Initial commit: Kotlin Multiplatform project setup
🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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package com.example.mycrib
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import android.os.Bundle
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import androidx.activity.ComponentActivity
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import androidx.activity.compose.setContent
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import androidx.activity.enableEdgeToEdge
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import androidx.compose.runtime.Composable
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import androidx.compose.ui.tooling.preview.Preview
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class MainActivity : ComponentActivity() {
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override fun onCreate(savedInstanceState: Bundle?) {
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enableEdgeToEdge()
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super.onCreate(savedInstanceState)
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setContent {
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App()
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}
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}
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}
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@Preview
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@Composable
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fun AppAndroidPreview() {
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App()
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}
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package com.example.mycrib
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import android.os.Build
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class AndroidPlatform : Platform {
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override val name: String = "Android ${Build.VERSION.SDK_INT}"
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}
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actual fun getPlatform(): Platform = AndroidPlatform()
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package com.mycrib.shared.network
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actual fun getLocalhostAddress(): String = "10.0.2.2"
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