Files
Sportstime/SportsTime/Export/Sharing/ProgressDesignSamples.swift
Trey t 244ea5e107 feat: redesign all share cards, remove unused achievement types, fix sport selector
Redesign trip, progress, and achievement share cards with premium
sports-media aesthetic. Remove unused milestone/context achievement card
types (only used in debug exporter). Fix gold text unreadable in light
mode. Fix sport selector to only show stroke on selected sport.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 14:55:53 -06:00

547 lines
20 KiB
Swift

//
// ProgressDesignSamples.swift
// SportsTime
//
// 5 design explorations for stadium progress cards.
// All follow the unified design language: solid bg, ghost text, no panels, app icon footer.
//
#if DEBUG
import SwiftUI
import UIKit
// MARK: - Sample A: "Ring Center"
// Giant progress ring centered. Percentage inside the ring.
// Sport name above, visited/remaining/trips stats below as plain text.
struct ProgressSampleA: View {
let progress: LeagueProgress
let tripCount: Int
let theme: ShareTheme
let mapSnapshot: UIImage?
private let gold = Color(hex: "FFD700")
private var isComplete: Bool { progress.completionPercentage >= 100 }
private var accent: Color { isComplete ? gold : theme.accentColor }
private var remaining: Int { max(0, progress.totalStadiums - progress.visitedStadiums) }
var body: some View {
ZStack {
(theme.gradientColors.first ?? .black)
.ignoresSafeArea()
// Ghost percentage
Text("\(Int(progress.completionPercentage))%")
.font(.system(size: 300, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor.opacity(0.05))
VStack(spacing: 0) {
Text(progress.sport.displayName.uppercased())
.font(.system(size: 20, weight: .black))
.tracking(8)
.foregroundStyle(theme.secondaryTextColor)
.padding(.top, 20)
Text("STADIUM QUEST")
.font(.system(size: 44, weight: .black))
.foregroundStyle(theme.textColor)
.padding(.top, 8)
Spacer()
// Ring
ZStack {
Circle()
.stroke(theme.textColor.opacity(0.1), lineWidth: 24)
.frame(width: 400, height: 400)
Circle()
.trim(from: 0, to: progress.completionPercentage / 100)
.stroke(accent, style: StrokeStyle(lineWidth: 24, lineCap: .round))
.frame(width: 400, height: 400)
.rotationEffect(.degrees(-90))
VStack(spacing: 4) {
Text("\(progress.visitedStadiums)")
.font(.system(size: 108, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor)
Text("of \(progress.totalStadiums)")
.font(.system(size: 28, weight: .medium))
.foregroundStyle(theme.secondaryTextColor)
}
}
Spacer().frame(height: 50)
// Stats as plain text
HStack(spacing: 50) {
statItem(value: "\(progress.visitedStadiums)", label: "VISITED")
statItem(value: "\(remaining)", label: "TO GO")
statItem(value: "\(tripCount)", label: "TRIPS")
}
Spacer().frame(height: 40)
// Map
if let mapSnapshot {
Image(uiImage: mapSnapshot)
.resizable()
.aspectRatio(contentMode: .fit)
.clipShape(RoundedRectangle(cornerRadius: 20))
.frame(height: 350)
.padding(.horizontal, 20)
}
Spacer()
ProgressSampleAppFooter(theme: theme)
}
.padding(ShareCardDimensions.padding)
}
.frame(width: ShareCardDimensions.cardSize.width, height: ShareCardDimensions.cardSize.height)
}
private func statItem(value: String, label: String) -> some View {
VStack(spacing: 6) {
Text(value)
.font(.system(size: 44, weight: .black, design: .rounded))
.foregroundStyle(accent)
Text(label)
.font(.system(size: 14, weight: .bold))
.tracking(2)
.foregroundStyle(theme.secondaryTextColor)
}
}
}
// MARK: - Sample B: "Big Number"
// Massive percentage dominates the card. Thin horizontal progress bar.
// Sport icon + name at top. Minimal stats.
struct ProgressSampleB: View {
let progress: LeagueProgress
let tripCount: Int
let theme: ShareTheme
let mapSnapshot: UIImage?
private let gold = Color(hex: "FFD700")
private var isComplete: Bool { progress.completionPercentage >= 100 }
private var accent: Color { isComplete ? gold : theme.accentColor }
private var remaining: Int { max(0, progress.totalStadiums - progress.visitedStadiums) }
var body: some View {
ZStack {
(theme.gradientColors.first ?? .black)
.ignoresSafeArea()
// Ghost sport name
Text(progress.sport.displayName.uppercased())
.font(.system(size: 140, weight: .black))
.foregroundStyle(theme.textColor.opacity(0.04))
VStack(spacing: 0) {
// Sport icon + name
HStack(spacing: 14) {
Image(systemName: progress.sport.iconName)
.font(.system(size: 28, weight: .bold))
.foregroundStyle(accent)
Text(progress.sport.displayName.uppercased())
.font(.system(size: 20, weight: .black))
.tracking(6)
.foregroundStyle(theme.secondaryTextColor)
}
.padding(.top, 20)
Spacer()
// Massive percentage
HStack(alignment: .firstTextBaseline, spacing: 4) {
Text("\(Int(progress.completionPercentage))")
.font(.system(size: 200, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor)
.minimumScaleFactor(0.5)
Text("%")
.font(.system(size: 72, weight: .black, design: .rounded))
.foregroundStyle(accent)
}
Spacer().frame(height: 20)
// Thin progress bar
GeometryReader { geo in
ZStack(alignment: .leading) {
Capsule()
.fill(theme.textColor.opacity(0.1))
.frame(height: 8)
Capsule()
.fill(accent)
.frame(width: geo.size.width * progress.completionPercentage / 100, height: 8)
}
}
.frame(height: 8)
.padding(.horizontal, 60)
Spacer().frame(height: 24)
Text("\(progress.visitedStadiums) of \(progress.totalStadiums) stadiums")
.font(.system(size: 24, weight: .bold))
.foregroundStyle(theme.secondaryTextColor)
Spacer().frame(height: 40)
// Map
if let mapSnapshot {
Image(uiImage: mapSnapshot)
.resizable()
.aspectRatio(contentMode: .fit)
.clipShape(RoundedRectangle(cornerRadius: 20))
.frame(height: 380)
.padding(.horizontal, 20)
}
Spacer()
ProgressSampleAppFooter(theme: theme)
}
.padding(ShareCardDimensions.padding)
}
.frame(width: ShareCardDimensions.cardSize.width, height: ShareCardDimensions.cardSize.height)
}
}
// MARK: - Sample C: "Fraction Hero"
// "15 of 30" as the hero element, big and centered.
// Small ring to the side. Map below. Clean and focused.
struct ProgressSampleC: View {
let progress: LeagueProgress
let tripCount: Int
let theme: ShareTheme
let mapSnapshot: UIImage?
private let gold = Color(hex: "FFD700")
private var isComplete: Bool { progress.completionPercentage >= 100 }
private var accent: Color { isComplete ? gold : theme.accentColor }
private var remaining: Int { max(0, progress.totalStadiums - progress.visitedStadiums) }
var body: some View {
ZStack {
(theme.gradientColors.first ?? .black)
.ignoresSafeArea()
// Ghost visited count
Text("\(progress.visitedStadiums)")
.font(.system(size: 400, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor.opacity(0.04))
VStack(spacing: 0) {
Text("STADIUM QUEST")
.font(.system(size: 18, weight: .black))
.tracking(6)
.foregroundStyle(theme.secondaryTextColor)
.padding(.top, 20)
Spacer()
// Hero fraction
VStack(spacing: 8) {
Text("\(progress.visitedStadiums)")
.font(.system(size: 160, weight: .black, design: .rounded))
.foregroundStyle(accent)
Rectangle()
.fill(theme.textColor.opacity(0.2))
.frame(width: 200, height: 3)
Text("\(progress.totalStadiums)")
.font(.system(size: 80, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor.opacity(0.4))
}
Spacer().frame(height: 20)
Text(progress.sport.displayName.uppercased() + " STADIUMS")
.font(.system(size: 22, weight: .black))
.tracking(4)
.foregroundStyle(theme.secondaryTextColor)
if isComplete {
Text("COMPLETE")
.font(.system(size: 20, weight: .black))
.tracking(6)
.foregroundStyle(gold)
.padding(.top, 10)
}
Spacer().frame(height: 40)
// Map
if let mapSnapshot {
Image(uiImage: mapSnapshot)
.resizable()
.aspectRatio(contentMode: .fit)
.clipShape(RoundedRectangle(cornerRadius: 20))
.frame(height: 380)
.padding(.horizontal, 20)
}
Spacer()
ProgressSampleAppFooter(theme: theme)
}
.padding(ShareCardDimensions.padding)
}
.frame(width: ShareCardDimensions.cardSize.width, height: ShareCardDimensions.cardSize.height)
}
}
// MARK: - Sample D: "Map Hero"
// Map takes center stage, large. Progress info above and below.
// Sport icon badge at top.
struct ProgressSampleD: View {
let progress: LeagueProgress
let tripCount: Int
let theme: ShareTheme
let mapSnapshot: UIImage?
private let gold = Color(hex: "FFD700")
private var isComplete: Bool { progress.completionPercentage >= 100 }
private var accent: Color { isComplete ? gold : theme.accentColor }
private var remaining: Int { max(0, progress.totalStadiums - progress.visitedStadiums) }
var body: some View {
ZStack {
(theme.gradientColors.first ?? .black)
.ignoresSafeArea()
// Ghost sport name
Text(progress.sport.rawValue)
.font(.system(size: 200, weight: .black))
.foregroundStyle(theme.textColor.opacity(0.04))
.rotationEffect(.degrees(-15))
VStack(spacing: 0) {
// Sport icon badge + title
Image(systemName: progress.sport.iconName)
.font(.system(size: 44, weight: .bold))
.foregroundStyle(accent)
.padding(.top, 20)
Text(progress.sport.displayName.uppercased())
.font(.system(size: 20, weight: .black))
.tracking(6)
.foregroundStyle(theme.secondaryTextColor)
.padding(.top, 10)
// Percentage
HStack(alignment: .firstTextBaseline, spacing: 4) {
Text("\(Int(progress.completionPercentage))")
.font(.system(size: 80, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor)
Text("% COMPLETE")
.font(.system(size: 22, weight: .black))
.tracking(2)
.foregroundStyle(theme.secondaryTextColor)
}
.padding(.top, 16)
Spacer().frame(height: 30)
// Large map
if let mapSnapshot {
Image(uiImage: mapSnapshot)
.resizable()
.aspectRatio(contentMode: .fit)
.clipShape(RoundedRectangle(cornerRadius: 24))
.padding(.horizontal, 16)
} else {
RoundedRectangle(cornerRadius: 24)
.fill(theme.textColor.opacity(0.06))
.frame(height: 600)
.overlay {
Image(systemName: "map")
.font(.system(size: 48))
.foregroundStyle(theme.secondaryTextColor)
}
.padding(.horizontal, 16)
}
Spacer().frame(height: 30)
// Stats below map
HStack(spacing: 50) {
VStack(spacing: 4) {
Text("\(progress.visitedStadiums)")
.font(.system(size: 40, weight: .black, design: .rounded))
.foregroundStyle(accent)
Text("VISITED")
.font(.system(size: 13, weight: .bold))
.tracking(2)
.foregroundStyle(theme.secondaryTextColor)
}
VStack(spacing: 4) {
Text("\(remaining)")
.font(.system(size: 40, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor)
Text("TO GO")
.font(.system(size: 13, weight: .bold))
.tracking(2)
.foregroundStyle(theme.secondaryTextColor)
}
VStack(spacing: 4) {
Text("\(tripCount)")
.font(.system(size: 40, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor)
Text("TRIPS")
.font(.system(size: 13, weight: .bold))
.tracking(2)
.foregroundStyle(theme.secondaryTextColor)
}
}
Spacer()
ProgressSampleAppFooter(theme: theme)
}
.padding(ShareCardDimensions.padding)
}
.frame(width: ShareCardDimensions.cardSize.width, height: ShareCardDimensions.cardSize.height)
}
}
// MARK: - Sample E: "Countdown"
// Focus on what's LEFT: "15 TO GO" is the hero.
// Visited shown smaller. Optimistic, forward-looking tone.
struct ProgressSampleE: View {
let progress: LeagueProgress
let tripCount: Int
let theme: ShareTheme
let mapSnapshot: UIImage?
private let gold = Color(hex: "FFD700")
private var isComplete: Bool { progress.completionPercentage >= 100 }
private var accent: Color { isComplete ? gold : theme.accentColor }
private var remaining: Int { max(0, progress.totalStadiums - progress.visitedStadiums) }
var body: some View {
ZStack {
(theme.gradientColors.first ?? .black)
.ignoresSafeArea()
// Ghost remaining number
Text("\(remaining)")
.font(.system(size: 400, weight: .black, design: .rounded))
.foregroundStyle(accent.opacity(0.06))
VStack(spacing: 0) {
HStack(spacing: 14) {
Image(systemName: progress.sport.iconName)
.font(.system(size: 24, weight: .bold))
.foregroundStyle(accent)
Text(progress.sport.displayName.uppercased())
.font(.system(size: 18, weight: .black))
.tracking(4)
.foregroundStyle(theme.secondaryTextColor)
}
.padding(.top, 20)
Spacer()
if isComplete {
// Complete state
Text("ALL")
.font(.system(size: 48, weight: .black))
.tracking(8)
.foregroundStyle(gold)
Text("\(progress.totalStadiums)")
.font(.system(size: 160, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor)
Text("STADIUMS VISITED")
.font(.system(size: 24, weight: .black))
.tracking(4)
.foregroundStyle(gold)
} else {
// Countdown state
Text("\(remaining)")
.font(.system(size: 180, weight: .black, design: .rounded))
.foregroundStyle(theme.textColor)
Text("STADIUMS TO GO")
.font(.system(size: 24, weight: .black))
.tracking(4)
.foregroundStyle(theme.secondaryTextColor)
Spacer().frame(height: 20)
Text("\(progress.visitedStadiums) of \(progress.totalStadiums) visited")
.font(.system(size: 22, weight: .bold))
.foregroundStyle(accent)
}
Spacer().frame(height: 40)
// Map
if let mapSnapshot {
Image(uiImage: mapSnapshot)
.resizable()
.aspectRatio(contentMode: .fit)
.clipShape(RoundedRectangle(cornerRadius: 20))
.frame(height: 380)
.padding(.horizontal, 20)
}
Spacer()
ProgressSampleAppFooter(theme: theme)
}
.padding(ShareCardDimensions.padding)
}
.frame(width: ShareCardDimensions.cardSize.width, height: ShareCardDimensions.cardSize.height)
}
}
// MARK: - Shared Footer
private struct ProgressSampleAppFooter: View {
let theme: ShareTheme
var body: some View {
VStack(spacing: 8) {
if let icon = Self.loadAppIcon() {
Image(uiImage: icon)
.resizable()
.aspectRatio(contentMode: .fill)
.frame(width: 56, height: 56)
.clipShape(RoundedRectangle(cornerRadius: 13))
}
Text("SportsTime")
.font(.system(size: 18, weight: .bold))
.foregroundStyle(theme.textColor.opacity(0.5))
}
.padding(.bottom, 10)
}
private static func loadAppIcon() -> UIImage? {
if let icons = Bundle.main.infoDictionary?["CFBundleIcons"] as? [String: Any],
let primary = icons["CFBundlePrimaryIcon"] as? [String: Any],
let files = primary["CFBundleIconFiles"] as? [String],
let name = files.last {
return UIImage(named: name)
}
return nil
}
}
#endif