstrapService {
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return
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}
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let data: Data
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let aliases: [JSONStadiumAlias]
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do {
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data = try Data(contentsOf: url)
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aliases = try JSONDecoder().decode([JSONStadiumAlias].self, from: data)
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aliases = try await Task.detached {
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let data = try Data(contentsOf: url)
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return try JSONDecoder().decode([JSONStadiumAlias].self, from: data)
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}.value
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} catch {
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throw BootstrapError.jsonDecodingFailed("stadium_aliases.json", error)
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}
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@@ -280,12 +282,13 @@ final class BootstrapService {
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return
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}
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let data: Data
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let structures: [JSONLeagueStructure]
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do {
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data = try Data(contentsOf: url)
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structures = try JSONDecoder().decode([JSONLeagueStructure].self, from: data)
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structures = try await Task.detached {
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let data = try Data(contentsOf: url)
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return try JSONDecoder().decode([JSONLeagueStructure].self, from: data)
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}.value
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} catch {
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throw BootstrapError.jsonDecodingFailed("league_structure.json", error)
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}
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@@ -319,12 +322,13 @@ final class BootstrapService {
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throw BootstrapError.bundledResourceNotFound("teams_canonical.json")
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}
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let data: Data
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let teams: [JSONCanonicalTeam]
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do {
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data = try Data(contentsOf: url)
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teams = try JSONDecoder().decode([JSONCanonicalTeam].self, from: data)
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teams = try await Task.detached {
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let data = try Data(contentsOf: url)
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return try JSONDecoder().decode([JSONCanonicalTeam].self, from: data)
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}.value
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} catch {
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throw BootstrapError.jsonDecodingFailed("teams_canonical.json", error)
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}
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@@ -352,12 +356,13 @@ final class BootstrapService {
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return
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}
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let data: Data
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let aliases: [JSONTeamAlias]
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do {
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data = try Data(contentsOf: url)
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aliases = try JSONDecoder().decode([JSONTeamAlias].self, from: data)
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aliases = try await Task.detached {
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let data = try Data(contentsOf: url)
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return try JSONDecoder().decode([JSONTeamAlias].self, from: data)
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}.value
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} catch {
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throw BootstrapError.jsonDecodingFailed("team_aliases.json", error)
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}
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@@ -393,12 +398,13 @@ final class BootstrapService {
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throw BootstrapError.bundledResourceNotFound("games_canonical.json")
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}
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let data: Data
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let games: [JSONCanonicalGame]
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do {
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data = try Data(contentsOf: url)
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games = try JSONDecoder().decode([JSONCanonicalGame].self, from: data)
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games = try await Task.detached {
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let data = try Data(contentsOf: url)
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return try JSONDecoder().decode([JSONCanonicalGame].self, from: data)
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}.value
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} catch {
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throw BootstrapError.jsonDecodingFailed("games_canonical.json", error)
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}
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@@ -462,12 +468,13 @@ final class BootstrapService {
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return
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}
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let data: Data
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let sports: [JSONCanonicalSport]
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do {
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data = try Data(contentsOf: url)
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sports = try JSONDecoder().decode([JSONCanonicalSport].self, from: data)
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sports = try await Task.detached {
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let data = try Data(contentsOf: url)
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return try JSONDecoder().decode([JSONCanonicalSport].self, from: data)
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}.value
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} catch {
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throw BootstrapError.jsonDecodingFailed("sports_canonical.json", error)
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}
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@@ -429,11 +429,16 @@ final class CanonicalSyncService {
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var skippedIncompatible = 0
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var skippedOlder = 0
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// Batch-fetch all existing stadiums to avoid N+1 FetchDescriptor lookups
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let allExistingStadiums = try context.fetch(FetchDescriptor<CanonicalStadium>())
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let existingStadiumsByCanonicalId = Dictionary(grouping: allExistingStadiums, by: \.canonicalId).compactMapValues(\.first)
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for syncStadium in syncStadiums {
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// Use canonical ID directly from CloudKit - no UUID-based generation!
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let result = try mergeStadium(
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syncStadium.stadium,
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canonicalId: syncStadium.canonicalId,
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existingRecord: existingStadiumsByCanonicalId[syncStadium.canonicalId],
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context: context
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)
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@@ -465,6 +470,10 @@ final class CanonicalSyncService {
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var skippedIncompatible = 0
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var skippedOlder = 0
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// Batch-fetch all existing teams to avoid N+1 FetchDescriptor lookups
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let allExistingTeams = try context.fetch(FetchDescriptor<CanonicalTeam>())
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let existingTeamsByCanonicalId = Dictionary(grouping: allExistingTeams, by: \.canonicalId).compactMapValues(\.first)
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for syncTeam in allSyncTeams {
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// Use canonical IDs directly from CloudKit - no UUID lookups!
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let result = try mergeTeam(
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@@ -472,6 +481,7 @@ final class CanonicalSyncService {
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canonicalId: syncTeam.canonicalId,
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stadiumCanonicalId: syncTeam.stadiumCanonicalId,
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validStadiumIds: &validStadiumIds,
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existingRecord: existingTeamsByCanonicalId[syncTeam.canonicalId],
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context: context
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)
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@@ -514,6 +524,10 @@ final class CanonicalSyncService {
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var skippedIncompatible = 0
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var skippedOlder = 0
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// Batch-fetch all existing games to avoid N+1 FetchDescriptor lookups
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let allExistingGames = try context.fetch(FetchDescriptor<CanonicalGame>())
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let existingGamesByCanonicalId = Dictionary(grouping: allExistingGames, by: \.canonicalId).compactMapValues(\.first)
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for syncGame in syncGames {
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// Use canonical IDs directly from CloudKit - no UUID lookups!
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let result = try mergeGame(
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@@ -525,6 +539,7 @@ final class CanonicalSyncService {
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validTeamIds: validTeamIds,
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teamStadiumByTeamId: teamStadiumByTeamId,
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validStadiumIds: &validStadiumIds,
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existingRecord: existingGamesByCanonicalId[syncGame.canonicalId],
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context: context
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)
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@@ -649,13 +664,19 @@ final class CanonicalSyncService {
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private func mergeStadium(
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_ remote: Stadium,
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canonicalId: String,
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existingRecord: CanonicalStadium? = nil,
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context: ModelContext
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) throws -> MergeResult {
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// Look up existing
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let descriptor = FetchDescriptor<CanonicalStadium>(
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predicate: #Predicate { $0.canonicalId == canonicalId }
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)
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let existing = try context.fetch(descriptor).first
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// Use pre-fetched record if available, otherwise fall back to individual fetch
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let existing: CanonicalStadium?
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if let existingRecord {
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existing = existingRecord
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} else {
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let descriptor = FetchDescriptor<CanonicalStadium>(
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predicate: #Predicate { $0.canonicalId == canonicalId }
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)
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existing = try context.fetch(descriptor).first
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}
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if let existing = existing {
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// Preserve user fields
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@@ -715,12 +736,19 @@ final class CanonicalSyncService {
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canonicalId: String,
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stadiumCanonicalId: String?,
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validStadiumIds: inout Set<String>,
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existingRecord: CanonicalTeam? = nil,
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context: ModelContext
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) throws -> MergeResult {
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let descriptor = FetchDescriptor<CanonicalTeam>(
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predicate: #Predicate { $0.canonicalId == canonicalId }
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)
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let existing = try context.fetch(descriptor).first
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// Use pre-fetched record if available, otherwise fall back to individual fetch
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let existing: CanonicalTeam?
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if let existingRecord {
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existing = existingRecord
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} else {
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let descriptor = FetchDescriptor<CanonicalTeam>(
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predicate: #Predicate { $0.canonicalId == canonicalId }
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)
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existing = try context.fetch(descriptor).first
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}
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let remoteStadiumId = stadiumCanonicalId?.trimmingCharacters(in: .whitespacesAndNewlines)
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let existingStadiumId = existing?.stadiumCanonicalId.trimmingCharacters(in: .whitespacesAndNewlines)
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@@ -809,12 +837,19 @@ final class CanonicalSyncService {
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validTeamIds: Set<String>,
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teamStadiumByTeamId: [String: String],
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validStadiumIds: inout Set<String>,
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existingRecord: CanonicalGame? = nil,
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context: ModelContext
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) throws -> MergeResult {
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let descriptor = FetchDescriptor<CanonicalGame>(
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predicate: #Predicate { $0.canonicalId == canonicalId }
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)
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let existing = try context.fetch(descriptor).first
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// Use pre-fetched record if available, otherwise fall back to individual fetch
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let existing: CanonicalGame?
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if let existingRecord {
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existing = existingRecord
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} else {
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let descriptor = FetchDescriptor<CanonicalGame>(
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predicate: #Predicate { $0.canonicalId == canonicalId }
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)
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existing = try context.fetch(descriptor).first
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}
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func resolveTeamId(remote: String, existing: String?) -> String? {
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if validTeamIds.contains(remote) {
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@@ -289,20 +289,25 @@ final class AppDataProvider: ObservableObject {
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throw DataProviderError.contextNotConfigured
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}
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// Fetch all non-deprecated games (predicate with captured vars causes type-check timeout)
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let descriptor = FetchDescriptor<CanonicalGame>(
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predicate: #Predicate<CanonicalGame> { $0.deprecatedAt == nil },
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// Use two separate predicates to avoid the type-check timeout from combining
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// captured vars with OR in a single #Predicate expression.
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let homeDescriptor = FetchDescriptor<CanonicalGame>(
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predicate: #Predicate<CanonicalGame> { $0.deprecatedAt == nil && $0.homeTeamCanonicalId == teamId },
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sortBy: [SortDescriptor(\.dateTime)]
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)
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let awayDescriptor = FetchDescriptor<CanonicalGame>(
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predicate: #Predicate<CanonicalGame> { $0.deprecatedAt == nil && $0.awayTeamCanonicalId == teamId },
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sortBy: [SortDescriptor(\.dateTime)]
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)
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let allCanonical: [CanonicalGame] = try context.fetch(descriptor)
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let homeGames = try context.fetch(homeDescriptor)
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let awayGames = try context.fetch(awayDescriptor)
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// Filter by team in Swift (fast for ~5K games)
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// Merge and deduplicate
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var seenIds = Set<String>()
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var teamGames: [RichGame] = []
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for canonical in allCanonical {
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guard canonical.homeTeamCanonicalId == teamId || canonical.awayTeamCanonicalId == teamId else {
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continue
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}
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for canonical in homeGames + awayGames {
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guard seenIds.insert(canonical.canonicalId).inserted else { continue }
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let game = canonical.toDomain()
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guard let homeTeam = teamsById[game.homeTeamId],
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let awayTeam = teamsById[game.awayTeamId],
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@@ -311,7 +316,7 @@ final class AppDataProvider: ObservableObject {
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}
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teamGames.append(RichGame(game: game, homeTeam: homeTeam, awayTeam: awayTeam, stadium: stadium))
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}
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return teamGames
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return teamGames.sorted { $0.game.dateTime < $1.game.dateTime }
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}
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// Resolve stadium defensively: direct game reference first, then team home-venue fallbacks.
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@@ -160,10 +160,10 @@ actor LocationService {
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// MARK: - Route Info
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struct RouteInfo: @unchecked Sendable {
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struct RouteInfo: Sendable {
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let distance: CLLocationDistance // meters
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let expectedTravelTime: TimeInterval // seconds
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let polyline: MKPolyline?
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nonisolated(unsafe) let polyline: MKPolyline?
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var distanceMiles: Double { distance * 0.000621371 }
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var travelTimeHours: Double { expectedTravelTime / 3600.0 }
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@@ -32,7 +32,8 @@ final class NetworkMonitor {
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/// Debounce delay in seconds (2.5s to handle WiFi↔cellular handoffs)
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private let debounceDelay: TimeInterval = 2.5
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/// Callback for when sync should be triggered
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/// Callback for when sync should be triggered after network restoration.
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/// - Important: Capture references weakly in this closure to avoid retain cycles.
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var onSyncNeeded: (() async -> Void)?
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// MARK: - Singleton
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