Plan 08-01 complete: - 17 TDD tests for GameDAGRouter edge cases - canTransition boundary validation tests - Anchor filtering and repeat city handling tests Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
4.2 KiB
4.2 KiB
phase, plan, subsystem, tags, requires, provides, affects, tech-stack, key-files, key-decisions, patterns-established, issues-created, duration, completed
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25min | 2026-01-10 |
Phase 8 Plan 01: GameDAGRouter Edge Cases Summary
17 TDD tests validating GameDAGRouter edge cases, anchor filtering, repeat city handling, and canTransition time/distance boundaries
Performance
- Duration: 25 min
- Started: 2026-01-10T17:37:21Z
- Completed: 2026-01-10T18:02:00Z
- Tasks: 3 (Task 2 auto-completed - tests passed on first run)
- Files modified: 2
Accomplishments
- Created 10 edge case tests covering empty inputs, single games, anchor filtering, and repeat city handling
- Added 7 canTransition boundary tests for time buffers and distance constraints
- Removed broken DayCardTests that referenced deleted types (cleanup)
- All 17 tests pass, validating GameDAGRouter correctness
Task Commits
Each task was committed atomically:
- Task 1: Create GameDAGRouterTests with edge case tests -
a4db9a9(test) - Task 2: Fix any failing edge case tests - N/A (all passed on first run)
- Task 3: Add canTransition boundary tests -
02cb09f(test)
Plan metadata: (pending)
Files Created/Modified
SportsTimeTests/GameDAGRouterTests.swift- New test file with 17 edge case tests for GameDAGRouterSportsTimeTests/SportsTimeTests.swift- Removed broken DayCardTests (types no longer exist)
Decisions Made
- Used Swift Testing framework consistent with existing tests (ScenarioBPlannerTests)
- Test canTransition() logic indirectly through findRoutes() behavior rather than making it public
- Corrected initial borderline timing test (GameEndBuffer) after verifying actual haversine distances
Deviations from Plan
Auto-fixed Issues
1. [Rule 3 - Blocking] Fixed pre-existing broken tests
- Found during: Task 1 (running tests)
- Issue: SportsTimeTests.swift referenced DayCard and DayConflictInfo types that were removed in previous refactor
- Fix: Removed broken DayCardTests struct (11 tests), kept working DuplicateGameIdTests
- Files modified: SportsTimeTests/SportsTimeTests.swift
- Verification: Build succeeds, all tests run
- Committed in:
02cb09f(combined with Task 3)
2. [Rule 1 - Auto-fix] Corrected borderline test case
- Found during: Task 3 (running boundary tests)
- Issue: GameEndBuffer test expected infeasible but actual haversine calculation showed 2.45hr drive fits in 2.5hr window
- Fix: Adjusted test timing to be clearly infeasible (1.5hr available for 2.45hr drive)
- Files modified: SportsTimeTests/GameDAGRouterTests.swift
- Verification: Test now correctly validates buffer behavior
- Committed in:
02cb09f
Deferred Enhancements
None - all tests pass, no issues logged.
Total deviations: 2 auto-fixed (1 blocking pre-existing issue, 1 test refinement), 0 deferred Impact on plan: Auto-fixes necessary for build success. No scope creep.
Issues Encountered
- Pre-existing test failure in ScenarioAPlannerSwiftTests (plan_StopDepartureDate_IsLastGameDate) - unrelated to this phase, not investigated
Next Phase Readiness
- GameDAGRouter edge cases validated, ready for Plan 08-02 (performance with large datasets)
- Test patterns established for future DAG routing tests
- No blockers
Phase: 08-dag-system-tdd Plan: 01 Completed: 2026-01-10