Files
MLBApp/mlbTVOS/Views/Components/FeedItemView.swift
Trey t b5daddefd3 Add UI redesign: design system, dashboard density, game intelligence, feed tab, league leaders
Phase 1 - Design System: DesignSystem.swift (typography, colors, spacing
constants) and DataPanel.swift (reusable panel container with 3 densities
and optional team accent bar).

Phase 2 - Dashboard Density: LiveSituationBar (compact strip of all live
games with scores/innings/outs), MiniLinescoreView (R-H-E footer for game
cards), DiamondView (visual baseball diamond with runners and count).
Dashboard shows live situation bar when games are active. Game cards now
display mini linescore for live/final games.

Phase 3 - Game Center Intelligence: WinProbabilityChartView (full-game
line chart using Swift Charts with area fills), PitchArsenalView (pitch
type distribution with velocity bars). GameCenterViewModel now stores
full WP history array instead of just latest values.

Phase 4 - Feed Tab: MLBWebDataService (fetches league leaders from Stats
API, news headlines, transactions), FeedViewModel, FeedView with
reverse-chronological feed items. FeedItemView with colored edge bars
by category. Added 5th "Feed" tab to both tvOS and iOS.

Phase 5 - Intel Tab: LeaderboardView (top-5 stat cards with headshots),
integrated into LeagueCenterView. Renamed tabs: Games->Today,
League->Intel. LeagueCenterViewModel now fetches league leaders.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 13:12:09 -05:00

113 lines
3.8 KiB
Swift

import SwiftUI
struct FeedItemView: View {
let item: FeedItem
private var accentColor: Color {
switch item.type {
case .news: DS.Colors.interactive
case .transaction: DS.Colors.positive
case .scoring: DS.Colors.live
}
}
private var iconName: String {
switch item.type {
case .news: "newspaper.fill"
case .transaction: "arrow.left.arrow.right"
case .scoring: "sportscourt.fill"
}
}
private var typeLabel: String {
switch item.type {
case .news: "NEWS"
case .transaction: "TRANSACTION"
case .scoring: "SCORING"
}
}
var body: some View {
HStack(spacing: 0) {
// Colored edge bar
RoundedRectangle(cornerRadius: 1.5)
.fill(accentColor)
.frame(width: 3)
.padding(.vertical, 8)
HStack(spacing: 12) {
Image(systemName: iconName)
.font(.system(size: iconSize, weight: .semibold))
.foregroundStyle(accentColor)
.frame(width: iconFrame, height: iconFrame)
VStack(alignment: .leading, spacing: 4) {
HStack(spacing: 8) {
Text(typeLabel)
.font(DS.Fonts.caption)
.foregroundStyle(accentColor)
.kerning(1)
if let code = item.teamCode {
HStack(spacing: 4) {
RoundedRectangle(cornerRadius: 1)
.fill(TeamAssets.color(for: code))
.frame(width: 2, height: 10)
Text(code)
.font(DS.Fonts.caption)
.foregroundStyle(DS.Colors.textTertiary)
}
}
Spacer()
Text(timeAgo(item.timestamp))
.font(DS.Fonts.caption)
.foregroundStyle(DS.Colors.textQuaternary)
}
Text(item.title)
.font(titleFont)
.foregroundStyle(DS.Colors.textPrimary)
.lineLimit(2)
if !item.subtitle.isEmpty {
Text(item.subtitle)
.font(subtitleFont)
.foregroundStyle(DS.Colors.textTertiary)
.lineLimit(1)
}
}
}
.padding(.horizontal, 14)
.padding(.vertical, 12)
}
.background(DS.Colors.panelFill)
.clipShape(RoundedRectangle(cornerRadius: DS.Radii.compact))
.overlay(
RoundedRectangle(cornerRadius: DS.Radii.compact)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 0.5)
)
}
private func timeAgo(_ date: Date) -> String {
let interval = Date().timeIntervalSince(date)
if interval < 60 { return "Just now" }
if interval < 3600 { return "\(Int(interval / 60))m ago" }
if interval < 86400 { return "\(Int(interval / 3600))h ago" }
return "\(Int(interval / 86400))d ago"
}
#if os(tvOS)
private var iconSize: CGFloat { 18 }
private var iconFrame: CGFloat { 36 }
private var titleFont: Font { .system(size: 18, weight: .semibold) }
private var subtitleFont: Font { DS.Fonts.bodySmall }
#else
private var iconSize: CGFloat { 14 }
private var iconFrame: CGFloat { 28 }
private var titleFont: Font { .system(size: 15, weight: .semibold) }
private var subtitleFont: Font { .system(size: 12, weight: .medium) }
#endif
}