Make contractor residence optional with visibility rules

- Make residence_id nullable in contractor model
- Add created_by_id field to track contractor creator
- Update access control: personal contractors visible only to creator,
  residence contractors visible to all residence users
- Add database migration for schema changes
- Update admin panel DTOs and handlers for optional residence
- Fix test utilities for new model structure

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Trey t
2025-11-29 18:42:11 -06:00
parent 9e91e274e8
commit 4e9b31377b
13 changed files with 123 additions and 97 deletions

View File

@@ -26,7 +26,7 @@ type ContractorUserResponse struct {
// ContractorResponse represents a contractor in the API response
type ContractorResponse struct {
ID uint `json:"id"`
ResidenceID uint `json:"residence_id"`
ResidenceID *uint `json:"residence_id"`
CreatedByID uint `json:"created_by_id"`
AddedBy uint `json:"added_by"` // Alias for created_by_id (KMM compatibility)
CreatedBy *ContractorUserResponse `json:"created_by,omitempty"`
@@ -87,7 +87,7 @@ func NewContractorUserResponse(u *models.User) *ContractorUserResponse {
func NewContractorResponse(c *models.Contractor) ContractorResponse {
resp := ContractorResponse{
ID: c.ID,
ResidenceID: c.ResidenceID,
ResidenceID: c.ResidenceID, // Already a pointer
CreatedByID: c.CreatedByID,
AddedBy: c.CreatedByID, // Alias for KMM compatibility
Name: c.Name,