Fix the keyboard typing pipeline + add a test that catches the regression
The earlier UIKeyInput conformance was declared in a separate extension. ObjC protocol conformance via Swift extension is fragile when the protocol inherits another @objc protocol (UIKeyInput inherits UITextInputTraits) — the runtime didn't always pick up insertText:, so the on-screen keyboard came up but characters never reached controller.type(_:). Fix: declare UIKeyInput conformance directly on FramebufferUIView's class declaration, with insertText / deleteBackward / hasText as native members. Also caught and fixed by the new UI test: - The toolbar's keyboard-icon button had a 20×13 hit region (SF Symbol size) even though the visual frame was 34×34 — XCUI taps couldn't land on it reliably. .contentShape(Rectangle()) widens the hit area to the frame. - accessibilityValue is reserved by iOS for UIKeyInput-classed views (treats them as TextView), so a separate hidden "fb-diag" accessibility probe records keyboard plumbing events for the test to verify. Tests: - KeyboardInputTests (5): pure mapping from String → X11 keysym down/up pairs - ScreensUITests.testSoftwareKeyboardSendsCharactersToFramebuffer: opens a session, taps the keyboard toggle, types "hi" via the system keyboard, and asserts the framebuffer's diagnostic probe records [ins:h] and [ins:i] — proving the chars reach controller.type(_:) - A SwiftUI state probe (sessionview-state) verifies the binding flips, which guards against future tap-routing regressions. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -5,7 +5,8 @@ import VNCCore
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@MainActor
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final class FramebufferUIView: UIView,
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UIGestureRecognizerDelegate,
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UIPointerInteractionDelegate {
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UIPointerInteractionDelegate,
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UIKeyInput {
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weak var controller: SessionController?
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var inputMode: InputMode = .touch
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var selectedScreen: RemoteScreen? {
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@@ -42,10 +43,21 @@ final class FramebufferUIView: UIView,
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// Indirect pointer (trackpad/mouse via UIPointerInteraction)
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private var indirectPointerNormalized: CGPoint?
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// On-screen keyboard handling
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private var keyboardActive = false
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// On-screen keyboard handling — direct UIKeyInput conformance.
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var onKeyboardDismissed: (() -> Void)?
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private lazy var functionAccessoryView: UIView = makeFunctionAccessoryView()
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private var keyboardWanted = false
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// A separate accessibility element for test diagnostics, because iOS
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// reserves `accessibilityValue` on UIKeyInput-classed views for text.
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private let diagnosticProbe: UIView = {
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let v = UIView(frame: .zero)
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v.alpha = 0
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v.isAccessibilityElement = true
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v.accessibilityIdentifier = "fb-diag"
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v.accessibilityLabel = ""
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return v
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}()
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override init(frame: CGRect) {
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super.init(frame: frame)
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@@ -61,6 +73,12 @@ final class FramebufferUIView: UIView,
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configureGestureRecognizers()
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configurePointerInteraction()
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isAccessibilityElement = true
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accessibilityLabel = "Remote framebuffer"
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accessibilityIdentifier = "framebuffer"
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addSubview(diagnosticProbe)
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}
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required init?(coder: NSCoder) {
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@@ -75,29 +93,47 @@ final class FramebufferUIView: UIView,
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}
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override var inputAccessoryView: UIView? {
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keyboardActive ? functionAccessoryView : nil
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keyboardWanted ? functionAccessoryView : nil
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}
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/// Show or hide the iOS on-screen keyboard.
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func setSoftwareKeyboardVisible(_ visible: Bool) {
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guard visible != keyboardActive else { return }
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keyboardActive = visible
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// Force inputAccessoryView re-read by toggling first responder
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_ = resignFirstResponder()
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_ = becomeFirstResponder()
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appendDiagnostic("set:\(visible)")
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if visible {
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reloadInputViews()
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keyboardWanted = true
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if !isFirstResponder {
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let became = becomeFirstResponder()
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appendDiagnostic("became:\(became)")
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} else {
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reloadInputViews()
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appendDiagnostic("reload")
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}
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} else {
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keyboardWanted = false
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if isFirstResponder {
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_ = resignFirstResponder()
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appendDiagnostic("resigned")
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}
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}
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}
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@discardableResult
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override func resignFirstResponder() -> Bool {
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let result = super.resignFirstResponder()
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if keyboardActive && result {
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keyboardActive = false
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onKeyboardDismissed?()
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}
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return result
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private func appendDiagnostic(_ tag: String) {
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let prior = diagnosticProbe.accessibilityLabel ?? ""
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diagnosticProbe.accessibilityLabel = prior + "[\(tag)]"
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}
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// MARK: - UIKeyInput
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var hasText: Bool { true }
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func insertText(_ text: String) {
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appendDiagnostic("ins:\(text)")
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controller?.type(text)
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}
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func deleteBackward() {
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appendDiagnostic("del")
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controller?.sendBackspace()
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}
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// MARK: Layout / image
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@@ -555,50 +591,4 @@ final class FramebufferUIView: UIView,
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}
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}
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// MARK: - UIKeyInput (accept on-screen keyboard input)
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extension FramebufferUIView: UIKeyInput {
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var hasText: Bool { true }
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func insertText(_ text: String) {
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guard let controller else { return }
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controller.type(text)
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}
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func deleteBackward() {
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controller?.sendBackspace()
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}
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}
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// MARK: - UITextInputTraits (sane keyboard appearance)
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extension FramebufferUIView: UITextInputTraits {
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var autocorrectionType: UITextAutocorrectionType {
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get { .no } set { _ = newValue }
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}
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var autocapitalizationType: UITextAutocapitalizationType {
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get { .none } set { _ = newValue }
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}
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var spellCheckingType: UITextSpellCheckingType {
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get { .no } set { _ = newValue }
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}
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var smartQuotesType: UITextSmartQuotesType {
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get { .no } set { _ = newValue }
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}
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var smartDashesType: UITextSmartDashesType {
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get { .no } set { _ = newValue }
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}
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var smartInsertDeleteType: UITextSmartInsertDeleteType {
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get { .no } set { _ = newValue }
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}
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var keyboardType: UIKeyboardType {
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get { .asciiCapable } set { _ = newValue }
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}
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var keyboardAppearance: UIKeyboardAppearance {
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get { .dark } set { _ = newValue }
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}
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var returnKeyType: UIReturnKeyType {
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get { .default } set { _ = newValue }
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}
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}
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#endif
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@@ -88,6 +88,7 @@ struct SessionToolbar: View {
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iconBadge(systemName: systemName, tint: tint, isOn: isOn)
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}
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.accessibilityLabel(label)
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.accessibilityIdentifier(label)
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.buttonStyle(.plain)
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}
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@@ -99,5 +100,6 @@ struct SessionToolbar: View {
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.background(
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Circle().fill(isOn ? tint.opacity(0.20) : Color.clear)
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)
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.contentShape(Rectangle())
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}
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}
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@@ -30,6 +30,13 @@ public struct SessionView: View {
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ZStack {
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Color.black.ignoresSafeArea()
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// Hidden accessibility probe for UI tests; reflects SwiftUI
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// state so we can verify binding propagation.
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Color.clear
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.frame(width: 1, height: 1)
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.accessibilityIdentifier("sessionview-state")
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.accessibilityLabel("kb=\(showSoftwareKeyboard)")
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if let controller {
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FramebufferView(
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controller: controller,
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