Remove debug prints and fix build warnings
- Remove all print statements from planning engine, data providers, and PDF generation - Fix deprecated CLGeocoder usage with MKLocalSearch for iOS 26 - Fix Swift 6 actor isolation by converting PDFGenerator/ExportService to @MainActor - Add @retroactive to CLLocationCoordinate2D protocol conformances - Fix unused variable warnings in GameDAGRouter and scenario planners - Remove unreachable catch blocks in SettingsViewModel 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -176,7 +176,7 @@ struct LocationInput: Codable, Hashable {
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var isResolved: Bool { coordinate != nil }
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}
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extension CLLocationCoordinate2D: Codable, Hashable {
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extension CLLocationCoordinate2D: @retroactive Codable, @retroactive Hashable, @retroactive Equatable {
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enum CodingKeys: String, CodingKey {
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case latitude, longitude
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}
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@@ -39,11 +39,9 @@ final class AppDataProvider: ObservableObject {
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#if targetEnvironment(simulator)
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self.provider = StubDataProvider()
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self.isUsingStubData = true
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print("📱 Using StubDataProvider (Simulator)")
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#else
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self.provider = CloudKitDataProvider()
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self.isUsingStubData = false
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print("☁️ Using CloudKitDataProvider (Device)")
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#endif
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}
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@@ -66,16 +64,12 @@ final class AppDataProvider: ObservableObject {
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// Build lookup dictionaries
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self.teamsById = Dictionary(uniqueKeysWithValues: loadedTeams.map { ($0.id, $0) })
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self.stadiumsById = Dictionary(uniqueKeysWithValues: loadedStadiums.map { ($0.id, $0) })
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print("✅ Loaded \(teams.count) teams, \(stadiums.count) stadiums")
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} catch let cloudKitError as CloudKitError {
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self.error = cloudKitError
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self.errorMessage = cloudKitError.errorDescription
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print("❌ CloudKit error: \(cloudKitError.errorDescription ?? "Unknown")")
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} catch {
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self.error = error
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self.errorMessage = error.localizedDescription
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print("❌ Failed to load data: \(error)")
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}
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isLoading = false
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@@ -74,7 +74,6 @@ actor LoadingTextGenerator {
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return message
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} catch {
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print("[LoadingTextGenerator] Foundation Models error: \(error)")
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return nil
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}
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}
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@@ -96,9 +96,7 @@ extension LocationPermissionManager: CLLocationManagerDelegate {
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}
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nonisolated func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
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Task { @MainActor in
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print("Location error: \(error.localizedDescription)")
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}
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// Location error handled silently
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}
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}
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@@ -10,28 +10,34 @@ import MapKit
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actor LocationService {
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static let shared = LocationService()
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private let geocoder = CLGeocoder()
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private init() {}
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// MARK: - Geocoding
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func geocode(_ address: String) async throws -> CLLocationCoordinate2D? {
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let placemarks = try await geocoder.geocodeAddressString(address)
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return placemarks.first?.location?.coordinate
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let request = MKLocalSearch.Request()
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request.naturalLanguageQuery = address
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request.resultTypes = .address
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let search = MKLocalSearch(request: request)
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let response = try await search.start()
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return response.mapItems.first?.location.coordinate
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}
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func reverseGeocode(_ coordinate: CLLocationCoordinate2D) async throws -> String? {
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let location = CLLocation(latitude: coordinate.latitude, longitude: coordinate.longitude)
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let placemarks = try await geocoder.reverseGeocodeLocation(location)
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let request = MKLocalSearch.Request()
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request.region = MKCoordinateRegion(
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center: coordinate,
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latitudinalMeters: 100,
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longitudinalMeters: 100
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)
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request.resultTypes = .address
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guard let placemark = placemarks.first else { return nil }
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let search = MKLocalSearch(request: request)
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let response = try await search.start()
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var components: [String] = []
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if let city = placemark.locality { components.append(city) }
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if let state = placemark.administrativeArea { components.append(state) }
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return components.isEmpty ? nil : components.joined(separator: ", ")
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guard let item = response.mapItems.first else { return nil }
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return formatMapItem(item)
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}
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func resolveLocation(_ input: LocationInput) async throws -> LocationInput {
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@@ -66,19 +72,27 @@ actor LocationService {
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return response.mapItems.map { item in
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LocationSearchResult(
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name: item.name ?? "Unknown",
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address: formatAddress(item.placemark),
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coordinate: item.placemark.coordinate
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address: formatMapItem(item),
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coordinate: item.location.coordinate
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)
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}
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}
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private func formatAddress(_ placemark: MKPlacemark) -> String {
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@available(iOS, deprecated: 26.0, message: "Uses placemark for address formatting")
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private func formatMapItem(_ item: MKMapItem) -> String {
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var components: [String] = []
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if let city = placemark.locality { components.append(city) }
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if let state = placemark.administrativeArea { components.append(state) }
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if let country = placemark.country, country != "United States" {
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if let locality = item.placemark.locality {
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components.append(locality)
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}
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if let state = item.placemark.administrativeArea {
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components.append(state)
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}
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if let country = item.placemark.country, country != "United States" {
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components.append(country)
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}
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if components.isEmpty {
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return item.name ?? ""
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}
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return components.joined(separator: ", ")
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}
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@@ -98,8 +112,10 @@ actor LocationService {
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to: CLLocationCoordinate2D
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) async throws -> RouteInfo {
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let request = MKDirections.Request()
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request.source = MKMapItem(placemark: MKPlacemark(coordinate: from))
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request.destination = MKMapItem(placemark: MKPlacemark(coordinate: to))
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let fromLocation = CLLocation(latitude: from.latitude, longitude: from.longitude)
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let toLocation = CLLocation(latitude: to.latitude, longitude: to.longitude)
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request.source = MKMapItem(location: fromLocation, address: nil)
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request.destination = MKMapItem(location: toLocation, address: nil)
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request.transportType = .automobile
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request.requestsAlternateRoutes = false
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@@ -165,48 +165,22 @@ actor StubDataProvider: DataProvider {
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return true
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}
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cachedGames = uniqueJsonGames.compactMap { convertGame($0) }
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print("StubDataProvider loaded: \(cachedGames?.count ?? 0) games, \(cachedTeams?.count ?? 0) teams, \(cachedStadiums?.count ?? 0) stadiums")
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}
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private func loadGamesJSON() throws -> [JSONGame] {
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guard let url = Bundle.main.url(forResource: "games", withExtension: "json") else {
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print("Warning: games.json not found in bundle")
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return []
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}
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let data = try Data(contentsOf: url)
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do {
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return try JSONDecoder().decode([JSONGame].self, from: data)
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} catch let DecodingError.keyNotFound(key, context) {
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print("❌ Games JSON missing key '\(key.stringValue)' at path: \(context.codingPath.map { $0.stringValue }.joined(separator: "."))")
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throw DecodingError.keyNotFound(key, context)
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} catch let DecodingError.typeMismatch(type, context) {
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print("❌ Games JSON type mismatch for \(type) at path: \(context.codingPath.map { $0.stringValue }.joined(separator: "."))")
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throw DecodingError.typeMismatch(type, context)
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} catch {
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print("❌ Games JSON decode error: \(error)")
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throw error
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}
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return try JSONDecoder().decode([JSONGame].self, from: data)
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}
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private func loadStadiumsJSON() throws -> [JSONStadium] {
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guard let url = Bundle.main.url(forResource: "stadiums", withExtension: "json") else {
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print("Warning: stadiums.json not found in bundle")
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return []
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}
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let data = try Data(contentsOf: url)
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do {
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return try JSONDecoder().decode([JSONStadium].self, from: data)
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} catch let DecodingError.keyNotFound(key, context) {
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print("❌ Stadiums JSON missing key '\(key.stringValue)' at path: \(context.codingPath.map { $0.stringValue }.joined(separator: "."))")
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throw DecodingError.keyNotFound(key, context)
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} catch let DecodingError.typeMismatch(type, context) {
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print("❌ Stadiums JSON type mismatch for \(type) at path: \(context.codingPath.map { $0.stringValue }.joined(separator: "."))")
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throw DecodingError.typeMismatch(type, context)
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} catch {
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print("❌ Stadiums JSON decode error: \(error)")
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throw error
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}
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return try JSONDecoder().decode([JSONStadium].self, from: data)
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}
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// MARK: - Conversion Helpers
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@@ -326,7 +300,6 @@ actor StubDataProvider: DataProvider {
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}
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// Generate deterministic ID for unknown venues
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print("[StubDataProvider] No stadium match for venue: '\(venue)'")
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return deterministicUUID(from: "venue_\(venue)")
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}
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