P3.1: iOS goldens @2x + PNG optimizer + Makefile record/verify targets
- SnapshotGalleryTests rendered at displayScale: 2.0 (was native 3.0)
→ 49MB → 15MB (~69% reduction)
- Records via SNAPSHOT_TESTING_RECORD=1 env var (no code edits needed)
- scripts/optimize_goldens.sh runs zopflipng (or pngcrush fallback)
over both iOS and Android golden dirs
- scripts/{record,verify}_snapshots.sh one-command wrappers
- Makefile targets: make {record,verify,optimize}-snapshots
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
@@ -25,9 +25,26 @@
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//
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// Recording goldens
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// -----------------
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// Set `isRecording = true` in `setUp()`, run the target, then flip back to
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// `false` before committing. CI fails the build if a screen diverges from
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// its golden by more than the precision threshold.
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// Preferred: `make record-snapshots` (or `./scripts/record_snapshots.sh
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// --ios-only`). The script exports `SNAPSHOT_TESTING_RECORD=1` in the
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// xcodebuild env, deletes the old `__Snapshots__/SnapshotGalleryTests`
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// directory, runs the target, then invokes the shared PNG optimizer.
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//
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// Manual override: set the `SNAPSHOT_TESTING_RECORD` env var to `1` in
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// the Xcode scheme's Test action (Edit Scheme → Test → Arguments →
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// Environment Variables) and re-run the test target. CI fails the
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// build if a screen diverges from its golden by more than the
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// precision threshold.
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//
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// Rendering scale
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// ---------------
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// We force `displayScale: 2.0` on every snapshot. The iPhone 15 /
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// iPhone 13 simulators default to the device's native 3x, which on a
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// full-screen gradient-heavy SwiftUI view produced 800–1000 KB PNGs
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// per image. @2x halves the linear dimensions (2.25x fewer pixels) and
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// is still plenty to catch layout regressions. Combined with
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// `scripts/optimize_goldens.sh` (zopflipng / pngcrush) this keeps us
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// under the 150 KB per-image budget enforced by CI.
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//
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@preconcurrency import SnapshotTesting
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@@ -39,8 +56,14 @@ import ComposeApp
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@MainActor
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final class SnapshotGalleryTests: XCTestCase {
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// Flip to true locally, run the scheme, revert, commit.
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private static let recordMode: SnapshotTestingConfiguration.Record = .missing
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// Record mode is driven by the `SNAPSHOT_TESTING_RECORD` env var so
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// `scripts/record_snapshots.sh` can flip it without mutating this file.
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// When the var is unset/empty we only write missing goldens (`.missing`)
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// so local dev runs never silently overwrite committed PNGs.
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private static var recordMode: SnapshotTestingConfiguration.Record {
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let env = ProcessInfo.processInfo.environment["SNAPSHOT_TESTING_RECORD"] ?? ""
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return (env == "1" || env.lowercased() == "true") ? .all : .missing
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}
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override func invokeTest() {
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withSnapshotTesting(record: Self.recordMode) {
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@@ -63,6 +86,12 @@ final class SnapshotGalleryTests: XCTestCase {
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private static let pixelPrecision: Float = 0.97
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private static let perceptualPrecision: Float = 0.95
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/// Force @2x rendering regardless of the simulator device's native
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/// `displayScale`. See the class-level "Rendering scale" comment for
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/// rationale. 2.0 keeps PNGs under the size budget without sacrificing
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/// the structural detail our parity gallery cares about.
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private static let forcedDisplayScale: CGFloat = 2.0
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private func snap<V: View>(
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_ name: String,
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file: StaticString = #filePath,
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@@ -80,7 +109,10 @@ final class SnapshotGalleryTests: XCTestCase {
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precision: Self.pixelPrecision,
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perceptualPrecision: Self.perceptualPrecision,
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layout: .device(config: .iPhone13),
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traits: .init(userInterfaceStyle: .light)
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traits: .init(traitsFrom: [
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UITraitCollection(userInterfaceStyle: .light),
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UITraitCollection(displayScale: Self.forcedDisplayScale),
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])
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),
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named: "\(name)_light",
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file: file,
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@@ -93,7 +125,10 @@ final class SnapshotGalleryTests: XCTestCase {
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precision: Self.pixelPrecision,
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perceptualPrecision: Self.perceptualPrecision,
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layout: .device(config: .iPhone13),
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traits: .init(userInterfaceStyle: .dark)
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traits: .init(traitsFrom: [
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UITraitCollection(userInterfaceStyle: .dark),
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UITraitCollection(displayScale: Self.forcedDisplayScale),
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])
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),
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named: "\(name)_dark",
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file: file,
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