Stadium Progress & Achievements: - Add StadiumVisit and Achievement SwiftData models - Create Progress tab with interactive map view - Implement photo-based visit import with GPS/date matching - Add achievement badges (count-based, regional, journey) - Create shareable progress cards for social media - Add canonical data infrastructure (stadium identities, team aliases) - Implement score resolution from free APIs (MLB, NBA, NHL stats) UI Improvements: - Add ThemedSpinner and ThemedSpinnerCompact components - Replace all ProgressView() with themed spinners throughout app - Fix sport selection state not persisting when navigating away Bug Fixes: - Fix Coast to Coast trips showing only 1 city (validation issue) - Fix stadium progress showing 0/0 (filtering issue) - Remove "Stadium Quest" title from progress view 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
174 lines
4.9 KiB
Swift
174 lines
4.9 KiB
Swift
//
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// PhotoImportViewModel.swift
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// SportsTime
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//
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// ViewModel for photo import flow - orchestrates extraction, matching, and import.
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//
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import Foundation
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import SwiftUI
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import PhotosUI
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import SwiftData
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import Photos
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@MainActor @Observable
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final class PhotoImportViewModel {
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// State
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var showingPicker = false
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var isProcessing = false
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var processedCount = 0
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var totalCount = 0
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// Results
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var processedPhotos: [PhotoImportCandidate] = []
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var confirmedImports: Set<UUID> = []
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var selectedMatches: [UUID: GameMatchCandidate] = [:]
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// Services
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private let metadataExtractor = PhotoMetadataExtractor.shared
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private let gameMatcher = GameMatcher.shared
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// MARK: - Computed
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var categorized: GameMatcher.CategorizedImports {
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gameMatcher.categorizeImports(processedPhotos)
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}
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var hasConfirmedImports: Bool {
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!confirmedImports.isEmpty
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}
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var confirmedCount: Int {
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confirmedImports.count
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}
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// MARK: - Photo Processing
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func processSelectedPhotos(_ items: [PhotosPickerItem]) async {
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guard !items.isEmpty else { return }
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isProcessing = true
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totalCount = items.count
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processedCount = 0
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processedPhotos = []
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confirmedImports = []
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selectedMatches = [:]
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// Load PHAssets from PhotosPickerItems
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var assets: [PHAsset] = []
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for item in items {
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if let assetId = item.itemIdentifier {
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let fetchResult = PHAsset.fetchAssets(withLocalIdentifiers: [assetId], options: nil)
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if let asset = fetchResult.firstObject {
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assets.append(asset)
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}
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}
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processedCount += 1
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}
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// Extract metadata from all assets
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let metadataList = await metadataExtractor.extractMetadata(from: assets)
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// Process each photo through game matcher
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processedCount = 0
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for metadata in metadataList {
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let candidate = await gameMatcher.processPhotoForImport(metadata: metadata)
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processedPhotos.append(candidate)
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// Auto-confirm high-confidence matches
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if candidate.canAutoProcess {
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confirmedImports.insert(candidate.id)
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}
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processedCount += 1
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}
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isProcessing = false
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}
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// MARK: - User Actions
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func toggleConfirmation(for candidateId: UUID) {
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if confirmedImports.contains(candidateId) {
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confirmedImports.remove(candidateId)
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} else {
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confirmedImports.insert(candidateId)
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}
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}
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func selectMatch(_ match: GameMatchCandidate, for candidateId: UUID) {
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selectedMatches[candidateId] = match
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confirmedImports.insert(candidateId)
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}
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func confirmAll() {
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for candidate in processedPhotos {
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if case .singleMatch = candidate.matchResult {
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confirmedImports.insert(candidate.id)
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} else if case .multipleMatches = candidate.matchResult,
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selectedMatches[candidate.id] != nil {
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confirmedImports.insert(candidate.id)
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}
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}
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}
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// MARK: - Import Creation
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func createVisits(modelContext: ModelContext) async {
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for candidate in processedPhotos {
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guard confirmedImports.contains(candidate.id) else { continue }
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// Get the match to use
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let matchToUse: GameMatchCandidate?
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switch candidate.matchResult {
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case .singleMatch(let match):
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matchToUse = match
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case .multipleMatches:
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matchToUse = selectedMatches[candidate.id]
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case .noMatches:
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matchToUse = nil
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}
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guard let match = matchToUse else { continue }
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// Create the visit
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let visit = StadiumVisit(
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canonicalStadiumId: match.stadium.id.uuidString,
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stadiumUUID: match.stadium.id,
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stadiumNameAtVisit: match.stadium.name,
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visitDate: match.game.dateTime,
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sport: match.game.sport,
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visitType: .game,
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homeTeamName: match.homeTeam.fullName,
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awayTeamName: match.awayTeam.fullName,
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finalScore: nil,
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scoreSource: nil,
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dataSource: .automatic,
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seatLocation: nil,
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notes: nil,
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photoLatitude: candidate.metadata.coordinates?.latitude,
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photoLongitude: candidate.metadata.coordinates?.longitude,
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photoCaptureDate: candidate.metadata.captureDate,
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source: .photoImport
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)
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modelContext.insert(visit)
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}
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try? modelContext.save()
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}
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// MARK: - Reset
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func reset() {
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processedPhotos = []
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confirmedImports = []
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selectedMatches = [:]
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isProcessing = false
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processedCount = 0
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totalCount = 0
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}
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}
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