refactor: change domain model IDs from UUID to String canonical IDs
This refactor fixes the achievement system by using stable canonical string IDs (e.g., "stadium_mlb_fenway_park") instead of random UUIDs. This ensures stadium mappings for achievements are consistent across app launches and CloudKit sync operations. Changes: - Stadium, Team, Game: id property changed from UUID to String - Trip, TripStop, TripPreferences: updated to use String IDs for games/stadiums - CKModels: removed UUID parsing, use canonical IDs directly - AchievementEngine: now matches against canonical stadium IDs - All test files updated to use String IDs instead of UUID() Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -60,7 +60,7 @@ extension MatchConfidence: Comparable {
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// MARK: - Stadium Match
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struct StadiumMatch: Identifiable, Sendable {
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let id: UUID
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let id: String
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let stadium: Stadium
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let distance: CLLocationDistance
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let confidence: MatchConfidence
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