Files
Reflect/Shared/Random.swift
Trey t f2c510de50 Refactor StoreKit 2 subscription system and add interactive vote widget
## StoreKit 2 Refactor
- Rewrote IAPManager with clean enum-based state model (SubscriptionState)
- Added native SubscriptionStoreView for iOS 17+ purchase UI
- Subscription status now checked on every app launch
- Synced subscription status to UserDefaults for widget access
- Simplified PurchaseButtonView and IAPWarningView
- Removed unused StatusInfoView

## Interactive Vote Widget
- New FeelsVoteWidget with App Intents for mood voting
- Subscribers can vote directly from widget, shows stats after voting
- Non-subscribers see "Tap to subscribe" which opens subscription store
- Added feels:// URL scheme for deep linking

## Firebase Removal
- Commented out Firebase imports and initialization
- EventLogger now prints to console in DEBUG mode only

## Other Changes
- Added fallback for Core Data when App Group unavailable
- Added new localization strings for subscription UI
- Updated entitlements and Info.plist

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-09 23:07:16 -06:00

225 lines
7.6 KiB
Swift

//
// Random.swift
// Feels
//
// Created by Trey Tartt on 1/9/22.
//
import Foundation
import SwiftUI
struct Constants {
static let groupShareId = "group.com.tt.ifeel"
static let groupShareIdDebug = "group.com.tt.ifeelDebug"
static let viewsCornerRaidus: CGFloat = 10
}
struct GroupUserDefaults {
static var groupDefaults: UserDefaults {
#if DEBUG
return UserDefaults(suiteName: Constants.groupShareIdDebug)!
#else
return UserDefaults(suiteName: Constants.groupShareId)!
#endif
}
}
class Random {
static var tomorrowMidnightThirty: Date {
let components = DateComponents(hour: 0, minute: 30, second: 0)
var updateTime = Date()
if let tomorrow = Calendar.current.date(byAdding: .day, value: 1, to: Date()),
let tomorrowMorning = Calendar.current.date(byAdding: components, to: tomorrow) {
updateTime = tomorrowMorning
}
return updateTime
}
static var existingWeekdayName = [Int: String]()
static func weekdayName(fromDate date: Date) -> String {
let weekday = Calendar.current.component(.weekday, from: date)
let calendar = Calendar.current
let dayIndex = ((weekday - 1) + (calendar.firstWeekday - 1)) % 7
if let value = Random.existingWeekdayName[dayIndex] {
return value
}
let newValue = calendar.weekdaySymbols[dayIndex]
Random.existingWeekdayName[dayIndex] = newValue
return newValue
}
static func monthName(fromMonthInt: Int) -> String {
let monthName = DateFormatter().monthSymbols[fromMonthInt-1]
return monthName
}
static var existingDayFormat = [NSNumber: String]()
static func dayFormat(fromDate date: Date) -> String {
let components = Calendar.current.dateComponents([.day], from: date)
let day = components.day!
let formatter = NumberFormatter()
formatter.numberStyle = .ordinal
let num = NSNumber(integerLiteral: day)
if let value = existingDayFormat[num] {
return value
}
let newValue = formatter.string(from: num) ?? ""
existingDayFormat[num] = newValue
return newValue
}
static func createTotalPerc(fromEntries entries: [MoodEntry]) -> [MoodMetrics] {
let filteredEntries = entries.filter({
return ![.missing, .placeholder].contains($0.mood)
})
var returnData = [MoodMetrics]()
for (_, mood) in Mood.allValues.enumerated() {
let moodEntries = filteredEntries.filter({
Int($0.moodValue) == mood.rawValue
})
let total = moodEntries.count
let perc = (Float(total) / Float(filteredEntries.count)) * 100
returnData.append(MoodMetrics(mood: mood, total: total, percent: perc))
}
returnData = returnData.sorted(by: {
$0.mood.rawValue > $1.mood.rawValue
})
return returnData
}
}
struct RoundedCorner: Shape {
var radius: CGFloat = .infinity
var corners: UIRectCorner = .allCorners
func path(in rect: CGRect) -> Path {
let path = UIBezierPath(roundedRect: rect, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
return Path(path.cgPath)
}
}
extension View {
func cornerRadius(_ radius: CGFloat, corners: UIRectCorner) -> some View {
clipShape( RoundedCorner(radius: radius, corners: corners) )
}
func snapshot() -> UIImage {
let controller = UIHostingController(rootView: self)
let view = controller.view
let targetSize = controller.view.intrinsicContentSize
view?.bounds = CGRect(origin: .zero, size: targetSize)
view?.backgroundColor = .clear
let renderer = UIGraphicsImageRenderer(size: targetSize)
return renderer.image { _ in
view?.drawHierarchy(in: controller.view.bounds, afterScreenUpdates: true)
}
}
func asImage(size: CGSize) -> UIImage {
let controller = UIHostingController(rootView: self)
controller.view.bounds = CGRect(origin: .zero, size: size)
let image = controller.view.asImage()
return image
}
}
extension UIView {
func asImage() -> UIImage {
let format = UIGraphicsImageRendererFormat()
format.scale = 1
return UIGraphicsImageRenderer(size: self.layer.frame.size, format: format).image { context in
self.drawHierarchy(in: self.layer.bounds, afterScreenUpdates: true)
}
}
}
extension Color {
static func random() -> Self {
Self(
red: .random(in: 0...1),
green: .random(in: 0...1),
blue: .random(in: 0...1)
)
}
public func lighter(by amount: CGFloat = 0.2) -> Self { Self(UIColor(self).lighter(by: amount)) }
public func darker(by amount: CGFloat = 0.2) -> Self { Self(UIColor(self).darker(by: amount)) }
}
extension String {
func textToImage() -> UIImage? {
let nsString = (self as NSString)
let font = UIFont.systemFont(ofSize: 100) // you can change your font size here
let stringAttributes = [NSAttributedString.Key.font: font]
let imageSize = nsString.size(withAttributes: stringAttributes)
UIGraphicsBeginImageContextWithOptions(imageSize, false, 0) // begin image context
UIColor.clear.set() // clear background
UIRectFill(CGRect(origin: CGPoint(), size: imageSize)) // set rect size
nsString.draw(at: CGPoint.zero, withAttributes: stringAttributes) // draw text within rect
let image = UIGraphicsGetImageFromCurrentImageContext() // create image from context
UIGraphicsEndImageContext() // end image context
return image ?? UIImage()
}
}
extension UIColor {
func lighter(by percentage: CGFloat = 10.0) -> UIColor {
return self.adjust(by: abs(percentage))
}
func darker(by percentage: CGFloat = 10.0) -> UIColor {
return self.adjust(by: -abs(percentage))
}
func adjust(by percentage: CGFloat) -> UIColor {
var alpha, hue, saturation, brightness, red, green, blue, white : CGFloat
(alpha, hue, saturation, brightness, red, green, blue, white) = (0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
let multiplier = percentage / 100.0
if self.getHue(&hue, saturation: &saturation, brightness: &brightness, alpha: &alpha) {
let newBrightness: CGFloat = max(min(brightness + multiplier*brightness, 1.0), 0.0)
return UIColor(hue: hue, saturation: saturation, brightness: newBrightness, alpha: alpha)
}
else if self.getRed(&red, green: &green, blue: &blue, alpha: &alpha) {
let newRed: CGFloat = min(max(red + multiplier*red, 0.0), 1.0)
let newGreen: CGFloat = min(max(green + multiplier*green, 0.0), 1.0)
let newBlue: CGFloat = min(max(blue + multiplier*blue, 0.0), 1.0)
return UIColor(red: newRed, green: newGreen, blue: newBlue, alpha: alpha)
}
else if self.getWhite(&white, alpha: &alpha) {
let newWhite: CGFloat = (white + multiplier*white)
return UIColor(white: newWhite, alpha: alpha)
}
return self
}
}
extension Bundle {
var appName: String {
return infoDictionary?["CFBundleName"] as! String
}
var bundleId: String {
return bundleIdentifier!
}
var versionNumber: String {
return infoDictionary?["CFBundleShortVersionString"] as! String
}
var buildNumber: String {
return infoDictionary?["CFBundleVersion"] as! String
}
}