Implement comprehensive test infrastructure and all 124 tests across 11 phases: - Phase 0: Test infrastructure (fixtures, mocks, helpers) - Phases 1-10: Core planning engine tests (previously implemented) - Phase 11: Edge case omnibus (11 new tests) - Data edge cases: nil stadiums, malformed dates, invalid coordinates - Boundary conditions: driving limits, radius boundaries - Time zone cases: cross-timezone games, DST transitions Reorganize test structure under Planning/ directory with proper organization. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
497 lines
19 KiB
Swift
497 lines
19 KiB
Swift
//
|
|
// ScenarioBPlannerTests.swift
|
|
// SportsTimeTests
|
|
//
|
|
// Phase 5: ScenarioBPlanner Tests
|
|
// Scenario B: User selects specific games (must-see), planner builds route.
|
|
//
|
|
|
|
import Testing
|
|
import CoreLocation
|
|
@testable import SportsTime
|
|
|
|
@Suite("ScenarioBPlanner Tests", .serialized)
|
|
struct ScenarioBPlannerTests {
|
|
|
|
// MARK: - Test Fixtures
|
|
|
|
private let calendar = Calendar.current
|
|
private let planner = ScenarioBPlanner()
|
|
|
|
/// Creates a date with specific year/month/day/hour
|
|
private func makeDate(year: Int = 2026, month: Int = 6, day: Int, hour: Int = 19) -> Date {
|
|
var components = DateComponents()
|
|
components.year = year
|
|
components.month = month
|
|
components.day = day
|
|
components.hour = hour
|
|
components.minute = 0
|
|
return calendar.date(from: components)!
|
|
}
|
|
|
|
/// Creates a stadium at a known location
|
|
private func makeStadium(
|
|
id: UUID = UUID(),
|
|
city: String,
|
|
lat: Double,
|
|
lon: Double,
|
|
sport: Sport = .mlb
|
|
) -> Stadium {
|
|
Stadium(
|
|
id: id,
|
|
name: "\(city) Stadium",
|
|
city: city,
|
|
state: "ST",
|
|
latitude: lat,
|
|
longitude: lon,
|
|
capacity: 40000,
|
|
sport: sport
|
|
)
|
|
}
|
|
|
|
/// Creates a game at a stadium
|
|
private func makeGame(
|
|
id: UUID = UUID(),
|
|
stadiumId: UUID,
|
|
homeTeamId: UUID = UUID(),
|
|
awayTeamId: UUID = UUID(),
|
|
dateTime: Date,
|
|
sport: Sport = .mlb
|
|
) -> Game {
|
|
Game(
|
|
id: id,
|
|
homeTeamId: homeTeamId,
|
|
awayTeamId: awayTeamId,
|
|
stadiumId: stadiumId,
|
|
dateTime: dateTime,
|
|
sport: sport,
|
|
season: "2026"
|
|
)
|
|
}
|
|
|
|
/// Creates a PlanningRequest for Scenario B (must-see games mode)
|
|
private func makePlanningRequest(
|
|
startDate: Date,
|
|
endDate: Date,
|
|
allGames: [Game],
|
|
mustSeeGameIds: Set<UUID>,
|
|
stadiums: [UUID: Stadium],
|
|
teams: [UUID: Team] = [:],
|
|
allowRepeatCities: Bool = true,
|
|
numberOfDrivers: Int = 1,
|
|
maxDrivingHoursPerDriver: Double = 8.0
|
|
) -> PlanningRequest {
|
|
let preferences = TripPreferences(
|
|
planningMode: .gameFirst,
|
|
sports: [.mlb],
|
|
mustSeeGameIds: mustSeeGameIds,
|
|
startDate: startDate,
|
|
endDate: endDate,
|
|
leisureLevel: .moderate,
|
|
numberOfDrivers: numberOfDrivers,
|
|
maxDrivingHoursPerDriver: maxDrivingHoursPerDriver,
|
|
allowRepeatCities: allowRepeatCities
|
|
)
|
|
|
|
return PlanningRequest(
|
|
preferences: preferences,
|
|
availableGames: allGames,
|
|
teams: teams,
|
|
stadiums: stadiums
|
|
)
|
|
}
|
|
|
|
// MARK: - 5A: Valid Inputs
|
|
|
|
@Test("5.1 - Single must-see game returns trip with that game")
|
|
func test_mustSeeGames_SingleGame_ReturnsTripWithThatGame() {
|
|
// Setup: Single must-see game
|
|
let stadiumId = UUID()
|
|
let stadium = makeStadium(id: stadiumId, city: "Chicago", lat: 41.8781, lon: -87.6298)
|
|
let stadiums = [stadiumId: stadium]
|
|
|
|
let gameId = UUID()
|
|
let game = makeGame(id: gameId, stadiumId: stadiumId, dateTime: makeDate(day: 10, hour: 19))
|
|
|
|
let request = makePlanningRequest(
|
|
startDate: makeDate(day: 5, hour: 0),
|
|
endDate: makeDate(day: 15, hour: 23),
|
|
allGames: [game],
|
|
mustSeeGameIds: [gameId],
|
|
stadiums: stadiums
|
|
)
|
|
|
|
// Execute
|
|
let result = planner.plan(request: request)
|
|
|
|
// Verify
|
|
#expect(result.isSuccess, "Should succeed with single must-see game")
|
|
#expect(!result.options.isEmpty, "Should return at least one option")
|
|
|
|
if let firstOption = result.options.first {
|
|
#expect(firstOption.totalGames >= 1, "Should have at least the must-see game")
|
|
let allGameIds = firstOption.stops.flatMap { $0.games }
|
|
#expect(allGameIds.contains(gameId), "Must-see game must be in the itinerary")
|
|
}
|
|
}
|
|
|
|
@Test("5.2 - Multiple must-see games returns optimal route")
|
|
func test_mustSeeGames_MultipleGames_ReturnsOptimalRoute() {
|
|
// Setup: 3 must-see games in nearby cities (all Central region for single-region search)
|
|
// Region boundary: Central is -110 to -85 longitude
|
|
let chicagoId = UUID()
|
|
let milwaukeeId = UUID()
|
|
let stLouisId = UUID()
|
|
|
|
// All cities in Central region (longitude between -110 and -85)
|
|
let chicago = makeStadium(id: chicagoId, city: "Chicago", lat: 41.8781, lon: -87.6298)
|
|
let milwaukee = makeStadium(id: milwaukeeId, city: "Milwaukee", lat: 43.0389, lon: -87.9065)
|
|
let stLouis = makeStadium(id: stLouisId, city: "St. Louis", lat: 38.6270, lon: -90.1994)
|
|
|
|
let stadiums = [chicagoId: chicago, milwaukeeId: milwaukee, stLouisId: stLouis]
|
|
|
|
let game1Id = UUID()
|
|
let game2Id = UUID()
|
|
let game3Id = UUID()
|
|
|
|
let game1 = makeGame(id: game1Id, stadiumId: chicagoId, dateTime: makeDate(day: 5, hour: 19))
|
|
let game2 = makeGame(id: game2Id, stadiumId: milwaukeeId, dateTime: makeDate(day: 7, hour: 19))
|
|
let game3 = makeGame(id: game3Id, stadiumId: stLouisId, dateTime: makeDate(day: 9, hour: 19))
|
|
|
|
let request = makePlanningRequest(
|
|
startDate: makeDate(day: 4, hour: 0),
|
|
endDate: makeDate(day: 10, hour: 23),
|
|
allGames: [game1, game2, game3],
|
|
mustSeeGameIds: [game1Id, game2Id, game3Id],
|
|
stadiums: stadiums
|
|
)
|
|
|
|
// Execute
|
|
let result = planner.plan(request: request)
|
|
|
|
// Verify
|
|
#expect(result.isSuccess, "Should succeed with multiple must-see games")
|
|
#expect(!result.options.isEmpty, "Should return at least one option")
|
|
|
|
if let firstOption = result.options.first {
|
|
let allGameIds = Set(firstOption.stops.flatMap { $0.games })
|
|
#expect(allGameIds.contains(game1Id), "Must include game 1")
|
|
#expect(allGameIds.contains(game2Id), "Must include game 2")
|
|
#expect(allGameIds.contains(game3Id), "Must include game 3")
|
|
|
|
// Route should be in chronological order (respecting game times)
|
|
#expect(firstOption.stops.count >= 3, "Should have at least 3 stops for 3 games in different cities")
|
|
}
|
|
}
|
|
|
|
@Test("5.3 - Games in different cities are connected")
|
|
func test_mustSeeGames_GamesInDifferentCities_ConnectsThem() {
|
|
// Setup: 2 must-see games in distant but reachable cities
|
|
let nycId = UUID()
|
|
let bostonId = UUID()
|
|
|
|
// NYC to Boston is ~215 miles (~4 hours driving)
|
|
let nyc = makeStadium(id: nycId, city: "New York", lat: 40.7128, lon: -73.9352)
|
|
let boston = makeStadium(id: bostonId, city: "Boston", lat: 42.3601, lon: -71.0589)
|
|
|
|
let stadiums = [nycId: nyc, bostonId: boston]
|
|
|
|
let game1Id = UUID()
|
|
let game2Id = UUID()
|
|
|
|
// Games 2 days apart - plenty of time to drive
|
|
let game1 = makeGame(id: game1Id, stadiumId: nycId, dateTime: makeDate(day: 5, hour: 19))
|
|
let game2 = makeGame(id: game2Id, stadiumId: bostonId, dateTime: makeDate(day: 7, hour: 19))
|
|
|
|
let request = makePlanningRequest(
|
|
startDate: makeDate(day: 4, hour: 0),
|
|
endDate: makeDate(day: 8, hour: 23),
|
|
allGames: [game1, game2],
|
|
mustSeeGameIds: [game1Id, game2Id],
|
|
stadiums: stadiums
|
|
)
|
|
|
|
// Execute
|
|
let result = planner.plan(request: request)
|
|
|
|
// Verify
|
|
#expect(result.isSuccess, "Should succeed connecting NYC and Boston")
|
|
#expect(!result.options.isEmpty, "Should return at least one option")
|
|
|
|
if let firstOption = result.options.first {
|
|
let allGameIds = Set(firstOption.stops.flatMap { $0.games })
|
|
#expect(allGameIds.contains(game1Id), "Must include NYC game")
|
|
#expect(allGameIds.contains(game2Id), "Must include Boston game")
|
|
|
|
// Should have travel segment between cities
|
|
#expect(firstOption.travelSegments.count >= 1, "Should have travel segment(s)")
|
|
|
|
// Verify cities are connected in the route
|
|
let cities = firstOption.stops.map { $0.city }
|
|
#expect(cities.contains("New York"), "Route should include New York")
|
|
#expect(cities.contains("Boston"), "Route should include Boston")
|
|
}
|
|
}
|
|
|
|
// MARK: - 5B: Edge Cases
|
|
|
|
@Test("5.4 - Empty selection returns failure")
|
|
func test_mustSeeGames_EmptySelection_ThrowsError() {
|
|
// Setup: No must-see games selected
|
|
let stadiumId = UUID()
|
|
let stadium = makeStadium(id: stadiumId, city: "Chicago", lat: 41.8781, lon: -87.6298)
|
|
let stadiums = [stadiumId: stadium]
|
|
|
|
let game = makeGame(stadiumId: stadiumId, dateTime: makeDate(day: 10, hour: 19))
|
|
|
|
// Empty must-see set
|
|
let request = makePlanningRequest(
|
|
startDate: makeDate(day: 5, hour: 0),
|
|
endDate: makeDate(day: 15, hour: 23),
|
|
allGames: [game],
|
|
mustSeeGameIds: [], // Empty selection
|
|
stadiums: stadiums
|
|
)
|
|
|
|
// Execute
|
|
let result = planner.plan(request: request)
|
|
|
|
// Verify: Should fail with appropriate error
|
|
#expect(!result.isSuccess, "Should fail when no games selected")
|
|
#expect(result.failure?.reason == .noValidRoutes,
|
|
"Should return noValidRoutes (no selected games)")
|
|
}
|
|
|
|
@Test("5.5 - Impossible to connect games returns failure")
|
|
func test_mustSeeGames_ImpossibleToConnect_ThrowsError() {
|
|
// Setup: Games on same day in cities ~850 miles apart (impossible in 8 hours)
|
|
// Both cities in East region (> -85 longitude) so regional search covers both
|
|
let nycId = UUID()
|
|
let atlantaId = UUID()
|
|
|
|
// NYC to Atlanta is ~850 miles (~13 hours driving) - impossible with 8-hour limit
|
|
let nyc = makeStadium(id: nycId, city: "New York", lat: 40.7128, lon: -73.9352)
|
|
let atlanta = makeStadium(id: atlantaId, city: "Atlanta", lat: 33.7490, lon: -84.3880)
|
|
|
|
let stadiums = [nycId: nyc, atlantaId: atlanta]
|
|
|
|
let game1Id = UUID()
|
|
let game2Id = UUID()
|
|
|
|
// Same day games 6 hours apart - even if you left right after game 1,
|
|
// you can't drive 850 miles in 6 hours with 8-hour daily limit
|
|
let game1 = makeGame(id: game1Id, stadiumId: nycId, dateTime: makeDate(day: 5, hour: 13))
|
|
let game2 = makeGame(id: game2Id, stadiumId: atlantaId, dateTime: makeDate(day: 5, hour: 19))
|
|
|
|
let request = makePlanningRequest(
|
|
startDate: makeDate(day: 5, hour: 0),
|
|
endDate: makeDate(day: 5, hour: 23),
|
|
allGames: [game1, game2],
|
|
mustSeeGameIds: [game1Id, game2Id],
|
|
stadiums: stadiums,
|
|
numberOfDrivers: 1,
|
|
maxDrivingHoursPerDriver: 8.0
|
|
)
|
|
|
|
// Execute
|
|
let result = planner.plan(request: request)
|
|
|
|
// Verify: Should fail because it's impossible to connect these games
|
|
// The planner should not find any valid route containing BOTH must-see games
|
|
#expect(!result.isSuccess, "Should fail when games are impossible to connect")
|
|
// Either noValidRoutes or constraintsUnsatisfiable are acceptable
|
|
let validFailureReasons: [PlanningFailure.FailureReason] = [.noValidRoutes, .constraintsUnsatisfiable]
|
|
#expect(validFailureReasons.contains(result.failure?.reason ?? .noValidRoutes),
|
|
"Should return appropriate failure reason")
|
|
}
|
|
|
|
@Test("5.6 - Max games selected handles gracefully", .timeLimit(.minutes(5)))
|
|
func test_mustSeeGames_MaxGamesSelected_HandlesGracefully() {
|
|
// Setup: Generate many games and select a large subset
|
|
let config = FixtureGenerator.Configuration(
|
|
seed: 42,
|
|
gameCount: 500,
|
|
stadiumCount: 30,
|
|
teamCount: 60,
|
|
dateRange: makeDate(day: 1, hour: 0)...makeDate(month: 8, day: 31, hour: 23),
|
|
geographicSpread: .regional // Keep games in one region for feasibility
|
|
)
|
|
let data = FixtureGenerator.generate(with: config)
|
|
|
|
// Select 50 games as must-see (a stress test for the planner)
|
|
let mustSeeGames = Array(data.games.prefix(50))
|
|
let mustSeeIds = Set(mustSeeGames.map { $0.id })
|
|
|
|
let request = makePlanningRequest(
|
|
startDate: makeDate(day: 1, hour: 0),
|
|
endDate: makeDate(month: 8, day: 31, hour: 23),
|
|
allGames: data.games,
|
|
mustSeeGameIds: mustSeeIds,
|
|
stadiums: data.stadiumsById
|
|
)
|
|
|
|
// Execute with timing
|
|
let startTime = Date()
|
|
let result = planner.plan(request: request)
|
|
let elapsed = Date().timeIntervalSince(startTime)
|
|
|
|
// Verify: Should complete without crash/hang
|
|
#expect(elapsed < TestConstants.performanceTimeout,
|
|
"Should complete within performance timeout")
|
|
|
|
// Result could be success or failure depending on feasibility
|
|
// The key is that it doesn't crash or hang
|
|
if result.isSuccess {
|
|
// If successful, verify anchor games are included where possible
|
|
if let firstOption = result.options.first {
|
|
let includedGames = Set(firstOption.stops.flatMap { $0.games })
|
|
let includedMustSee = includedGames.intersection(mustSeeIds)
|
|
// Some must-see games should be included
|
|
#expect(!includedMustSee.isEmpty, "Should include some must-see games")
|
|
}
|
|
}
|
|
// Failure is also acceptable for extreme constraints
|
|
}
|
|
|
|
// MARK: - 5C: Optimality Verification
|
|
|
|
@Test("5.7 - Small input matches brute force optimal")
|
|
func test_mustSeeGames_SmallInput_MatchesBruteForceOptimal() {
|
|
// Setup: 5 must-see games (within brute force threshold of 8)
|
|
// All cities in East region (> -85 longitude) for single-region search
|
|
// Geographic progression from north to south along the East Coast
|
|
let boston = makeStadium(city: "Boston", lat: 42.3601, lon: -71.0589)
|
|
let nyc = makeStadium(city: "New York", lat: 40.7128, lon: -73.9352)
|
|
let philadelphia = makeStadium(city: "Philadelphia", lat: 39.9526, lon: -75.1652)
|
|
let baltimore = makeStadium(city: "Baltimore", lat: 39.2904, lon: -76.6122)
|
|
let dc = makeStadium(city: "Washington DC", lat: 38.9072, lon: -77.0369)
|
|
|
|
let stadiums = [
|
|
boston.id: boston,
|
|
nyc.id: nyc,
|
|
philadelphia.id: philadelphia,
|
|
baltimore.id: baltimore,
|
|
dc.id: dc
|
|
]
|
|
|
|
// Games spread over 2 weeks with clear geographic progression
|
|
let game1 = makeGame(stadiumId: boston.id, dateTime: makeDate(day: 1, hour: 19))
|
|
let game2 = makeGame(stadiumId: nyc.id, dateTime: makeDate(day: 3, hour: 19))
|
|
let game3 = makeGame(stadiumId: philadelphia.id, dateTime: makeDate(day: 6, hour: 19))
|
|
let game4 = makeGame(stadiumId: baltimore.id, dateTime: makeDate(day: 9, hour: 19))
|
|
let game5 = makeGame(stadiumId: dc.id, dateTime: makeDate(day: 12, hour: 19))
|
|
|
|
let allGames = [game1, game2, game3, game4, game5]
|
|
let mustSeeIds = Set(allGames.map { $0.id })
|
|
|
|
let request = makePlanningRequest(
|
|
startDate: makeDate(day: 1, hour: 0),
|
|
endDate: makeDate(day: 15, hour: 23),
|
|
allGames: allGames,
|
|
mustSeeGameIds: mustSeeIds,
|
|
stadiums: stadiums
|
|
)
|
|
|
|
// Execute
|
|
let result = planner.plan(request: request)
|
|
|
|
// Verify success
|
|
#expect(result.isSuccess, "Should succeed with 5 must-see games")
|
|
guard let firstOption = result.options.first else {
|
|
Issue.record("No options returned")
|
|
return
|
|
}
|
|
|
|
// Verify all must-see games are included
|
|
let includedGameIds = Set(firstOption.stops.flatMap { $0.games })
|
|
for gameId in mustSeeIds {
|
|
#expect(includedGameIds.contains(gameId), "All must-see games should be included")
|
|
}
|
|
|
|
// Build coordinate map for brute force verification
|
|
var stopCoordinates: [UUID: CLLocationCoordinate2D] = [:]
|
|
for stop in firstOption.stops {
|
|
if let coord = stop.coordinate {
|
|
stopCoordinates[stop.id] = coord
|
|
}
|
|
}
|
|
|
|
// Only verify if we have enough stops with coordinates
|
|
guard stopCoordinates.count >= 2 && stopCoordinates.count <= TestConstants.bruteForceMaxStops else {
|
|
return
|
|
}
|
|
|
|
let stopIds = firstOption.stops.map { $0.id }
|
|
let verificationResult = BruteForceRouteVerifier.verify(
|
|
proposedRoute: stopIds,
|
|
stops: stopCoordinates,
|
|
tolerance: 0.15 // 15% tolerance for heuristic algorithms
|
|
)
|
|
|
|
let message = verificationResult.failureMessage ?? "Route should be near-optimal"
|
|
#expect(verificationResult.isOptimal, Comment(rawValue: message))
|
|
}
|
|
|
|
@Test("5.8 - Large input has no obviously better route")
|
|
func test_mustSeeGames_LargeInput_NoObviouslyBetterRoute() {
|
|
// Setup: Generate more games than brute force can handle
|
|
let config = FixtureGenerator.Configuration(
|
|
seed: 123,
|
|
gameCount: 200,
|
|
stadiumCount: 20,
|
|
teamCount: 40,
|
|
dateRange: makeDate(day: 1, hour: 0)...makeDate(month: 7, day: 31, hour: 23),
|
|
geographicSpread: .regional
|
|
)
|
|
let data = FixtureGenerator.generate(with: config)
|
|
|
|
// Select 15 games as must-see (more than brute force threshold)
|
|
let mustSeeGames = Array(data.games.prefix(15))
|
|
let mustSeeIds = Set(mustSeeGames.map { $0.id })
|
|
|
|
let request = makePlanningRequest(
|
|
startDate: makeDate(day: 1, hour: 0),
|
|
endDate: makeDate(month: 7, day: 31, hour: 23),
|
|
allGames: data.games,
|
|
mustSeeGameIds: mustSeeIds,
|
|
stadiums: data.stadiumsById
|
|
)
|
|
|
|
// Execute
|
|
let result = planner.plan(request: request)
|
|
|
|
// If planning fails, that's acceptable for complex constraints
|
|
guard result.isSuccess, let firstOption = result.options.first else {
|
|
return
|
|
}
|
|
|
|
// Verify some must-see games are included
|
|
let includedGameIds = Set(firstOption.stops.flatMap { $0.games })
|
|
let includedMustSee = includedGameIds.intersection(mustSeeIds)
|
|
#expect(!includedMustSee.isEmpty, "Should include some must-see games")
|
|
|
|
// Build coordinate map
|
|
var stopCoordinates: [UUID: CLLocationCoordinate2D] = [:]
|
|
for stop in firstOption.stops {
|
|
if let coord = stop.coordinate {
|
|
stopCoordinates[stop.id] = coord
|
|
}
|
|
}
|
|
|
|
// Check that there's no obviously better route (10% threshold)
|
|
guard stopCoordinates.count >= 2 else { return }
|
|
|
|
let stopIds = firstOption.stops.map { $0.id }
|
|
let (hasBetter, improvement) = BruteForceRouteVerifier.hasObviouslyBetterRoute(
|
|
proposedRoute: stopIds,
|
|
stops: stopCoordinates,
|
|
threshold: 0.10 // 10% improvement would be "obviously better"
|
|
)
|
|
|
|
if hasBetter, let imp = improvement {
|
|
// Only fail if the improvement is very significant
|
|
#expect(imp < 0.25, "Route should not be more than 25% suboptimal")
|
|
}
|
|
}
|
|
}
|