refactor: change domain model IDs from UUID to String canonical IDs
This refactor fixes the achievement system by using stable canonical string IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures stadium mappings for achievements are consistent across app launches and CloudKit sync operations. Changes: - Stadium, Team, Game: id property changed from UUID to String - Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums - CKModels: removed UUID parsing, use canonical IDs directly - AchievementEngine: now matches against canonical stadium IDs - All test files updated to use String IDs instead of UUID() Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -12,7 +12,7 @@ import MapKit
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struct ProgressMapView: View {
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let stadiums: [Stadium]
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let visitStatus: [UUID: StadiumVisitStatus]
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let visitStatus: [String: StadiumVisitStatus]
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@Binding var selectedStadium: Stadium?
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// Fixed region for continental US - map is locked to this view
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