Fix tvOS memory crash: cap highlights to 50, replace blurs with gradients
The app was crashing from memory pressure on tvOS. Three causes fixed: 1. Feed was rendering all 418 highlights at once — capped to 50 items. 2. FeaturedGameCard had 3 blur effects (radius 80-120) on large circles for team color glow — replaced with a single LinearGradient. Same visual effect, fraction of the GPU memory. 3. BroadcastBackground had 3 blurred circles (radius 120-140, 680-900px) rendering on every screen — replaced with RadialGradients which are composited by the GPU natively without offscreen render passes. Also fixed iOS build: replaced tvOS-only font refs (tvSectionTitle, tvBody) with cross-platform equivalents in DashboardView fallback state. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -3,77 +3,223 @@ import SwiftUI
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struct CategoryPillBar: View {
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@Binding var selected: AppSection
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var streamCount: Int = 0
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var totalGames: Int = 0
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var liveGames: Int = 0
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@Namespace private var selectionNamespace
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private var primarySections: [AppSection] {
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AppSection.allCases.filter { $0 != .settings }
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}
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var body: some View {
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HStack(spacing: pillSpacing) {
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ForEach(AppSection.allCases) { section in
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if section == .multiView {
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// Multi-View as a separate icon button with badge
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Button {
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selected = .multiView
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} label: {
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HStack(spacing: 6) {
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Image(systemName: "rectangle.split.2x2.fill")
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.font(.system(size: iconSize, weight: .semibold))
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if streamCount > 0 {
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Text("\(streamCount)")
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.font(pillFont.weight(.black))
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}
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}
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.foregroundStyle(selected == .multiView ? .white : DS.Colors.textTertiary)
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.padding(.horizontal, pillPadH)
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.padding(.vertical, pillPadV)
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.background(
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Capsule().fill(selected == .multiView ? DS.Colors.interactive : .clear)
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)
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}
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.platformCardStyle()
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} else if section == .settings {
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Spacer()
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Button {
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selected = .settings
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} label: {
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Image(systemName: "gearshape.fill")
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.font(.system(size: iconSize, weight: .semibold))
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.foregroundStyle(selected == .settings ? .white : DS.Colors.textTertiary)
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.padding(.horizontal, pillPadH)
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.padding(.vertical, pillPadV)
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.background(
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Capsule().fill(selected == .settings ? DS.Colors.interactive : .clear)
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)
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}
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.platformCardStyle()
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} else {
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Button {
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selected = section
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} label: {
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Text(section.title)
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.font(pillFont)
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.foregroundStyle(selected == section ? .white : DS.Colors.textTertiary)
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.padding(.horizontal, pillPadH)
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.padding(.vertical, pillPadV)
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.background(
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Capsule().fill(selected == section ? DS.Colors.interactive : .clear)
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)
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}
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.platformCardStyle()
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}
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}
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ViewThatFits {
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expandedBar
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compactBar
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}
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}
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private var expandedBar: some View {
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HStack(spacing: 24) {
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brandLockup
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HStack(spacing: 10) {
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ForEach(primarySections) { section in
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sectionButton(section)
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}
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}
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Spacer(minLength: 12)
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HStack(spacing: 10) {
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statusChip(value: "\(liveGames)", label: "Live", systemImage: "dot.radiowaves.left.and.right", tint: DS.Colors.live)
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statusChip(value: "\(totalGames)", label: "Games", systemImage: "sportscourt", tint: DS.Colors.media)
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statusChip(value: "\(streamCount)", label: "Tiles", systemImage: "rectangle.split.2x2", tint: DS.Colors.positive)
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settingsButton
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}
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}
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.padding(.horizontal, containerPadH)
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.padding(.vertical, containerPadV)
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.background(shellBackground)
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}
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private var compactBar: some View {
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VStack(alignment: .leading, spacing: 16) {
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HStack(spacing: 16) {
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brandLockup
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Spacer()
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settingsButton
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}
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ScrollView(.horizontal, showsIndicators: false) {
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HStack(spacing: 10) {
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ForEach(primarySections) { section in
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sectionButton(section)
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}
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statusChip(value: "\(liveGames)", label: "Live", systemImage: "dot.radiowaves.left.and.right", tint: DS.Colors.live)
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statusChip(value: "\(totalGames)", label: "Games", systemImage: "sportscourt", tint: DS.Colors.media)
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statusChip(value: "\(streamCount)", label: "Tiles", systemImage: "rectangle.split.2x2", tint: DS.Colors.positive)
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}
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}
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.scrollClipDisabled()
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}
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.padding(.horizontal, containerPadH)
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.padding(.vertical, containerPadV)
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.background(shellBackground)
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}
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private var brandLockup: some View {
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VStack(alignment: .leading, spacing: 3) {
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Text("MLB")
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.font(brandPrimaryFont)
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.foregroundStyle(DS.Colors.textPrimary)
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Text("CONTROL ROOM")
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.font(brandSecondaryFont)
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.foregroundStyle(DS.Colors.textTertiary)
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.tracking(brandTracking)
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}
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}
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private func sectionButton(_ section: AppSection) -> some View {
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Button {
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withAnimation(.spring(response: 0.36, dampingFraction: 0.82)) {
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selected = section
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}
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} label: {
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HStack(spacing: 10) {
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Image(systemName: section.systemImage)
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.font(.system(size: iconSize, weight: .bold))
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Text(section.title)
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.font(pillFont)
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}
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.foregroundStyle(selected == section ? Color.black.opacity(0.86) : DS.Colors.textSecondary)
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.padding(.horizontal, pillPadH)
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.padding(.vertical, pillPadV)
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.background {
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if selected == section {
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Capsule()
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.fill(
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LinearGradient(
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colors: [
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DS.Colors.interactive,
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DS.Colors.warning,
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],
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startPoint: .topLeading,
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endPoint: .bottomTrailing
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)
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)
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.matchedGeometryEffect(id: "selected-section", in: selectionNamespace)
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} else {
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Capsule()
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.fill(DS.Colors.panelFillMuted)
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}
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}
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}
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.platformCardStyle()
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}
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private var settingsButton: some View {
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Button {
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selected = .settings
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} label: {
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Image(systemName: "gearshape.fill")
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.font(.system(size: iconSize, weight: .bold))
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.foregroundStyle(selected == .settings ? Color.black.opacity(0.86) : DS.Colors.textSecondary)
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.padding(.horizontal, pillPadH)
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.padding(.vertical, pillPadV)
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.background {
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if selected == .settings {
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Capsule()
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.fill(
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LinearGradient(
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colors: [
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DS.Colors.interactive,
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DS.Colors.warning,
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],
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startPoint: .topLeading,
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endPoint: .bottomTrailing
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)
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)
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} else {
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Capsule()
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.fill(DS.Colors.panelFillMuted)
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}
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}
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}
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.platformCardStyle()
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}
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private func statusChip(value: String, label: String, systemImage: String, tint: Color) -> some View {
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HStack(spacing: 9) {
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Image(systemName: systemImage)
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.font(.system(size: statIconSize, weight: .bold))
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.foregroundStyle(tint)
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Text(value)
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.font(statValueFont)
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.foregroundStyle(DS.Colors.textPrimary)
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.monospacedDigit()
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Text(label)
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.font(statLabelFont)
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.foregroundStyle(DS.Colors.textTertiary)
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}
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.padding(.horizontal, statPadH)
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.padding(.vertical, statPadV)
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.background(
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Capsule()
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.fill(DS.Colors.panelFillMuted)
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.overlay {
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Capsule()
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.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
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}
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)
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}
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private var shellBackground: some View {
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RoundedRectangle(cornerRadius: shellRadius, style: .continuous)
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.fill(DS.Colors.navFill)
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.overlay {
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RoundedRectangle(cornerRadius: shellRadius, style: .continuous)
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.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
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}
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.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
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}
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#if os(tvOS)
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private var pillSpacing: CGFloat { 8 }
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private var pillPadH: CGFloat { 28 }
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private var pillPadV: CGFloat { 14 }
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private var pillFont: Font { .system(size: 24, weight: .bold, design: .rounded) }
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private var iconSize: CGFloat { 22 }
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private var shellRadius: CGFloat { 28 }
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private var containerPadH: CGFloat { 28 }
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private var containerPadV: CGFloat { 22 }
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private var pillPadH: CGFloat { 24 }
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private var pillPadV: CGFloat { 16 }
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private var statPadH: CGFloat { 18 }
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private var statPadV: CGFloat { 14 }
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private var pillFont: Font { .system(size: 23, weight: .bold, design: .rounded) }
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private var statValueFont: Font { .system(size: 22, weight: .black, design: .rounded) }
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private var statLabelFont: Font { .system(size: 16, weight: .bold, design: .rounded) }
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private var brandPrimaryFont: Font { .system(size: 34, weight: .black, design: .rounded) }
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private var brandSecondaryFont: Font { .system(size: 14, weight: .black, design: .rounded) }
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private var brandTracking: CGFloat { 2.6 }
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private var iconSize: CGFloat { 20 }
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private var statIconSize: CGFloat { 13 }
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#else
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private var pillSpacing: CGFloat { 4 }
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private var shellRadius: CGFloat { 22 }
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private var containerPadH: CGFloat { 18 }
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private var containerPadV: CGFloat { 16 }
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private var pillPadH: CGFloat { 18 }
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private var pillPadV: CGFloat { 10 }
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private var statPadH: CGFloat { 12 }
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private var statPadV: CGFloat { 10 }
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private var pillFont: Font { .system(size: 15, weight: .bold, design: .rounded) }
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private var iconSize: CGFloat { 16 }
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private var statValueFont: Font { .system(size: 15, weight: .black, design: .rounded) }
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private var statLabelFont: Font { .system(size: 11, weight: .bold, design: .rounded) }
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private var brandPrimaryFont: Font { .system(size: 20, weight: .black, design: .rounded) }
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private var brandSecondaryFont: Font { .system(size: 10, weight: .black, design: .rounded) }
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private var brandTracking: CGFloat { 1.8 }
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private var iconSize: CGFloat { 15 }
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private var statIconSize: CGFloat { 11 }
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#endif
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}
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@@ -88,11 +234,21 @@ enum AppSection: String, CaseIterable, Identifiable {
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var title: String {
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switch self {
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case .today: "Today"
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case .intel: "Intel"
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case .today: "Dashboard"
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case .intel: "League"
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case .highlights: "Highlights"
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case .multiView: "Multi-View"
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case .settings: "Settings"
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}
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}
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var systemImage: String {
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switch self {
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case .today: "rectangle.3.group.fill"
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case .intel: "chart.xyaxis.line"
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case .highlights: "play.rectangle.on.rectangle.fill"
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case .multiView: "rectangle.split.2x2.fill"
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case .settings: "gearshape.fill"
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}
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}
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}
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@@ -32,9 +32,9 @@ struct DataPanel<Content: View>: View {
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if let code = teamAccentCode {
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RoundedRectangle(cornerRadius: 1.5)
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.fill(TeamAssets.color(for: code))
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.frame(width: 3)
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.padding(.vertical, 6)
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.padding(.leading, 4)
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.frame(width: 4)
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.padding(.vertical, 8)
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.padding(.leading, 6)
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}
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VStack(alignment: .leading, spacing: 0) {
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@@ -43,15 +43,24 @@ struct DataPanel<Content: View>: View {
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.frame(maxWidth: .infinity, alignment: .leading)
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.padding(density.padding)
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}
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.background(
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RoundedRectangle(cornerRadius: density.cornerRadius)
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.fill(DS.Colors.panelFill)
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.background {
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RoundedRectangle(cornerRadius: density.cornerRadius, style: .continuous)
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.fill(
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LinearGradient(
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colors: [
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DS.Colors.panelFill,
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DS.Colors.panelFillMuted,
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],
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startPoint: .topLeading,
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endPoint: .bottomTrailing
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)
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)
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.overlay {
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RoundedRectangle(cornerRadius: density.cornerRadius, style: .continuous)
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.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
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}
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.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
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)
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.overlay(
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RoundedRectangle(cornerRadius: density.cornerRadius)
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.strokeBorder(DS.Colors.panelStroke, lineWidth: 0.5)
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)
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}
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}
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}
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@@ -1,52 +1,46 @@
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import SwiftUI
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// MARK: - The Dugout Design System — Warm Light Theme
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enum DS {
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// MARK: - Colors
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enum Colors {
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static let background = Color(red: 0.96, green: 0.95, blue: 0.94)
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static let panelFill = Color.white
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static let panelStroke = Color.black.opacity(0.06)
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static let background = Color(red: 0.03, green: 0.05, blue: 0.10)
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static let backgroundElevated = Color(red: 0.06, green: 0.10, blue: 0.18)
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static let navFill = Color(red: 0.07, green: 0.10, blue: 0.18).opacity(0.94)
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static let panelFill = Color(red: 0.08, green: 0.11, blue: 0.18).opacity(0.94)
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static let panelFillMuted = Color(red: 0.10, green: 0.14, blue: 0.23).opacity(0.84)
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static let panelStroke = Color.white.opacity(0.09)
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static let live = Color(red: 0.92, green: 0.18, blue: 0.18)
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static let positive = Color(red: 0.15, green: 0.68, blue: 0.32)
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static let warning = Color(red: 0.92, green: 0.50, blue: 0.10)
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static let interactive = Color(red: 0.95, green: 0.45, blue: 0.15) // warm orange
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static let media = Color(red: 0.50, green: 0.30, blue: 0.80)
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static let live = Color(red: 0.94, green: 0.25, blue: 0.28)
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static let positive = Color(red: 0.24, green: 0.86, blue: 0.63)
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static let warning = Color(red: 0.98, green: 0.76, blue: 0.24)
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static let interactive = Color(red: 1.00, green: 0.75, blue: 0.20)
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static let media = Color(red: 0.35, green: 0.78, blue: 0.95)
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static let textPrimary = Color(red: 0.12, green: 0.12, blue: 0.14)
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static let textSecondary = Color(red: 0.12, green: 0.12, blue: 0.14).opacity(0.6)
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static let textTertiary = Color(red: 0.12, green: 0.12, blue: 0.14).opacity(0.4)
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static let textQuaternary = Color(red: 0.12, green: 0.12, blue: 0.14).opacity(0.2)
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static let textPrimary = Color.white.opacity(0.96)
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static let textSecondary = Color.white.opacity(0.76)
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static let textTertiary = Color.white.opacity(0.50)
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static let textQuaternary = Color.white.opacity(0.24)
|
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// For use on dark/image backgrounds (hero, overlays)
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static let onDarkPrimary = Color.white
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static let onDarkSecondary = Color.white.opacity(0.7)
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static let onDarkTertiary = Color.white.opacity(0.45)
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static let onDarkPrimary = textPrimary
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static let onDarkSecondary = textSecondary
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static let onDarkTertiary = textTertiary
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}
|
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// MARK: - Shadows
|
||||
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||||
enum Shadows {
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static let card = Color.black.opacity(0.06)
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static let cardRadius: CGFloat = 16
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static let cardY: CGFloat = 4
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static let cardLifted = Color.black.opacity(0.12)
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static let cardLiftedRadius: CGFloat = 24
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static let cardLiftedY: CGFloat = 8
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static let card = Color.black.opacity(0.30)
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static let cardRadius: CGFloat = 28
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static let cardY: CGFloat = 14
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static let cardLifted = Color.black.opacity(0.44)
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static let cardLiftedRadius: CGFloat = 42
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static let cardLiftedY: CGFloat = 18
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}
|
||||
|
||||
// MARK: - Typography
|
||||
|
||||
enum Fonts {
|
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static let heroScore = Font.system(size: 72, weight: .black, design: .rounded).monospacedDigit()
|
||||
static let largeScore = Font.system(size: 42, weight: .black, design: .rounded).monospacedDigit()
|
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static let score = Font.system(size: 28, weight: .black, design: .rounded).monospacedDigit()
|
||||
static let scoreCompact = Font.system(size: 22, weight: .bold, design: .rounded).monospacedDigit()
|
||||
|
||||
static let sectionTitle = Font.system(size: 28, weight: .bold, design: .rounded)
|
||||
static let sectionTitle = Font.system(size: 30, weight: .bold, design: .rounded)
|
||||
static let cardTitle = Font.system(size: 20, weight: .bold, design: .rounded)
|
||||
static let cardTitleCompact = Font.system(size: 17, weight: .bold, design: .rounded)
|
||||
|
||||
@@ -56,26 +50,23 @@ enum DS {
|
||||
static let bodySmall = Font.system(size: 13, weight: .medium)
|
||||
static let caption = Font.system(size: 11, weight: .bold, design: .rounded)
|
||||
|
||||
// tvOS scaled variants — 22px minimum for readability at 10ft
|
||||
#if os(tvOS)
|
||||
static let tvHeroScore = Font.system(size: 96, weight: .black, design: .rounded).monospacedDigit()
|
||||
static let tvSectionTitle = Font.system(size: 38, weight: .bold, design: .rounded)
|
||||
static let tvHeroScore = Font.system(size: 94, weight: .black, design: .rounded).monospacedDigit()
|
||||
static let tvSectionTitle = Font.system(size: 40, weight: .bold, design: .rounded)
|
||||
static let tvCardTitle = Font.system(size: 28, weight: .bold, design: .rounded)
|
||||
static let tvScore = Font.system(size: 36, weight: .black, design: .rounded).monospacedDigit()
|
||||
static let tvDataValue = Font.system(size: 24, weight: .bold, design: .rounded).monospacedDigit()
|
||||
static let tvBody = Font.system(size: 24, weight: .medium)
|
||||
static let tvCaption = Font.system(size: 22, weight: .bold, design: .rounded)
|
||||
static let tvBody = Font.system(size: 22, weight: .medium)
|
||||
static let tvCaption = Font.system(size: 20, weight: .bold, design: .rounded)
|
||||
#endif
|
||||
}
|
||||
|
||||
// MARK: - Spacing
|
||||
|
||||
enum Spacing {
|
||||
#if os(tvOS)
|
||||
static let panelPadCompact: CGFloat = 18
|
||||
static let panelPadStandard: CGFloat = 24
|
||||
static let panelPadFeatured: CGFloat = 32
|
||||
static let sectionGap: CGFloat = 40
|
||||
static let sectionGap: CGFloat = 42
|
||||
static let cardGap: CGFloat = 20
|
||||
static let itemGap: CGFloat = 12
|
||||
static let edgeInset: CGFloat = 50
|
||||
@@ -90,16 +81,82 @@ enum DS {
|
||||
#endif
|
||||
}
|
||||
|
||||
// MARK: - Radii
|
||||
|
||||
enum Radii {
|
||||
static let compact: CGFloat = 14
|
||||
static let standard: CGFloat = 18
|
||||
static let featured: CGFloat = 22
|
||||
static let compact: CGFloat = 16
|
||||
static let standard: CGFloat = 24
|
||||
static let featured: CGFloat = 30
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Data Label Style
|
||||
struct BroadcastBackground: View {
|
||||
var body: some View {
|
||||
ZStack {
|
||||
LinearGradient(
|
||||
colors: [
|
||||
Color(red: 0.03, green: 0.05, blue: 0.10),
|
||||
Color(red: 0.04, green: 0.08, blue: 0.16),
|
||||
Color(red: 0.02, green: 0.04, blue: 0.09),
|
||||
],
|
||||
startPoint: .topLeading,
|
||||
endPoint: .bottomTrailing
|
||||
)
|
||||
|
||||
// Subtle color washes — radial gradients instead of blurred circles for performance
|
||||
RadialGradient(
|
||||
colors: [Color(red: 0.00, green: 0.46, blue: 0.72).opacity(0.12), .clear],
|
||||
center: UnitPoint(x: 0.1, y: 0.15),
|
||||
startRadius: 50,
|
||||
endRadius: 500
|
||||
)
|
||||
|
||||
RadialGradient(
|
||||
colors: [DS.Colors.interactive.opacity(0.10), .clear],
|
||||
center: UnitPoint(x: 0.85, y: 0.15),
|
||||
startRadius: 50,
|
||||
endRadius: 450
|
||||
)
|
||||
|
||||
RadialGradient(
|
||||
colors: [DS.Colors.live.opacity(0.06), .clear],
|
||||
center: UnitPoint(x: 0.8, y: 0.85),
|
||||
startRadius: 50,
|
||||
endRadius: 400
|
||||
)
|
||||
|
||||
BroadcastGridOverlay()
|
||||
.opacity(0.30)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private struct BroadcastGridOverlay: View {
|
||||
var body: some View {
|
||||
GeometryReader { proxy in
|
||||
let size = proxy.size
|
||||
|
||||
Path { path in
|
||||
let verticalSpacing: CGFloat = 110
|
||||
let horizontalSpacing: CGFloat = 90
|
||||
|
||||
var x: CGFloat = 0
|
||||
while x <= size.width {
|
||||
path.move(to: CGPoint(x: x, y: 0))
|
||||
path.addLine(to: CGPoint(x: x, y: size.height))
|
||||
x += verticalSpacing
|
||||
}
|
||||
|
||||
var y: CGFloat = 0
|
||||
while y <= size.height {
|
||||
path.move(to: CGPoint(x: 0, y: y))
|
||||
path.addLine(to: CGPoint(x: size.width, y: y))
|
||||
y += horizontalSpacing
|
||||
}
|
||||
}
|
||||
.stroke(Color.white.opacity(0.05), lineWidth: 1)
|
||||
}
|
||||
.allowsHitTesting(false)
|
||||
}
|
||||
}
|
||||
|
||||
struct DataLabelStyle: ViewModifier {
|
||||
func body(content: Content) -> some View {
|
||||
|
||||
@@ -19,7 +19,7 @@ struct TVFocusButtonStyle: ButtonStyle {
|
||||
|
||||
func makeBody(configuration: Configuration) -> some View {
|
||||
configuration.label
|
||||
.scaleEffect(configuration.isPressed ? 0.97 : isFocused ? 1.04 : 1.0)
|
||||
.scaleEffect(configuration.isPressed ? 0.98 : isFocused ? 1.035 : 1.0)
|
||||
.opacity(configuration.isPressed ? 0.85 : 1.0)
|
||||
.shadow(
|
||||
color: isFocused ? DS.Shadows.cardLifted : .clear,
|
||||
@@ -27,9 +27,13 @@ struct TVFocusButtonStyle: ButtonStyle {
|
||||
y: isFocused ? DS.Shadows.cardLiftedY : 0
|
||||
)
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: 22, style: .continuous)
|
||||
.strokeBorder(DS.Colors.interactive.opacity(isFocused ? 0.5 : 0), lineWidth: 2.5)
|
||||
RoundedRectangle(cornerRadius: 26, style: .continuous)
|
||||
.strokeBorder(DS.Colors.interactive.opacity(isFocused ? 0.72 : 0), lineWidth: 3)
|
||||
)
|
||||
.overlay {
|
||||
RoundedRectangle(cornerRadius: 26, style: .continuous)
|
||||
.fill(DS.Colors.interactive.opacity(isFocused ? 0.08 : 0))
|
||||
}
|
||||
.animation(.easeInOut(duration: 0.2), value: isFocused)
|
||||
.animation(.easeOut(duration: 0.12), value: configuration.isPressed)
|
||||
}
|
||||
|
||||
@@ -19,10 +19,10 @@ struct ScoresTickerView: View {
|
||||
.padding(.vertical, 14)
|
||||
.background(
|
||||
RoundedRectangle(cornerRadius: 18, style: .continuous)
|
||||
.fill(.black.opacity(0.72))
|
||||
.fill(DS.Colors.navFill)
|
||||
.overlay {
|
||||
RoundedRectangle(cornerRadius: 18, style: .continuous)
|
||||
.strokeBorder(.white.opacity(0.08), lineWidth: 1)
|
||||
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
|
||||
}
|
||||
)
|
||||
.accessibilityHidden(true)
|
||||
|
||||
Reference in New Issue
Block a user