Add comprehensive i18n localization support
- Add go-i18n package for internationalization - Create i18n middleware to extract Accept-Language header - Add translation files for en, es, fr, de, pt languages - Localize all handler error messages and responses - Add language context to all API handlers Supported languages: English, Spanish, French, German, Portuguese 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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122
internal/i18n/middleware.go
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122
internal/i18n/middleware.go
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package i18n
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import (
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"strings"
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"github.com/gin-gonic/gin"
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"github.com/nicksnyder/go-i18n/v2/i18n"
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"golang.org/x/text/language"
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)
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const (
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// LocalizerKey is the key used to store the localizer in Gin context
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LocalizerKey = "i18n_localizer"
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// LocaleKey is the key used to store the detected locale in Gin context
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LocaleKey = "i18n_locale"
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)
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// Middleware returns a Gin middleware that detects the user's preferred language
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// from the Accept-Language header and stores a localizer in the context
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func Middleware() gin.HandlerFunc {
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return func(c *gin.Context) {
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// Get Accept-Language header
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acceptLang := c.GetHeader("Accept-Language")
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// Parse the preferred languages
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langs := parseAcceptLanguage(acceptLang)
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// Create localizer with the preferred languages
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localizer := NewLocalizer(langs...)
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// Determine the best matched locale for storage
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locale := matchLocale(langs)
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// Store in context
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c.Set(LocalizerKey, localizer)
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c.Set(LocaleKey, locale)
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c.Next()
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}
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}
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// parseAcceptLanguage parses the Accept-Language header and returns a slice of language tags
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func parseAcceptLanguage(header string) []string {
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if header == "" {
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return []string{DefaultLanguage}
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}
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// Parse using golang.org/x/text/language
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tags, _, err := language.ParseAcceptLanguage(header)
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if err != nil || len(tags) == 0 {
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return []string{DefaultLanguage}
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}
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// Convert to string slice and normalize
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langs := make([]string, 0, len(tags))
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for _, tag := range tags {
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base, _ := tag.Base()
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lang := strings.ToLower(base.String())
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// Only add supported languages
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for _, supported := range SupportedLanguages {
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if lang == supported {
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langs = append(langs, lang)
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break
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}
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}
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}
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// If no supported languages found, use default
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if len(langs) == 0 {
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return []string{DefaultLanguage}
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}
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return langs
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}
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// matchLocale returns the best matching locale from the provided languages
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func matchLocale(langs []string) string {
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for _, lang := range langs {
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for _, supported := range SupportedLanguages {
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if lang == supported {
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return supported
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}
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}
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}
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return DefaultLanguage
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}
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// GetLocalizer retrieves the localizer from the Gin context
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func GetLocalizer(c *gin.Context) *i18n.Localizer {
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if localizer, exists := c.Get(LocalizerKey); exists {
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if l, ok := localizer.(*i18n.Localizer); ok {
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return l
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}
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}
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return NewLocalizer(DefaultLanguage)
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}
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// GetLocale retrieves the detected locale from the Gin context
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func GetLocale(c *gin.Context) string {
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if locale, exists := c.Get(LocaleKey); exists {
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if l, ok := locale.(string); ok {
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return l
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}
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}
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return DefaultLanguage
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}
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// LocalizedError returns a localized error message
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func LocalizedError(c *gin.Context, messageID string, templateData map[string]interface{}) string {
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return T(GetLocalizer(c), messageID, templateData)
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}
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// LocalizedMessage returns a localized message
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func LocalizedMessage(c *gin.Context, messageID string) string {
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return TSimple(GetLocalizer(c), messageID)
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}
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// LocalizedMessageWithData returns a localized message with template data
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func LocalizedMessageWithData(c *gin.Context, messageID string, templateData map[string]interface{}) string {
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return T(GetLocalizer(c), messageID, templateData)
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}
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