- Move 7 Data(contentsOf:) calls off MainActor via Task.detached (BootstrapService) - Batch-fetch N+1 queries in sync merge loops (CanonicalSyncService) - Predicate-based gamesForTeam fetch instead of fetching all games (DataProvider) - Proper Sendable on RouteInfo with nonisolated(unsafe) polyline (LocationService) - [weak self] in BGTaskScheduler register closures (BackgroundSyncManager) - Cache tripDays, routeWaypoints as @State with recompute (TripDetailView) - Remove unused AnyCancellable, add Task lifecycle management (TripDetailView) - Cache sportStadiums, recentVisits as stored properties (ProgressViewModel) - Dynamic Type fonts replacing hardcoded sizes (OnboardingPaywallView) - Accessibility labels/hints on stadium picker, date picker, map, stats, settings toggle, and day cards Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
211 lines
6.2 KiB
Swift
211 lines
6.2 KiB
Swift
//
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// LocationService.swift
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// SportsTime
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//
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import Foundation
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import CoreLocation
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import MapKit
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extension MKPolyline: @unchecked Sendable {}
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actor LocationService {
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static let shared = LocationService()
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private init() {}
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// MARK: - Geocoding
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func geocode(_ address: String) async throws -> CLLocationCoordinate2D? {
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let request = MKLocalSearch.Request()
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request.naturalLanguageQuery = address
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request.resultTypes = .address
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let search = MKLocalSearch(request: request)
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let response = try await search.start()
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return response.mapItems.first?.location.coordinate
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}
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func reverseGeocode(_ coordinate: CLLocationCoordinate2D) async throws -> String? {
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let request = MKLocalSearch.Request()
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request.region = MKCoordinateRegion(
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center: coordinate,
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latitudinalMeters: 100,
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longitudinalMeters: 100
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)
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request.resultTypes = .address
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let search = MKLocalSearch(request: request)
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let response = try await search.start()
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guard let item = response.mapItems.first else { return nil }
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return formatMapItem(item)
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}
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func resolveLocation(_ input: LocationInput) async throws -> LocationInput {
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if input.isResolved { return input }
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let searchText = input.address ?? input.name
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guard let coordinate = try await geocode(searchText) else {
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throw LocationError.geocodingFailed
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}
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return LocationInput(
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name: input.name,
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coordinate: coordinate,
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address: input.address
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)
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}
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// MARK: - Location Search
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func searchLocations(_ query: String) async throws -> [LocationSearchResult] {
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guard !query.trimmingCharacters(in: .whitespaces).isEmpty else {
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return []
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}
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let request = MKLocalSearch.Request()
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request.naturalLanguageQuery = query
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request.resultTypes = [.address, .pointOfInterest]
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let search = MKLocalSearch(request: request)
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let response = try await search.start()
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return response.mapItems.map { item in
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LocationSearchResult(
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name: item.name ?? "Unknown",
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address: formatMapItem(item),
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coordinate: item.location.coordinate
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)
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}
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}
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@available(iOS, deprecated: 26.0, message: "Uses placemark for address formatting")
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private func formatMapItem(_ item: MKMapItem) -> String {
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var components: [String] = []
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if let locality = item.placemark.locality {
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components.append(locality)
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}
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if let state = item.placemark.administrativeArea {
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components.append(state)
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}
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if let country = item.placemark.country, country != "United States" {
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components.append(country)
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}
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if components.isEmpty {
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return item.name ?? ""
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}
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return components.joined(separator: ", ")
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}
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// MARK: - Distance Calculations
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func calculateDistance(
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from: CLLocationCoordinate2D,
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to: CLLocationCoordinate2D
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) -> CLLocationDistance {
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let fromLocation = CLLocation(latitude: from.latitude, longitude: from.longitude)
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let toLocation = CLLocation(latitude: to.latitude, longitude: to.longitude)
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return fromLocation.distance(from: toLocation)
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}
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func calculateDrivingRoute(
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from: CLLocationCoordinate2D,
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to: CLLocationCoordinate2D
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) async throws -> RouteInfo {
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let request = MKDirections.Request()
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let fromLocation = CLLocation(latitude: from.latitude, longitude: from.longitude)
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let toLocation = CLLocation(latitude: to.latitude, longitude: to.longitude)
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request.source = MKMapItem(location: fromLocation, address: nil)
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request.destination = MKMapItem(location: toLocation, address: nil)
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request.transportType = .automobile
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request.requestsAlternateRoutes = false
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let directions = MKDirections(request: request)
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let response = try await directions.calculate()
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guard let route = response.routes.first else {
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throw LocationError.routeNotFound
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}
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return RouteInfo(
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distance: route.distance,
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expectedTravelTime: route.expectedTravelTime,
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polyline: route.polyline
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)
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}
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func calculateDrivingMatrix(
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origins: [CLLocationCoordinate2D],
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destinations: [CLLocationCoordinate2D]
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) async throws -> [[RouteInfo?]] {
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var matrix: [[RouteInfo?]] = []
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for origin in origins {
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var row: [RouteInfo?] = []
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for destination in destinations {
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do {
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let route = try await calculateDrivingRoute(from: origin, to: destination)
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row.append(route)
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} catch {
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row.append(nil)
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}
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}
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matrix.append(row)
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}
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return matrix
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}
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}
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// MARK: - Route Info
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struct RouteInfo: Sendable {
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let distance: CLLocationDistance // meters
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let expectedTravelTime: TimeInterval // seconds
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nonisolated(unsafe) let polyline: MKPolyline?
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var distanceMiles: Double { distance * 0.000621371 }
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var travelTimeHours: Double { expectedTravelTime / 3600.0 }
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}
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// MARK: - Location Search Result
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struct LocationSearchResult: Identifiable, Hashable {
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let id = UUID()
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let name: String
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let address: String
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let coordinate: CLLocationCoordinate2D
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var displayName: String {
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if address.isEmpty || name == address {
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return name
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}
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return "\(name), \(address)"
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}
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func toLocationInput() -> LocationInput {
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LocationInput(
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name: name,
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coordinate: coordinate,
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address: address.isEmpty ? nil : address
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)
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}
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}
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// MARK: - Errors
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enum LocationError: Error, LocalizedError {
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case geocodingFailed
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case routeNotFound
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case permissionDenied
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var errorDescription: String? {
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switch self {
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case .geocodingFailed: return "Unable to find location"
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case .routeNotFound: return "Unable to calculate route"
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case .permissionDenied: return "Location permission required"
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}
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}
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}
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