Fix 28 issues from deep audit and UI audit + redesign changes
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Deep audit (issues 2-14):
- Add missing WCSession handlers for applicationContext and userInfo
- Fix BoundedFIFOQueue race condition with serial dispatch queue
- Fix timer race condition with main thread guarantee
- Fix watch pause state divergence — phone is now source of truth
- Fix wrong notification posted on logout (createdNewWorkout → userLoggedOut)
- Fix POST status check to accept any 2xx (was exact match)
- Fix @StateObject → @ObservedObject for injected viewModel
- Add pull-to-refresh to CompletedWorkoutsView
- Fix typos: RefreshUserInfoFetcable, defualtPackageModle
- Replace string concatenation with interpolation
- Replace 6 @StateObject with @ObservedObject for BridgeModule.shared
- Replace 7 hardcoded AVPlayer URLs with BaseURLs.currentBaseURL

UI audit (issues 1-15):
- Fix GeometryReader eating VStack space — replaced with .overlay
- Fix refreshable continuation resuming before fetch completes
- Remove duplicate @State workouts — derive from DataStore
- Decouple leaf views from BridgeModule (pass discrete values)
- Convert selectedIds from Array to Set for O(1) lookups
- Extract .sorted() from var body into computed properties
- Move search filter out of ForEach render loop
- Replace import SwiftUI with import Combine in non-UI classes
- Mark all @State properties private
- Extract L/R exercise auto-add logic to WorkoutViewModel
- Use enumerated() instead of .indices in ForEach
- Make AddSupersetView frame flexible instead of fixed 300pt
- Hoist Set construction out of per-exercise filter loop
- Move ViewModel network fetch from init to load()

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Trey t
2026-02-23 10:24:06 -06:00
parent 921829f2c3
commit 5d39dcb66f
60 changed files with 1783 additions and 1346 deletions

View File

@@ -9,15 +9,18 @@ import Foundation
extension BridgeModule {
func startWorkoutTimer() {
currentWorkoutRunTimer?.invalidate()
currentWorkoutRunTimer = nil
currentWorkoutRunTimer = Timer.scheduledTimer(withTimeInterval: 1, repeats: true, block: { [weak self] _ in
guard let self else { return }
self.currentWorkoutRunTimeInSeconds += 1
self.sendCurrentExerciseToWatch()
})
currentWorkoutRunTimer?.tolerance = 0.1
currentWorkoutRunTimer?.fire()
DispatchQueue.main.async {
self.currentWorkoutRunTimer?.invalidate()
self.currentWorkoutRunTimer = nil
self.currentWorkoutRunTimer = Timer.scheduledTimer(withTimeInterval: 1, repeats: true, block: { [weak self] _ in
guard let self else { return }
dispatchPrecondition(condition: .onQueue(.main))
self.currentWorkoutRunTimeInSeconds += 1
self.sendCurrentExerciseToWatch()
})
self.currentWorkoutRunTimer?.tolerance = 0.1
self.currentWorkoutRunTimer?.fire()
}
}
func startExerciseTimerWith(duration: Int) {