2d80ade6bc
Ports iOS HoneyDueUITests AccessibilityIdentifiers + PageObjects pattern to Android Compose UI Test. Kotlin AccessibilityIds object mirrors Swift verbatim so scripts/verify_test_tag_parity.sh can gate on divergence. AAA_SeedTests bracketed first alphanumerically; SuiteZZ cleanup to follow. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
116 lines
4.2 KiB
Kotlin
116 lines
4.2 KiB
Kotlin
package com.tt.honeyDue
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import androidx.compose.ui.test.SemanticsNodeInteraction
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import androidx.compose.ui.test.junit4.ComposeTestRule
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import androidx.compose.ui.test.onNodeWithTag
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import androidx.compose.ui.test.performClick
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import com.tt.honeyDue.testing.AccessibilityIds
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import com.tt.honeyDue.ui.screens.MainTabScreen
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import com.tt.honeyDue.ui.screens.Screens
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/**
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* Reusable helpers that mirror `iosApp/HoneyDueUITests/UITestHelpers.swift`.
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*
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* Each helper drives off [com.tt.honeyDue.testing.AccessibilityIds] so the
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* same semantic contract holds across iOS and Android. When the production
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* app changes authentication or nav flow, update these helpers rather than
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* every individual test.
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*/
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object UITestHelpers {
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/** Default credentials for the seeded "testuser" account (matches iOS). */
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const val DEFAULT_TEST_USERNAME = "testuser"
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const val DEFAULT_TEST_PASSWORD = "TestPass123!"
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private fun tagNode(rule: ComposeTestRule, testTag: String): SemanticsNodeInteraction =
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rule.onNodeWithTag(testTag, useUnmergedTree = true)
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/** Non-throwing existence check for a test-tag semantics node. */
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private fun exists(rule: ComposeTestRule, testTag: String): Boolean = try {
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tagNode(rule, testTag).assertExists()
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true
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} catch (e: AssertionError) {
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false
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}
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/** Waits up to [timeoutMs] for a semantics node with [testTag] to exist. */
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private fun waitForTag(
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rule: ComposeTestRule,
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testTag: String,
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timeoutMs: Long = 10_000L,
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): Boolean = try {
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rule.waitUntil(timeoutMs) { exists(rule, testTag) }
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true
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} catch (e: Throwable) {
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false
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}
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private fun isOnLoginScreen(rule: ComposeTestRule): Boolean =
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exists(rule, AccessibilityIds.Authentication.usernameField)
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private fun isLoggedIn(rule: ComposeTestRule): Boolean =
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exists(rule, AccessibilityIds.Navigation.residencesTab)
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/**
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* Logs out if currently signed in. Noop if already on the login screen.
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*/
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fun logout(rule: ComposeTestRule) {
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if (waitForTag(rule, AccessibilityIds.Authentication.usernameField, timeoutMs = 2_000L)) return
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if (!isLoggedIn(rule)) return
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val tabs = MainTabScreen(rule)
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tabs.goToSettings()
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// Some builds back the logout behind an outer profile tab instead;
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// either path converges on the `Profile.LogoutButton` test tag.
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if (waitForTag(rule, AccessibilityIds.Profile.logoutButton, timeoutMs = 5_000L)) {
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tabs.tapLogout()
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}
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// Wait until we transition back to login (15s budget matches iOS).
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waitForTag(rule, AccessibilityIds.Authentication.usernameField, timeoutMs = 15_000L)
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}
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/**
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* Logs in using the provided credentials. Waits for the main tabs to
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* appear before returning. Throws if the tab bar never shows up.
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*/
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fun loginAsTestUser(
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rule: ComposeTestRule,
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username: String = DEFAULT_TEST_USERNAME,
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password: String = DEFAULT_TEST_PASSWORD,
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): MainTabScreen {
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ensureOnLoginScreen(rule)
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val tabs = Screens.login(rule).login(username, password)
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waitForTag(rule, AccessibilityIds.Navigation.residencesTab, timeoutMs = 15_000L)
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return tabs
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}
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/**
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* Best-effort navigation to the login screen from whatever state the app
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* is in. If we are already logged in, logs the user out first.
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*/
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fun ensureOnLoginScreen(rule: ComposeTestRule) {
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if (isOnLoginScreen(rule)) return
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if (isLoggedIn(rule)) {
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logout(rule)
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if (isOnLoginScreen(rule)) return
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}
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// Onboarding flow: tap the "login" affordance if present.
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if (exists(rule, AccessibilityIds.Onboarding.loginButton)) {
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tagNode(rule, AccessibilityIds.Onboarding.loginButton).performClick()
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}
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waitForTag(rule, AccessibilityIds.Authentication.usernameField, timeoutMs = 20_000L)
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}
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/**
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* Resets the UI to a known-good starting state. Called from test
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* teardown so residual state from one test doesn't poison the next.
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*/
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fun tearDown(rule: ComposeTestRule) {
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try {
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logout(rule)
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} catch (t: Throwable) {
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// Swallow — teardown must never fail a test.
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}
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}
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}
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