Total rebrand across KMM project: - Kotlin package: com.example.casera -> com.tt.honeyDue (dirs + declarations) - Gradle: rootProject.name, namespace, applicationId - Android: manifest, strings.xml (all languages), widget resources - iOS: pbxproj bundle IDs, Info.plist, entitlements, xcconfig - iOS directories: Casera/ -> HoneyDue/, CaseraTests/ -> HoneyDueTests/, etc. - Swift source: all class/struct/enum renames - Deep links: casera:// -> honeydue://, .casera -> .honeydue - App icons replaced with honeyDue honeycomb icon - Domains: casera.treytartt.com -> honeyDue.treytartt.com - Bundle IDs: com.tt.casera -> com.tt.honeyDue - Database table names preserved Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
98 lines
4.0 KiB
Swift
98 lines
4.0 KiB
Swift
import XCTest
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/// Base class for all page objects providing common waiting and assertion utilities.
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///
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/// Replaces ad-hoc `sleep()` calls with condition-based waits for reliable,
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/// non-flaky UI tests. All screen page objects should inherit from this class.
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class BaseScreen {
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let app: XCUIApplication
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let timeout: TimeInterval
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init(app: XCUIApplication, timeout: TimeInterval = 10) {
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self.app = app
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self.timeout = timeout
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}
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// MARK: - Wait Helpers (replaces fixed sleeps)
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/// Waits for an element to exist within the timeout period.
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/// Fails the test with a descriptive message if the element does not appear.
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@discardableResult
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func waitForElement(_ element: XCUIElement, timeout: TimeInterval? = nil) -> XCUIElement {
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let t = timeout ?? self.timeout
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XCTAssertTrue(element.waitForExistence(timeout: t), "Element \(element) did not appear within \(t)s")
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return element
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}
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/// Waits for an element to disappear within the timeout period.
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/// Fails the test if the element is still present after the timeout.
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func waitForElementToDisappear(_ element: XCUIElement, timeout: TimeInterval? = nil) {
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let t = timeout ?? self.timeout
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let predicate = NSPredicate(format: "exists == false")
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let expectation = XCTNSPredicateExpectation(predicate: predicate, object: element)
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let result = XCTWaiter().wait(for: [expectation], timeout: t)
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XCTAssertEqual(result, .completed, "Element \(element) did not disappear within \(t)s")
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}
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/// Waits for an element to become hittable (visible and interactable).
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/// Returns the element for chaining.
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@discardableResult
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func waitForHittable(_ element: XCUIElement, timeout: TimeInterval? = nil) -> XCUIElement {
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let t = timeout ?? self.timeout
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let predicate = NSPredicate(format: "isHittable == true")
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let expectation = XCTNSPredicateExpectation(predicate: predicate, object: element)
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_ = XCTWaiter().wait(for: [expectation], timeout: t)
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return element
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}
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/// Waits until a condition evaluates to true, polling every 0.5s.
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/// More flexible than element-based waits for complex state checks.
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func waitForCondition(
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_ description: String,
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timeout: TimeInterval? = nil,
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condition: () -> Bool
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) -> Bool {
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let t = timeout ?? self.timeout
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let deadline = Date().addingTimeInterval(t)
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while Date() < deadline {
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if condition() { return true }
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RunLoop.current.run(until: Date().addingTimeInterval(0.5))
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}
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return false
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}
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/// Waits for an element to exist, then taps it. Convenience for the common wait+tap pattern.
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@discardableResult
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func tapElement(_ element: XCUIElement, timeout: TimeInterval? = nil) -> XCUIElement {
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waitForElement(element, timeout: timeout)
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element.tap()
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return element
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}
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// MARK: - State Assertions
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/// Asserts that an element with the given accessibility identifier exists.
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func assertExists(_ identifier: String, file: StaticString = #file, line: UInt = #line) {
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let element = app.descendants(matching: .any)[identifier]
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XCTAssertTrue(element.waitForExistence(timeout: timeout), "Element '\(identifier)' not found", file: file, line: line)
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}
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/// Asserts that an element with the given accessibility identifier does not exist.
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func assertNotExists(_ identifier: String, file: StaticString = #file, line: UInt = #line) {
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let element = app.descendants(matching: .any)[identifier]
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XCTAssertFalse(element.exists, "Element '\(identifier)' should not exist", file: file, line: line)
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}
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// MARK: - Navigation
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/// Taps the first button in the navigation bar (typically the back button).
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func tapBackButton() {
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app.navigationBars.buttons.element(boundBy: 0).tap()
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}
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/// Subclasses must override this property to indicate whether the screen is currently displayed.
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var isDisplayed: Bool {
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fatalError("Subclasses must override isDisplayed")
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}
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}
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