# SportsTime Monday Growth Review - Example (Week 1) Use this as a concrete starter. Date context: - Review date: February 9, 2026 - Week range: February 2-8, 2026 ## 1) Week Snapshot `review_date:` 2026-02-09 `review_owner:` Trey `week_range:` 2026-02-02 to 2026-02-08 `headline:` Strong launch-week top-of-funnel; biggest gap is install-to-trip-save activation. ## 2) KPI Scorecard (This Week vs Last Week vs Goal) | Metric | This Week | Last Week | Delta | Goal | Status (Green/Yellow/Red) | |---|---:|---:|---:|---:|---| | Installs | 486 | 0 | +486 | 500 | Yellow | | Cost (paid spend) | $118 | $0 | +$118 | <= $120 | Green | | CPI | $2.43 | $0 | n/a | <= $3.00 | Green | | Activation rate (`install -> trip_saved`) | 16.9% | 0% | +16.9pp | 22% | Red | | Paywall view rate | 12.4% | 0% | +12.4pp | 15% | Yellow | | Paywall conversion (`paywall_view -> purchase_success`) | 8.3% | 0% | +8.3pp | 10% | Yellow | | New subscribers | 5 | 0 | +5 | 8 | Yellow | | Weekly revenue | $11.85 | $0 | +$11.85 | $20 | Yellow | | D1 retention | 31.7% | 0% | +31.7pp | 32% | Yellow | | D7 retention | n/a (insufficient) | 0% | n/a | 14% | Yellow | | D30 retention | n/a | 0% | n/a | 7% | Yellow | | Shares per activated user | 0.41 | 0 | +0.41 | 0.50 | Yellow | ## 3) Funnel Breakdown | Step | Users | Conversion from prior step | Notes | |---|---:|---:|---| | Installs | 486 | - | Launch week traffic healthy | | First open | 459 | 94.4% | Normal app install/open drop | | Onboarding complete | 365 | 79.5% | Step completion acceptable | | Trip options generated | 146 | 40.0% | Biggest drop starts here | | Trip saved | 82 | 56.2% | Save intent good once options seen | | Paywall viewed | 57 | 69.5% | Trigger points working | | Purchase started | 12 | 21.1% | CTA can improve | | Purchase success | 5 | 41.7% | Early conversion acceptable | `largest_drop_off_step:` onboarding_complete -> trip_options_generated `suspected_cause:` users not selecting enough required fields in wizard and/or route generation feels heavy before first win `fix_to_ship_this_week:` add progress hints + "minimum required to generate first route" helper + one-tap defaults ## 4) Channel Performance | Channel | Spend | Installs | CPI | Activation rate | Purchase rate | Keep / Improve / Cut | |---|---:|---:|---:|---:|---:|---| | App Store Organic | $0 | 206 | $0.00 | 18.4% | 1.3% | Improve | | Apple Search Ads | $86 | 118 | $0.73 | 22.0% | 1.7% | Keep | | TikTok Organic | $0 | 72 | $0.00 | 11.1% | 0.4% | Improve | | TikTok Paid | $32 | 54 | $0.59 | 9.3% | 0.0% | Cut | | Meta Paid | $0 | 0 | $0.00 | - | - | Not run | | Reddit | $0 | 29 | $0.00 | 20.7% | 1.4% | Keep | | Creator/Influencer | $0 | 7 | $0.00 | 14.3% | 0.0% | Improve | | Referral/Invite | $0 | 0 | $0.00 | - | - | Not live yet | ## 5) Experiments Reviewed ### Experiment 1 `name:` Review prompt after second successful session `hypothesis:` delaying prompt until post-value moment improves rating conversion `change_shipped:` prompt gate after second session + successful route save `result:` 9 ratings, average 4.8, no negative spike `decision:` Ship ### Experiment 2 `name:` Launch paywall on first blocked action only `hypothesis:` contextual paywall increases purchase start rate vs generic modal `change_shipped:` paywall shown only on 3 blocked actions `result:` paywall start rate 21.1%, purchase success 41.7% from starts `decision:` Iterate (test stronger annual framing) ### Experiment 3 `name:` TikTok "3 games in 4 days" hook `hypothesis:` challenge framing drives higher installs than static demo `change_shipped:` 4 videos with challenge overlay `result:` higher views, low activation quality from paid traffic `decision:` Iterate for organic; kill paid variant ## 6) Product + UX Issues Top friction points from analytics + qualitative feedback: 1. Too many required fields before first route output. 2. Users unclear why no routes returned in some date windows. 3. Region selection not obvious to first-time users. `highest_priority_fix_for_this_week:` simplify first route flow and auto-fill defaults to increase `trip_options_generated`. ## 7) Content + Distribution Review | Content Type | Published | Avg views | Avg CTR to store/site | Top performer | Next action | |---|---:|---:|---:|---|---| | TikTok/Reels | 7 | 2,540 | 1.8% | "Can you hit 3 NBA games in 4 days?" | Repeat challenge format with city-specific hooks | | X/Twitter | 8 | 740 | 1.2% | Team-first route thread | Post 1 route teardown/day | | Reddit posts/comments | 3/19 | n/a | n/a | Value post in `r/roadtrip` | Keep value-first, no direct promo tone | | Email newsletter | 1 | n/a | 5.1% | Launch email | Send weekly route drop | | Creator placements | 2 | 1,100 | 0.7% | MLB weekend route clip | Send 20 custom creator route DMs | `winning_content_angle:` "Can you hit X games in Y days from [city]?" `angle_to_drop:` generic feature walkthrough with no concrete trip scenario ## 8) Decisions (Write Explicitly) 1. Shift remaining paid budget to Apple Search Ads; pause TikTok paid for now. 2. Prioritize activation improvements before scaling top-of-funnel. 3. Launch referral loop in next sprint to increase low-cost installs. ## 9) This Week Plan (Top 3 Priorities Only) 1. Ship onboarding simplification and default route helper. 2. Implement referral/deep-link invite loop for polls and shared routes. 3. Publish 5 short videos using city + league challenge format. ## 10) Owner + Deadline Grid | Task | Owner | Deadline | Success metric | |---|---|---|---| | Onboarding simplification + defaults | Trey | 2026-02-12 | `onboarding_complete -> trip_options_generated` +8pp | | Referral/deep-link invite MVP | Trey | 2026-02-14 | 25 referred installs in first 7 days | | Content batch (5 challenge videos) | Trey | 2026-02-15 | >= 10k total views, >= 2% CTR | ## 11) Risk Watch `biggest_risk_next_2_weeks:` traffic quality can outpace product readiness and suppress ratings/retention `mitigation:` keep paid spend constrained until activation and D1 retention stabilize above target ## 12) Weekly Close Checklist - [x] KPI table filled with real numbers - [x] One funnel fix selected and scheduled - [x] One distribution channel reduced or scaled based on data - [x] Three decisions documented - [x] Three priorities set for current week