Files
WerkoutAPI/werkout-frontend/components/onboarding/InjuryStep.tsx
Trey t 1c61b80731 workout generator audit: rules engine, structure rules, split patterns, injury UX, metadata cleanup
- Add rules_engine.py with quantitative rules for all 8 workout types
- Add quality gate retry loop in generate_single_workout()
- Expand calibrate_structure_rules to all 120 combinations (8 types × 5 goals × 3 sections)
- Wire WeeklySplitPattern DB records into _pick_weekly_split()
- Enforce movement patterns from WorkoutStructureRule in exercise selection
- Add straight-set strength support (single main lift, 4-6 rounds)
- Add modality consistency check for duration-dominant workout types
- Add InjuryStep component to onboarding and preferences
- Add sibling exercise exclusion in regenerate and preview_day endpoints
- Display generator warnings on dashboard
- Expand fix_rep_durations, fix_exercise_flags, fix_movement_pattern_typo
- Add audit_exercise_data and check_rules_drift management commands
- Add Next.js frontend with dashboard, onboarding, preferences, history pages
- Add generator app with ML-powered workout generation pipeline
- 96 new tests across 7 test modules

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 20:07:40 -06:00

151 lines
4.7 KiB
TypeScript

"use client";
import { Card } from "@/components/ui/Card";
import type { InjuryType } from "@/lib/types";
interface InjuryStepProps {
injuryTypes: InjuryType[];
onChange: (injuries: InjuryType[]) => void;
}
const INJURY_AREAS: { type: string; label: string; icon: string }[] = [
{ type: "knee", label: "Knee", icon: "🦵" },
{ type: "lower_back", label: "Lower Back", icon: "🔻" },
{ type: "upper_back", label: "Upper Back", icon: "🔺" },
{ type: "shoulder", label: "Shoulder", icon: "💪" },
{ type: "hip", label: "Hip", icon: "🦴" },
{ type: "wrist", label: "Wrist", icon: "✋" },
{ type: "ankle", label: "Ankle", icon: "🦶" },
{ type: "neck", label: "Neck", icon: "🧣" },
];
const SEVERITY_OPTIONS: {
value: "mild" | "moderate" | "severe";
label: string;
color: string;
bgColor: string;
borderColor: string;
}[] = [
{
value: "mild",
label: "Mild",
color: "text-yellow-400",
bgColor: "bg-yellow-500/10",
borderColor: "border-yellow-500/50",
},
{
value: "moderate",
label: "Moderate",
color: "text-orange-400",
bgColor: "bg-orange-500/10",
borderColor: "border-orange-500/50",
},
{
value: "severe",
label: "Severe",
color: "text-red-400",
bgColor: "bg-red-500/10",
borderColor: "border-red-500/50",
},
];
export function InjuryStep({ injuryTypes, onChange }: InjuryStepProps) {
const getInjury = (type: string): InjuryType | undefined =>
injuryTypes.find((i) => i.type === type);
const toggleInjury = (type: string) => {
const existing = getInjury(type);
if (existing) {
onChange(injuryTypes.filter((i) => i.type !== type));
} else {
onChange([...injuryTypes, { type, severity: "moderate" }]);
}
};
const setSeverity = (type: string, severity: "mild" | "moderate" | "severe") => {
onChange(
injuryTypes.map((i) => (i.type === type ? { ...i, severity } : i))
);
};
const getSeverityStyle = (type: string) => {
const injury = getInjury(type);
if (!injury) return "";
const opt = SEVERITY_OPTIONS.find((s) => s.value === injury.severity);
return opt ? `${opt.borderColor} ${opt.bgColor}` : "";
};
return (
<div>
<h2 className="text-2xl font-bold text-zinc-100 mb-2">
Any injuries or limitations?
</h2>
<p className="text-zinc-400 mb-6">
Select any body areas with current injuries. We will adjust your
workouts to avoid aggravating them. You can skip this step if you have
no injuries.
</p>
<div className="grid grid-cols-2 md:grid-cols-3 gap-3">
{INJURY_AREAS.map((area) => {
const injury = getInjury(area.type);
const isSelected = !!injury;
return (
<div key={area.type}>
<Card
onClick={() => toggleInjury(area.type)}
className={`p-4 text-center transition-all duration-150 ${
isSelected ? getSeverityStyle(area.type) : ""
}`}
>
<div className="flex flex-col items-center gap-1">
<span className="text-2xl">{area.icon}</span>
<span
className={`text-sm font-medium ${
isSelected ? "text-zinc-100" : "text-zinc-100"
}`}
>
{area.label}
</span>
</div>
</Card>
{isSelected && (
<div className="flex gap-1 mt-2">
{SEVERITY_OPTIONS.map((sev) => (
<button
key={sev.value}
type="button"
onClick={() => setSeverity(area.type, sev.value)}
className={`flex-1 text-xs py-1.5 rounded-lg border transition-all duration-150 ${
injury.severity === sev.value
? `${sev.bgColor} ${sev.borderColor} ${sev.color} font-semibold`
: "border-zinc-700 text-zinc-500 hover:text-zinc-300"
}`}
>
{sev.label}
</button>
))}
</div>
)}
</div>
);
})}
</div>
{injuryTypes.length > 0 && (
<div className="mt-6 p-4 rounded-lg bg-zinc-800/50 border border-zinc-700/50">
<p className="text-sm text-zinc-400">
<span className="font-medium text-zinc-300">
{injuryTypes.length} area{injuryTypes.length !== 1 ? "s" : ""} selected.
</span>{" "}
Exercises that could aggravate these areas will be excluded or
modified based on severity level.
</p>
</div>
)}
</div>
);
}