Files
WerkoutIOS/Werkout_ios/BridgeModule.swift
Trey t 1f7921f8e8 WIP
2023-06-21 11:35:57 -05:00

109 lines
3.1 KiB
Swift

//
// TimerModule.swift
// Werkout_ios
//
// Created by Trey Tartt on 6/14/23.
//
import Foundation
class BridgeModule: ObservableObject {
static let shared = BridgeModule()
@Published var isShowingOnExternalDisplay = false
private var timer: Timer?
@Published var timeLeft: Int = 0
@Published var currentExercise: ExerciseElement?
var currentWorkout: Workout?
var currentExerciseIdx: Int = -1
@Published var currentWorkoutRunTimeInSeconds: Int = -1
private var currentWorkoutRunTimer: Timer?
func start(workout: Workout, atExerciseIndex: Int = 0) {
self.currentWorkout = workout
currentWorkoutRunTimeInSeconds = 0
currentWorkoutRunTimer?.invalidate()
currentWorkoutRunTimer = nil
currentExerciseIdx = 0
let exercise = workout.exercises[currentExerciseIdx]
updateCurrent(exercise: exercise)
startWorkoutTimer()
}
func completeWorkout() {
currentWorkoutRunTimeInSeconds = 0
currentWorkoutRunTimer?.invalidate()
currentWorkoutRunTimer = nil
currentWorkoutRunTimer?.invalidate()
currentWorkoutRunTimer = nil
currentWorkoutRunTimeInSeconds = -1
currentExerciseIdx = -1
currentExercise = nil
currentWorkout = nil
}
private func startWorkoutTimer() {
currentWorkoutRunTimer?.invalidate()
currentWorkoutRunTimer = nil
currentWorkoutRunTimer = Timer.scheduledTimer(timeInterval: 1,
target: self,
selector: #selector(addOneToWorkoutRunTime),
userInfo: nil,
repeats: true)
currentWorkoutRunTimer?.fire()
}
private func startTimerWith(duration: Int) {
timer?.invalidate()
timer = nil
timeLeft = duration
timer = Timer.scheduledTimer(timeInterval: 1,
target: self,
selector: #selector(updateCounter),
userInfo: nil,
repeats: true)
timer?.fire()
}
@objc func updateCounter() {
if timeLeft > 0 {
timeLeft -= 1
} else {
timer?.invalidate()
timer = nil
nextExercise()
}
}
func nextExercise() {
currentExerciseIdx += 1
if let currentWorkout = currentWorkout {
if currentExerciseIdx < currentWorkout.exercises.count {
let nextExercise = currentWorkout.exercises[currentExerciseIdx]
updateCurrent(exercise: nextExercise)
} else {
}
}
}
@objc func addOneToWorkoutRunTime() {
currentWorkoutRunTimeInSeconds += 1
}
func updateCurrent(exercise: ExerciseElement) {
self.currentExercise = exercise
if let duration = exercise.duration {
startTimerWith(duration: duration)
}
}
}