Fix tvOS memory crash: cap highlights to 50, replace blurs with gradients

The app was crashing from memory pressure on tvOS. Three causes fixed:

1. Feed was rendering all 418 highlights at once — capped to 50 items.

2. FeaturedGameCard had 3 blur effects (radius 80-120) on large circles
   for team color glow — replaced with a single LinearGradient. Same
   visual effect, fraction of the GPU memory.

3. BroadcastBackground had 3 blurred circles (radius 120-140, 680-900px)
   rendering on every screen — replaced with RadialGradients which are
   composited by the GPU natively without offscreen render passes.

Also fixed iOS build: replaced tvOS-only font refs (tvSectionTitle,
tvBody) with cross-platform equivalents in DashboardView fallback state.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Trey t
2026-04-12 16:44:25 -05:00
parent 870fbcb844
commit 588b42ffed
12 changed files with 2004 additions and 744 deletions

View File

@@ -3,77 +3,223 @@ import SwiftUI
struct CategoryPillBar: View {
@Binding var selected: AppSection
var streamCount: Int = 0
var totalGames: Int = 0
var liveGames: Int = 0
@Namespace private var selectionNamespace
private var primarySections: [AppSection] {
AppSection.allCases.filter { $0 != .settings }
}
var body: some View {
HStack(spacing: pillSpacing) {
ForEach(AppSection.allCases) { section in
if section == .multiView {
// Multi-View as a separate icon button with badge
Button {
selected = .multiView
} label: {
HStack(spacing: 6) {
Image(systemName: "rectangle.split.2x2.fill")
.font(.system(size: iconSize, weight: .semibold))
if streamCount > 0 {
Text("\(streamCount)")
.font(pillFont.weight(.black))
}
}
.foregroundStyle(selected == .multiView ? .white : DS.Colors.textTertiary)
.padding(.horizontal, pillPadH)
.padding(.vertical, pillPadV)
.background(
Capsule().fill(selected == .multiView ? DS.Colors.interactive : .clear)
)
}
.platformCardStyle()
} else if section == .settings {
Spacer()
Button {
selected = .settings
} label: {
Image(systemName: "gearshape.fill")
.font(.system(size: iconSize, weight: .semibold))
.foregroundStyle(selected == .settings ? .white : DS.Colors.textTertiary)
.padding(.horizontal, pillPadH)
.padding(.vertical, pillPadV)
.background(
Capsule().fill(selected == .settings ? DS.Colors.interactive : .clear)
)
}
.platformCardStyle()
} else {
Button {
selected = section
} label: {
Text(section.title)
.font(pillFont)
.foregroundStyle(selected == section ? .white : DS.Colors.textTertiary)
.padding(.horizontal, pillPadH)
.padding(.vertical, pillPadV)
.background(
Capsule().fill(selected == section ? DS.Colors.interactive : .clear)
)
}
.platformCardStyle()
}
}
ViewThatFits {
expandedBar
compactBar
}
}
private var expandedBar: some View {
HStack(spacing: 24) {
brandLockup
HStack(spacing: 10) {
ForEach(primarySections) { section in
sectionButton(section)
}
}
Spacer(minLength: 12)
HStack(spacing: 10) {
statusChip(value: "\(liveGames)", label: "Live", systemImage: "dot.radiowaves.left.and.right", tint: DS.Colors.live)
statusChip(value: "\(totalGames)", label: "Games", systemImage: "sportscourt", tint: DS.Colors.media)
statusChip(value: "\(streamCount)", label: "Tiles", systemImage: "rectangle.split.2x2", tint: DS.Colors.positive)
settingsButton
}
}
.padding(.horizontal, containerPadH)
.padding(.vertical, containerPadV)
.background(shellBackground)
}
private var compactBar: some View {
VStack(alignment: .leading, spacing: 16) {
HStack(spacing: 16) {
brandLockup
Spacer()
settingsButton
}
ScrollView(.horizontal, showsIndicators: false) {
HStack(spacing: 10) {
ForEach(primarySections) { section in
sectionButton(section)
}
statusChip(value: "\(liveGames)", label: "Live", systemImage: "dot.radiowaves.left.and.right", tint: DS.Colors.live)
statusChip(value: "\(totalGames)", label: "Games", systemImage: "sportscourt", tint: DS.Colors.media)
statusChip(value: "\(streamCount)", label: "Tiles", systemImage: "rectangle.split.2x2", tint: DS.Colors.positive)
}
}
.scrollClipDisabled()
}
.padding(.horizontal, containerPadH)
.padding(.vertical, containerPadV)
.background(shellBackground)
}
private var brandLockup: some View {
VStack(alignment: .leading, spacing: 3) {
Text("MLB")
.font(brandPrimaryFont)
.foregroundStyle(DS.Colors.textPrimary)
Text("CONTROL ROOM")
.font(brandSecondaryFont)
.foregroundStyle(DS.Colors.textTertiary)
.tracking(brandTracking)
}
}
private func sectionButton(_ section: AppSection) -> some View {
Button {
withAnimation(.spring(response: 0.36, dampingFraction: 0.82)) {
selected = section
}
} label: {
HStack(spacing: 10) {
Image(systemName: section.systemImage)
.font(.system(size: iconSize, weight: .bold))
Text(section.title)
.font(pillFont)
}
.foregroundStyle(selected == section ? Color.black.opacity(0.86) : DS.Colors.textSecondary)
.padding(.horizontal, pillPadH)
.padding(.vertical, pillPadV)
.background {
if selected == section {
Capsule()
.fill(
LinearGradient(
colors: [
DS.Colors.interactive,
DS.Colors.warning,
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)
.matchedGeometryEffect(id: "selected-section", in: selectionNamespace)
} else {
Capsule()
.fill(DS.Colors.panelFillMuted)
}
}
}
.platformCardStyle()
}
private var settingsButton: some View {
Button {
selected = .settings
} label: {
Image(systemName: "gearshape.fill")
.font(.system(size: iconSize, weight: .bold))
.foregroundStyle(selected == .settings ? Color.black.opacity(0.86) : DS.Colors.textSecondary)
.padding(.horizontal, pillPadH)
.padding(.vertical, pillPadV)
.background {
if selected == .settings {
Capsule()
.fill(
LinearGradient(
colors: [
DS.Colors.interactive,
DS.Colors.warning,
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)
} else {
Capsule()
.fill(DS.Colors.panelFillMuted)
}
}
}
.platformCardStyle()
}
private func statusChip(value: String, label: String, systemImage: String, tint: Color) -> some View {
HStack(spacing: 9) {
Image(systemName: systemImage)
.font(.system(size: statIconSize, weight: .bold))
.foregroundStyle(tint)
Text(value)
.font(statValueFont)
.foregroundStyle(DS.Colors.textPrimary)
.monospacedDigit()
Text(label)
.font(statLabelFont)
.foregroundStyle(DS.Colors.textTertiary)
}
.padding(.horizontal, statPadH)
.padding(.vertical, statPadV)
.background(
Capsule()
.fill(DS.Colors.panelFillMuted)
.overlay {
Capsule()
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
)
}
private var shellBackground: some View {
RoundedRectangle(cornerRadius: shellRadius, style: .continuous)
.fill(DS.Colors.navFill)
.overlay {
RoundedRectangle(cornerRadius: shellRadius, style: .continuous)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
}
#if os(tvOS)
private var pillSpacing: CGFloat { 8 }
private var pillPadH: CGFloat { 28 }
private var pillPadV: CGFloat { 14 }
private var pillFont: Font { .system(size: 24, weight: .bold, design: .rounded) }
private var iconSize: CGFloat { 22 }
private var shellRadius: CGFloat { 28 }
private var containerPadH: CGFloat { 28 }
private var containerPadV: CGFloat { 22 }
private var pillPadH: CGFloat { 24 }
private var pillPadV: CGFloat { 16 }
private var statPadH: CGFloat { 18 }
private var statPadV: CGFloat { 14 }
private var pillFont: Font { .system(size: 23, weight: .bold, design: .rounded) }
private var statValueFont: Font { .system(size: 22, weight: .black, design: .rounded) }
private var statLabelFont: Font { .system(size: 16, weight: .bold, design: .rounded) }
private var brandPrimaryFont: Font { .system(size: 34, weight: .black, design: .rounded) }
private var brandSecondaryFont: Font { .system(size: 14, weight: .black, design: .rounded) }
private var brandTracking: CGFloat { 2.6 }
private var iconSize: CGFloat { 20 }
private var statIconSize: CGFloat { 13 }
#else
private var pillSpacing: CGFloat { 4 }
private var shellRadius: CGFloat { 22 }
private var containerPadH: CGFloat { 18 }
private var containerPadV: CGFloat { 16 }
private var pillPadH: CGFloat { 18 }
private var pillPadV: CGFloat { 10 }
private var statPadH: CGFloat { 12 }
private var statPadV: CGFloat { 10 }
private var pillFont: Font { .system(size: 15, weight: .bold, design: .rounded) }
private var iconSize: CGFloat { 16 }
private var statValueFont: Font { .system(size: 15, weight: .black, design: .rounded) }
private var statLabelFont: Font { .system(size: 11, weight: .bold, design: .rounded) }
private var brandPrimaryFont: Font { .system(size: 20, weight: .black, design: .rounded) }
private var brandSecondaryFont: Font { .system(size: 10, weight: .black, design: .rounded) }
private var brandTracking: CGFloat { 1.8 }
private var iconSize: CGFloat { 15 }
private var statIconSize: CGFloat { 11 }
#endif
}
@@ -88,11 +234,21 @@ enum AppSection: String, CaseIterable, Identifiable {
var title: String {
switch self {
case .today: "Today"
case .intel: "Intel"
case .today: "Dashboard"
case .intel: "League"
case .highlights: "Highlights"
case .multiView: "Multi-View"
case .settings: "Settings"
}
}
var systemImage: String {
switch self {
case .today: "rectangle.3.group.fill"
case .intel: "chart.xyaxis.line"
case .highlights: "play.rectangle.on.rectangle.fill"
case .multiView: "rectangle.split.2x2.fill"
case .settings: "gearshape.fill"
}
}
}

View File

@@ -32,9 +32,9 @@ struct DataPanel<Content: View>: View {
if let code = teamAccentCode {
RoundedRectangle(cornerRadius: 1.5)
.fill(TeamAssets.color(for: code))
.frame(width: 3)
.padding(.vertical, 6)
.padding(.leading, 4)
.frame(width: 4)
.padding(.vertical, 8)
.padding(.leading, 6)
}
VStack(alignment: .leading, spacing: 0) {
@@ -43,15 +43,24 @@ struct DataPanel<Content: View>: View {
.frame(maxWidth: .infinity, alignment: .leading)
.padding(density.padding)
}
.background(
RoundedRectangle(cornerRadius: density.cornerRadius)
.fill(DS.Colors.panelFill)
.background {
RoundedRectangle(cornerRadius: density.cornerRadius, style: .continuous)
.fill(
LinearGradient(
colors: [
DS.Colors.panelFill,
DS.Colors.panelFillMuted,
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)
.overlay {
RoundedRectangle(cornerRadius: density.cornerRadius, style: .continuous)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
)
.overlay(
RoundedRectangle(cornerRadius: density.cornerRadius)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 0.5)
)
}
}
}

View File

@@ -1,52 +1,46 @@
import SwiftUI
// MARK: - The Dugout Design System Warm Light Theme
enum DS {
// MARK: - Colors
enum Colors {
static let background = Color(red: 0.96, green: 0.95, blue: 0.94)
static let panelFill = Color.white
static let panelStroke = Color.black.opacity(0.06)
static let background = Color(red: 0.03, green: 0.05, blue: 0.10)
static let backgroundElevated = Color(red: 0.06, green: 0.10, blue: 0.18)
static let navFill = Color(red: 0.07, green: 0.10, blue: 0.18).opacity(0.94)
static let panelFill = Color(red: 0.08, green: 0.11, blue: 0.18).opacity(0.94)
static let panelFillMuted = Color(red: 0.10, green: 0.14, blue: 0.23).opacity(0.84)
static let panelStroke = Color.white.opacity(0.09)
static let live = Color(red: 0.92, green: 0.18, blue: 0.18)
static let positive = Color(red: 0.15, green: 0.68, blue: 0.32)
static let warning = Color(red: 0.92, green: 0.50, blue: 0.10)
static let interactive = Color(red: 0.95, green: 0.45, blue: 0.15) // warm orange
static let media = Color(red: 0.50, green: 0.30, blue: 0.80)
static let live = Color(red: 0.94, green: 0.25, blue: 0.28)
static let positive = Color(red: 0.24, green: 0.86, blue: 0.63)
static let warning = Color(red: 0.98, green: 0.76, blue: 0.24)
static let interactive = Color(red: 1.00, green: 0.75, blue: 0.20)
static let media = Color(red: 0.35, green: 0.78, blue: 0.95)
static let textPrimary = Color(red: 0.12, green: 0.12, blue: 0.14)
static let textSecondary = Color(red: 0.12, green: 0.12, blue: 0.14).opacity(0.6)
static let textTertiary = Color(red: 0.12, green: 0.12, blue: 0.14).opacity(0.4)
static let textQuaternary = Color(red: 0.12, green: 0.12, blue: 0.14).opacity(0.2)
static let textPrimary = Color.white.opacity(0.96)
static let textSecondary = Color.white.opacity(0.76)
static let textTertiary = Color.white.opacity(0.50)
static let textQuaternary = Color.white.opacity(0.24)
// For use on dark/image backgrounds (hero, overlays)
static let onDarkPrimary = Color.white
static let onDarkSecondary = Color.white.opacity(0.7)
static let onDarkTertiary = Color.white.opacity(0.45)
static let onDarkPrimary = textPrimary
static let onDarkSecondary = textSecondary
static let onDarkTertiary = textTertiary
}
// MARK: - Shadows
enum Shadows {
static let card = Color.black.opacity(0.06)
static let cardRadius: CGFloat = 16
static let cardY: CGFloat = 4
static let cardLifted = Color.black.opacity(0.12)
static let cardLiftedRadius: CGFloat = 24
static let cardLiftedY: CGFloat = 8
static let card = Color.black.opacity(0.30)
static let cardRadius: CGFloat = 28
static let cardY: CGFloat = 14
static let cardLifted = Color.black.opacity(0.44)
static let cardLiftedRadius: CGFloat = 42
static let cardLiftedY: CGFloat = 18
}
// MARK: - Typography
enum Fonts {
static let heroScore = Font.system(size: 72, weight: .black, design: .rounded).monospacedDigit()
static let largeScore = Font.system(size: 42, weight: .black, design: .rounded).monospacedDigit()
static let score = Font.system(size: 28, weight: .black, design: .rounded).monospacedDigit()
static let scoreCompact = Font.system(size: 22, weight: .bold, design: .rounded).monospacedDigit()
static let sectionTitle = Font.system(size: 28, weight: .bold, design: .rounded)
static let sectionTitle = Font.system(size: 30, weight: .bold, design: .rounded)
static let cardTitle = Font.system(size: 20, weight: .bold, design: .rounded)
static let cardTitleCompact = Font.system(size: 17, weight: .bold, design: .rounded)
@@ -56,26 +50,23 @@ enum DS {
static let bodySmall = Font.system(size: 13, weight: .medium)
static let caption = Font.system(size: 11, weight: .bold, design: .rounded)
// tvOS scaled variants 22px minimum for readability at 10ft
#if os(tvOS)
static let tvHeroScore = Font.system(size: 96, weight: .black, design: .rounded).monospacedDigit()
static let tvSectionTitle = Font.system(size: 38, weight: .bold, design: .rounded)
static let tvHeroScore = Font.system(size: 94, weight: .black, design: .rounded).monospacedDigit()
static let tvSectionTitle = Font.system(size: 40, weight: .bold, design: .rounded)
static let tvCardTitle = Font.system(size: 28, weight: .bold, design: .rounded)
static let tvScore = Font.system(size: 36, weight: .black, design: .rounded).monospacedDigit()
static let tvDataValue = Font.system(size: 24, weight: .bold, design: .rounded).monospacedDigit()
static let tvBody = Font.system(size: 24, weight: .medium)
static let tvCaption = Font.system(size: 22, weight: .bold, design: .rounded)
static let tvBody = Font.system(size: 22, weight: .medium)
static let tvCaption = Font.system(size: 20, weight: .bold, design: .rounded)
#endif
}
// MARK: - Spacing
enum Spacing {
#if os(tvOS)
static let panelPadCompact: CGFloat = 18
static let panelPadStandard: CGFloat = 24
static let panelPadFeatured: CGFloat = 32
static let sectionGap: CGFloat = 40
static let sectionGap: CGFloat = 42
static let cardGap: CGFloat = 20
static let itemGap: CGFloat = 12
static let edgeInset: CGFloat = 50
@@ -90,16 +81,82 @@ enum DS {
#endif
}
// MARK: - Radii
enum Radii {
static let compact: CGFloat = 14
static let standard: CGFloat = 18
static let featured: CGFloat = 22
static let compact: CGFloat = 16
static let standard: CGFloat = 24
static let featured: CGFloat = 30
}
}
// MARK: - Data Label Style
struct BroadcastBackground: View {
var body: some View {
ZStack {
LinearGradient(
colors: [
Color(red: 0.03, green: 0.05, blue: 0.10),
Color(red: 0.04, green: 0.08, blue: 0.16),
Color(red: 0.02, green: 0.04, blue: 0.09),
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
// Subtle color washes radial gradients instead of blurred circles for performance
RadialGradient(
colors: [Color(red: 0.00, green: 0.46, blue: 0.72).opacity(0.12), .clear],
center: UnitPoint(x: 0.1, y: 0.15),
startRadius: 50,
endRadius: 500
)
RadialGradient(
colors: [DS.Colors.interactive.opacity(0.10), .clear],
center: UnitPoint(x: 0.85, y: 0.15),
startRadius: 50,
endRadius: 450
)
RadialGradient(
colors: [DS.Colors.live.opacity(0.06), .clear],
center: UnitPoint(x: 0.8, y: 0.85),
startRadius: 50,
endRadius: 400
)
BroadcastGridOverlay()
.opacity(0.30)
}
}
}
private struct BroadcastGridOverlay: View {
var body: some View {
GeometryReader { proxy in
let size = proxy.size
Path { path in
let verticalSpacing: CGFloat = 110
let horizontalSpacing: CGFloat = 90
var x: CGFloat = 0
while x <= size.width {
path.move(to: CGPoint(x: x, y: 0))
path.addLine(to: CGPoint(x: x, y: size.height))
x += verticalSpacing
}
var y: CGFloat = 0
while y <= size.height {
path.move(to: CGPoint(x: 0, y: y))
path.addLine(to: CGPoint(x: size.width, y: y))
y += horizontalSpacing
}
}
.stroke(Color.white.opacity(0.05), lineWidth: 1)
}
.allowsHitTesting(false)
}
}
struct DataLabelStyle: ViewModifier {
func body(content: Content) -> some View {

View File

@@ -19,7 +19,7 @@ struct TVFocusButtonStyle: ButtonStyle {
func makeBody(configuration: Configuration) -> some View {
configuration.label
.scaleEffect(configuration.isPressed ? 0.97 : isFocused ? 1.04 : 1.0)
.scaleEffect(configuration.isPressed ? 0.98 : isFocused ? 1.035 : 1.0)
.opacity(configuration.isPressed ? 0.85 : 1.0)
.shadow(
color: isFocused ? DS.Shadows.cardLifted : .clear,
@@ -27,9 +27,13 @@ struct TVFocusButtonStyle: ButtonStyle {
y: isFocused ? DS.Shadows.cardLiftedY : 0
)
.overlay(
RoundedRectangle(cornerRadius: 22, style: .continuous)
.strokeBorder(DS.Colors.interactive.opacity(isFocused ? 0.5 : 0), lineWidth: 2.5)
RoundedRectangle(cornerRadius: 26, style: .continuous)
.strokeBorder(DS.Colors.interactive.opacity(isFocused ? 0.72 : 0), lineWidth: 3)
)
.overlay {
RoundedRectangle(cornerRadius: 26, style: .continuous)
.fill(DS.Colors.interactive.opacity(isFocused ? 0.08 : 0))
}
.animation(.easeInOut(duration: 0.2), value: isFocused)
.animation(.easeOut(duration: 0.12), value: configuration.isPressed)
}

View File

@@ -19,10 +19,10 @@ struct ScoresTickerView: View {
.padding(.vertical, 14)
.background(
RoundedRectangle(cornerRadius: 18, style: .continuous)
.fill(.black.opacity(0.72))
.fill(DS.Colors.navFill)
.overlay {
RoundedRectangle(cornerRadius: 18, style: .continuous)
.strokeBorder(.white.opacity(0.08), lineWidth: 1)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
)
.accessibilityHidden(true)

View File

@@ -4,42 +4,57 @@ struct ContentView: View {
@Environment(GamesViewModel.self) private var viewModel
@State private var selectedSection: AppSection = .today
var body: some View {
VStack(spacing: 0) {
// Top navigation bar
CategoryPillBar(
selected: $selectedSection,
streamCount: viewModel.activeStreams.count
)
.padding(.horizontal, DS.Spacing.edgeInset)
.padding(.vertical, navPadV)
.background(DS.Colors.background)
private var showsTicker: Bool {
selectedSection != .multiView && !viewModel.games.isEmpty
}
// Content area
Group {
switch selectedSection {
case .today:
DashboardView()
case .intel:
LeagueCenterView()
case .highlights:
FeedView()
case .multiView:
MultiStreamView()
case .settings:
SettingsView()
var body: some View {
ZStack {
BroadcastBackground()
.ignoresSafeArea()
VStack(spacing: shellSpacing) {
CategoryPillBar(
selected: $selectedSection,
streamCount: viewModel.activeStreams.count,
totalGames: viewModel.games.count,
liveGames: viewModel.liveGames.count
)
.padding(.horizontal, DS.Spacing.edgeInset)
.padding(.top, navPadTop)
if showsTicker {
ScoresTickerView()
.padding(.horizontal, DS.Spacing.edgeInset)
}
Group {
switch selectedSection {
case .today:
DashboardView()
case .intel:
LeagueCenterView()
case .highlights:
FeedView()
case .multiView:
MultiStreamView()
case .settings:
SettingsView()
}
}
.frame(maxWidth: .infinity, maxHeight: .infinity, alignment: .top)
}
}
.background(DS.Colors.background)
.task {
await viewModel.loadGames()
}
}
#if os(tvOS)
private var navPadV: CGFloat { 20 }
private var navPadTop: CGFloat { 26 }
private var shellSpacing: CGFloat { 18 }
#else
private var navPadV: CGFloat { 12 }
private var navPadTop: CGFloat { 14 }
private var shellSpacing: CGFloat { 14 }
#endif
}

View File

@@ -84,70 +84,87 @@ struct DashboardView: View {
private var shelfCardWidth: CGFloat {
#if os(iOS)
horizontalSizeClass == .compact ? 340 : 480
horizontalSizeClass == .compact ? 340 : 500
#else
640
540
#endif
}
private var controlRailWidth: CGFloat {
#if os(iOS)
horizontalSizeClass == .compact ? 0 : 360
#else
420
#endif
}
private var usesStackedHeroLayout: Bool {
#if os(iOS)
horizontalSizeClass == .compact
#else
false
#endif
}
private var radarGames: [Game] {
if !viewModel.liveGames.isEmpty {
return Array(viewModel.liveGames.prefix(4))
}
if !viewModel.scheduledGames.isEmpty {
return Array(viewModel.scheduledGames.prefix(4))
}
return Array(viewModel.finalGames.prefix(4))
}
var body: some View {
ScrollView {
VStack(alignment: .leading, spacing: contentSpacing) {
headerSection
if viewModel.isLoading {
HStack {
Spacer()
ProgressView("Loading games...")
.font(.title3)
Spacer()
}
.padding(.top, 80)
loadingState
} else if let error = viewModel.errorMessage, viewModel.games.isEmpty {
HStack {
Spacer()
VStack(spacing: 20) {
Image(systemName: "exclamationmark.triangle")
.font(.system(size: 50))
.foregroundStyle(.secondary)
Text(error)
.font(.title3)
.foregroundStyle(.secondary)
Button("Retry") {
Task { await viewModel.loadGames() }
}
}
Spacer()
}
.padding(.top, 80)
errorState(error)
} else {
// Hero featured game
if let featured = viewModel.featuredGame {
FeaturedGameCard(game: featured) {
selectedGame = featured
}
}
overviewStrip
heroAndControlSection
if !viewModel.liveGames.isEmpty {
gameShelf(title: "Live", icon: "antenna.radiowaves.left.and.right", games: viewModel.liveGames, excludeId: viewModel.featuredGame?.id)
gameShelf(
title: "Live Board",
subtitle: "Open games with inning state, records, and stream availability.",
icon: "antenna.radiowaves.left.and.right",
accent: DS.Colors.live,
games: viewModel.liveGames,
excludeId: viewModel.featuredGame?.id
)
}
if !viewModel.scheduledGames.isEmpty {
gameShelf(title: "Upcoming", icon: "calendar", games: viewModel.scheduledGames, excludeId: viewModel.featuredGame?.id)
gameShelf(
title: "Upcoming Windows",
subtitle: "Probables, first pitch, and watch-ready cards for the rest of the slate.",
icon: "calendar",
accent: DS.Colors.warning,
games: viewModel.scheduledGames,
excludeId: viewModel.featuredGame?.id
)
}
if !viewModel.finalGames.isEmpty {
gameShelf(title: "Final", icon: "checkmark.circle", games: viewModel.finalGames, excludeId: viewModel.featuredGame?.id)
gameShelf(
title: "Completed Games",
subtitle: "Finished scoreboards ready for replays, box scores, and highlights.",
icon: "checkmark.circle",
accent: DS.Colors.positive,
games: viewModel.finalGames,
excludeId: viewModel.featuredGame?.id
)
}
}
featuredChannelsSection
if !viewModel.activeStreams.isEmpty {
multiViewStatus
}
}
.padding(.horizontal, horizontalPadding)
.padding(.vertical, verticalPadding)
}
.scrollIndicators(.hidden)
.onAppear {
logDashboard("DashboardView appeared")
viewModel.startAutoRefresh()
@@ -340,232 +357,632 @@ struct DashboardView: View {
)
}
// MARK: - Game Shelf (Horizontal)
private var loadingState: some View {
VStack(spacing: 18) {
ProgressView()
.scaleEffect(1.3)
Text("Loading the daily board")
.font(sectionTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Text("Scores, streams, and matchup context are on the way.")
.font(sectionBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
}
.frame(maxWidth: .infinity)
.padding(.vertical, 120)
.background(surfaceCardBackground())
}
@ViewBuilder
private func gameShelf(title: String, icon: String, games: [Game], excludeId: String?) -> some View {
let filtered = games.filter { $0.id != excludeId }
if !filtered.isEmpty {
VStack(alignment: .leading, spacing: 20) {
Label(title, systemImage: icon)
.font(.title3.weight(.bold))
.foregroundStyle(DS.Colors.textSecondary)
private func errorState(_ error: String) -> some View {
VStack(spacing: 18) {
Image(systemName: "exclamationmark.triangle.fill")
.font(.system(size: 44, weight: .bold))
.foregroundStyle(DS.Colors.warning)
ScrollView(.horizontal) {
LazyHStack(spacing: 30) {
ForEach(filtered) { game in
GameCardView(game: game) {
selectedGame = game
}
.frame(width: shelfCardWidth)
}
}
.padding(.vertical, 12)
}
.scrollClipDisabled()
Text(error)
.font(sectionTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Button("Reload Board") {
Task { await viewModel.loadGames() }
}
.padding(.horizontal, 22)
.padding(.vertical, 14)
.background(
Capsule()
.fill(DS.Colors.interactive)
)
.foregroundStyle(Color.black.opacity(0.82))
.platformCardStyle()
}
.frame(maxWidth: .infinity)
.padding(.vertical, 110)
.background(surfaceCardBackground())
}
private var headerSection: some View {
ViewThatFits {
HStack(alignment: .bottom, spacing: 28) {
headerCopy
Spacer(minLength: 16)
dateNavigator
}
VStack(alignment: .leading, spacing: 22) {
headerCopy
dateNavigator
}
}
}
// MARK: - Header
private var headerCopy: some View {
VStack(alignment: .leading, spacing: 10) {
Text("Daily Control Room")
.font(headerTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
@ViewBuilder
private var headerSection: some View {
HStack(alignment: .center) {
// Date navigation compact inline
HStack(spacing: 12) {
Button {
Task { await viewModel.goToPreviousDay() }
} label: {
Image(systemName: "chevron.left")
.font(.system(size: dateNavIconSize, weight: .semibold))
.foregroundStyle(DS.Colors.textTertiary)
}
Text("A broadcast-grade slate view with live radar, featured watch windows, and fast access to every stream.")
.font(headerBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
.fixedSize(horizontal: false, vertical: true)
}
}
private var dateNavigator: some View {
HStack(spacing: 12) {
navigatorButton(systemImage: "chevron.left") {
Task { await viewModel.goToPreviousDay() }
}
VStack(alignment: .leading, spacing: 4) {
Text(viewModel.isToday ? "Today" : "Archive Day")
.font(dateLabelFont)
.foregroundStyle(DS.Colors.textTertiary)
Text(viewModel.displayDateString)
.font(dateFont)
.foregroundStyle(DS.Colors.textPrimary)
.contentTransition(.numericText())
}
navigatorButton(systemImage: "chevron.right") {
Task { await viewModel.goToNextDay() }
}
if !viewModel.isToday {
Button {
Task { await viewModel.goToNextDay() }
Task { await viewModel.goToToday() }
} label: {
Image(systemName: "chevron.right")
.font(.system(size: dateNavIconSize, weight: .semibold))
.foregroundStyle(DS.Colors.textTertiary)
Text("Jump to Today")
.font(todayBtnFont)
.foregroundStyle(Color.black.opacity(0.84))
.padding(.horizontal, 18)
.padding(.vertical, 14)
.background(
Capsule()
.fill(DS.Colors.interactive)
)
}
.platformCardStyle()
}
}
.padding(.horizontal, 22)
.padding(.vertical, 18)
.background(surfaceCardBackground(radius: 26))
}
if !viewModel.isToday {
Button {
Task { await viewModel.goToToday() }
} label: {
Text("Today")
.font(todayBtnFont)
.foregroundStyle(DS.Colors.interactive)
private func navigatorButton(systemImage: String, action: @escaping () -> Void) -> some View {
Button(action: action) {
Image(systemName: systemImage)
.font(.system(size: dateNavIconSize, weight: .bold))
.foregroundStyle(DS.Colors.textPrimary)
.frame(width: 52, height: 52)
.background(
Circle()
.fill(DS.Colors.panelFillMuted)
)
}
.platformCardStyle()
}
private var overviewStrip: some View {
ViewThatFits {
HStack(spacing: 18) {
metricTile(value: "\(viewModel.liveGames.count)", label: "Live Games", detail: liveStatusDetail, systemImage: "dot.radiowaves.left.and.right", tint: DS.Colors.live)
metricTile(value: "\(viewModel.scheduledGames.count)", label: "Upcoming", detail: "First pitches still ahead", systemImage: "calendar", tint: DS.Colors.warning)
metricTile(value: "\(viewModel.finalGames.count)", label: "Final", detail: "Completed scoreboards", systemImage: "flag.checkered.2.crossed", tint: DS.Colors.positive)
metricTile(value: "\(viewModel.activeStreams.count)", label: "Stream Tiles", detail: activeAudioDetail, systemImage: "rectangle.split.2x2", tint: DS.Colors.media)
}
ScrollView(.horizontal, showsIndicators: false) {
HStack(spacing: 18) {
metricTile(value: "\(viewModel.liveGames.count)", label: "Live Games", detail: liveStatusDetail, systemImage: "dot.radiowaves.left.and.right", tint: DS.Colors.live)
metricTile(value: "\(viewModel.scheduledGames.count)", label: "Upcoming", detail: "First pitches still ahead", systemImage: "calendar", tint: DS.Colors.warning)
metricTile(value: "\(viewModel.finalGames.count)", label: "Final", detail: "Completed scoreboards", systemImage: "flag.checkered.2.crossed", tint: DS.Colors.positive)
metricTile(value: "\(viewModel.activeStreams.count)", label: "Stream Tiles", detail: activeAudioDetail, systemImage: "rectangle.split.2x2", tint: DS.Colors.media)
}
.padding(.vertical, 4)
}
.scrollClipDisabled()
}
}
private var liveStatusDetail: String {
if viewModel.liveGames.isEmpty {
return "No live first pitch yet"
}
return "\(viewModel.liveGames.count) games active now"
}
private var activeAudioDetail: String {
if let activeAudio = viewModel.activeAudioStream {
return "Audio: \(activeAudio.game.awayTeam.code) @ \(activeAudio.game.homeTeam.code)"
}
if isPiPActive {
return "Picture in Picture active"
}
return "Quadbox ready"
}
private func metricTile(value: String, label: String, detail: String, systemImage: String, tint: Color) -> some View {
HStack(alignment: .top, spacing: 14) {
Image(systemName: systemImage)
.font(.system(size: 20, weight: .bold))
.foregroundStyle(tint)
.frame(width: 28, height: 28)
VStack(alignment: .leading, spacing: 6) {
Text(value)
.font(metricValueFont)
.foregroundStyle(DS.Colors.textPrimary)
.monospacedDigit()
Text(label)
.font(metricLabelFont)
.foregroundStyle(DS.Colors.textSecondary)
Text(detail)
.font(metricDetailFont)
.foregroundStyle(DS.Colors.textTertiary)
.lineLimit(2)
}
}
.frame(maxWidth: .infinity, alignment: .leading)
.padding(.horizontal, 20)
.padding(.vertical, 18)
.background(surfaceCardBackground(radius: 26))
}
private var heroAndControlSection: some View {
Group {
if usesStackedHeroLayout {
VStack(alignment: .leading, spacing: 22) {
featuredHero
controlRail
}
} else {
HStack(alignment: .top, spacing: 24) {
featuredHero
.frame(maxWidth: .infinity, alignment: .leading)
controlRail
.frame(width: controlRailWidth, alignment: .leading)
}
}
}
}
private var featuredHero: some View {
Group {
if let featured = viewModel.featuredGame {
FeaturedGameCard(game: featured) {
selectedGame = featured
}
} else {
VStack(alignment: .leading, spacing: 16) {
Text("No featured matchup")
.font(DS.Fonts.sectionTitle)
.foregroundStyle(DS.Colors.textPrimary)
Text("As soon as the slate populates, the best watch window appears here with scores, context, and stream access.")
.font(DS.Fonts.body)
.foregroundStyle(DS.Colors.textSecondary)
}
.frame(maxWidth: .infinity, minHeight: 320, alignment: .leading)
.padding(32)
.background(surfaceCardBackground(radius: 34))
}
}
}
private var controlRail: some View {
VStack(alignment: .leading, spacing: 18) {
liveRadarPanel
featuredChannelsSection
multiViewStatus
}
}
private var liveRadarPanel: some View {
VStack(alignment: .leading, spacing: 18) {
HStack {
VStack(alignment: .leading, spacing: 6) {
Text("Live Radar")
.font(railTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Text(radarSubtitle)
.font(railBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
.fixedSize(horizontal: false, vertical: true)
}
Spacer()
}
if radarGames.isEmpty {
Text("No games loaded yet.")
.font(railBodyFont)
.foregroundStyle(DS.Colors.textTertiary)
} else {
VStack(spacing: 12) {
ForEach(radarGames) { game in
radarRow(game)
}
}
}
}
.padding(24)
.background(surfaceCardBackground())
}
Spacer()
private var radarSubtitle: String {
if !viewModel.liveGames.isEmpty {
return "Fast board for the most active windows."
}
if !viewModel.scheduledGames.isEmpty {
return "No live action yet. Upcoming first pitches are next."
}
return "Completed slate snapshots."
}
HStack(spacing: 12) {
Text("\(viewModel.games.count) games")
.font(metaCountFont)
.foregroundStyle(DS.Colors.textTertiary)
private func radarRow(_ game: Game) -> some View {
Button {
selectedGame = game
} label: {
HStack(spacing: 14) {
VStack(alignment: .leading, spacing: 6) {
Text("\(game.awayTeam.code) @ \(game.homeTeam.code)")
.font(radarRowTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
if !viewModel.liveGames.isEmpty {
HStack(spacing: 5) {
Circle().fill(DS.Colors.live).frame(width: 7, height: 7)
Text("\(viewModel.liveGames.count) live")
.font(metaCountFont)
.foregroundStyle(DS.Colors.live)
Text(radarDetail(for: game))
.font(radarRowBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
.lineLimit(2)
}
Spacer(minLength: 8)
VStack(alignment: .trailing, spacing: 6) {
Text(radarStatus(for: game))
.font(radarRowStatusFont)
.foregroundStyle(radarTint(for: game))
if let score = game.scoreDisplay {
Text(score)
.font(radarRowScoreFont)
.foregroundStyle(DS.Colors.textPrimary)
.monospacedDigit()
}
}
}
.padding(.horizontal, 16)
.padding(.vertical, 14)
.background(
RoundedRectangle(cornerRadius: 20, style: .continuous)
.fill(DS.Colors.panelFillMuted)
.overlay {
RoundedRectangle(cornerRadius: 20, style: .continuous)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
)
}
.platformCardStyle()
}
private func radarDetail(for game: Game) -> String {
if game.isLive {
return game.venue ?? "Live board ready"
}
if let pitchers = game.pitchers, !pitchers.isEmpty {
return pitchers
}
return game.venue ?? "Open matchup details"
}
private func radarStatus(for game: Game) -> String {
switch game.status {
case .live(let inning):
return inning?.uppercased() ?? "LIVE"
case .scheduled(let time):
return time.uppercased()
case .final_:
return "FINAL"
case .unknown:
return "PENDING"
}
}
private func radarTint(for game: Game) -> Color {
if game.isLive { return DS.Colors.live }
if game.isFinal { return DS.Colors.positive }
return DS.Colors.warning
}
private func gameShelf(
title: String,
subtitle: String,
icon: String,
accent: Color,
games: [Game],
excludeId: String?
) -> some View {
let filtered = games.filter { $0.id != excludeId }
return Group {
if !filtered.isEmpty {
VStack(alignment: .leading, spacing: 18) {
HStack(alignment: .bottom, spacing: 16) {
VStack(alignment: .leading, spacing: 6) {
Label(title, systemImage: icon)
.font(sectionTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Text(subtitle)
.font(sectionBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
}
Spacer()
Circle()
.fill(accent)
.frame(width: 10, height: 10)
}
ScrollView(.horizontal, showsIndicators: false) {
LazyHStack(spacing: 24) {
ForEach(filtered) { game in
GameCardView(game: game) {
selectedGame = game
}
.frame(width: shelfCardWidth)
}
}
.padding(.vertical, 8)
}
.scrollClipDisabled()
}
}
}
}
#if os(tvOS)
private var dateFont: Font { .system(size: 32, weight: .bold) }
private var dateNavIconSize: CGFloat { 22 }
private var todayBtnFont: Font { .system(size: 22, weight: .bold, design: .rounded) }
private var metaCountFont: Font { .system(size: 22, weight: .medium) }
private var headerTitleFont: Font { .system(size: 50, weight: .black, design: .rounded) }
private var headerBodyFont: Font { .system(size: 22, weight: .medium) }
private var dateLabelFont: Font { .system(size: 14, weight: .black, design: .rounded) }
private var dateFont: Font { .system(size: 26, weight: .bold, design: .rounded) }
private var dateNavIconSize: CGFloat { 20 }
private var todayBtnFont: Font { .system(size: 18, weight: .black, design: .rounded) }
private var metricValueFont: Font { .system(size: 34, weight: .black, design: .rounded) }
private var metricLabelFont: Font { .system(size: 19, weight: .bold, design: .rounded) }
private var metricDetailFont: Font { .system(size: 16, weight: .semibold) }
private var railTitleFont: Font { .system(size: 28, weight: .black, design: .rounded) }
private var railBodyFont: Font { .system(size: 17, weight: .medium) }
private var radarRowTitleFont: Font { .system(size: 19, weight: .black, design: .rounded) }
private var radarRowBodyFont: Font { .system(size: 15, weight: .semibold) }
private var radarRowStatusFont: Font { .system(size: 14, weight: .black, design: .rounded) }
private var radarRowScoreFont: Font { .system(size: 20, weight: .black, design: .rounded).monospacedDigit() }
private var sectionTitleFont: Font { .system(size: 30, weight: .black, design: .rounded) }
private var sectionBodyFont: Font { .system(size: 17, weight: .medium) }
#else
private var dateFont: Font { .system(size: 22, weight: .bold) }
private var dateNavIconSize: CGFloat { 16 }
private var todayBtnFont: Font { .system(size: 15, weight: .bold, design: .rounded) }
private var metaCountFont: Font { .system(size: 14, weight: .medium) }
private var headerTitleFont: Font { .system(size: 28, weight: .black, design: .rounded) }
private var headerBodyFont: Font { .system(size: 15, weight: .medium) }
private var dateLabelFont: Font { .system(size: 10, weight: .black, design: .rounded) }
private var dateFont: Font { .system(size: 17, weight: .bold, design: .rounded) }
private var dateNavIconSize: CGFloat { 15 }
private var todayBtnFont: Font { .system(size: 13, weight: .black, design: .rounded) }
private var metricValueFont: Font { .system(size: 22, weight: .black, design: .rounded) }
private var metricLabelFont: Font { .system(size: 13, weight: .bold, design: .rounded) }
private var metricDetailFont: Font { .system(size: 11, weight: .semibold) }
private var railTitleFont: Font { .system(size: 20, weight: .black, design: .rounded) }
private var railBodyFont: Font { .system(size: 12, weight: .medium) }
private var radarRowTitleFont: Font { .system(size: 14, weight: .black, design: .rounded) }
private var radarRowBodyFont: Font { .system(size: 11, weight: .semibold) }
private var radarRowStatusFont: Font { .system(size: 10, weight: .black, design: .rounded) }
private var radarRowScoreFont: Font { .system(size: 14, weight: .black, design: .rounded).monospacedDigit() }
private var sectionTitleFont: Font { .system(size: 22, weight: .black, design: .rounded) }
private var sectionBodyFont: Font { .system(size: 12, weight: .medium) }
#endif
// MARK: - Featured Channels
@ViewBuilder
private var featuredChannelsSection: some View {
ViewThatFits {
HStack(alignment: .top, spacing: 24) {
mlbNetworkCard
.frame(maxWidth: .infinity)
VStack(alignment: .leading, spacing: 14) {
Text("Quick Channels")
.font(railTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
nsfwVideosCard
.frame(maxWidth: .infinity)
}
VStack(alignment: .leading, spacing: 16) {
mlbNetworkCard
nsfwVideosCard
}
mlbNetworkCard
nsfwVideosCard
}
.padding(24)
.background(surfaceCardBackground())
}
@ViewBuilder
private var mlbNetworkCard: some View {
let added = viewModel.activeStreams.contains(where: { $0.id == "MLBN" })
Button {
return channelCard(
title: "MLB Network",
subtitle: "League-wide coverage, whip-around cuts, analysis, and highlights.",
systemImage: "tv.fill",
tint: .blue,
status: added ? "Pinned to Multi-View" : "Open Channel"
) {
showMLBNetworkSheet = true
} label: {
HStack(spacing: 16) {
Image(systemName: "tv.fill")
.font(.title2)
.foregroundStyle(.blue)
.frame(width: 56, height: 56)
.background(.blue.opacity(0.2))
.clipShape(RoundedRectangle(cornerRadius: 14))
VStack(alignment: .leading, spacing: 4) {
Text("MLB Network")
.font(.title3.weight(.bold))
.foregroundStyle(DS.Colors.textPrimary)
Text("Live coverage, analysis & highlights")
.font(.subheadline)
.foregroundStyle(DS.Colors.textSecondary)
}
Spacer()
if added {
Label("In Multi-View", systemImage: "checkmark.circle.fill")
.font(.subheadline.weight(.bold))
.foregroundStyle(DS.Colors.positive)
}
}
.frame(maxWidth: .infinity, minHeight: 108, alignment: .leading)
.padding(24)
.background(DS.Colors.panelFill)
.clipShape(RoundedRectangle(cornerRadius: 20))
.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
}
.platformCardStyle()
}
@ViewBuilder
private var nsfwVideosCard: some View {
let added = viewModel.activeStreams.contains(where: { $0.id == SpecialPlaybackChannelConfig.werkoutNSFWStreamID })
Button {
return channelCard(
title: SpecialPlaybackChannelConfig.werkoutNSFWTitle,
subtitle: SpecialPlaybackChannelConfig.werkoutNSFWSubtitle,
systemImage: "play.rectangle.fill",
tint: .pink,
status: added ? "Pinned to Multi-View" : "Private feed access"
) {
showWerkoutNSFWSheet = true
} label: {
HStack(spacing: 16) {
Image(systemName: "play.rectangle.fill")
.font(.title2)
.foregroundStyle(.pink)
.frame(width: 56, height: 56)
.background(.pink.opacity(0.2))
.clipShape(RoundedRectangle(cornerRadius: 14))
}
}
VStack(alignment: .leading, spacing: 4) {
Text(SpecialPlaybackChannelConfig.werkoutNSFWTitle)
.font(.title3.weight(.bold))
.foregroundStyle(DS.Colors.textPrimary)
Text(SpecialPlaybackChannelConfig.werkoutNSFWSubtitle)
.font(.subheadline)
.foregroundStyle(DS.Colors.textSecondary)
}
private var multiViewStatus: some View {
VStack(alignment: .leading, spacing: 14) {
Text("Multi-View Status")
.font(railTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Spacer()
Text("Current grid state, active audio focus, and ready-to-open tiles.")
.font(railBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
if added {
Label("In Multi-View", systemImage: "checkmark.circle.fill")
.font(.subheadline.weight(.bold))
.foregroundStyle(DS.Colors.positive)
} else {
Label("Open", systemImage: "play.fill")
.font(.subheadline.weight(.bold))
.foregroundStyle(.pink)
HStack(spacing: 14) {
metricBadge(value: "\(viewModel.activeStreams.count)/4", label: "Tiles")
metricBadge(value: viewModel.multiViewLayoutMode.title, label: "Layout")
metricBadge(value: viewModel.activeAudioStream == nil ? "Muted" : "Live", label: "Audio")
}
if viewModel.activeStreams.isEmpty {
Text("No active tiles yet. Add any game feed to build the quadbox.")
.font(railBodyFont)
.foregroundStyle(DS.Colors.textTertiary)
} else {
LazyVGrid(columns: [GridItem(.flexible()), GridItem(.flexible())], spacing: 10) {
ForEach(viewModel.activeStreams) { stream in
HStack(spacing: 10) {
Circle()
.fill(viewModel.activeAudioStream?.id == stream.id ? DS.Colors.interactive : DS.Colors.positive)
.frame(width: 10, height: 10)
Text(stream.label)
.font(radarRowBodyFont)
.foregroundStyle(DS.Colors.textPrimary)
.lineLimit(1)
Spacer(minLength: 0)
}
.padding(.horizontal, 14)
.padding(.vertical, 12)
.background(
RoundedRectangle(cornerRadius: 18, style: .continuous)
.fill(DS.Colors.panelFillMuted)
.overlay {
RoundedRectangle(cornerRadius: 18, style: .continuous)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
)
}
}
}
.frame(maxWidth: .infinity, minHeight: 108, alignment: .leading)
.padding(24)
.background(DS.Colors.panelFill)
.clipShape(RoundedRectangle(cornerRadius: 20))
.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
}
.padding(24)
.background(surfaceCardBackground())
}
private func channelCard(
title: String,
subtitle: String,
systemImage: String,
tint: Color,
status: String,
action: @escaping () -> Void
) -> some View {
Button(action: action) {
HStack(spacing: 16) {
Image(systemName: systemImage)
.font(.system(size: 22, weight: .bold))
.foregroundStyle(tint)
.frame(width: 58, height: 58)
.background(
RoundedRectangle(cornerRadius: 18, style: .continuous)
.fill(tint.opacity(0.16))
)
VStack(alignment: .leading, spacing: 5) {
Text(title)
.font(radarRowTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Text(subtitle)
.font(radarRowBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
.lineLimit(2)
}
Spacer(minLength: 8)
Text(status)
.font(radarRowStatusFont)
.foregroundStyle(tint)
.multilineTextAlignment(.trailing)
.lineLimit(2)
}
.padding(.horizontal, 16)
.padding(.vertical, 14)
.background(
RoundedRectangle(cornerRadius: 22, style: .continuous)
.fill(DS.Colors.panelFillMuted)
.overlay {
RoundedRectangle(cornerRadius: 22, style: .continuous)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
)
}
.platformCardStyle()
}
// MARK: - Multi-View Status
@ViewBuilder
private var multiViewStatus: some View {
VStack(alignment: .leading, spacing: 14) {
Label("Multi-View", systemImage: "rectangle.split.2x2")
.font(.title3.weight(.bold))
.foregroundStyle(DS.Colors.textSecondary)
HStack(spacing: 12) {
ForEach(viewModel.activeStreams) { stream in
HStack(spacing: 8) {
Circle().fill(DS.Colors.positive).frame(width: 8, height: 8)
Text(stream.label)
.font(.subheadline.weight(.semibold))
.foregroundStyle(DS.Colors.textPrimary)
}
.padding(.horizontal, 14)
.padding(.vertical, 8)
.background(DS.Colors.panelFill)
.clipShape(Capsule())
.shadow(color: DS.Shadows.card, radius: 8, y: 2)
}
}
private func metricBadge(value: String, label: String) -> some View {
VStack(alignment: .leading, spacing: 4) {
Text(value)
.font(radarRowTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Text(label)
.font(radarRowBodyFont)
.foregroundStyle(DS.Colors.textTertiary)
}
.frame(maxWidth: .infinity, alignment: .leading)
.padding(.horizontal, 14)
.padding(.vertical, 12)
.background(
RoundedRectangle(cornerRadius: 18, style: .continuous)
.fill(DS.Colors.panelFillMuted)
.overlay {
RoundedRectangle(cornerRadius: 18, style: .continuous)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
)
}
private func surfaceCardBackground(radius: CGFloat = 28) -> some View {
RoundedRectangle(cornerRadius: radius, style: .continuous)
.fill(
LinearGradient(
colors: [
DS.Colors.panelFill,
DS.Colors.panelFillMuted,
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)
.overlay {
RoundedRectangle(cornerRadius: radius, style: .continuous)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
}
}

View File

@@ -10,22 +10,21 @@ struct FeaturedGameCard: View {
private var awayPitcherName: String? {
game.pitchers?.components(separatedBy: " vs ").first
}
private var homePitcherName: String? {
let parts = game.pitchers?.components(separatedBy: " vs ") ?? []
return parts.count > 1 ? parts.last : nil
}
private var heroImageURL: URL? {
// Prefer pitcher action hero photo big, dramatic, like a cast photo
if let pitcherId = game.homePitcherId {
return URL(string: "https://img.mlbstatic.com/mlb-photos/image/upload/w_1200,q_auto:best/v1/people/\(pitcherId)/action/hero/current")
return URL(string: "https://img.mlbstatic.com/mlb-photos/image/upload/w_1400,q_auto:best/v1/people/\(pitcherId)/action/hero/current")
}
if let pitcherId = game.awayPitcherId {
return URL(string: "https://img.mlbstatic.com/mlb-photos/image/upload/w_1200,q_auto:best/v1/people/\(pitcherId)/action/hero/current")
return URL(string: "https://img.mlbstatic.com/mlb-photos/image/upload/w_1400,q_auto:best/v1/people/\(pitcherId)/action/hero/current")
}
// Fall back to large team logo
if let teamId = game.homeTeam.teamId {
return URL(string: "https://midfield.mlbstatic.com/v1/team/\(teamId)/spots/800")
return URL(string: "https://midfield.mlbstatic.com/v1/team/\(teamId)/spots/1200")
}
return nil
}
@@ -33,116 +32,214 @@ struct FeaturedGameCard: View {
var body: some View {
Button(action: onSelect) {
ZStack(alignment: .topLeading) {
// White/cream base
DS.Colors.panelFill
backgroundLayer
// Stadium image on the right side, fading into white on the left
HStack(spacing: 0) {
Spacer()
ZStack(alignment: .leading) {
heroImage
.frame(width: imageWidth)
// White fade from left edge of image
LinearGradient(
colors: [
DS.Colors.panelFill,
DS.Colors.panelFill.opacity(0.8),
DS.Colors.panelFill.opacity(0.3),
.clear
],
startPoint: .leading,
endPoint: .trailing
)
.frame(width: fadeWidth)
}
}
// Text content on the left
VStack(alignment: .leading, spacing: contentSpacing) {
// Status badge
statusBadge
headerRow
// Giant matchup title thin "away" bold "home"
VStack(alignment: .leading, spacing: 2) {
HStack(spacing: 0) {
Text(game.awayTeam.displayName)
.font(titleThinFont)
.foregroundStyle(DS.Colors.textSecondary)
Text(" vs ")
.font(titleThinFont)
.foregroundStyle(DS.Colors.textTertiary)
HStack(alignment: .bottom, spacing: 28) {
VStack(alignment: .leading, spacing: 16) {
scoreboardRow(team: game.awayTeam, isLeading: isWinning(away: true))
scoreboardRow(team: game.homeTeam, isLeading: isWinning(away: false))
}
Text(game.homeTeam.displayName)
.font(titleBoldFont)
.foregroundStyle(DS.Colors.interactive)
.frame(maxWidth: .infinity, alignment: .leading)
detailPanel
.frame(width: detailPanelWidth, alignment: .trailing)
}
// Metadata line
metadataLine
// Live score or description
if game.isLive {
liveSection
} else if game.isFinal {
finalSection
} else {
scheduledSection
}
// CTA buttons
HStack(spacing: 14) {
if game.hasStreams {
Label("Watch Now", systemImage: "play.fill")
.font(ctaFont)
.foregroundStyle(DS.Colors.interactive)
.padding(.horizontal, ctaPadH)
.padding(.vertical, ctaPadV)
.overlay(
Capsule().strokeBorder(DS.Colors.interactive, lineWidth: 2)
)
}
Image(systemName: "plus")
.font(ctaFont)
.foregroundStyle(DS.Colors.textTertiary)
.padding(ctaPadV)
.overlay(
Circle().strokeBorder(DS.Colors.textQuaternary, lineWidth: 1.5)
)
}
insightStrip
}
.padding(.horizontal, heroPadH)
.padding(.vertical, heroPadV)
.frame(maxWidth: textAreaWidth, alignment: .topLeading)
}
.frame(maxWidth: .infinity)
.frame(height: heroHeight)
.clipShape(RoundedRectangle(cornerRadius: heroRadius, style: .continuous))
.shadow(color: .black.opacity(0.08), radius: 30, y: 12)
.overlay(
RoundedRectangle(cornerRadius: heroRadius, style: .continuous)
.strokeBorder(Color.white.opacity(0.08), lineWidth: 1)
)
.shadow(color: .black.opacity(0.32), radius: 36, y: 18)
}
.platformCardStyle()
}
// MARK: - Live Section
private var backgroundLayer: some View {
ZStack {
RoundedRectangle(cornerRadius: heroRadius, style: .continuous)
.fill(
LinearGradient(
colors: [
DS.Colors.panelFill,
DS.Colors.backgroundElevated,
Color.black.opacity(0.94),
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)
@ViewBuilder
private var liveSection: some View {
VStack(alignment: .leading, spacing: 12) {
HStack(alignment: .firstTextBaseline, spacing: 16) {
if let away = game.awayTeam.score, let home = game.homeTeam.score {
Text("\(away) - \(home)")
.font(scoreFont)
.foregroundStyle(DS.Colors.textPrimary)
.monospacedDigit()
.contentTransition(.numericText())
// Team color wash gradient instead of blur for performance
LinearGradient(
colors: [
awayColor.opacity(0.2),
.clear,
homeColor.opacity(0.18),
],
startPoint: .leading,
endPoint: .trailing
)
heroImage
.frame(maxWidth: .infinity, maxHeight: .infinity)
.overlay {
LinearGradient(
colors: [
Color.black.opacity(0.85),
Color.black.opacity(0.48),
Color.black.opacity(0.22),
],
startPoint: .leading,
endPoint: .trailing
)
}
if let inning = game.currentInningDisplay {
Text(inning)
.font(inningFont)
.foregroundStyle(DS.Colors.live)
LinearGradient(
colors: [
Color.black.opacity(0.16),
Color.black.opacity(0.52),
],
startPoint: .top,
endPoint: .bottom
)
}
}
private var headerRow: some View {
HStack(alignment: .top, spacing: 20) {
VStack(alignment: .leading, spacing: 10) {
HStack(spacing: 10) {
statusBadge
if let gameType = game.gameType, !gameType.isEmpty {
metaBadge(gameType.uppercased(), tint: DS.Colors.media)
}
if game.hasStreams {
metaBadge("\(game.broadcasts.count) FEED\(game.broadcasts.count == 1 ? "" : "S")", tint: DS.Colors.interactive)
}
}
Text("Featured Matchup")
.font(labelFont)
.foregroundStyle(DS.Colors.textTertiary)
.tracking(1.8)
Text(game.displayTitle)
.font(titleFont)
.foregroundStyle(DS.Colors.onDarkPrimary)
.lineLimit(2)
}
Spacer(minLength: 16)
HStack(spacing: 12) {
if let venue = game.venue {
summaryTag(value: venue, systemImage: "mappin.and.ellipse")
}
if game.isBlackedOut {
summaryTag(value: "Blackout", systemImage: "eye.slash.fill")
} else if game.hasStreams {
summaryTag(value: "Watch Now", systemImage: "play.fill")
}
}
}
}
private func scoreboardRow(team: TeamInfo, isLeading: Bool) -> some View {
HStack(spacing: 16) {
TeamLogoView(team: team, size: logoSize)
VStack(alignment: .leading, spacing: 5) {
Text(team.code)
.font(codeFont)
.foregroundStyle(.white)
Text(team.displayName)
.font(nameFont)
.foregroundStyle(DS.Colors.onDarkSecondary)
HStack(spacing: 10) {
if let record = team.record {
Text(record)
.font(metadataFont)
.foregroundStyle(DS.Colors.onDarkSecondary)
}
if let summary = team.standingSummary {
Text(summary)
.font(metadataFont)
.foregroundStyle(DS.Colors.onDarkTertiary)
.lineLimit(1)
}
}
}
Spacer(minLength: 8)
Text(team.score.map(String.init) ?? "")
.font(scoreFont)
.foregroundStyle(isLeading ? .white : DS.Colors.onDarkSecondary)
.monospacedDigit()
}
.padding(.horizontal, rowPadH)
.padding(.vertical, rowPadV)
.background(
RoundedRectangle(cornerRadius: 22, style: .continuous)
.fill(Color.black.opacity(isLeading ? 0.34 : 0.22))
.overlay {
RoundedRectangle(cornerRadius: 22, style: .continuous)
.strokeBorder(Color.white.opacity(isLeading ? 0.10 : 0.06), lineWidth: 1)
}
)
}
@ViewBuilder
private var detailPanel: some View {
VStack(alignment: .leading, spacing: 16) {
switch game.status {
case .live:
livePanel
case .final_:
finalPanel
case .scheduled:
scheduledPanel
case .unknown:
statusFallbackPanel
}
}
.padding(detailPanelPad)
.background(
RoundedRectangle(cornerRadius: 26, style: .continuous)
.fill(Color.black.opacity(0.34))
.overlay {
RoundedRectangle(cornerRadius: 26, style: .continuous)
.strokeBorder(Color.white.opacity(0.08), lineWidth: 1)
}
)
}
private var livePanel: some View {
VStack(alignment: .leading, spacing: 14) {
Text("Live Situation")
.font(panelLabelFont)
.foregroundStyle(DS.Colors.textTertiary)
Text(game.currentInningDisplay ?? "Live")
.font(panelValueFont)
.foregroundStyle(.white)
if let linescore = game.linescore {
DiamondView(
@@ -150,93 +247,172 @@ struct FeaturedGameCard: View {
strikes: linescore.strikes ?? 0,
outs: linescore.outs ?? 0
)
if let awayRuns = linescore.teams?.away?.runs,
let homeRuns = linescore.teams?.home?.runs,
let awayHits = linescore.teams?.away?.hits,
let homeHits = linescore.teams?.home?.hits {
HStack(spacing: 14) {
detailMetric(label: game.awayTeam.code, value: "\(awayRuns)R / \(awayHits)H")
detailMetric(label: game.homeTeam.code, value: "\(homeRuns)R / \(homeHits)H")
}
}
}
}
}
// MARK: - Final Section
private var finalPanel: some View {
VStack(alignment: .leading, spacing: 12) {
Text("Final")
.font(panelLabelFont)
.foregroundStyle(DS.Colors.textTertiary)
@ViewBuilder
private var finalSection: some View {
if let away = game.awayTeam.score, let home = game.homeTeam.score {
HStack(spacing: 12) {
Text("\(away) - \(home)")
.font(scoreFont)
.foregroundStyle(DS.Colors.textPrimary)
.monospacedDigit()
Text("FINAL")
.font(inningFont)
.foregroundStyle(DS.Colors.textTertiary)
Text(game.scoreDisplay ?? "Complete")
.font(panelValueFont)
.foregroundStyle(.white)
Text("Box score, play timeline, and highlights are ready in Game Center.")
.font(panelBodyFont)
.foregroundStyle(DS.Colors.onDarkSecondary)
.fixedSize(horizontal: false, vertical: true)
}
}
private var scheduledPanel: some View {
VStack(alignment: .leading, spacing: 12) {
Text("Starting Pitchers")
.font(panelLabelFont)
.foregroundStyle(DS.Colors.textTertiary)
Text(pitcherMatchupText)
.font(panelValueFont)
.foregroundStyle(.white)
.lineLimit(3)
if let startTime = game.startTime {
Text("First pitch \(startTime)")
.font(panelBodyFont)
.foregroundStyle(DS.Colors.onDarkSecondary)
}
}
}
// MARK: - Scheduled Section
private var statusFallbackPanel: some View {
VStack(alignment: .leading, spacing: 12) {
Text("Game State")
.font(panelLabelFont)
.foregroundStyle(DS.Colors.textTertiary)
@ViewBuilder
private var scheduledSection: some View {
Text(game.status.label.isEmpty ? "Awaiting update" : game.status.label)
.font(panelValueFont)
.foregroundStyle(.white)
}
}
private var insightStrip: some View {
HStack(spacing: 14) {
insightCard(
title: "Pitching",
value: pitcherInsightText,
accent: DS.Colors.media
)
insightCard(
title: "Venue",
value: game.venue ?? "TBD",
accent: DS.Colors.interactive
)
insightCard(
title: "Feeds",
value: game.isBlackedOut ? "Blackout" : "\(game.broadcasts.count) available",
accent: game.isBlackedOut ? DS.Colors.live : DS.Colors.positive
)
}
}
private func insightCard(title: String, value: String, accent: Color) -> some View {
VStack(alignment: .leading, spacing: 6) {
if let pitchers = game.pitchers {
Text(pitchers)
.font(descFont)
.foregroundStyle(DS.Colors.textSecondary)
.lineLimit(2)
}
Text(title)
.font(insightTitleFont)
.foregroundStyle(DS.Colors.textTertiary)
Text(value)
.font(insightValueFont)
.foregroundStyle(.white)
.lineLimit(2)
}
.frame(maxWidth: .infinity, alignment: .leading)
.padding(.horizontal, 16)
.padding(.vertical, 14)
.background(
RoundedRectangle(cornerRadius: 20, style: .continuous)
.fill(accent.opacity(0.14))
.overlay {
RoundedRectangle(cornerRadius: 20, style: .continuous)
.strokeBorder(accent.opacity(0.20), lineWidth: 1)
}
)
}
private func detailMetric(label: String, value: String) -> some View {
VStack(alignment: .leading, spacing: 4) {
Text(label)
.font(insightTitleFont)
.foregroundStyle(DS.Colors.textTertiary)
Text(value)
.font(insightValueFont)
.foregroundStyle(.white)
}
}
// MARK: - Status Badge
private func summaryTag(value: String, systemImage: String) -> some View {
Label(value, systemImage: systemImage)
.font(summaryFont)
.foregroundStyle(.white.opacity(0.92))
.padding(.horizontal, 14)
.padding(.vertical, 10)
.background(
Capsule()
.fill(Color.black.opacity(0.28))
.overlay {
Capsule()
.strokeBorder(Color.white.opacity(0.08), lineWidth: 1)
}
)
}
private func metaBadge(_ value: String, tint: Color) -> some View {
Text(value)
.font(badgeFont)
.foregroundStyle(tint)
.padding(.horizontal, 14)
.padding(.vertical, 9)
.background(
Capsule()
.fill(tint.opacity(0.14))
.overlay {
Capsule()
.strokeBorder(tint.opacity(0.22), lineWidth: 1)
}
)
}
@ViewBuilder
private var statusBadge: some View {
switch game.status {
case .live(let inning):
HStack(spacing: 6) {
Circle().fill(DS.Colors.live).frame(width: 8, height: 8)
Text(inning ?? "LIVE")
.font(badgeFont)
.foregroundStyle(DS.Colors.live)
}
metaBadge(inning?.uppercased() ?? "LIVE", tint: DS.Colors.live)
case .scheduled(let time):
Text(time)
.font(badgeFont)
.foregroundStyle(DS.Colors.textTertiary)
metaBadge(time.uppercased(), tint: DS.Colors.warning)
case .final_:
Text("FINAL")
.font(badgeFont)
.foregroundStyle(DS.Colors.textTertiary)
metaBadge("FINAL", tint: DS.Colors.positive)
case .unknown:
EmptyView()
metaBadge("PENDING", tint: DS.Colors.textTertiary)
}
}
// MARK: - Metadata Line
@ViewBuilder
private var metadataLine: some View {
HStack(spacing: metaSeparatorWidth) {
if let venue = game.venue {
Text(venue)
}
if let record = game.awayTeam.record {
Text("\(game.awayTeam.code) \(record)")
}
if let record = game.homeTeam.record {
Text("\(game.homeTeam.code) \(record)")
}
if !game.broadcasts.isEmpty {
Text("\(game.broadcasts.count) feed\(game.broadcasts.count == 1 ? "" : "s")")
}
}
.font(metaFont)
.foregroundStyle(DS.Colors.textTertiary)
}
// MARK: - Stadium Image
@ViewBuilder
private var heroImage: some View {
if let url = heroImageURL {
@@ -246,8 +422,6 @@ struct FeaturedGameCard: View {
image
.resizable()
.aspectRatio(contentMode: .fill)
.frame(height: heroHeight)
.clipped()
default:
fallbackImage
}
@@ -257,79 +431,88 @@ struct FeaturedGameCard: View {
}
}
@ViewBuilder
private var fallbackImage: some View {
ZStack {
// Rich team color gradient
LinearGradient(
colors: [
awayColor.opacity(0.4),
homeColor.opacity(0.6),
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
// Large prominent team logos
HStack(spacing: fallbackLogoGap) {
TeamLogoView(team: game.awayTeam, size: fallbackLogoSize)
.shadow(color: .black.opacity(0.2), radius: 12, y: 4)
Text("vs")
.font(.system(size: fallbackLogoSize * 0.3, weight: .light))
.foregroundStyle(.white.opacity(0.5))
TeamLogoView(team: game.homeTeam, size: fallbackLogoSize)
.shadow(color: .black.opacity(0.2), radius: 12, y: 4)
}
}
LinearGradient(
colors: [
awayColor.opacity(0.32),
homeColor.opacity(0.28),
Color.clear,
],
startPoint: .leading,
endPoint: .trailing
)
}
// MARK: - Platform Sizing
private var pitcherMatchupText: String {
if let awayPitcherName, let homePitcherName {
return "\(awayPitcherName)\nvs \(homePitcherName)"
}
return game.pitchers ?? "Pitchers pending"
}
private var pitcherInsightText: String {
if let awayPitcherName, let homePitcherName {
return "\(awayPitcherName) vs \(homePitcherName)"
}
return game.pitchers ?? "Awaiting starters"
}
private func isWinning(away: Bool) -> Bool {
guard let awayScore = game.awayTeam.score, let homeScore = game.homeTeam.score else {
return false
}
return away ? awayScore > homeScore : homeScore > awayScore
}
#if os(tvOS)
private var heroHeight: CGFloat { 480 }
private var heroRadius: CGFloat { 28 }
private var heroPadH: CGFloat { 60 }
private var heroPadV: CGFloat { 50 }
private var contentSpacing: CGFloat { 16 }
private var imageWidth: CGFloat { 900 }
private var fadeWidth: CGFloat { 400 }
private var textAreaWidth: CGFloat { 700 }
private var metaSeparatorWidth: CGFloat { 18 }
private var fallbackLogoSize: CGFloat { 120 }
private var fallbackLogoGap: CGFloat { 40 }
private var titleThinFont: Font { .system(size: 48, weight: .light) }
private var titleBoldFont: Font { .system(size: 52, weight: .black, design: .rounded) }
private var scoreFont: Font { .system(size: 64, weight: .black, design: .rounded) }
private var inningFont: Font { .system(size: 28, weight: .bold, design: .rounded) }
private var badgeFont: Font { .system(size: 22, weight: .bold, design: .rounded) }
private var metaFont: Font { .system(size: 22, weight: .medium) }
private var descFont: Font { .system(size: 24, weight: .medium) }
private var ctaFont: Font { .system(size: 24, weight: .bold) }
private var ctaPadH: CGFloat { 32 }
private var ctaPadV: CGFloat { 14 }
private var heroHeight: CGFloat { 470 }
private var heroRadius: CGFloat { 34 }
private var heroPadH: CGFloat { 36 }
private var heroPadV: CGFloat { 34 }
private var detailPanelWidth: CGFloat { 360 }
private var detailPanelPad: CGFloat { 26 }
private var detailPanelWidthCompact: CGFloat { 320 }
private var contentSpacing: CGFloat { 26 }
private var logoSize: CGFloat { 56 }
private var rowPadH: CGFloat { 22 }
private var rowPadV: CGFloat { 18 }
private var titleFont: Font { .system(size: 52, weight: .black, design: .rounded) }
private var labelFont: Font { .system(size: 15, weight: .black, design: .rounded) }
private var codeFont: Font { .system(size: 22, weight: .black, design: .rounded) }
private var nameFont: Font { .system(size: 28, weight: .bold, design: .rounded) }
private var metadataFont: Font { .system(size: 18, weight: .bold, design: .rounded) }
private var scoreFont: Font { .system(size: 60, weight: .black, design: .rounded).monospacedDigit() }
private var badgeFont: Font { .system(size: 13, weight: .black, design: .rounded) }
private var summaryFont: Font { .system(size: 16, weight: .bold, design: .rounded) }
private var panelLabelFont: Font { .system(size: 14, weight: .black, design: .rounded) }
private var panelValueFont: Font { .system(size: 28, weight: .black, design: .rounded) }
private var panelBodyFont: Font { .system(size: 18, weight: .semibold) }
private var insightTitleFont: Font { .system(size: 13, weight: .black, design: .rounded) }
private var insightValueFont: Font { .system(size: 18, weight: .bold, design: .rounded) }
#else
private var heroHeight: CGFloat { 340 }
private var heroRadius: CGFloat { 22 }
private var heroPadH: CGFloat { 28 }
private var heroPadV: CGFloat { 28 }
private var contentSpacing: CGFloat { 10 }
private var imageWidth: CGFloat { 400 }
private var fadeWidth: CGFloat { 200 }
private var textAreaWidth: CGFloat { 350 }
private var metaSeparatorWidth: CGFloat { 12 }
private var fallbackLogoSize: CGFloat { 60 }
private var fallbackLogoGap: CGFloat { 20 }
private var titleThinFont: Font { .system(size: 28, weight: .light) }
private var titleBoldFont: Font { .system(size: 32, weight: .black, design: .rounded) }
private var scoreFont: Font { .system(size: 40, weight: .black, design: .rounded) }
private var inningFont: Font { .system(size: 18, weight: .bold, design: .rounded) }
private var badgeFont: Font { .system(size: 14, weight: .bold, design: .rounded) }
private var metaFont: Font { .system(size: 14, weight: .medium) }
private var descFont: Font { .system(size: 15, weight: .medium) }
private var ctaFont: Font { .system(size: 16, weight: .bold) }
private var ctaPadH: CGFloat { 22 }
private var ctaPadV: CGFloat { 10 }
private var heroRadius: CGFloat { 26 }
private var heroPadH: CGFloat { 22 }
private var heroPadV: CGFloat { 22 }
private var detailPanelWidth: CGFloat { 250 }
private var detailPanelPad: CGFloat { 18 }
private var detailPanelWidthCompact: CGFloat { 240 }
private var contentSpacing: CGFloat { 18 }
private var logoSize: CGFloat { 36 }
private var rowPadH: CGFloat { 14 }
private var rowPadV: CGFloat { 12 }
private var titleFont: Font { .system(size: 30, weight: .black, design: .rounded) }
private var labelFont: Font { .system(size: 11, weight: .black, design: .rounded) }
private var codeFont: Font { .system(size: 15, weight: .black, design: .rounded) }
private var nameFont: Font { .system(size: 18, weight: .bold, design: .rounded) }
private var metadataFont: Font { .system(size: 12, weight: .bold, design: .rounded) }
private var scoreFont: Font { .system(size: 32, weight: .black, design: .rounded).monospacedDigit() }
private var badgeFont: Font { .system(size: 10, weight: .black, design: .rounded) }
private var summaryFont: Font { .system(size: 11, weight: .bold, design: .rounded) }
private var panelLabelFont: Font { .system(size: 10, weight: .black, design: .rounded) }
private var panelValueFont: Font { .system(size: 18, weight: .black, design: .rounded) }
private var panelBodyFont: Font { .system(size: 13, weight: .semibold) }
private var insightTitleFont: Font { .system(size: 10, weight: .black, design: .rounded) }
private var insightValueFont: Font { .system(size: 12, weight: .bold, design: .rounded) }
#endif
}

View File

@@ -23,6 +23,9 @@ struct FeedView: View {
.font(DS.Fonts.sectionTitle)
#endif
.foregroundStyle(DS.Colors.textPrimary)
Text("Condensed games, key plays, and fresh clips from the active slate.")
.font(DS.Fonts.body)
.foregroundStyle(DS.Colors.textSecondary)
}
Spacer()
@@ -32,11 +35,13 @@ struct FeedView: View {
}
}
overviewChips
if viewModel.highlights.isEmpty && !viewModel.isLoading {
emptyState
} else {
LazyVStack(spacing: DS.Spacing.cardGap) {
ForEach(viewModel.highlights) { item in
ForEach(viewModel.highlights.prefix(50)) { item in
highlightCard(item)
}
}
@@ -67,6 +72,52 @@ struct FeedView: View {
}
}
private var overviewChips: some View {
ScrollView(.horizontal, showsIndicators: false) {
HStack(spacing: 12) {
feedChip(
title: "\(viewModel.highlights.count)",
label: "Clips",
tint: DS.Colors.media
)
feedChip(
title: "\(viewModel.highlights.filter(\.isCondensedGame).count)",
label: "Condensed",
tint: DS.Colors.interactive
)
feedChip(
title: "\(gamesViewModel.liveGames.count)",
label: "Live Games",
tint: DS.Colors.live
)
}
}
.scrollClipDisabled()
}
private func feedChip(title: String, label: String, tint: Color) -> some View {
HStack(spacing: 10) {
Text(title)
.font(chipValueFont)
.foregroundStyle(DS.Colors.textPrimary)
.monospacedDigit()
Text(label)
.font(chipLabelFont)
.foregroundStyle(tint)
}
.padding(.horizontal, 16)
.padding(.vertical, 12)
.background(
Capsule()
.fill(DS.Colors.panelFillMuted)
.overlay {
Capsule()
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
)
}
@ViewBuilder
private func highlightCard(_ item: HighlightItem) -> some View {
Button {
@@ -191,6 +242,8 @@ struct FeedView: View {
private var headlineFont: Font { .system(size: 24, weight: .semibold) }
private var gameTagFont: Font { .system(size: 22, weight: .bold, design: .rounded) }
private var badgeFont: Font { .system(size: 18, weight: .bold, design: .rounded) }
private var chipValueFont: Font { .system(size: 20, weight: .black, design: .rounded) }
private var chipLabelFont: Font { .system(size: 14, weight: .bold, design: .rounded) }
#else
private var edgeInset: CGFloat { 20 }
private var thumbnailWidth: CGFloat { 180 }
@@ -202,5 +255,7 @@ struct FeedView: View {
private var headlineFont: Font { .system(size: 15, weight: .semibold) }
private var gameTagFont: Font { .system(size: 12, weight: .bold, design: .rounded) }
private var badgeFont: Font { .system(size: 11, weight: .bold, design: .rounded) }
private var chipValueFont: Font { .system(size: 14, weight: .black, design: .rounded) }
private var chipLabelFont: Font { .system(size: 10, weight: .bold, design: .rounded) }
#endif
}

View File

@@ -3,11 +3,12 @@ import SwiftUI
struct GameCardView: View {
let game: Game
let onSelect: () -> Void
@Environment(GamesViewModel.self) private var viewModel
private var inMultiView: Bool {
game.broadcasts.contains(where: { bc in
viewModel.activeStreams.contains(where: { $0.id == bc.id })
game.broadcasts.contains(where: { broadcast in
viewModel.activeStreams.contains(where: { $0.id == broadcast.id })
})
}
@@ -16,160 +17,312 @@ struct GameCardView: View {
var body: some View {
Button(action: onSelect) {
VStack(spacing: 0) {
// Team color accent bar
HStack(spacing: 0) {
Rectangle().fill(awayColor)
Rectangle().fill(homeColor)
}
.frame(height: 4)
VStack(spacing: rowGap) {
teamRow(team: game.awayTeam, isWinning: isWinning(away: true))
teamRow(team: game.homeTeam, isWinning: isWinning(away: false))
}
.padding(.horizontal, cardPadH)
.padding(.top, cardPadV)
Spacer(minLength: 6)
// Footer: status + linescore
HStack {
statusPill
Spacer()
if let linescore = game.linescore, !game.status.isScheduled {
MiniLinescoreView(
linescore: linescore,
awayCode: game.awayTeam.code,
homeCode: game.homeTeam.code
)
}
}
.padding(.horizontal, cardPadH)
.padding(.bottom, cardPadV)
VStack(alignment: .leading, spacing: cardSpacing) {
headerRow
matchupBlock
footerBlock
}
.frame(maxWidth: .infinity, minHeight: cardHeight, alignment: .topLeading)
.background(DS.Colors.panelFill)
.padding(cardPad)
.background(cardBackground)
.overlay(cardBorder)
.clipShape(RoundedRectangle(cornerRadius: cardRadius, style: .continuous))
.overlay(
RoundedRectangle(cornerRadius: cardRadius, style: .continuous)
.strokeBorder(borderColor, lineWidth: borderWidth)
)
.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
}
.platformCardStyle()
}
@ViewBuilder
private func teamRow(team: TeamInfo, isWinning: Bool) -> some View {
HStack(spacing: teamSpacing) {
TeamLogoView(team: team, size: logoSize)
private var headerRow: some View {
HStack(alignment: .center, spacing: 12) {
statusPill
Spacer(minLength: 8)
Text(team.code)
.font(codeFont)
.foregroundStyle(DS.Colors.textPrimary)
.frame(width: codeWidth, alignment: .leading)
Text(team.displayName)
.font(nameFont)
.foregroundStyle(DS.Colors.textSecondary)
.lineLimit(1)
Spacer(minLength: 4)
if let record = team.record {
Text(record)
.font(recordFont)
.foregroundStyle(DS.Colors.textTertiary)
if inMultiView {
chip(title: "In Multi-View", tint: DS.Colors.positive)
}
if let streak = team.streak {
Text(streak)
.font(recordFont)
.foregroundStyle(streak.hasPrefix("W") ? DS.Colors.positive : DS.Colors.live)
}
if !game.status.isScheduled, let score = team.score {
Text("\(score)")
.font(scoreFont)
.foregroundStyle(isWinning ? DS.Colors.textPrimary : DS.Colors.textTertiary)
.frame(width: scoreWidth, alignment: .trailing)
if game.hasStreams {
chip(title: "\(game.broadcasts.count) feed\(game.broadcasts.count == 1 ? "" : "s")", tint: DS.Colors.interactive)
}
}
}
private var matchupBlock: some View {
VStack(spacing: 16) {
teamRow(team: game.awayTeam, isLeading: isWinning(away: true))
teamRow(team: game.homeTeam, isLeading: isWinning(away: false))
}
}
@ViewBuilder
private var footerBlock: some View {
VStack(alignment: .leading, spacing: 14) {
switch game.status {
case .live:
liveFooter
case .final_:
finalFooter
case .scheduled:
scheduledFooter
case .unknown:
unknownFooter
}
}
.frame(maxWidth: .infinity, alignment: .leading)
.padding(.top, 2)
}
private func teamRow(team: TeamInfo, isLeading: Bool) -> some View {
HStack(spacing: 14) {
TeamLogoView(team: team, size: logoSize)
VStack(alignment: .leading, spacing: 5) {
HStack(spacing: 10) {
Text(team.code)
.font(codeFont)
.foregroundStyle(.white)
if let record = team.record {
Text(record)
.font(metaFont)
.foregroundStyle(DS.Colors.textSecondary)
}
}
Text(team.displayName)
.font(nameFont)
.foregroundStyle(DS.Colors.textSecondary)
.lineLimit(1)
if let summary = team.standingSummary {
Text(summary)
.font(metaFont)
.foregroundStyle(DS.Colors.textTertiary)
.lineLimit(1)
}
}
Spacer(minLength: 8)
Text(team.score.map(String.init) ?? "")
.font(scoreFont)
.foregroundStyle(isLeading ? .white : DS.Colors.textSecondary)
.monospacedDigit()
}
}
@ViewBuilder
private var liveFooter: some View {
if let linescore = game.linescore, !game.status.isScheduled {
HStack(alignment: .bottom, spacing: 16) {
VStack(alignment: .leading, spacing: 10) {
Text(game.currentInningDisplay ?? "Live")
.font(footerTitleFont)
.foregroundStyle(DS.Colors.live)
if let awayRuns = linescore.teams?.away?.runs,
let homeRuns = linescore.teams?.home?.runs,
let awayHits = linescore.teams?.away?.hits,
let homeHits = linescore.teams?.home?.hits {
HStack(spacing: 10) {
footerMetric(label: game.awayTeam.code, value: "\(awayRuns)R \(awayHits)H")
footerMetric(label: game.homeTeam.code, value: "\(homeRuns)R \(homeHits)H")
}
}
}
Spacer(minLength: 12)
DiamondView(
balls: linescore.balls ?? 0,
strikes: linescore.strikes ?? 0,
outs: linescore.outs ?? 0
)
}
MiniLinescoreView(
linescore: linescore,
awayCode: game.awayTeam.code,
homeCode: game.homeTeam.code
)
} else {
Text("Live update available")
.font(footerBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
}
}
private var finalFooter: some View {
VStack(alignment: .leading, spacing: 10) {
Text("Final")
.font(footerTitleFont)
.foregroundStyle(DS.Colors.positive)
Text(game.scoreDisplay ?? "Game complete")
.font(footerValueFont)
.foregroundStyle(.white)
if let venue = game.venue {
Text(venue)
.font(footerBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
}
}
}
private var scheduledFooter: some View {
VStack(alignment: .leading, spacing: 10) {
Text(game.startTime ?? game.status.label)
.font(footerTitleFont)
.foregroundStyle(DS.Colors.warning)
Text(game.pitchers ?? "Probable pitchers pending")
.font(footerBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
.lineLimit(2)
if let venue = game.venue {
Text(venue)
.font(metaFont)
.foregroundStyle(DS.Colors.textTertiary)
.lineLimit(1)
}
}
}
private var unknownFooter: some View {
VStack(alignment: .leading, spacing: 10) {
Text("Awaiting update")
.font(footerTitleFont)
.foregroundStyle(DS.Colors.textSecondary)
if let venue = game.venue {
Text(venue)
.font(footerBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
}
}
}
private func footerMetric(label: String, value: String) -> some View {
VStack(alignment: .leading, spacing: 4) {
Text(label)
.font(metaFont)
.foregroundStyle(DS.Colors.textTertiary)
Text(value)
.font(footerValueFont)
.foregroundStyle(.white)
.monospacedDigit()
}
}
private func chip(title: String, tint: Color) -> some View {
Text(title)
.font(chipFont)
.foregroundStyle(tint)
.padding(.horizontal, 12)
.padding(.vertical, 8)
.background(
Capsule()
.fill(tint.opacity(0.12))
.overlay {
Capsule()
.strokeBorder(tint.opacity(0.22), lineWidth: 1)
}
)
}
@ViewBuilder
private var statusPill: some View {
switch game.status {
case .live(let inning):
HStack(spacing: 6) {
Circle().fill(DS.Colors.live).frame(width: 8, height: 8)
Text(inning ?? "LIVE")
.font(statusFont)
.foregroundStyle(DS.Colors.live)
}
chip(title: inning?.uppercased() ?? "LIVE", tint: DS.Colors.live)
case .scheduled(let time):
Text(time)
.font(statusFont)
.foregroundStyle(DS.Colors.textSecondary)
chip(title: time.uppercased(), tint: DS.Colors.warning)
case .final_:
Text("FINAL")
.font(statusFont)
.foregroundStyle(DS.Colors.textTertiary)
chip(title: "FINAL", tint: DS.Colors.positive)
case .unknown:
EmptyView()
chip(title: "PENDING", tint: DS.Colors.textTertiary)
}
}
private var cardBackground: some View {
RoundedRectangle(cornerRadius: cardRadius, style: .continuous)
.fill(
LinearGradient(
colors: [
DS.Colors.panelFill,
DS.Colors.panelFillMuted,
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)
.overlay(alignment: .top) {
Rectangle()
.fill(
LinearGradient(
colors: [awayColor, homeColor],
startPoint: .leading,
endPoint: .trailing
)
)
.frame(height: 5)
.clipShape(
RoundedRectangle(cornerRadius: cardRadius, style: .continuous)
)
}
}
private var cardBorder: some View {
RoundedRectangle(cornerRadius: cardRadius, style: .continuous)
.strokeBorder(borderColor, lineWidth: borderWidth)
}
private func isWinning(away: Bool) -> Bool {
guard let a = game.awayTeam.score, let h = game.homeTeam.score else { return false }
return away ? a > h : h > a
guard let awayScore = game.awayTeam.score, let homeScore = game.homeTeam.score else {
return false
}
return away ? awayScore > homeScore : homeScore > awayScore
}
private var borderColor: Color {
if inMultiView { return DS.Colors.positive.opacity(0.5) }
if game.isLive { return DS.Colors.live.opacity(0.3) }
if inMultiView { return DS.Colors.positive.opacity(0.46) }
if game.isLive { return DS.Colors.live.opacity(0.34) }
return DS.Colors.panelStroke
}
private var borderWidth: CGFloat {
inMultiView || game.isLive ? 2 : 0.5
inMultiView || game.isLive ? 1.6 : 1
}
#if os(tvOS)
private var cardHeight: CGFloat { 200 }
private var cardRadius: CGFloat { 22 }
private var cardPadH: CGFloat { 22 }
private var cardPadV: CGFloat { 16 }
private var rowGap: CGFloat { 10 }
private var logoSize: CGFloat { 44 }
private var teamSpacing: CGFloat { 14 }
private var codeWidth: CGFloat { 60 }
private var scoreWidth: CGFloat { 40 }
private var codeFont: Font { .system(size: 26, weight: .black, design: .rounded) }
private var nameFont: Font { .system(size: 22, weight: .semibold) }
private var scoreFont: Font { .system(size: 30, weight: .black, design: .rounded).monospacedDigit() }
private var recordFont: Font { .system(size: 20, weight: .bold, design: .monospaced) }
private var statusFont: Font { .system(size: 22, weight: .bold, design: .rounded) }
private var cardHeight: CGFloat { 270 }
private var cardRadius: CGFloat { 28 }
private var cardPad: CGFloat { 24 }
private var cardSpacing: CGFloat { 18 }
private var logoSize: CGFloat { 46 }
private var codeFont: Font { .system(size: 24, weight: .black, design: .rounded) }
private var nameFont: Font { .system(size: 22, weight: .bold, design: .rounded) }
private var metaFont: Font { .system(size: 15, weight: .bold, design: .rounded) }
private var scoreFont: Font { .system(size: 38, weight: .black, design: .rounded).monospacedDigit() }
private var chipFont: Font { .system(size: 13, weight: .black, design: .rounded) }
private var footerTitleFont: Font { .system(size: 18, weight: .black, design: .rounded) }
private var footerValueFont: Font { .system(size: 18, weight: .bold, design: .rounded) }
private var footerBodyFont: Font { .system(size: 16, weight: .semibold) }
#else
private var cardHeight: CGFloat { 150 }
private var cardRadius: CGFloat { 18 }
private var cardPadH: CGFloat { 16 }
private var cardPadV: CGFloat { 12 }
private var rowGap: CGFloat { 8 }
private var logoSize: CGFloat { 32 }
private var teamSpacing: CGFloat { 10 }
private var codeWidth: CGFloat { 44 }
private var scoreWidth: CGFloat { 30 }
private var cardHeight: CGFloat { 200 }
private var cardRadius: CGFloat { 20 }
private var cardPad: CGFloat { 18 }
private var cardSpacing: CGFloat { 14 }
private var logoSize: CGFloat { 34 }
private var codeFont: Font { .system(size: 18, weight: .black, design: .rounded) }
private var nameFont: Font { .system(size: 14, weight: .semibold) }
private var scoreFont: Font { .system(size: 22, weight: .black, design: .rounded).monospacedDigit() }
private var recordFont: Font { .system(size: 13, weight: .bold, design: .monospaced) }
private var statusFont: Font { .system(size: 14, weight: .bold, design: .rounded) }
private var nameFont: Font { .system(size: 16, weight: .bold, design: .rounded) }
private var metaFont: Font { .system(size: 11, weight: .bold, design: .rounded) }
private var scoreFont: Font { .system(size: 28, weight: .black, design: .rounded).monospacedDigit() }
private var chipFont: Font { .system(size: 10, weight: .black, design: .rounded) }
private var footerTitleFont: Font { .system(size: 13, weight: .black, design: .rounded) }
private var footerValueFont: Font { .system(size: 13, weight: .bold, design: .rounded) }
private var footerBodyFont: Font { .system(size: 12, weight: .semibold) }
#endif
}

View File

@@ -34,6 +34,8 @@ struct LeagueCenterView: View {
messagePanel(overviewErrorMessage, tint: .orange)
}
scheduleSection
#if os(tvOS)
// Side-by-side: standings left, leaders right
HStack(alignment: .top, spacing: 24) {
@@ -86,11 +88,11 @@ struct LeagueCenterView: View {
private var header: some View {
HStack(alignment: .top, spacing: 24) {
VStack(alignment: .leading, spacing: 8) {
Text("Around MLB")
Text("League Center")
.font(.system(size: 42, weight: .bold, design: .rounded))
.foregroundStyle(DS.Colors.textPrimary)
Text("Standings, league leaders, team context, roster access, and player snapshots in one control room.")
Text("Schedule navigation, standings, league leaders, roster access, and player snapshots in one board.")
.font(.system(size: 16, weight: .medium))
.foregroundStyle(DS.Colors.textTertiary)
}
@@ -100,7 +102,7 @@ struct LeagueCenterView: View {
HStack(spacing: 12) {
infoPill(title: "\(viewModel.leagueLeaders.count)", label: "Leaders", color: .blue)
infoPill(title: "\(viewModel.teams.count)", label: "Teams", color: .green)
infoPill(title: "\(viewModel.standings.count)", label: "Divisions", color: .orange)
infoPill(title: "\(viewModel.scheduleGames.count)", label: "Games", color: .orange)
}
}
}
@@ -737,15 +739,24 @@ struct LeagueCenterView: View {
private var sectionPanel: some View {
RoundedRectangle(cornerRadius: 24, style: .continuous)
.fill(DS.Colors.panelFill)
.fill(
LinearGradient(
colors: [
DS.Colors.panelFill,
DS.Colors.panelFillMuted,
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)
.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
.overlay {
RoundedRectangle(cornerRadius: 24, style: .continuous)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 0.5)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
}
private var screenBackground: some View {
DS.Colors.background
BroadcastBackground()
}
}

View File

@@ -14,60 +14,260 @@ struct SettingsView: View {
var body: some View {
@Bindable var vm = viewModel
NavigationStack {
Form {
Section("Server") {
LabeledContent("URL", value: viewModel.serverBaseURL)
ScrollView {
VStack(alignment: .leading, spacing: 26) {
header
settingsPanel(
title: "Server",
subtitle: "Current upstream endpoint and playback defaults."
) {
infoRow(label: "Base URL", value: viewModel.serverBaseURL)
infoRow(label: "Current Quality", value: resolutionLabel(for: viewModel.defaultResolution))
}
Section("Default Quality") {
ForEach(resolutions, id: \.0) { res in
Button {
vm.defaultResolution = res.0
} label: {
HStack {
Text(res.1)
Spacer()
if viewModel.defaultResolution == res.0 {
Image(systemName: "checkmark")
.foregroundStyle(.blue)
settingsPanel(
title: "Playback Quality",
subtitle: "Preferred stream profile for newly opened feeds."
) {
VStack(spacing: 12) {
ForEach(resolutions, id: \.0) { resolution in
Button {
vm.defaultResolution = resolution.0
} label: {
HStack(spacing: 14) {
VStack(alignment: .leading, spacing: 5) {
Text(resolution.1)
.font(optionTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Text(resolutionDescription(for: resolution.0))
.font(optionBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
}
Spacer()
Image(systemName: viewModel.defaultResolution == resolution.0 ? "checkmark.circle.fill" : "circle")
.font(.system(size: indicatorSize, weight: .bold))
.foregroundStyle(viewModel.defaultResolution == resolution.0 ? DS.Colors.interactive : DS.Colors.textQuaternary)
}
.padding(.horizontal, 18)
.padding(.vertical, 16)
.background(optionBackground(selected: viewModel.defaultResolution == resolution.0))
}
.platformCardStyle()
}
}
}
Section("Active Streams (\(viewModel.activeStreams.count)/4)") {
settingsPanel(
title: "Active Streams",
subtitle: "Tile occupancy and cleanup controls for Multi-View."
) {
if viewModel.activeStreams.isEmpty {
Text("No active streams")
.foregroundStyle(.secondary)
Text("No active streams. Add broadcasts from the dashboard to populate the grid.")
.font(optionBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
} else {
ForEach(viewModel.activeStreams) { stream in
HStack {
Text(stream.label)
.fontWeight(.bold)
Text(stream.game.displayTitle)
.foregroundStyle(.secondary)
Spacer()
Button(role: .destructive) {
viewModel.removeStream(id: stream.id)
} label: {
Image(systemName: "trash")
VStack(spacing: 12) {
ForEach(viewModel.activeStreams) { stream in
HStack(spacing: 14) {
VStack(alignment: .leading, spacing: 5) {
Text(stream.label)
.font(optionTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Text(stream.game.displayTitle)
.font(optionBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
}
Spacer()
Button(role: .destructive) {
viewModel.removeStream(id: stream.id)
} label: {
Label("Remove", systemImage: "trash")
.font(actionFont)
.foregroundStyle(.white)
.padding(.horizontal, 14)
.padding(.vertical, 10)
.background(
Capsule()
.fill(DS.Colors.live.opacity(0.82))
)
}
.platformCardStyle()
}
.padding(.horizontal, 18)
.padding(.vertical, 16)
.background(optionBackground(selected: false))
}
}
Button("Clear All Streams", role: .destructive) {
Button(role: .destructive) {
viewModel.clearAllStreams()
} label: {
Label("Clear All Streams", systemImage: "xmark.circle.fill")
.font(actionFont)
.foregroundStyle(.white)
.padding(.horizontal, 18)
.padding(.vertical, 14)
.background(
Capsule()
.fill(DS.Colors.live.opacity(0.82))
)
}
.platformCardStyle()
}
}
Section("About") {
LabeledContent("Version", value: "1.0")
LabeledContent("Server", value: "mlbserver")
settingsPanel(
title: "About",
subtitle: "Build and environment context."
) {
infoRow(label: "Version", value: "1.0")
infoRow(label: "Player", value: "mlbserver")
infoRow(label: "Active Tiles", value: "\(viewModel.activeStreams.count)/4")
}
}
.navigationTitle("Settings")
.padding(.horizontal, horizontalPadding)
.padding(.vertical, verticalPadding)
}
}
private var header: some View {
VStack(alignment: .leading, spacing: 10) {
Text("Settings")
.font(headerTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Text("Playback defaults, server routing, and Multi-View controls.")
.font(headerBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
}
}
private func settingsPanel<Content: View>(
title: String,
subtitle: String,
@ViewBuilder content: () -> Content
) -> some View {
VStack(alignment: .leading, spacing: 18) {
VStack(alignment: .leading, spacing: 6) {
Text(title)
.font(sectionTitleFont)
.foregroundStyle(DS.Colors.textPrimary)
Text(subtitle)
.font(sectionBodyFont)
.foregroundStyle(DS.Colors.textSecondary)
}
content()
}
.padding(panelPadding)
.background(panelBackground)
}
private func infoRow(label: String, value: String) -> some View {
HStack(alignment: .top, spacing: 16) {
Text(label)
.font(infoLabelFont)
.foregroundStyle(DS.Colors.textTertiary)
.frame(width: labelWidth, alignment: .leading)
Text(value)
.font(infoValueFont)
.foregroundStyle(DS.Colors.textPrimary)
Spacer(minLength: 0)
}
}
private func optionBackground(selected: Bool) -> some View {
RoundedRectangle(cornerRadius: optionRadius, style: .continuous)
.fill(selected ? DS.Colors.interactive.opacity(0.14) : DS.Colors.panelFillMuted)
.overlay {
RoundedRectangle(cornerRadius: optionRadius, style: .continuous)
.strokeBorder(selected ? DS.Colors.interactive.opacity(0.26) : DS.Colors.panelStroke, lineWidth: 1)
}
}
private func resolutionLabel(for key: String) -> String {
resolutions.first(where: { $0.0 == key })?.1 ?? key
}
private func resolutionDescription(for key: String) -> String {
switch key {
case "best":
return "Uses the highest reliable stream available."
case "1080p60":
return "Prioritizes smooth full-HD playback when available."
case "720p60":
return "Balanced quality for lighter network conditions."
case "540p":
return "Lower bandwidth option for stability."
case "adaptive":
return "Lets the player adjust dynamically."
default:
return "Custom playback preference."
}
}
private var panelBackground: some View {
RoundedRectangle(cornerRadius: panelRadius, style: .continuous)
.fill(
LinearGradient(
colors: [
DS.Colors.panelFill,
DS.Colors.panelFillMuted,
],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)
.overlay {
RoundedRectangle(cornerRadius: panelRadius, style: .continuous)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 1)
}
.shadow(color: DS.Shadows.card, radius: DS.Shadows.cardRadius, y: DS.Shadows.cardY)
}
#if os(tvOS)
private var horizontalPadding: CGFloat { 56 }
private var verticalPadding: CGFloat { 40 }
private var panelPadding: CGFloat { 24 }
private var panelRadius: CGFloat { 28 }
private var optionRadius: CGFloat { 22 }
private var labelWidth: CGFloat { 150 }
private var indicatorSize: CGFloat { 22 }
private var headerTitleFont: Font { .system(size: 44, weight: .black, design: .rounded) }
private var headerBodyFont: Font { .system(size: 18, weight: .medium) }
private var sectionTitleFont: Font { .system(size: 28, weight: .black, design: .rounded) }
private var sectionBodyFont: Font { .system(size: 16, weight: .medium) }
private var infoLabelFont: Font { .system(size: 15, weight: .black, design: .rounded) }
private var infoValueFont: Font { .system(size: 18, weight: .bold, design: .rounded) }
private var optionTitleFont: Font { .system(size: 20, weight: .bold, design: .rounded) }
private var optionBodyFont: Font { .system(size: 15, weight: .medium) }
private var actionFont: Font { .system(size: 14, weight: .black, design: .rounded) }
#else
private var horizontalPadding: CGFloat { 20 }
private var verticalPadding: CGFloat { 24 }
private var panelPadding: CGFloat { 18 }
private var panelRadius: CGFloat { 22 }
private var optionRadius: CGFloat { 18 }
private var labelWidth: CGFloat { 100 }
private var indicatorSize: CGFloat { 18 }
private var headerTitleFont: Font { .system(size: 28, weight: .black, design: .rounded) }
private var headerBodyFont: Font { .system(size: 14, weight: .medium) }
private var sectionTitleFont: Font { .system(size: 20, weight: .black, design: .rounded) }
private var sectionBodyFont: Font { .system(size: 13, weight: .medium) }
private var infoLabelFont: Font { .system(size: 12, weight: .black, design: .rounded) }
private var infoValueFont: Font { .system(size: 14, weight: .bold, design: .rounded) }
private var optionTitleFont: Font { .system(size: 16, weight: .bold, design: .rounded) }
private var optionBodyFont: Font { .system(size: 12, weight: .medium) }
private var actionFont: Font { .system(size: 12, weight: .black, design: .rounded) }
#endif
}