Memory: clean observers even during PiP, nil player on tile disappear, track/cancel Werkout monitor tasks, add highlight player cleanup. Data: add scenePhase-triggered reload on day change, unconditional 10-minute full schedule refresh, keep fast 60s score refresh for live games. Audio: set mute state before playback starts, use consistent .moviePlayback mode, add audio session interruption recovery handler. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
1.7 KiB
1.7 KiB