Files
honeyDueAPI/internal/i18n/middleware.go
Trey t c17e85c14e Add comprehensive i18n localization support
- Add go-i18n package for internationalization
- Create i18n middleware to extract Accept-Language header
- Add translation files for en, es, fr, de, pt languages
- Localize all handler error messages and responses
- Add language context to all API handlers

Supported languages: English, Spanish, French, German, Portuguese

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-02 02:01:47 -06:00

123 lines
3.2 KiB
Go

package i18n
import (
"strings"
"github.com/gin-gonic/gin"
"github.com/nicksnyder/go-i18n/v2/i18n"
"golang.org/x/text/language"
)
const (
// LocalizerKey is the key used to store the localizer in Gin context
LocalizerKey = "i18n_localizer"
// LocaleKey is the key used to store the detected locale in Gin context
LocaleKey = "i18n_locale"
)
// Middleware returns a Gin middleware that detects the user's preferred language
// from the Accept-Language header and stores a localizer in the context
func Middleware() gin.HandlerFunc {
return func(c *gin.Context) {
// Get Accept-Language header
acceptLang := c.GetHeader("Accept-Language")
// Parse the preferred languages
langs := parseAcceptLanguage(acceptLang)
// Create localizer with the preferred languages
localizer := NewLocalizer(langs...)
// Determine the best matched locale for storage
locale := matchLocale(langs)
// Store in context
c.Set(LocalizerKey, localizer)
c.Set(LocaleKey, locale)
c.Next()
}
}
// parseAcceptLanguage parses the Accept-Language header and returns a slice of language tags
func parseAcceptLanguage(header string) []string {
if header == "" {
return []string{DefaultLanguage}
}
// Parse using golang.org/x/text/language
tags, _, err := language.ParseAcceptLanguage(header)
if err != nil || len(tags) == 0 {
return []string{DefaultLanguage}
}
// Convert to string slice and normalize
langs := make([]string, 0, len(tags))
for _, tag := range tags {
base, _ := tag.Base()
lang := strings.ToLower(base.String())
// Only add supported languages
for _, supported := range SupportedLanguages {
if lang == supported {
langs = append(langs, lang)
break
}
}
}
// If no supported languages found, use default
if len(langs) == 0 {
return []string{DefaultLanguage}
}
return langs
}
// matchLocale returns the best matching locale from the provided languages
func matchLocale(langs []string) string {
for _, lang := range langs {
for _, supported := range SupportedLanguages {
if lang == supported {
return supported
}
}
}
return DefaultLanguage
}
// GetLocalizer retrieves the localizer from the Gin context
func GetLocalizer(c *gin.Context) *i18n.Localizer {
if localizer, exists := c.Get(LocalizerKey); exists {
if l, ok := localizer.(*i18n.Localizer); ok {
return l
}
}
return NewLocalizer(DefaultLanguage)
}
// GetLocale retrieves the detected locale from the Gin context
func GetLocale(c *gin.Context) string {
if locale, exists := c.Get(LocaleKey); exists {
if l, ok := locale.(string); ok {
return l
}
}
return DefaultLanguage
}
// LocalizedError returns a localized error message
func LocalizedError(c *gin.Context, messageID string, templateData map[string]interface{}) string {
return T(GetLocalizer(c), messageID, templateData)
}
// LocalizedMessage returns a localized message
func LocalizedMessage(c *gin.Context, messageID string) string {
return TSimple(GetLocalizer(c), messageID)
}
// LocalizedMessageWithData returns a localized message with template data
func LocalizedMessageWithData(c *gin.Context, messageID string, templateData map[string]interface{}) string {
return T(GetLocalizer(c), messageID, templateData)
}