Inspired by vtv/Dribbble streaming concept. Every dark surface replaced
with warm off-white (#F5F3F0) and white cards with soft shadows.
Design System: Warm off-white background, white card fills, subtle drop
shadows, dark text hierarchy, warm orange accent (#F27326) replacing
blue as primary interactive color. Added onDark color variants for hero
overlays. Shadow system with card/lifted states.
Navigation: Replaced TabView with inline CategoryPillBar — horizontal
orange pills (Today | Intel | Highlights | Multi-View | Settings).
Single scrolling view, no system chrome. Multi-View as icon button
with stream count badge. Settings as gear icon.
Stadium Hero: Full-bleed stadium photos from MLB CDN
(mlbstatic.com/v1/venue/{id}/spots/1200) as featured game background.
Left gradient overlay for text readability. Live games show score +
inning + DiamondView count/outs. Scheduled games show probable pitchers
with headshots + records. Final games show final score. Warm orange
"Watch Now" CTA pill. Added venue ID mapping for all 30 stadiums to
TeamAssets.
Game Cards: White cards with team color top bar, horizontal team rows,
dark text, soft shadows. Record + streak on every card.
Intel Tab: All dark panels replaced with white cards + shadows.
Replaced dark gradient screen background with flat warm off-white.
58 hardcoded .white.opacity() values replaced with DS.Colors tokens.
Feed Tab: Already used DS.Colors — inherits light theme automatically.
Focus: tvOS focus style uses warm orange border highlight + lifted
shadow instead of white glow on dark.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
69 lines
1.9 KiB
Swift
69 lines
1.9 KiB
Swift
import SwiftUI
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enum DataPanelDensity {
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case compact
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case standard
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case featured
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var padding: CGFloat {
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switch self {
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case .compact: DS.Spacing.panelPadCompact
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case .standard: DS.Spacing.panelPadStandard
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case .featured: DS.Spacing.panelPadFeatured
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}
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}
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var cornerRadius: CGFloat {
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switch self {
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case .compact: DS.Radii.compact
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case .standard: DS.Radii.standard
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case .featured: DS.Radii.featured
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}
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}
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}
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struct DataPanel<Content: View>: View {
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let density: DataPanelDensity
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var teamAccentCode: String? = nil
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@ViewBuilder let content: () -> Content
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var body: some View {
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HStack(spacing: 0) {
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if let code = teamAccentCode {
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RoundedRectangle(cornerRadius: 1.5)
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.fill(TeamAssets.color(for: code))
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.frame(width: 3)
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.padding(.vertical, 6)
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.padding(.leading, 4)
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}
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VStack(alignment: .leading, spacing: 0) {
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content()
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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.padding(density.padding)
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}
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.background(
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RoundedRectangle(cornerRadius: density.cornerRadius)
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.fill(DS.Colors.panelFill)
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.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
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)
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.overlay(
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RoundedRectangle(cornerRadius: density.cornerRadius)
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.strokeBorder(DS.Colors.panelStroke, lineWidth: 0.5)
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)
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}
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}
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extension DataPanel {
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init(
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_ density: DataPanelDensity = .standard,
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teamAccent: String? = nil,
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@ViewBuilder content: @escaping () -> Content
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) {
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self.density = density
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self.teamAccentCode = teamAccent
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self.content = content
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}
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}
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