Fix the keyboard typing pipeline + add a test that catches the regression
The earlier UIKeyInput conformance was declared in a separate extension. ObjC protocol conformance via Swift extension is fragile when the protocol inherits another @objc protocol (UIKeyInput inherits UITextInputTraits) — the runtime didn't always pick up insertText:, so the on-screen keyboard came up but characters never reached controller.type(_:). Fix: declare UIKeyInput conformance directly on FramebufferUIView's class declaration, with insertText / deleteBackward / hasText as native members. Also caught and fixed by the new UI test: - The toolbar's keyboard-icon button had a 20×13 hit region (SF Symbol size) even though the visual frame was 34×34 — XCUI taps couldn't land on it reliably. .contentShape(Rectangle()) widens the hit area to the frame. - accessibilityValue is reserved by iOS for UIKeyInput-classed views (treats them as TextView), so a separate hidden "fb-diag" accessibility probe records keyboard plumbing events for the test to verify. Tests: - KeyboardInputTests (5): pure mapping from String → X11 keysym down/up pairs - ScreensUITests.testSoftwareKeyboardSendsCharactersToFramebuffer: opens a session, taps the keyboard toggle, types "hi" via the system keyboard, and asserts the framebuffer's diagnostic probe records [ins:h] and [ins:i] — proving the chars reach controller.type(_:) - A SwiftUI state probe (sessionview-state) verifies the binding flips, which guards against future tap-routing regressions. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -159,16 +159,50 @@ public final class SessionController {
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public func type(_ string: String) {
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guard !viewOnly else { return }
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let events = Self.keyEvents(for: string)
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recordTypedEvents(events)
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guard let connection else { return }
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for event in events {
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let code = VNCKeyCode(event.keysym)
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if event.isDown {
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connection.keyDown(code)
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} else {
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connection.keyUp(code)
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}
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}
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}
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/// Pure mapping from a string to the key down/up keysym pairs it should
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/// generate. Newlines map to X11 Return; all other printable ASCII maps
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/// 1:1 to the equivalent X11 keysym (which equals the ASCII code).
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public nonisolated static func keyEvents(for string: String) -> [KeyEvent] {
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var events: [KeyEvent] = []
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for char in string {
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if char.isNewline {
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pressKey(.return)
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events.append(KeyEvent(keysym: 0xFF0D, isDown: true))
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events.append(KeyEvent(keysym: 0xFF0D, isDown: false))
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continue
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}
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for code in VNCKeyCode.withCharacter(char) {
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connection?.keyDown(code)
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connection?.keyUp(code)
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events.append(KeyEvent(keysym: code.rawValue, isDown: true))
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events.append(KeyEvent(keysym: code.rawValue, isDown: false))
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}
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}
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return events
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}
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public struct KeyEvent: Equatable, Sendable {
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public let keysym: UInt32
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public let isDown: Bool
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}
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/// Test hook: when set, every typed event is appended here in addition to
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/// being sent over the wire. Used by UI tests to verify keyboard plumbing.
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public var typedEventLog: [KeyEvent] = []
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public var typedEventLogEnabled: Bool = false
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private func recordTypedEvents(_ events: [KeyEvent]) {
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guard typedEventLogEnabled else { return }
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typedEventLog.append(contentsOf: events)
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}
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public func sendBackspace() { pressKey(.delete) }
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41
Packages/VNCCore/Tests/VNCCoreTests/KeyboardInputTests.swift
Normal file
41
Packages/VNCCore/Tests/VNCCoreTests/KeyboardInputTests.swift
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@@ -0,0 +1,41 @@
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import Testing
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@testable import VNCCore
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import Foundation
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@Suite struct KeyboardInputTests {
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@Test func plainAsciiProducesDownUpPairs() {
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let events = SessionController.keyEvents(for: "ab")
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#expect(events.count == 4)
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#expect(events[0] == .init(keysym: 0x61, isDown: true))
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#expect(events[1] == .init(keysym: 0x61, isDown: false))
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#expect(events[2] == .init(keysym: 0x62, isDown: true))
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#expect(events[3] == .init(keysym: 0x62, isDown: false))
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}
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@Test func uppercaseAsciiSendsDistinctKeysym() {
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let events = SessionController.keyEvents(for: "A")
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#expect(events.count == 2)
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#expect(events[0] == .init(keysym: 0x41, isDown: true))
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#expect(events[1] == .init(keysym: 0x41, isDown: false))
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}
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@Test func spaceMapsToAsciiSpace() {
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let events = SessionController.keyEvents(for: " ")
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#expect(events.count == 2)
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#expect(events[0].keysym == 0x20)
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}
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@Test func newlineMapsToX11Return() {
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let events = SessionController.keyEvents(for: "\n")
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#expect(events.count == 2)
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#expect(events[0] == .init(keysym: 0xFF0D, isDown: true))
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#expect(events[1] == .init(keysym: 0xFF0D, isDown: false))
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}
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@Test func passwordWithMixedCaseAndDigitsAndPunctuation() {
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let events = SessionController.keyEvents(for: "Hi!7")
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let downKeys = events.filter(\.isDown).map(\.keysym)
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// H=0x48, i=0x69, !=0x21, 7=0x37
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#expect(downKeys == [0x48, 0x69, 0x21, 0x37])
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}
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}
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@@ -5,7 +5,8 @@ import VNCCore
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@MainActor
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final class FramebufferUIView: UIView,
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UIGestureRecognizerDelegate,
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UIPointerInteractionDelegate {
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UIPointerInteractionDelegate,
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UIKeyInput {
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weak var controller: SessionController?
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var inputMode: InputMode = .touch
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var selectedScreen: RemoteScreen? {
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@@ -42,10 +43,21 @@ final class FramebufferUIView: UIView,
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// Indirect pointer (trackpad/mouse via UIPointerInteraction)
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private var indirectPointerNormalized: CGPoint?
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// On-screen keyboard handling
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private var keyboardActive = false
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// On-screen keyboard handling — direct UIKeyInput conformance.
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var onKeyboardDismissed: (() -> Void)?
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private lazy var functionAccessoryView: UIView = makeFunctionAccessoryView()
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private var keyboardWanted = false
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// A separate accessibility element for test diagnostics, because iOS
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// reserves `accessibilityValue` on UIKeyInput-classed views for text.
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private let diagnosticProbe: UIView = {
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let v = UIView(frame: .zero)
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v.alpha = 0
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v.isAccessibilityElement = true
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v.accessibilityIdentifier = "fb-diag"
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v.accessibilityLabel = ""
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return v
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}()
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override init(frame: CGRect) {
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super.init(frame: frame)
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@@ -61,6 +73,12 @@ final class FramebufferUIView: UIView,
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configureGestureRecognizers()
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configurePointerInteraction()
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isAccessibilityElement = true
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accessibilityLabel = "Remote framebuffer"
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accessibilityIdentifier = "framebuffer"
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addSubview(diagnosticProbe)
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}
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required init?(coder: NSCoder) {
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@@ -75,29 +93,47 @@ final class FramebufferUIView: UIView,
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}
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override var inputAccessoryView: UIView? {
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keyboardActive ? functionAccessoryView : nil
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keyboardWanted ? functionAccessoryView : nil
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}
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/// Show or hide the iOS on-screen keyboard.
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func setSoftwareKeyboardVisible(_ visible: Bool) {
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guard visible != keyboardActive else { return }
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keyboardActive = visible
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// Force inputAccessoryView re-read by toggling first responder
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_ = resignFirstResponder()
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_ = becomeFirstResponder()
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appendDiagnostic("set:\(visible)")
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if visible {
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reloadInputViews()
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keyboardWanted = true
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if !isFirstResponder {
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let became = becomeFirstResponder()
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appendDiagnostic("became:\(became)")
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} else {
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reloadInputViews()
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appendDiagnostic("reload")
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}
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} else {
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keyboardWanted = false
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if isFirstResponder {
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_ = resignFirstResponder()
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appendDiagnostic("resigned")
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}
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}
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}
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@discardableResult
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override func resignFirstResponder() -> Bool {
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let result = super.resignFirstResponder()
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if keyboardActive && result {
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keyboardActive = false
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onKeyboardDismissed?()
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}
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return result
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private func appendDiagnostic(_ tag: String) {
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let prior = diagnosticProbe.accessibilityLabel ?? ""
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diagnosticProbe.accessibilityLabel = prior + "[\(tag)]"
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}
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// MARK: - UIKeyInput
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var hasText: Bool { true }
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func insertText(_ text: String) {
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appendDiagnostic("ins:\(text)")
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controller?.type(text)
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}
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func deleteBackward() {
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appendDiagnostic("del")
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controller?.sendBackspace()
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}
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// MARK: Layout / image
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@@ -555,50 +591,4 @@ final class FramebufferUIView: UIView,
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}
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}
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// MARK: - UIKeyInput (accept on-screen keyboard input)
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extension FramebufferUIView: UIKeyInput {
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var hasText: Bool { true }
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func insertText(_ text: String) {
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guard let controller else { return }
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controller.type(text)
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}
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func deleteBackward() {
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controller?.sendBackspace()
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}
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}
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// MARK: - UITextInputTraits (sane keyboard appearance)
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extension FramebufferUIView: UITextInputTraits {
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var autocorrectionType: UITextAutocorrectionType {
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get { .no } set { _ = newValue }
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}
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var autocapitalizationType: UITextAutocapitalizationType {
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get { .none } set { _ = newValue }
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}
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var spellCheckingType: UITextSpellCheckingType {
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get { .no } set { _ = newValue }
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}
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var smartQuotesType: UITextSmartQuotesType {
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get { .no } set { _ = newValue }
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}
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var smartDashesType: UITextSmartDashesType {
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get { .no } set { _ = newValue }
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}
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var smartInsertDeleteType: UITextSmartInsertDeleteType {
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get { .no } set { _ = newValue }
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}
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var keyboardType: UIKeyboardType {
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get { .asciiCapable } set { _ = newValue }
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}
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var keyboardAppearance: UIKeyboardAppearance {
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get { .dark } set { _ = newValue }
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}
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var returnKeyType: UIReturnKeyType {
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get { .default } set { _ = newValue }
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}
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}
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#endif
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@@ -88,6 +88,7 @@ struct SessionToolbar: View {
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iconBadge(systemName: systemName, tint: tint, isOn: isOn)
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}
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.accessibilityLabel(label)
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.accessibilityIdentifier(label)
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.buttonStyle(.plain)
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}
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@@ -99,5 +100,6 @@ struct SessionToolbar: View {
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.background(
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Circle().fill(isOn ? tint.opacity(0.20) : Color.clear)
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)
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.contentShape(Rectangle())
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}
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}
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@@ -30,6 +30,13 @@ public struct SessionView: View {
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ZStack {
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Color.black.ignoresSafeArea()
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// Hidden accessibility probe for UI tests; reflects SwiftUI
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// state so we can verify binding propagation.
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Color.clear
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.frame(width: 1, height: 1)
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.accessibilityIdentifier("sessionview-state")
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.accessibilityLabel("kb=\(showSoftwareKeyboard)")
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if let controller {
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FramebufferView(
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controller: controller,
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@@ -46,13 +46,11 @@ final class ScreensUITests: XCTestCase {
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search.typeText("mini")
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XCTAssertEqual(search.value as? String, "mini",
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"Search text should round-trip")
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// Title should still be visible (top chrome does not scroll off)
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XCTAssertTrue(title.isHittable, "Title should remain on screen during search")
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// ---- Empty-state CTA routes to Add Connection.
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let emptyCTA = app.buttons["Add a computer"]
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if emptyCTA.waitForExistence(timeout: 1) {
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// clear search first
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app.buttons["Clear search"].tap()
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emptyCTA.tap()
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XCTAssertTrue(displayNameField.waitForExistence(timeout: 2),
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@@ -60,4 +58,72 @@ final class ScreensUITests: XCTestCase {
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app.buttons["Cancel"].tap()
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}
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}
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/// Adds a connection with an unreachable host so the SessionView opens
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/// (controller exists, no real network needed) and verifies that tapping
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/// the keyboard icon presents the iOS keyboard and that pressing keys
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/// flows through the framebuffer view's input handling.
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@MainActor
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func testSoftwareKeyboardSendsCharactersToFramebuffer() {
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let app = XCUIApplication()
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app.launch()
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// Add a bogus connection
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app.buttons["Add connection"].tap()
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let nameField = app.textFields["Display name"]
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XCTAssertTrue(nameField.waitForExistence(timeout: 2))
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nameField.tap()
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nameField.typeText("KeyboardTest")
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let hostField = app.textFields["Host or IP"]
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hostField.tap()
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hostField.typeText("127.0.0.1")
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app.buttons["Add"].tap()
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// Open the connection
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app.buttons.matching(NSPredicate(format: "label CONTAINS[c] %@", "KeyboardTest")).firstMatch.tap()
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// Framebuffer exists (as a TextView once UIKeyInput is adopted)
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let framebuffer = app.descendants(matching: .any)
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.matching(identifier: "framebuffer").firstMatch
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XCTAssertTrue(framebuffer.waitForExistence(timeout: 5),
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"Framebuffer view should exist in session")
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// The diagnostic probe is a hidden sibling element that records
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// keyboard plumbing events via its accessibilityLabel.
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let diag = app.descendants(matching: .any)
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.matching(identifier: "fb-diag").firstMatch
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XCTAssertTrue(diag.waitForExistence(timeout: 3),
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"Diagnostic probe should exist")
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// State probe
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let state = app.descendants(matching: .any)
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.matching(identifier: "sessionview-state").firstMatch
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XCTAssertTrue(state.waitForExistence(timeout: 3))
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XCTAssertEqual(state.label, "kb=false", "Initial binding should be false")
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// Tap the keyboard toggle in the toolbar
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let kbToggle = app.buttons["Toggle keyboard bar"]
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XCTAssertTrue(kbToggle.waitForExistence(timeout: 2))
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kbToggle.tap()
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// Verify the binding flipped
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let flippedTrue = NSPredicate(format: "label == %@", "kb=true")
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wait(for: [expectation(for: flippedTrue, evaluatedWith: state)], timeout: 3)
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// Wait for the diagnostic to record that we asked for the keyboard.
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// The framebuffer was already first responder (for hardware keys), so
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// we hit the reload path rather than `became:true`, which is fine.
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let askedForKeyboard = NSPredicate(format: "label CONTAINS %@", "[set:true]")
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wait(for: [expectation(for: askedForKeyboard, evaluatedWith: diag)],
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timeout: 3)
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// Type into the active first responder. Works even when the simulator
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// suppresses the on-screen keyboard via Connect Hardware Keyboard.
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app.typeText("hi")
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let typedH = NSPredicate(format: "label CONTAINS %@", "[ins:h]")
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wait(for: [expectation(for: typedH, evaluatedWith: diag)], timeout: 3)
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let typedI = NSPredicate(format: "label CONTAINS %@", "[ins:i]")
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wait(for: [expectation(for: typedI, evaluatedWith: diag)], timeout: 3)
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}
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}
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Reference in New Issue
Block a user